Thief
This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 36 | 48 | 63 |
| 1440p QHD | 59 | 62 | 81 | 107 |
| 1080p Full HD | 86 | 90 | 118 | 156 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with Intel Core Ultra 9 290K Plus + AMD Radeon RX 7600, In-Depth Analysis
The Intel Core Ultra 9 290K Plus paired with the AMD Radeon RX 7600 presents a stark contrast in capabilities: a top-tier 24-core processor from the Arrow Lake Refresh family working alongside a mid-range RDNA 3.0 graphics card. In Thief, this pairing produces a predictable bottleneck at the GPU, but the data shows the CPU's strength ensures framerate stability at lower resolutions where the graphics card is less taxed. This analysis breaks down the measured performance across resolutions and settings.
FAQ
*Q: What is the best resolution to play Thief with this combination?*
A: The data shows 1920x1080 is the most fluid experience. At High settings, the average framerate is 90 FPS, while at Low settings it reaches 156 FPS. At 2560x1440, the High preset still averages 62 FPS, which is playable but the framerate drops significantly as resolution increases.
Q: Is the Intel Core Ultra 9 290K Plus holding back the AMD Radeon RX 7600 in this game?
A: At 1080p, the CPU's performance is sufficient to push the GPU to its limits. However, the benchmark results show that the main performance limiter is the GPU. The CPU's Cinebench R23 multi-core score of 51731 places it in the 96th percentile, indicating it has ample headroom for gaming. The framerate drops are more consistent with GPU load.
Q: How does the RX 7600's performance compare to its closest rivals in general benchmarks?
A: The RX 7600 has an average benchmark score of 15171, which is nearly identical to the NVIDIA GeForce RTX 3050 OEM (15199), with a delta of -0.2%. It is also very close to the AMD Radeon 680M (15270) and the AMD Radeon Pro 560X (15082), showing it sits in a competitive mid-range tier.
Q: What is the difference between the "Medium" and "Ultra" presets at 1440p?
A: The Medium preset averages 81 FPS, with minimums of 69 FPS. The Ultra preset averages 59 FPS. This represents a 22 FPS drop in average framerate for the visual fidelity increase, which may not be worth it for smoother gameplay.
*Q: Can this system handle 4K gaming in Thief?*
A: The data indicates 4K is only viable on the Low preset, which averages 63 FPS. Medium drops to 48 FPS, and High/Ultra presets are below 40 FPS, with Ultra averaging 35 FPS. This suggests the 8 GB VRAM and GPU compute power are insufficient for high-fidelity 4K in this title.
*Q: Is the CPU's multi-threading performance relevant for Thief, a 2014 game?*
A: Thief is an older title, but the CPU's 24 cores and threads are not a hindrance. The PassMark multi-thread score of 60860 shows massive parallel capability, which ensures it won't be a bottleneck. The game's performance is more influenced by the GPU's rasterization capabilities and VRAM.
CPU Role
The Intel Core Ultra 9 290K Plus is a 24-core, 24-thread processor with a base clock of 3.70 GHz and a boost clock of 5.80 GHz. This is a high-end desktop part built on a 3 nm process, and its benchmark scores reflect its top-tier status. Its average benchmark score of 84003 places it in the 96th percentile of all CPUs. The data shows it performs within 0.2% of the Intel Core Ultra 9 285K, and is 1.1% faster than the AMD EPYC 4584PX. This level of performance is far beyond what Thief requires, meaning the CPU is not the limiting factor in this pairing.
In the context of Thief, a stealth game released in 2014, the CPU's role is to manage game logic, AI, and physics. With such a powerful processor, these tasks are handled with significant headroom. The game's engine is unlikely to stress even a fraction of the 24 cores, and the high boost clock ensures strong single-thread performance, which is often more critical for older titles. The Cinebench R23 single-core score of 7303 confirms this capability. Even at 1080p, where CPU load can be higher due to lower GPU frame times, the data shows no signs of CPU throttling. The measured FPS scales with GPU load, not CPU limits.
The CPU's memory bandwidth of 115.2 GB/s and support for DDR5 memory provide a solid foundation for feeding data to the GPU. While the game itself may not utilize the full 36 MB of shared L3 cache, the architecture is more than sufficient for smooth data flow. The PassMark data compression score of 698346 and encryption score of 52563 highlight the processor's overall computational throughput, which can indirectly benefit the operating system and background tasks. In this specific case, the CPU's role is to provide a stable, high-performance platform that allows the GPU to be the sole determinant of framerate in Thief.
GPU Role
The AMD Radeon RX 7600 is the primary performance driver in this configuration for Thief. It is based on the Navi 33 chip using the RDNA 3.0 architecture, manufactured on a 6 nm process. It has 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 288.0 GB/s. The GPU's boost clock is 2655 MHz, with a game clock of 2250 MHz. This hardware configuration places the GPU in the 57th percentile of all GPUs, with an average benchmark score of 15171. According to the nearest rivals data, it is essentially tied with the NVIDIA GeForce RTX 3050 OEM, which has an average score of 15199, showing a delta of -0.2%.
In Thief, the GPU's workload is intense, especially at higher resolutions and settings. The 8 GB VRAM capacity is a critical factor. The measured FPS data shows a steep decline as resolution increases, which is a classic sign of VRAM bandwidth or capacity limitations. At 1920x1080, the GPU can maintain high framerates, indicating the 8 GB frame buffer is sufficient. However, at 3840x2160, the performance drops dramatically. The GPU's pixel rate of 169.9 GPixel/s and texture rate of 339.8 GTexel/s are put under heavy strain at 4K, leading to the observed average of 36 FPS on High settings.
The GPU's DirectX 12 ultimate support and 2048 shading units are sufficient for the game's DirectX 11-era engine. However, the benchmark results indicate that the RX 7600's compute power is the bottleneck at higher loads. The PassMark G3D score of 16634 is consistent with a mid-range card. The data shows that while the GPU can handle 1080p and 1440p gaming well, it struggles to maintain playable framerates at 4K on higher presets. The 32 RT cores are present but not relevant for this title, which does not use ray tracing. The GPU's role is clear: it provides good performance at mainstream resolutions but is not suited for high-fidelity 4K gaming in Thief.
Measured FPS Breakdown
The measured FPS data provides a clear picture of the system's performance across twelve different configurations. At 1920x1080, the system performs admirably. The Low preset achieves an average of 156 FPS, which is excellent. Medium drops to 118 FPS, with a minimum of 101 FPS and a maximum of 136 FPS. High averages 90 FPS, and Ultra averages 86 FPS. This shows that at 1080p, the GPU is capable of delivering smooth framerates on all presets, with even the most demanding Ultra preset staying above 85 FPS.
Moving to 2560x1440, the impact of increased resolution is visible. Low averages 107 FPS, still a very playable number. Medium averages 81 FPS, with minimums of 69 FPS, ensuring a comfortable experience. High averages 62 FPS, which is acceptable but starting to show strain. Ultra averages 59 FPS, dipping below the 60 FPS mark, indicating the GPU is working harder. The data suggests that 1440p is the practical ceiling for high-refresh-rate gaming with this GPU, with the Medium preset providing the best balance of smoothness and visual quality.
At 3840x2160, the GPU's limitations are exposed. Low averages 63 FPS, which is just playable. Medium averages 48 FPS, with a minimum of 41 FPS and a maximum of 55 FPS, showing significant frame time variance. High averages 36 FPS, and Ultra averages 35 FPS, both of which are below the threshold for comfortable gameplay. This data confirms that the RX 7600 is not a 4K gaming card for this title, as even the Low preset struggles to maintain a high framerate, and the higher presets are not viable for a smooth experience.
Resolution Scaling
The resolution scaling from 1080p to 4K reveals a severe drop in performance, indicating that the GPU is the dominant limiting component. At High settings, the average framerate drops from 90 FPS at 1080p to 62 FPS at 1440p, a reduction of 28 FPS. Moving from 1440p to 4K High, the average drops further to 36 FPS, another 26 FPS reduction. This represents a total drop of 54 FPS from 1080p to 4K, or a 60% decrease in performance. This is a massive penalty for the resolution increase.
The scaling is not linear. The drop from 1080p to 1440p is a 31% decrease, but the drop from 1440p to 4K is a 42% decrease. This non-linear scaling indicates that the GPU is hitting a hard limit, likely related to memory bandwidth and pixel fill rate. The 288.0 GB/s bandwidth is insufficient for the demands of 4K rendering, causing the framerate to plummet.
This behavior is a clear sign of a GPU bottleneck. If the CPU were the limiting factor, we would expect a smaller difference between resolutions, as the CPU's workload would be the same. Instead, the framerate scales inversely with the number of pixels, which is a classic symptom of a GPU that is saturated. The CPU's high single-thread score of 4823 in PassMark ensures it is not the cause of this scaling. The data strongly suggests that the RX 7600 is the sole reason for the poor 4K performance, and users should stick to 1080p or 1440p for optimal results.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the user's target resolution and framerate goals. For 1920x1080, the best experience is found on the High preset, which averages 90 FPS. This provides a significant visual upgrade over Medium's 118 FPS while still maintaining a framerate well above 60 FPS. The Ultra preset is only 4 FPS slower than High on average (86 FPS vs 90 FPS), but the difference is small. For maximum smoothness, the Medium preset offers 118 FPS with a minimum of 101 FPS, ensuring no dips below the 100 FPS mark. However, the visual fidelity of High is likely worth the small framerate cost.
For 2560x1440, the Medium preset is the clear recommendation. It averages 81 FPS with a minimum of 69 FPS, providing a smooth and consistent experience. The High preset drops to 62 FPS, which is playable but leaves less headroom for demanding scenes. The Low preset at 107 FPS is overkill for a game like Thief and sacrifices too much visual quality. The Ultra preset at 59 FPS is borderline, and the occasional dips below 60 FPS make it less desirable than Medium.
For 3840x2160, no preset provides an ideal experience. The Low preset averages 63 FPS, which is technically playable, but it will look very dated. The Medium preset averages 48 FPS, which is too low for a smooth experience. The High and Ultra presets are not viable, with averages below 40 FPS. In this case, the recommendation is to either lower the resolution to 1440p or accept the Low preset at 4K. The data clearly shows that this GPU is not suited for high-fidelity 4K gaming in Thief. Therefore, the best overall experience is to use Medium settings at 1440p or High settings at 1080p, depending on the user's preference for resolution over visual detail.
Hardware Specifications
Intel Core Ultra 9 290K Plus
AMD Radeon RX 7600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 9 290K Plus + AMD Radeon RX 7600 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 63.0 |
| 3840x2160 | Medium | 48.0 |
| 3840x2160 | High | 36.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 107.0 |
| 2560x1440 | Medium | 81.0 |
| 2560x1440 | High | 62.0 |
| 2560x1440 | Ultra | 59.0 |
| 1920x1080 | Low | 156.0 |
| 1920x1080 | Medium | 118.0 |
| 1920x1080 | High | 90.0 |
| 1920x1080 | Ultra | 86.0 |
Thief with iUltra 9 290K Plus + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RX 7600 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with iUltra 9 290K Plus + RX 7600
Explore FPS benchmarks for other games using this same hardware combination.