Thief

Thief

AVERAGE FPS
159
excellent

This combination delivers exceptional performance with an average of 159 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 82 86 113 148
1440p QHD 139 146 184 203
1080p Full HD 185 189 208 230

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 148
3840x2160 Medium 113
3840x2160 High 86
3840x2160 Ultra 82
2560x1440 Low 203
2560x1440 Medium 184
2560x1440 High 146
2560x1440 Ultra 139
1920x1080 Low 230
1920x1080 Medium 208
1920x1080 High 189
1920x1080 Ultra 185

Thief with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5090, In-Depth Analysis

The Intel Core Ultra 7 265 and NVIDIA GeForce RTX 5090 combination delivers exceptional performance in Thief, a 2014 stealth title that remains demanding at high resolutions. The data shows a system capable of maxing out the game’s settings at 1080p and 1440p while maintaining playable frame rates at 4K, though the scaling pattern reveals a shift in bottleneck behavior as resolution increases.

Resolution Scaling

The measured FPS data reveals a clear and predictable scaling curve as resolution increases, with the most dramatic drop occurring between 1440p and 4K. At 1080p with High settings, the combo averages 189 FPS. Moving to 1440p High drops that to 146 FPS, a 22.8% reduction. The jump to 4K High yields 86 FPS, representing a 41.1% decline from the 1440p figure and a 54.5% drop from 1080p. This steep falloff at 4K indicates the GPU is becoming the primary constraint, as the pixel count quadruples from 1080p to 4K while the frame rate does not scale proportionally.

The scaling behavior varies significantly by settings preset. At Low settings, the progression is 230 FPS at 1080p, 203 FPS at 1440p, and 148 FPS at 4K. The 1080p-to-1440p drop here is only 11.7%, suggesting the CPU maintains a strong role at lower graphical loads. However, the 1440p-to-4K drop of 27.1% shows the GPU asserting dominance even at Low settings. The Ultra preset tells a different story: 185 FPS at 1080p, 139 FPS at 1440p, and 82 FPS at 4K. The 1080p-to-1440p decline of 24.9% and the subsequent 41.0% drop to 4K indicate that Ultra settings amplify the GPU’s workload substantially, making the graphics card the clear limiting factor at every resolution.

Medium settings exhibit the most balanced scaling, with 208 FPS at 1080p, 184 FPS at 1440p (an 11.5% drop), and 113 FPS at 4K (a 38.6% drop from 1440p). This suggests Medium represents a sweet spot where both CPU and GPU contribute meaningfully to performance. The overall pattern indicates that at 1080p, the CPU has ample headroom, as evidenced by the relatively small frame rate differences between Low and Ultra (230 vs. 185 FPS). At 4K, however, the GPU’s rendering workload dominates, compressing the frame rate range across settings to just 66 FPS (from 82 at Ultra to 148 at Low).

GPU Role

The RTX 5090’s specifications directly explain its performance in Thief. The GPU features 32 GB of GDDR7 memory on a 512-bit bus, providing 1.79 TB/s of bandwidth. This massive memory subsystem ensures that texture streaming and high-resolution assets never become a bottleneck, even at 4K Ultra where the game demands the most from VRAM. The 32 GB capacity is particularly relevant for a title like Thief, which was released in 2014 and may not efficiently manage memory allocation, but the sheer size eliminates any concern about running out of VRAM at any tested configuration.

Clock speeds for the RTX 5090 are listed as a base of 2017 MHz and a boost of 2407 MHz. These frequencies, combined with 21,760 shading units and 176 ROPs, drive the raw pixel throughput. The GPU’s pixel rate of 423.6 GPixel/s is more than sufficient to handle the game’s rendering demands, though the measured frame rates at 4K Ultra (82 FPS) suggest that Thief’s shader complexity, not pixel fill, is the limiting factor. The texture rate of 1,636.8 GTexel/s ensures that even the most detailed surfaces load without stutter.

The RTX 5090’s FP32 performance of 104.8 TFLOPS indicates exceptional compute capability, but Thief, being a 2014 title, likely does not leverage such modern parallel processing efficiently. The GPU’s architecture, Blackwell 2.0 on a 5 nm process, is vastly more advanced than anything the game was designed for, yet the benchmark results show that raw power alone cannot overcome the game’s engine limitations. The 82 FPS at 4K Ultra, while certainly playable, represents the GPU operating at only a fraction of its theoretical capability, as evidenced by the fact that dropping to Low settings at 4K yields 148 FPS — a 80.5% improvement that highlights how much of the RTX 5090’s power is left untapped by older game engines.

How This Combo Ranks

The combination of the Intel Core Ultra 7 265 and RTX 5090 achieves a rank of 22 out of 2,851 tested combos in Thief. This places it in the top 0.8% of all configurations tested, an elite standing that reflects the raw hardware power of both components. The CPU itself sits at the 93rd percentile among all processors, while the GPU ranks at the 92nd percentile among all graphics cards, meaning this pairing represents two top-tier components working together.

The rank of 22 suggests that only 21 other combinations deliver higher average frame rates in Thief. Given the age of the game and its engine, the combos ahead of this one likely benefit from even higher single-thread CPU performance or more favorable memory configurations, as the RTX 5090 is already among the fastest GPUs available. The gap to the top is likely small, as the measured FPS at 1080p Low (230 FPS) approaches the practical limits of the game’s engine, which may impose a frame rate ceiling independent of hardware.

The CPU’s nearest rivals provide context for its contribution. The AMD EPYC 4464P scores 64,823 in average benchmarks, a 0.3% difference from the Core Ultra 7 265’s 64,640. Similarly, the Intel Core Ultra 7 265F scores 64,438, just 0.3% lower. These tiny margins indicate that the CPU’s performance is well within expectations for its class, and any variation in Thief frame rates between these CPUs would be negligible. The GPU’s nearest rivals, including the Tesla P100 variants and Radeon RX 6850M XT, all score within 1.4% of the RTX 5090 in synthetic benchmarks, but none of these are gaming-focused cards, so the RTX 5090’s actual gaming performance in Thief is likely far superior than the synthetic scores suggest.

Measured FPS Breakdown

At 1080p, the RTX 5090 and Core Ultra 7 265 deliver frame rates that exceed 180 FPS across all settings. Low settings produce an average of 230 FPS, Medium achieves 208 FPS with a minimum of 177 FPS and maximum of 240 FPS, High hits 189 FPS, and Ultra manages 185 FPS. The tight spread of just 45 FPS between Low and Ultra indicates that at 1080p, the CPU is the primary driver of performance, as the GPU has ample headroom to render frames quickly regardless of graphical complexity.

Moving to 1440p, the frame rates remain high but the spread widens. Low settings average 203 FPS, Medium hits 184 FPS with a range of 156 to 211 FPS, High reaches 146 FPS, and Ultra dips to 139 FPS. The 64 FPS difference between Low and Ultra at 1440p, compared to 45 FPS at 1080p, shows the GPU beginning to exert more influence. The Medium preset’s minimum of 156 FPS indicates that even in demanding scenes, the combo maintains smooth performance well above typical 144 Hz monitor refresh rates.

At 4K, the GPU’s dominance becomes unmistakable. Low settings average 148 FPS, Medium hits 113 FPS with a range of 96 to 130 FPS, High drops to 86 FPS, and Ultra falls to 82 FPS. The 66 FPS spread across settings is the largest of any resolution, confirming that the RTX 5090’s workload scales dramatically with graphical detail at this pixel count. The Medium preset’s minimum of 96 FPS shows that even the most demanding moments remain playable, though the Ultra setting’s 82 FPS average approaches the threshold where some users might prefer lower settings for higher refresh rates.

The progression from 1080p to 4K at High settings — 189, 146, and 86 FPS — demonstrates a consistent halving of performance at each resolution step beyond 1440p. This pattern is characteristic of GPU-bound scenarios, where the doubling of pixels from 1440p to 4K (approximately 3.7 million to 8.3 million) results in a frame rate reduction of 41.1%. The fact that the 1080p-to-1440p drop is smaller (22.8%) suggests that at 1080p, the CPU is partially limiting performance, preventing the GPU from achieving its full potential.

CPU Role

The Intel Core Ultra 7 265 features 20 cores and 20 threads, with a base clock of 2.40 GHz and a boost clock of 5.30 GHz. This processor, built on the Arrow Lake architecture using a 3 nm process from TSMC, provides the single-thread performance that Thief, a 2014 game, relies upon. The 5.30 GHz boost clock is particularly relevant for older titles that often have limited multi-threading support, as it ensures maximum responsiveness in the game’s primary simulation thread.

The CPU’s cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 30 MB of shared L3 cache. This configuration provides low-latency access to frequently used data, which is critical for maintaining high frame rates in CPU-bound scenarios. The 2.40 GHz base clock, while modest, allows the processor to operate efficiently under sustained loads, while the 5.30 GHz boost ensures peak performance when needed. The 65 W TDP indicates that the CPU can be cooled effectively, allowing sustained boost clocks without thermal throttling.

In synthetic benchmarks, the Core Ultra 7 265 scores 42,216 in Cinebench R23 multi-core and 5,960 in single-core. The multi-core score reflects the 20-core design, while the single-core score of 5,960 demonstrates the high clock speed’s effectiveness. Thief, being an older title, likely utilizes only a few cores, so the single-core performance is the primary contributor to the measured frame rates. The CPU’s PassMark single-thread score of 4,689 and multithread score of 49,682 further confirm its balanced capability.

The CPU’s memory support for DDR5 with dual-channel configuration and 102.4 GB/s bandwidth ensures that the data throughput never becomes a bottleneck. For a game from 2014, which was designed for DDR3-era memory, the Core Ultra 7 265’s memory subsystem provides far more bandwidth than required, eliminating any potential memory-related frame drops. The CPU’s 20 PCIe Gen 5 lanes allow full bandwidth to the RTX 5090 over PCIe 5.0 x16, ensuring that data transfers between the CPU and GPU do not impede performance.

FAQ

Q: What is the highest average frame rate achievable with this combo in Thief?

A: The highest measured average is 230 FPS at 1920x1080 with Low settings. This represents the ceiling for this configuration, though the Ultra preset at the same resolution still achieves 185 FPS.

Q: Is this combo playable at 4K with maximum settings?

A: Yes, at 3840x2160 with Ultra settings, the combo averages 82 FPS. While this is below the 144 Hz threshold that high-refresh monitors use, it remains playable and consistent.

Q: How does the CPU’s performance compare to its nearest competitor?

A: The Intel Core Ultra 7 265 achieves an average benchmark score of 64,640, which is 0.3% higher than the Intel Core Ultra 7 265F (64,438) and 0.7% higher than the AMD EPYC 7343 (64,202). The AMD EPYC 4464P is 0.3% faster at 64,823.

Q: What is the frame rate difference between Low and Ultra settings at 1080p?

A: At 1920x1080, the difference is 45 FPS, with Low averaging 230 FPS and Ultra averaging 185 FPS. This relatively small gap indicates the CPU is the limiting factor at this resolution.

Q: Does the RTX 5090’s 32 GB of VRAM matter for Thief?

A: The 32 GB of GDDR7 memory on a 512-bit bus with 1.79 TB/s bandwidth ensures that VRAM capacity is never a limitation, even at 4K Ultra. Thief from 2014 cannot utilize this much memory, but the headroom eliminates any memory-related stuttering.

Q: How does this combo rank among all tested configurations in Thief?

A: It ranks 22nd out of 2,851 tested combos, placing it in the top 0.8% of all configurations. This elite ranking reflects the combined strength of the 20-core CPU and the 92nd-percentile GPU.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5090 in Thief

Resolution Settings Avg FPS
3840x2160 Low 148.0
3840x2160 Medium 113.0
3840x2160 High 86.0
3840x2160 Ultra 82.0
2560x1440 Low 203.0
2560x1440 Medium 184.0
2560x1440 High 146.0
2560x1440 Ultra 139.0
1920x1080 Low 230.0
1920x1080 Medium 208.0
1920x1080 High 189.0
1920x1080 Ultra 185.0

Thief with iUltra 7 265 + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 5090 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with iUltra 7 265 + RTX 5090

Explore FPS benchmarks for other games using this same hardware combination.