To The Core

To The Core

AVERAGE FPS
139
excellent

This combination delivers exceptional performance with an average of 139 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 58 72 83 98
1440p QHD 101 126 145 172
1080p Full HD 150 187 216 255

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 98
3840x2160 Medium 83
3840x2160 High 72
3840x2160 Ultra 58
2560x1440 Low 172
2560x1440 Medium 145
2560x1440 High 126
2560x1440 Ultra 101
1920x1080 Low 255
1920x1080 Medium 216
1920x1080 High 187
1920x1080 Ultra 150

To The Core with AMD Ryzen 5 7500X3D + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 5 7500X3D and Intel Arc B580 combination delivers a consistently playable experience in To The Core, with frame rates ranging from 58 FPS at 4K Ultra to 255 FPS at 1080p Low. The data shows a clear progression where the CPU’s 6 cores and 12 threads, paired with the GPU’s 12 GB of VRAM, create a balanced system that scales predictably with resolution and settings. This analysis walks through the measured results to explain how each component contributes to the final output.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor from the 7000 series, built on the Zen 4 Raphael architecture. Its base clock is 4.00 GHz, boosting up to 4.50 GHz, and it operates within a 65 W TDP. The processor’s cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and a substantial 96 MB of shared L3 cache. This cache configuration is particularly relevant for a game like To The Core, which likely benefits from rapid access to frequently used data.

In synthetic benchmarks, this CPU achieves a Passmark single-thread score of 3494 and a multithread score of 25047, placing it in the 89th percentile among all CPUs. Its average benchmark score is 44573, which situates it very close to its nearest rivals. For instance, the Intel Core Ultra X9 388H scores 44466 (0.2% slower), while the Intel Core i9-13950HX scores 44342 (0.5% slower). On the other side, the Intel Core i5-14600 scores 44889, which is 0.7% faster. These margins are tight, indicating that the 7500X3D is competitive at its performance tier.

For To The Core, the CPU’s role becomes evident when examining frame rates at lower resolutions. At 1080p Low, the combo hits 255 FPS, which is exceptionally high and suggests the CPU is not a limiting factor at this setting. The gap between 1080p Low (255 FPS) and 1080p Ultra (150 FPS) is 105 FPS, a 41% drop that is primarily driven by increased GPU load. This indicates that even with a powerful CPU, the game’s rendering demands at higher settings shift the bottleneck toward the graphics card.

The 7500X3D’s 96 MB of L3 cache is a standout feature, as it can reduce memory latency and improve performance in scenarios where the CPU must repeatedly access the same data. In an idle game like To The Core, background calculations and game logic may run continuously, and a larger cache can help maintain smooth frame pacing. The benchmark data supports this interpretation: at 1440p High, the combo delivers 126 FPS, which is a strong result that shows the CPU keeping up with the GPU’s output.

The processor’s DDR5 memory support with dual-channel configuration and 83.2 GB/s bandwidth further aids in feeding data to the cores. While the game is not necessarily memory-bandwidth-bound, this specification ensures that the CPU does not starve the GPU. The 7500X3D’s performance in Passmark physics (2779) and integer math (70774) also suggests robust computational throughput, which is beneficial for any game logic that runs per-frame.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B580 is built on the Xe2-HPG architecture, specifically the Battlemage generation. It features 2560 shading units, 160 texture mapping units (TMUs), and 80 render output units (ROPs). The GPU has a base and boost clock of 2670 MHz, with memory clocked at 2375 MHz (19 Gbps effective). Its memory subsystem includes 12 GB of GDDR6 on a 192-bit bus, yielding a bandwidth of 456.0 GB/s. This VRAM capacity is substantial and allows for high-resolution textures without exceeding memory limits.

In synthetic GPU benchmarks, the Arc B580 scores 15748 in Passmark G3D and 7729 in Passmark GPU compute. Its average benchmark score is 23021, ranking it in the 68th percentile among all GPUs. The nearest rivals show interesting comparisons: the AMD Radeon RX 580 2048SP scores 23061 (0.2% faster), the NVIDIA GeForce RTX 2080 scores 22895 (0.6% slower), and the NVIDIA GeForce RTX 3080 scores 23172 (0.7% faster). These numbers place the B580 in a competitive mid-range tier, despite its modern architecture.

In To The Core, the GPU’s influence becomes more pronounced as resolution and settings increase. At 1080p Low, the GPU is underutilized, resulting in 255 FPS. Moving to 1440p Low, the frame rate drops to 172 FPS, a 33% decrease. At 4K Low, it falls to 98 FPS, another 43% decrease. This scaling pattern is typical of a GPU-bound scenario at higher resolutions, where the pixel throughput demands more from the rendering hardware.

The 12 GB VRAM is a critical asset for 4K gaming. At 4K Ultra, the combo achieves 58 FPS, which is playable but not high-refresh-rate territory. The fact that the GPU can maintain playable frame rates at 4K suggests that VRAM is not a bottleneck, as textures and geometry at this resolution would likely exceed 8 GB. The GPU’s 456.0 GB/s bandwidth also supports high-resolution rendering, ensuring that data can be moved quickly between the memory and the shader cores.

The Arc B580’s pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s are adequate for the game’s demands. At 4K Medium, the combo reaches 83 FPS with a minimum of 71 FPS, showing that the GPU can handle moderate settings at 4K with headroom. The difference between 4K Low (98 FPS) and 4K Medium (83 FPS) is 15 FPS, a 15% drop, which is modest and indicates that the GPU’s compute resources are not fully saturated at Low settings.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. At 1080p, the High preset delivers 187 FPS, which is well above the 144 Hz refresh rate of most gaming monitors. The Ultra preset at 1080p yields 150 FPS, still excellent and offering better visual fidelity. For players prioritizing maximum smoothness, 1080p Low at 255 FPS is unnecessary unless competing in esports, but it does show the combo’s headroom.

At 1440p, the High preset offers 126 FPS, which is ideal for high-refresh-rate displays. The Medium preset provides 145 FPS, a 15% increase over High, but with slightly reduced visuals. The Ultra preset at 1440p drops to 101 FPS, which is still above 100 FPS and provides the best image quality without sacrificing playability. The data suggests that 1440p High is the sweet spot, balancing visual quality with a frame rate that exceeds 120 FPS.

At 4K, the choices become more constrained. The High preset delivers 72 FPS, which is playable but below the 90 FPS threshold for smooth motion on some displays. The Medium preset yields 83 FPS, with a minimum of 71 FPS, making it the best option for 4K gaming. The Low preset achieves 98 FPS, which is smoother but at the cost of significant visual detail. The Ultra preset at 58 FPS is borderline, as it dips below 60 FPS and may introduce stutter.

For the best overall experience, the Medium preset at 1440p offers 145 FPS with a minimum of 123 FPS, providing a wide margin above 60 FPS. Alternatively, 1080p High at 187 FPS is exceptional for high-refresh-rate displays. If resolution is a priority, 4K Medium at 83 FPS is the recommended choice, as it maintains a comfortable frame rate while offering higher detail than Low. The Ultra preset at any resolution is only advisable at 1080p, where 150 FPS remains fluid.

FAQ

Q: Is the AMD Ryzen 5 7500X3D sufficient for high frame rates in To The Core?

A: Yes. At 1080p Low, the combo reaches 255 FPS, and at 1080p High it achieves 187 FPS. The CPU’s 6 cores and 12 threads, with a boost clock of 4.50 GHz, are more than adequate for the game’s demands.

Q: Can the Intel Arc B580 handle 4K gaming in this title?

A: The GPU can handle 4K, but with compromises. At 4K Medium, the average FPS is 83, and at 4K High it is 72. The 4K Ultra preset drops to 58 FPS, which is below 60 FPS and less ideal.

Q: How does the 12 GB VRAM affect performance at high resolutions?

A: The 12 GB VRAM ensures that memory capacity is not a limiting factor at 4K. The combo maintains playable frame rates at 4K Medium and High, indicating that the GPU’s memory is sufficient for the game’s textures and geometry.

Q: What is the best settings preset for a 144 Hz monitor?

A: At 1080p, the High preset at 187 FPS exceeds 144 Hz. At 1440p, the High preset at 126 FPS is slightly below 144 Hz, but the Medium preset at 145 FPS exceeds it, making Medium a better choice for 144 Hz at 1440p.

Q: Does the CPU bottleneck the GPU at any resolution?

A: The data shows a consistent scaling pattern from 1080p to 4K, with FPS dropping as resolution increases. This indicates that the GPU becomes the limiting factor at higher resolutions, while the CPU remains capable even at 1080p Low with 255 FPS.

Q: How does this combo compare to the CPU’s nearest rivals in terms of system balance?

A: The CPU’s average benchmark score of 44573 is within 1% of its nearest rivals, such as the Intel Core i5-14600 (44889) and Intel Core Ultra X9 388H (44466). This means the 7500X3D is well-matched to the Arc B580, which scores 23021, ensuring no major imbalance.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear pattern of diminishing returns as resolution increases. At Low settings, the frame rate drops from 255 FPS at 1080p to 172 FPS at 1440p, a 32.5% decrease. From 1440p to 4K Low, the FPS falls from 172 to 98, another 43% decrease. This steep drop at 4K indicates that the GPU is being heavily taxed by the increased pixel count, as the CPU’s role in frame generation diminishes at higher resolutions.

At High settings, the scaling is similar but less dramatic. 1080p High yields 187 FPS, 1440p High yields 126 FPS (a 32.6% drop), and 4K High yields 72 FPS (a 42.9% drop from 1440p). The consistency of these percentages across settings suggests that the GPU’s fill rate and bandwidth are the primary constraints at higher resolutions. The Arc B580’s 456.0 GB/s bandwidth and 213.6 GPixel/s pixel rate are being utilized more fully as resolution increases.

The Medium settings provide the only data with minimum and maximum FPS values. At 1080p Medium, the average is 216 FPS with a minimum of 183 and maximum of 248. At 1440p Medium, the average drops to 145 FPS (min 123, max 167). At 4K Medium, the average is 83 FPS (min 71, max 95). The spread between minimum and maximum FPS narrows at higher resolutions, indicating more consistent frame times as the GPU approaches its limits.

This scaling behavior strongly suggests that the GPU is the limiting component at 4K, while the CPU retains headroom. At 1080p, the CPU’s 12 threads can feed the GPU efficiently, allowing it to reach 255 FPS. However, at 4K, the GPU’s rendering workload becomes the bottleneck, as evidenced by the 58 FPS at Ultra settings. The CPU’s 96 MB L3 cache and high single-thread score of 3494 ensure it is not the primary constraint, even at the lowest resolution.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo delivers its highest frame rates. The Low preset achieves an average of 255 FPS, which is the maximum measured across all configurations. The Medium preset averages 216 FPS, with a minimum of 183 and a maximum of 248, showing a 15% drop from Low. The High preset averages 187 FPS, a 13% drop from Medium. The Ultra preset averages 150 FPS, which is a 20% drop from High. This progression from Low to Ultra shows a total decrease of 105 FPS, or 41%.

At 2560x1440, the frame rates remain high but begin to show the GPU’s workload. The Low preset averages 172 FPS, which is a 32.5% drop from 1080p Low. The Medium preset averages 145 FPS (min 123, max 167), a 15.7% drop from Low. The High preset averages 126 FPS, a 13.1% drop from Medium. The Ultra preset averages 101 FPS, a 19.8% drop from High. The total range from Low to Ultra at 1440p is 71 FPS, or 41.3%, consistent with the 1080p scaling.

At 3840x2160, the frame rates are the lowest but remain playable. The Low preset averages 98 FPS, which is a 43% drop from 1440p Low. The Medium preset averages 83 FPS (min 71, max 95), a 15.3% drop from Low. The High preset averages 72 FPS, a 13.3% drop from Medium. The Ultra preset averages 58 FPS, a 19.4% drop from High. The total range from Low to Ultra at 4K is 40 FPS, or 40.8%, showing similar scaling percentages to lower resolutions.

The Medium preset is the only one with complete min/max data, revealing frame time stability. At 1080p Medium, the spread is 65 FPS (183 to 248). At 1440p Medium, the spread is 44 FPS (123 to 167). At 4K Medium, the spread is 24 FPS (71 to 95). This narrowing spread indicates that as resolution increases, the frame rate becomes more stable, likely because the GPU is working at a more consistent load.

How This Combo Ranks — use comboRankInGame vs other tested combos

The AMD Ryzen 5 7500X3D and Intel Arc B580 combination is ranked 2790 out of 3725 tested combos in To The Core. This places it in the 74.9th percentile of all combinations tested, meaning it outperforms approximately 75% of the systems in the database. While this rank is not at the top tier, it is respectable given the mid-range positioning of both components.

The CPU’s percentile of 89 among all CPUs is higher than the combo’s overall rank, indicating that the processor is a strong performer relative to its peers. However, the GPU’s percentile of 68 is lower, which drags the combo’s overall rank down. This suggests that the Arc B580 is the weaker link in this pairing, limiting the system’s ability to reach higher frame rates in To The Core.

The GPU’s nearest rivals show that the B580 is competitive with older high-end cards like the RTX 2080 (22895, 0.6% slower) and the RTX 3080 (23172, 0.7% faster). However, the RTX 3080’s performance is only slightly better, which means the combo’s rank could be improved by pairing the 7500X3D with a faster GPU. The data indicates that the CPU has headroom to support a more powerful graphics card, as evidenced by its ability to push 255 FPS at 1080p Low.

The combo rank of 2790 out of 3725 means that 935 tested combinations performed better. This is not a poor showing, but it does highlight that the Arc B580, while capable, is not a top-tier GPU. The 12 GB VRAM and 456.0 GB/s bandwidth are sufficient for 4K at medium settings, but the GPU’s raw compute power (13.67 TFLOPS FP32) is modest compared to higher-end cards.

In summary, this combo is well-balanced for 1080p and 1440p gaming, with excellent frame rates at those resolutions. At 4K, it is playable but not exceptional, with the Ultra preset dipping to 58 FPS. The rank reflects this: solid mid-pack performance, with the GPU being the primary constraint on higher resolutions and settings.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + Intel Arc B580 in To The Core

Resolution Settings Avg FPS
3840x2160 Low 98.0
3840x2160 Medium 83.0
3840x2160 High 72.0
3840x2160 Ultra 58.0
2560x1440 Low 172.0
2560x1440 Medium 145.0
2560x1440 High 126.0
2560x1440 Ultra 101.0
1920x1080 Low 255.0
1920x1080 Medium 216.0
1920x1080 High 187.0
1920x1080 Ultra 150.0

To The Core with Ryzen 5 7500X3D + Other GPUs

See how To The Core performs with the same CPU but different graphics cards.

To The Core with Arc B580 + Other CPUs

See how To The Core performs with the same GPU but different processors.

Other Games with Ryzen 5 7500X3D + Arc B580

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