To The Core
This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 37 | 43 | 51 |
| 1440p QHD | 53 | 65 | 75 | 89 |
| 1080p Full HD | 78 | 97 | 112 | 132 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
To The Core with AMD Ryzen 7 5700G + Intel Arc B370, In-Depth Analysis
The AMD Ryzen 7 5700G and Intel Arc B370 combination ranks at 2750 out of 2991 tested combos in To The Core, placing it in the bottom 8% of all systems benchmarked. This is a decidedly low-tier result for a game that is otherwise not demanding on hardware, indicating that the integrated graphics solution is the primary bottleneck. While the CPU is a capable 8-core processor that sits in the 79th percentile among all CPUs, the GPU’s 5th percentile ranking drags the entire combo down, limiting the experience to lower presets and resolutions for smooth frame rates.
The data paints a clear picture: this combo is best suited for 1080p gaming at Medium settings, where it delivers a solid 112 FPS average. Pushing to High settings at 1080p drops the average to 97 FPS, which is still playable, but the frame pacing becomes less consistent. At 4K, the system struggles, with even the Low preset averaging only 51 FPS, making higher resolutions impractical for a fluid experience. The CPU’s strong multi-threaded performance is largely wasted in this pairing, as the GPU’s low fill rate and shared memory architecture become the limiting factors.
How This Combo Ranks
The combo’s rank of 2750 out of 2991 places it in the 8th percentile of all tested configurations for To The Core. This is a poor result, driven almost entirely by the GPU. The Intel Arc B370’s average benchmark score of 1184 puts it in the 5th percentile of all GPUs, and its nearest rivals are all legacy parts from over a decade ago, such as the ATI Radeon HD 5770 (deltaPct -0.5) and the ATI Mobility Radeon HD 5570 (deltaPct -0.2). The GPU is essentially competing with hardware from 2010, which explains why it cannot keep up with modern expectations at higher settings.
In contrast, the CPU is a strong performer. The Ryzen 7 5700G has an average benchmark score of 27051, placing it in the 79th percentile. Its nearest rivals include the Intel Core i9-9900K (deltaPct -0.2), Intel Core i7-1370P (deltaPct 0.6), and Intel Core i5-14400T (deltaPct -0.4). This means the CPU is performing at a level comparable to a high-end desktop processor from a few generations ago, and it is not the source of the combo’s low rank. The pairing creates a massive imbalance: a top-quartile CPU with a bottom-quartile GPU.
Benchmark results indicate that the CPU’s potential is untapped in this configuration. The 8-core, 16-thread processor can handle heavy multi-threaded workloads, but To The Core’s frame rates are dictated by the GPU’s ability to render frames. The data shows that at 1080p Ultra, the combo manages 78 FPS, but at 4K Ultra, it falls to 30 FPS. This steep drop is a direct consequence of the GPU’s limited pixel throughput (48.00 GPixel/s) and texture rate (96.00 GTexel/s), which cannot sustain high resolutions with demanding settings.
Settings Recommendations
For the best balance of visual quality and performance, the Medium preset at 1920x1080 is the clear choice. This setting yields an average of 112 FPS with a minimum of 95 FPS and a maximum of 129 FPS, providing a consistently smooth experience that is well above the 60 FPS threshold. The High preset at 1080p is also viable at 97 FPS average, but the lack of min/max data for that row suggests less predictable frame times, whereas the Medium row’s documented 95 FPS minimum indicates a more stable experience.
At 1440p, the Medium preset delivers 75 FPS average (minimum 64 FPS), which is acceptable for slower-paced idle games, but it is a noticeable step down from 1080p. The Low preset at 1440p reaches 89 FPS, but it sacrifices visual fidelity for headroom that is unnecessary given the game’s genre. For 4K, the data recommends avoiding anything above Low settings, as the Low preset averages 51 FPS, and the Medium preset drops to 43 FPS with a minimum of 37 FPS. Ultra at 4K is unplayable at 30 FPS.
The Ultra preset is not recommended at any resolution above 1080p. At 1440p Ultra, the average drops to 53 FPS, and at 4K Ultra, it falls to 30 FPS. The performance cost of Ultra is disproportionate to the visual gains for an idle game. The data suggests that Medium at 1080p is the sweet spot, offering a high frame rate with a documented minimum that ensures no major stutters. Users with 1440p monitors should accept Medium settings to maintain a playable experience.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals a GPU-bound system. At Medium settings, the average frame rate drops from 112 FPS at 1080p, to 75 FPS at 1440p, and finally to 43 FPS at 4K. This represents a 33% drop from 1080p to 1440p, and a further 43% drop from 1440p to 4K. The scaling is not linear, indicating that the GPU’s memory bandwidth (labeled "System Dependent") and shading units (1280) become increasingly saturated as the pixel count rises.
The same pattern is visible on the Low preset, where the average drops from 132 FPS at 1080p to 89 FPS at 1440p, and then to 51 FPS at 4K. The 4K Low result of 51 FPS is particularly telling: it shows that even at the lowest visual settings, the GPU cannot maintain a 60 FPS average at 4K. The GPU’s 6.144 TFLOPS of FP32 performance is simply insufficient for the 8.3 million pixels of a 4K display, especially when paired with the CPU’s DDR4 memory bandwidth of 51.2 GB/s.
The limiting component is unequivocally the GPU. If the CPU were the bottleneck, we would expect to see similar frame rates across different resolutions, as the CPU’s workload remains constant. However, the data shows a consistent and significant decline in FPS as resolution increases. The GPU’s memory is "System Shared," meaning it relies on the system’s DDR4 memory, which is inherently slower than dedicated VRAM. This shared memory architecture, combined with the low pixel rate, explains why the 5700G’s strong processing power cannot compensate for the GPU’s weaknesses at higher resolutions.
FAQ
*Q: Is this combo capable of running To The Core at 4K?*
A: Yes, but only at Low settings, where it averages 51 FPS. At Medium settings, the average drops to 43 FPS, and at Ultra, it falls to 30 FPS, making 4K gaming a marginal experience.
Q: How does the CPU compare to its nearest rivals?
A: The Ryzen 7 5700G has an average benchmark score of 27051, which is 0.2% lower than the Intel Core i9-9900K (27097) and 0.4% higher than the AMD Ryzen AI 7 445 (26936). It performs effectively on par with these competitors.
Q: What is the best resolution for a consistent 60+ FPS experience?
A: 1920x1080 is the only resolution that consistently provides over 60 FPS across all settings. At 1440p, only the Low (89 FPS) and Medium (75 FPS) presets exceed 60 FPS.
Q: Why is the combo’s rank so low despite having a strong CPU?
A: The GPU’s 5th percentile ranking dominates the combined result. The Intel Arc B370’s average score of 1184 is nearly identical to the ATI Radeon HD 5770 (1190), which is a much older part, indicating the GPU is the primary performance limiter.
Q: Does the game benefit from the CPU’s 8-core configuration?
A: The data does not show a significant CPU bottleneck, as frame rates scale heavily with resolution. The CPU’s 16 threads provide ample headroom, but the GPU’s 1280 shading units cannot utilize it fully at higher resolutions.
Q: What is the frame time consistency like at 1080p Medium?
A: The 1080p Medium preset has a documented minimum of 95 FPS and a maximum of 129 FPS, with an average of 112 FPS. This indicates a stable frame pacing with minimal variance.
GPU Role
The Intel Arc B370 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, built on Intel’s 3 nm process node. Its performance is severely limited by its specifications. It operates with a base clock of 300 MHz and a boost clock of 2400 MHz, but its memory is "System Shared," meaning it has no dedicated VRAM. The memory bus width is also "System Shared," and the bandwidth is "System Dependent," which in this case is tied to the CPU’s dual-channel DDR4 memory running at 51.2 GB/s.
The GPU’s raw compute capabilities are low. It features 1280 shading units, 40 TMUs, and 20 ROPs, resulting in a pixel rate of 48.00 GPixel/s and a texture rate of 96.00 GTexel/s. The FP32 performance is 6.144 TFLOPS, which is a modest figure for modern gaming. The GPU’s percentile ranking of 5th among all GPUs is reflected in its nearest rivals, which include the ATI Mobility Radeon HD 5570 (deltaPct -0.2) and the AMD Radeon HD 7650M (deltaPct -0.7). These are all legacy mobile or entry-level desktop parts from the early 2010s.
In To The Core, the GPU’s limitations are clear from the measured FPS. At 1080p Low, it averages 132 FPS, but this drops to 51 FPS at 4K Low. The GPU’s inability to handle 4K is a direct consequence of its low fill rate and shared memory. The 10 RT cores are irrelevant for this game, and the lack of dedicated memory means that texture fetching and frame buffering compete with the CPU for system memory bandwidth. The GPU is the definitive bottleneck, as evidenced by the steep FPS decline with increasing resolution.
CPU Role
The AMD Ryzen 7 5700G is an 8-core, 16-thread processor based on the Zen 3 architecture (Cezanne codename), manufactured on TSMC’s 7 nm process. It has a base clock of 3.80 GHz and a boost clock of 4.60 GHz, with a TDP of 65 W. The CPU’s cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and a 16 MB L3 cache. It supports dual-channel DDR4 memory with a bandwidth of 51.2 GB/s.
The CPU’s benchmark scores show a strong performer. In Cinebench R23, it scores 12830.5 in multi-core and 1494 in single-core. In Geekbench, it scores 9950 multi-core and 1894 single-core. Its PassMark multi-thread score is 24419, and its single-thread score is 3283. These numbers place it in the 79th percentile of all CPUs, with an average benchmark score of 27051. Its nearest rivals include the Intel Core i9-9900K (27097, deltaPct -0.2) and the Intel Core i5-14400T (27166, deltaPct -0.4).
In the context of To The Core, the CPU’s role is to feed the GPU with draw calls and physics calculations. The data suggests the CPU is not a limiting factor. At 1080p Low, the combo achieves 132 FPS, which is likely near the CPU’s practical frame delivery limit for this game, but the GPU is still the constraining element at higher resolutions. The CPU’s 16 threads provide more than enough processing power for an idle game, and its 79th percentile ranking confirms it is a high-tier processor relative to the rest of the market. The bottleneck is entirely on the GPU side, as the CPU’s performance headroom is wasted when the GPU cannot render frames fast enough.
Hardware Specifications
AMD Ryzen 7 5700G
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700G + Intel Arc B370 in To The Core
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 51.0 |
| 3840x2160 | Medium | 43.0 |
| 3840x2160 | High | 37.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 89.0 |
| 2560x1440 | Medium | 75.0 |
| 2560x1440 | High | 65.0 |
| 2560x1440 | Ultra | 53.0 |
| 1920x1080 | Low | 132.0 |
| 1920x1080 | Medium | 112.0 |
| 1920x1080 | High | 97.0 |
| 1920x1080 | Ultra | 78.0 |
To The Core with Ryzen 7 5700G + Other GPUs
See how To The Core performs with the same CPU but different graphics cards.
To The Core with Arc B370 + Other CPUs
See how To The Core performs with the same GPU but different processors.
Other Games with Ryzen 7 5700G + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.