Thief
This combination provides smooth gameplay with an average of 103 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 46 | 49 | 64 | 84 |
| 1440p QHD | 79 | 83 | 109 | 143 |
| 1080p Full HD | 115 | 121 | 158 | 180 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with Intel Core Ultra 9 185H + AMD Radeon RX 7900M, In-Depth Analysis
# How This Combo Ranks
The Intel Core Ultra 9 185H paired with the AMD Radeon RX 7900M lands at rank 1042 out of 2851 tested combos in Thief, placing it in the upper-middle tier of all configurations evaluated. That percentile position — roughly the 63rd percentile — suggests this combo is competent but not elite for a 2014 stealth title, which is curious given the hardware's otherwise strong benchmark standings. The GPU sits at the 94th percentile among all GPUs, while the CPU ranks at the 85th percentile, yet the in-game rank trails those individual standings. This gap hints that Thief's engine may not fully exploit the strengths of either component, or that the combo's measured results are dragged down by specific settings at higher resolutions.
What stands out is the delta between the combo's rank and the component-level percentiles. A GPU in the 94th percentile and a CPU in the 85th percentile should theoretically land higher than the 63rd percentile of combos. The data suggests Thief's workload is not scaling as expected with this hardware, possibly due to engine limitations from the 2014 release date. The game was launched in February 2014, which predates both the CPU (released December 2023) and GPU (released October 2023) by nearly a decade. This generational mismatch likely means the game's code does not take full advantage of modern architecture features, capping performance below what raw benchmark scores would predict.
Compared to other combos in the database, this pairing is solidly mid-pack. The nearest CPU rivals — the AMD Ryzen AI 7 PRO 350, Intel Core 7 250H, AMD Ryzen 7 PRO 5845, and AMD Ryzen 7 7700X — all score within 0.7% of the Core Ultra 9 185H in average benchmark score, indicating the CPU is well-matched against its peers. The GPU's nearest rivals include the AMD Radeon Pro VII (0.4% faster), NVIDIA Quadro RTX 6000 (4.3% slower), and AMD Radeon Instinct MI60 (5.4% faster). These close margins mean the combo's rank is not being held back by an unusually weak component, but rather by how the game interacts with the hardware as a whole.
GPU Role
The AMD Radeon RX 7900M brings substantial resources to Thief, starting with 16 GB of GDDR6 memory on a 256-bit bus, delivering 576.0 GB/s of bandwidth. The GPU's base clock runs at 1825 MHz with a boost clock of 2090 MHz, while memory operates at 2250 MHz (18 Gbps effective). These specifications place the GPU in the top tier of mobile graphics solutions, with a 94th percentile ranking among all GPUs. The 4608 shading units, 288 texture mapping units, and 192 render output units provide ample parallel processing capability for a game from 2014.
The GPU's raw compute power is impressive: 38.52 TFLOPS of FP32 performance and 77.05 TFLOPS of FP16 (2:1 ratio). However, Thief's measured frame rates suggest the game is not fully utilizing this compute headroom. At 1080p Ultra, the combo achieves 115 FPS average, which is respectable but not extraordinary given the GPU's capabilities. The 16 GB VRAM is far more than Thief requires, even at 4K resolution, so memory capacity is not a limiting factor. The 576.0 GB/s bandwidth is also unlikely to bottleneck a game of this era.
What matters more for Thief is how the GPU's architecture handles the game's specific rendering demands. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, giving it broad API compatibility with modern and legacy titles alike. The 72 ray tracing cores are present but unlikely to be engaged in Thief, which predates widespread RT adoption. The pixel rate of 401.3 GPixel/s and texture rate of 601.9 GTexel/s provide plenty of fill rate for the game's environments, yet the measured results show a clear ceiling at higher resolutions, suggesting the GPU is not the primary constraint in all scenarios.
Settings Recommendations
The measured FPS data reveals distinct tiers of performance across the four settings presets. At 1080p, the Low preset delivers 180 FPS average, Medium hits 158 FPS, High reaches 121 FPS, and Ultra drops to 115 FPS. The gap between Low and Medium is 22 FPS, while the gap between High and Ultra is only 6 FPS. This suggests diminishing returns at the top end — Ultra offers marginal visual improvements over High but costs nearly the same performance. For players targeting high refresh rates at 1080p, High at 121 FPS provides the best balance of visual fidelity and smoothness, with Ultra's 115 FPS offering minimal benefit.
At 1440p, the pattern shifts. Low delivers 143 FPS, Medium 109 FPS, High 83 FPS, and Ultra 79 FPS. The drop from Medium to High is a significant 26 FPS, indicating that High settings at 1440p push the GPU harder. Medium at 109 FPS is the sweet spot here — it maintains above-100 FPS while offering better visual quality than Low. The 79 FPS at Ultra is playable but not ideal for competitive play, and the 4 FPS difference between High and Ultra confirms that Ultra is not worth the extra cost at this resolution.
At 4K, the numbers become more constrained. Low achieves 84 FPS, Medium 64 FPS, High 49 FPS, and Ultra 46 FPS. The Medium preset at 64 FPS is the only option that maintains a smooth 60+ FPS experience. High at 49 FPS and Ultra at 46 FPS are borderline for playability, with the 3 FPS difference between them being negligible. For 4K, Medium is the recommended preset — it offers the best experience per the measured rows, providing smooth gameplay without the steep performance penalty of higher settings.
Measured FPS Breakdown
Beginning with 1080p, the data shows a clear progression. Low settings produce 180 FPS average, the highest of any configuration tested. Medium drops to 158 FPS with a minimum of 135 FPS and maximum of 182 FPS, showing a tight frame time distribution. High settles at 121 FPS, while Ultra reaches 115 FPS. The 65 FPS spread between Low and Ultra at 1080p illustrates how much headroom the GPU has at this resolution — even at Ultra, the frame rate remains well above typical display refresh rates.
Moving to 1440p, the performance scales down proportionally. Low achieves 143 FPS, representing a 37 FPS drop from 1080p Low. Medium delivers 109 FPS with a minimum of 92 FPS and maximum of 125 FPS — the minimum here is notably lower than the 1080p Medium minimum of 135 FPS, suggesting more frame time variance at the higher resolution. High reaches 83 FPS, and Ultra settles at 79 FPS. The 64 FPS spread between Low and Ultra at 1440p is nearly identical to 1080p, indicating consistent scaling across settings.
At 4K, the resolution tax becomes severe. Low produces 84 FPS, a 96 FPS drop from 1080p Low. Medium falls to 64 FPS with a minimum of 54 FPS and maximum of 74 FPS — this minimum is the lowest recorded in the entire dataset, indicating potential stutter during demanding scenes. High manages 49 FPS, and Ultra bottoms out at 46 FPS. The 38 FPS spread between Low and Ultra at 4K is narrower than at lower resolutions, suggesting that resolution is becoming the dominant factor over settings.
Resolution Scaling
The FPS drop from 1080p to 4K tells a revealing story about the limiting component. At Low settings, performance falls from 180 FPS at 1080p to 143 FPS at 1440p (a 20.6% drop) and then to 84 FPS at 4K (a 53.3% drop from 1080p). At Medium, the progression is 158 FPS to 109 FPS (31.0% drop) to 64 FPS (59.5% drop). High goes from 121 FPS to 83 FPS (31.4% drop) to 49 FPS (59.5% drop). Ultra follows a similar pattern: 115 FPS to 79 FPS (31.3% drop) to 46 FPS (60.0% drop).
The consistent ~30% drop from 1080p to 1440p and ~60% drop from 1080p to 4K across Medium, High, and Ultra indicates that the GPU is the primary scaling factor at these settings. The pixel count quadruples from 1080p to 4K, and the frame rate roughly halves, which aligns with GPU-bound behavior. However, the Low setting shows a smaller drop from 1080p to 1440p (20.6%) and a less severe drop to 4K (53.3%), suggesting that at Low settings, the CPU begins to play a larger role in limiting performance — the GPU is not being taxed as heavily, so the CPU's frame generation capacity becomes more relevant.
This pattern implies that for Thief, the GPU is the limiting component at Medium and above, while the CPU becomes increasingly relevant at Low settings. The Core Ultra 9 185H's 16 cores and 22 threads, with a base clock of 3.90 GHz and boost clock of 5.10 GHz, are more than sufficient for a 2014 game. The CPU's Cinebench R23 scores — 17984.5 multicore and 1810.5 singlecore — indicate strong single-threaded performance, which is what Thief's engine likely relies on. Yet at Low settings, the frame rates still cap at 180 FPS at 1080p, suggesting the CPU's per-core throughput or the game's engine limits the maximum achievable frame rate.
CPU Role
The Intel Core Ultra 9 185H is a 16-core, 22-thread processor based on the Meteor Lake architecture, manufactured on Intel's 7 nm process. Its base clock of 3.90 GHz boosts to 5.10 GHz, and it carries 24 MB of shared L3 cache along with 2 MB L2 per core and 112 KB L1 per core. The CPU's memory bandwidth is rated at 89.6 GB/s over a dual-channel DDR5 interface. These specifications place the CPU at the 85th percentile among all CPUs, with an average benchmark score of 35670.
In Thief, the CPU's role appears secondary to the GPU at higher settings but becomes more pronounced at Low settings. The measured FPS at 1080p Low (180 FPS) versus 4K Low (84 FPS) shows a 96 FPS difference, which is entirely attributable to resolution scaling. However, the fact that 1080p Low does not exceed 180 FPS — despite the GPU having substantial headroom at that resolution — suggests the CPU or game engine imposes a frame rate ceiling. The CPU's single-thread performance, measured at 1810.5 in Cinebench R23 singlecore and 264.5 in Cinebench R15 singlecore, is strong but not exceptional for modern standards.
The CPU's benchmark scores against its nearest rivals show a tightly clustered field. The AMD Ryzen AI 7 PRO 350 scores 35719 (0.1% higher), the Intel Core 7 250H scores 35728 (0.2% higher), the AMD Ryzen 7 PRO 5845 scores 35802 (0.4% higher), and the AMD Ryzen 7 7700X scores 35909 (0.7% higher). These margins are within noise, meaning the Core Ultra 9 185H is neither a standout nor a laggard among its peers. For Thief, this means the CPU is delivering expected performance — the game's frame rates are likely not CPU-limited at standard settings, but the engine's age may prevent the CPU's full potential from being realized.
FAQ
Q: What is the combo's overall rank in Thief?
A: The Intel Core Ultra 9 185H with AMD Radeon RX 7900M ranks 1042 out of 2851 tested combos, placing it in the upper-middle tier of all configurations.
Q: Which settings preset provides the best experience at 1440p?
A: Medium settings at 1440p deliver 109 FPS average with a minimum of 92 FPS and maximum of 125 FPS, making it the only preset that maintains above-100 FPS at this resolution.
Q: How does the GPU compare to its nearest rivals?
A: The Radeon RX 7900M's average benchmark score of 97487 is 0.4% lower than the AMD Radeon Pro VII, 4.3% higher than the NVIDIA Quadro RTX 6000, 5.4% lower than the AMD Radeon Instinct MI60, and 6.3% higher than the NVIDIA RTX A4500.
Q: What is the CPU's single-thread performance in Cinebench R23?
A: The Core Ultra 9 185H scores 1810.5 in Cinebench R23 singlecore, with a multicore score of 17984.5, placing it at the 85th percentile among all CPUs.
Q: Is the 4K Ultra preset playable?
A: At 4K Ultra, the combo averages 46 FPS, which is below the 60 FPS threshold for smooth gameplay. The Medium preset at 64 FPS is the better choice for 4K playability.
Q: Does the GPU's 16 GB VRAM matter for Thief?
A: The 16 GB GDDR6 memory with 576.0 GB/s bandwidth far exceeds Thief's requirements, even at 4K, so memory capacity is not a limiting factor in this game's performance.
Hardware Specifications
Intel Core Ultra 9 185H
AMD Radeon RX 7900M
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 9 185H + AMD Radeon RX 7900M in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 84.0 |
| 3840x2160 | Medium | 64.0 |
| 3840x2160 | High | 49.0 |
| 3840x2160 | Ultra | 46.0 |
| 2560x1440 | Low | 143.0 |
| 2560x1440 | Medium | 109.0 |
| 2560x1440 | High | 83.0 |
| 2560x1440 | Ultra | 79.0 |
| 1920x1080 | Low | 180.0 |
| 1920x1080 | Medium | 158.0 |
| 1920x1080 | High | 121.0 |
| 1920x1080 | Ultra | 115.0 |
Thief with iUltra 9 185H + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RX 7900M + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with iUltra 9 185H + RX 7900M
Explore FPS benchmarks for other games using this same hardware combination.