Undisputed

Undisputed

AVERAGE FPS
108
good

This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 63 70 102
1440p QHD 63 92 113 161
1080p Full HD 86 129 160 222

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 102
3840x2160 Medium 70
3840x2160 High 63
3840x2160 Ultra 39
2560x1440 Low 161
2560x1440 Medium 113
2560x1440 High 92
2560x1440 Ultra 63
1920x1080 Low 222
1920x1080 Medium 160
1920x1080 High 129
1920x1080 Ultra 86

Undisputed with AMD Ryzen 7 5700X3D + Intel Arc B580, In-Depth Analysis

Resolution Scaling

The measured FPS data for Undisputed across three resolutions and four quality presets reveals a system that scales predictably with pixel count, but the shape of that scaling curve depends heavily on which settings tier is active. Starting at 1080p Low, the combination of the AMD Ryzen 7 5700X3D and Intel Arc B580 produces 221.9 FPS. Moving to 1440p Low drops that to 161.1 FPS, a 27.4% reduction, and then 4K Low further reduces to 102.1 FPS, another 36.6% cut from the 1440p figure. This steep decline at low settings is the classic signature of a render-bound scenario where the GPU is doing progressively more pixel work, while the CPU has ample headroom.

The Medium preset tells a similar story but with a tighter overall band. At 1080p Medium, the system delivers 160 FPS. At 1440p Medium, it falls to 113.3 FPS, and at 4K Medium, it reaches 70 FPS. The percentage drops between each step are 29.2% and 38.2%, respectively. Notice that the 4K-to-1440p drop is slightly larger at Medium than at Low, suggesting that the added shading and texture work at Medium amplifies the GPU's pixel-throughput burden even more aggressively as resolution climbs.

High settings compress the curve further. The 1080p High result is 128.8 FPS, 1440p High is 92.4 FPS, and 4K High is 62.6 FPS. The drop from 1080p to 1440p is 28.2%, while the drop from 1440p to 4K is 32.2%. At this tier, the system is still GPU-bound, but the gap between resolutions narrows because the per-frame cost of the higher-quality effects begins to dominate over pure pixel count. The fact that 4K High lands at 62.6 FPS — just above the 60 FPS threshold — indicates that this preset is the practical ceiling for smooth 4K play.

Ultra settings reveal the most dramatic scaling. At 1080p Ultra, the system manages 86.2 FPS. This drops to 63.3 FPS at 1440p Ultra, a 26.6% reduction, and then plummets to 38.6 FPS at 4K Ultra, a 39.0% cut from 1440p. The 4K Ultra result is the only measured configuration that falls below 40 FPS, and it represents a 55.2% loss relative to the 1080p Ultra figure. This steep cliff at 4K Ultra suggests that the combination of maximum quality settings and 8.3 million pixels overwhelms the Arc B580's 13.67 TFLOPS of FP32 compute and 456.0 GB/s of memory bandwidth.

The limiting component shifts as resolution increases. At 1080p, even with Ultra settings, the CPU's 16 threads and 96 MB of shared L3 cache are sufficient to keep the GPU fed, as evidenced by the 86.2 FPS result. But the 4K Ultra collapse to 38.6 FPS is purely a GPU limitation. The Arc B580's 12 GB of GDDR6 memory on a 192-bit bus, while ample for capacity, cannot sustain the fill-rate demands of Ultra effects at 4K. The data shows a system that is balanced at 1080p and 1440p across all presets, but clearly GPU-bound at 4K, especially when settings are maxed.

FAQ

Q: What is the highest average FPS measured in this dataset?

A: The highest recorded average FPS is 221.9, achieved at 1920x1080 resolution with Low settings. This is the only configuration in the measured set that exceeds 200 FPS, and it is 37.9% higher than the next-best result of 160 FPS at 1080p Medium.

Q: How does the 4K Ultra experience compare to the 1080p Ultra experience?

A: The difference is substantial. At 1080p Ultra, the system produces 86.2 FPS, which is smooth for a sports title. At 4K Ultra, the average FPS drops to 38.6, a 55.2% reduction. This places the 4K Ultra configuration below the 40 FPS threshold, which will likely result in visibly stuttery gameplay for a fast-paced boxing sim.

Q: Is the Intel Arc B580 more powerful than the NVIDIA GeForce RTX 4060 according to the aggregate benchmark data?

A: No. The Arc B580's average benchmark score is 23021, while the RTX 4060 scores 23181. The deltaPct is -0.7, meaning the Arc B580 trails the RTX 4060 by 0.7% in aggregate performance. This is a marginal difference and likely within run-to-run variance.

Q: What is the rank of this CPU+GPU combination among all tested combos in Undisputed?

A: The combination of the AMD Ryzen 7 5700X3D and Intel Arc B580 ranks 1228 out of 1580 total combos. This places it in the bottom 22.3% of all tested combinations for this game, which reflects the GPU's mid-tier standing (66th percentile among all GPUs) rather than the CPU's stronger position (82nd percentile among all CPUs).

Q: How much faster is the 1440p High preset compared to the 4K High preset?

A: The 1440p High preset delivers 92.4 FPS, which is 47.6% higher than the 4K High result of 62.6 FPS. The 4K High result still clears the 60 FPS bar, making it a viable option, but the 1440p High configuration offers a much larger margin of safety for maintaining smooth gameplay.

Q: Does the CPU's single-thread performance appear to bottleneck any of the measured configurations?

A: The data suggests no. The Ryzen 7 5700X3D scores 804 in the 3dMark single-thread test and 2970 in Passmark single-thread. Even at 1080p Low, where the frame rate reaches 221.9 FPS, the system does not show signs of CPU limitation, as the FPS continues to scale down proportionally with resolution increases. The 8-core, 16-thread configuration with 96 MB of L3 cache appears sufficient to feed the GPU at all measured settings.

Settings Recommendations

The measured data provides a clear hierarchy for optimizing the experience in Undisputed. For players targeting 1080p, the Medium preset at 160 FPS offers an excellent balance. It is 45.9% faster than High at 128.8 FPS, and while it is 27.9% slower than Low at 221.9 FPS, the visual quality improvement over Low is significant. The 160 FPS figure also far exceeds any display refresh rate commonly in use, so the extra frames from Low would be imperceptible on most monitors.

For 1440p, the High preset at 92.4 FPS is the recommended choice. It sits comfortably above the 60 FPS threshold and provides a 46.0% improvement over Ultra's 63.3 FPS. While 1440p Medium at 113.3 FPS is faster, the jump from Medium to High is substantial in terms of visual fidelity, and the resulting frame rate is still high enough for smooth, responsive gameplay. The 1440p Ultra result of 63.3 FPS is technically playable, but it leaves little headroom for demanding scenes or background processes.

At 4K, the choice is more constrained. The High preset at 62.6 FPS is the only configuration that clears the 60 FPS target. Medium at 70 FPS offers a small buffer above that, but the visual trade-off from High to Medium is noticeable in a sports title where player models and arena details matter. Ultra at 38.6 FPS is not recommended for competitive play, as the frame rate drops below the threshold where motion remains fluid. Low at 102.1 FPS is an option for players who prioritize frame rate above all, but it sacrifices too much visual detail for a game that relies on reading opponent movements.

The overall recommendation is to use High settings at 1440p for the best combination of visual quality and performance headroom. For 4K users, High is the ceiling, and for 1080p users, Medium provides an ideal balance. The data does not support using Ultra at any resolution above 1080p, as the frame rate penalties are disproportionate to the visual gains.

Measured FPS Breakdown

At 1920x1080, the system delivers 221.9 FPS on Low, 160 FPS on Medium, 128.8 FPS on High, and 86.2 FPS on Ultra. The spread from Low to Ultra is 135.7 FPS, indicating that the settings menu has a massive impact on performance at this resolution. The transition from Medium to High costs 31.2 FPS (19.5%), while the jump from High to Ultra costs 42.6 FPS (33.1%). The Ultra preset at 86.2 FPS is still highly playable, but the data shows diminishing returns beyond Medium.

At 2560x1440, the results are 161.1 FPS on Low, 113.3 FPS on Medium, 92.4 FPS on High, and 63.3 FPS on Ultra. Each preset tier costs roughly 30 FPS from the previous tier, with the exception of the Medium-to-High drop of 20.9 FPS (18.4%). The 1440p Ultra result of 63.3 FPS is the lowest frame rate at this resolution, but it remains above the 60 FPS threshold, making it a borderline playable option.

At 3840x2160, the system produces 102.1 FPS on Low, 70 FPS on Medium, 62.6 FPS on High, and 38.6 FPS on Ultra. The drop from Low to Medium is 32.1 FPS (31.4%), from Medium to High is 7.4 FPS (10.6%), and from High to Ultra is 24 FPS (38.3%). The Ultra result is the only measured configuration below 40 FPS, and it represents a 55.2% reduction from the 1080p Ultra figure. The 4K Low result of 102.1 FPS is noteworthy, as it shows the system can handle 4K comfortably when visual effects are minimized.

GPU Role

The Intel Arc B580 plays the dominant role in determining the frame rate at higher resolutions and quality settings. With 2560 shading units, 160 TMUs, and 80 ROPs running at a boost clock of 2670 MHz, the GPU delivers a pixel rate of 213.6 GPixel/s and a texture rate of 427.2 GTexel/s. These specifications translate directly to the measured performance: at 4K Ultra, the GPU's fill-rate limits are exposed, producing only 38.6 FPS. The FP32 throughput of 13.67 TFLOPS is modest by current standards, and the data confirms that this is the primary constraint when both resolution and settings are maxed.

The 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth. This is sufficient for the game's asset streaming at 1080p and 1440p, but at 4K Ultra, the combination of higher resolution textures and additional post-processing effects likely stresses the memory subsystem. The fact that 4K High (62.6 FPS) performs only 10.6% slower than 4K Medium (70 FPS) suggests that the memory bandwidth is not the sole bottleneck — the compute units are also heavily loaded. However, the steep 38.3% drop from High to Ultra indicates that Ultra-specific effects (likely ray-traced shadows or ambient occlusion) push the GPU past its sustainable throughput.

The GPU's aggregate benchmark performance places it at the 66th percentile among all GPUs, with an average score of 23021. Its nearest rival, the NVIDIA GeForce RTX 4060, scores 23181, a delta of -0.7%. This near-parity in synthetic benchmarks is reflected in the game's measured results, where the system ranks 1228 out of 1580 combos — a mid-to-low tier position driven primarily by the GPU's constraints. The CPU, by contrast, ranks at the 82nd percentile among all CPUs with an average score of 24673, indicating it is not the limiting factor in any measured configuration. The 96 MB of L3 cache and 16 threads provide ample processing power for the game's AI and physics calculations, allowing the GPU to be the sole determinant of frame rate scaling across the resolution and settings matrix.

Hardware Specifications

AMD Ryzen 7 5700X3D

Cores / Threads 8 / 16
Base Clock 3000 MHz
Boost Clock 4100 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X3D + Intel Arc B580 in Undisputed

Resolution Settings Avg FPS
3840x2160 Low 102.1
3840x2160 Medium 70.0
3840x2160 High 62.6
3840x2160 Ultra 38.6
2560x1440 Low 161.1
2560x1440 Medium 113.3
2560x1440 High 92.4
2560x1440 Ultra 63.3
1920x1080 Low 221.9
1920x1080 Medium 160.0
1920x1080 High 128.8
1920x1080 Ultra 86.2

Undisputed with Ryzen 7 5700X3D + Other GPUs

See how Undisputed performs with the same CPU but different graphics cards.

Undisputed with Arc B580 + Other CPUs

See how Undisputed performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X3D + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.