Thief

Thief

AVERAGE FPS
158
excellent

This combination delivers exceptional performance with an average of 158 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 80 84 110 145
1440p QHD 136 143 184 203
1080p Full HD 185 189 208 230

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 145
3840x2160 Medium 110
3840x2160 High 84
3840x2160 Ultra 80
2560x1440 Low 203
2560x1440 Medium 184
2560x1440 High 143
2560x1440 Ultra 136
1920x1080 Low 230
1920x1080 Medium 208
1920x1080 High 189
1920x1080 Ultra 185

Thief with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 4090, In-Depth Analysis

# Thief Performance Analysis: Intel Core Ultra 7 265 + NVIDIA GeForce RTX 4090

The combination of the Intel Core Ultra 7 265 and NVIDIA GeForce RTX 4090 delivers exceptional frame rates in Thief, a 2014 stealth title that remains surprisingly demanding at higher settings. Across the twelve measured configurations spanning three resolutions and four quality presets, this pairing never dips below 80 FPS average, with the most demanding scenario—4K Ultra—still producing a smooth 80 FPS. The data reveals a system that is overwhelmingly GPU-limited at 4K, increasingly CPU-bound at 1440p and 1080p, and capable of triple-digit frame rates across virtually every setting combination. The following analysis breaks down how resolution scaling affects performance, what the measured FPS reveals about component utilization, and how this specific combo ranks among the 2,851 tested combinations in the database.

Resolution Scaling

Thief’s performance scaling across resolutions tells a clear story about where the bottleneck shifts. At 1080p High, the combo produces 189 FPS, which rises to 143 FPS at 1440p High—a 24.3% drop—and then falls to 84 FPS at 4K High, representing a 55.6% drop from 1080p and a 41.3% drop from 1440p. This scaling pattern is typical of a GPU-bound scenario at higher resolutions, but the relatively modest gap between 1080p and 1440p suggests the CPU is already contributing to the ceiling at 1080p.

Looking at the Low preset, the scaling is even more revealing. At 1080p Low, the system hits 230 FPS. Dropping to 1440p Low yields 203 FPS—an 11.7% reduction—while 4K Low produces 145 FPS, a 37% reduction from 1080p and a 28.6% reduction from 1440p. The fact that 1080p Low only reaches 230 FPS rather than pushing toward the RTX 4090’s theoretical limits indicates a CPU constraint at this resolution and settings level. The Core Ultra 7 265’s 20 cores and 20 threads are clearly engaged, but the game’s single-threaded nature from 2014 likely limits how far frame rates can climb.

The Medium preset shows a similar trend with a twist. At 1080p Medium, the average is 208 FPS, dropping to 184 FPS at 1440p (11.5% reduction) and 110 FPS at 4K (47.1% reduction from 1080p, 40.2% from 1440p). Notably, the 4K Medium result includes measured minimum and maximum values of 94 and 127 FPS, respectively, indicating some frame-time variance but nothing approaching stutter territory. The 1440p Medium row shows a minimum of 156 FPS and maximum of 211 FPS, suggesting the 184 FPS average is stable with a 55 FPS spread.

Ultra settings produce the most interesting scaling behavior. At 1080p Ultra, the average is 185 FPS, which is actually lower than the 1080p High result of 189 FPS—a mere 2.1% penalty for the Ultra preset. At 1440p Ultra, the average drops to 136 FPS (26.5% below 1080p Ultra), and at 4K Ultra, it falls to 80 FPS (56.8% below 1080p Ultra). The 4K Ultra result of 80 FPS is the only measured configuration below 84 FPS, and it represents the most demanding scenario in the dataset.

The resolution scaling data indicates that at 4K, the RTX 4090’s 24 GB of GDDR6X memory and 1.01 TB/s bandwidth are being pushed hard, particularly at Ultra settings. The 80 FPS at 4K Ultra versus 84 FPS at 4K High shows only a 4.8% penalty for the Ultra preset, suggesting that the GPU is the limiting factor at this resolution regardless of which high-end preset is chosen. At 1080p and 1440p, the CPU becomes more relevant, as evidenced by the relatively small FPS differences between Low and Ultra presets at 1080p (230 vs. 185 FPS, a 19.6% spread) compared to the wider spread at 4K (145 vs. 80 FPS, a 44.8% spread).

FAQ

Q: What is the highest average FPS achieved by this combo in Thief?

A: The highest measured average FPS is 230, achieved at 1920x1080 with Low settings. The next highest is 208 FPS at 1080p Medium, followed by 203 FPS at 1440p Low.

Q: Can this system maintain 60 FPS at 4K Ultra in Thief?

A: Yes. The 4K Ultra configuration produces an average of 80 FPS, which is well above the 60 FPS threshold. No minimum FPS is listed for that row, but the 4K Medium row shows a minimum of 94 FPS, indicating strong headroom even in demanding scenes.

Q: How does the Ultra preset compare to High at 1080p?

A: At 1080p, Ultra averages 185 FPS versus 189 FPS for High—a difference of only 4 FPS (2.1%). This suggests the Ultra preset adds minimal GPU load at this resolution, likely because the CPU is the limiting factor.

Q: What is the largest FPS drop between presets at any resolution?

A: At 4K, moving from Low (145 FPS) to Ultra (80 FPS) represents a 65 FPS reduction (44.8%). This is the largest preset-based drop in the dataset, confirming that 4K is where the GPU is most heavily stressed.

Q: Are the measured FPS values stable, or do they show significant variance?

A: The only rows with reported minimum and maximum values are the Medium presets. At 1080p Medium, the range is 177–240 FPS (63 FPS spread). At 1440p Medium, the range is 156–211 FPS (55 FPS spread). At 4K Medium, the range is 94–127 FPS (33 FPS spread). These ranges indicate generally stable performance with some scene-to-scene variation.

Q: Does the combo rank highly among all tested combinations in Thief?

A: Yes. The combo ranks 32nd out of 2,851 tested combinations, placing it in the top 1.1% of all systems tested in this game.

GPU Role

The NVIDIA GeForce RTX 4090 plays a central role in Thief’s performance, particularly at higher resolutions. With 24 GB of GDDR6X memory, a 384-bit memory bus, and 1.01 TB/s of memory bandwidth, the card has ample resources for a 2014 title that was designed for much less capable hardware. The GPU’s 16,384 shading units, 512 TMUs, and 176 ROPs provide substantial rasterization throughput, and the 2,235 MHz base clock boosting to 2,520 MHz offers significant compute headroom.

The benchmark data shows the RTX 4090’s role evolving across resolutions. At 1080p, the GPU is not the primary bottleneck—the 230 FPS ceiling at Low settings suggests the CPU limits performance before the GPU reaches its maximum output. However, at 4K, the GPU becomes the dominant constraint. The 4K Ultra result of 80 FPS versus 4K Low’s 145 FPS demonstrates how the GPU’s workload scales with both resolution and quality settings. The 4K Medium row, with its 94 FPS minimum and 127 FPS maximum, shows that even at Medium settings, the GPU is working hard to maintain frame rates.

The RTX 4090’s memory subsystem is particularly relevant at 4K. Thief at 4K Ultra likely requires substantial texture memory, and the 24 GB VRAM capacity ensures no memory-related stuttering or texture thrashing occurs. The 1.01 TB/s bandwidth provides the data throughput needed for high-resolution texture streaming, which is a common bottleneck in open-world or detailed environments. The GPU’s 82.58 TFLOPS of FP32 compute power is more than sufficient for Thief’s DirectX 11-era rendering techniques, but the game’s draw calls and geometry processing still rely on CPU performance, which explains why the 1080p results plateau.

The GPU’s PassMark G3D score of 38,194 and its 88th percentile ranking among all GPUs confirm its high-end positioning, though the nearest rivals listed—the Intel Arc Pro A60 (0% delta), AMD Radeon Pro Vega 48 (0.3% delta), and AMD Radeon Pro W6600M (-2.5% delta)—are workstation-class cards with different optimization profiles. The RTX 4090’s architecture, Ada Lovelace, is well-suited to modern games but also handles older titles like Thief efficiently due to its robust driver support and high rasterization throughput.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across all twelve configurations. At 1920x1080, the results are uniformly high: Low produces 230 FPS, Medium 208 FPS (177–240 range), High 189 FPS, and Ultra 185 FPS. The spread from Low to Ultra is 45 FPS (19.6%), which is modest and indicates that the CPU is the limiting factor at this resolution. The fact that Ultra only costs 45 FPS over Low suggests that Thief’s quality settings have diminishing returns at 1080p when paired with such a powerful GPU.

At 2560x1440, the performance remains strong but shows more differentiation between presets. Low produces 203 FPS, Medium 184 FPS (156–211 range), High 143 FPS, and Ultra 136 FPS. The spread from Low to Ultra is 67 FPS (33%), a larger gap than at 1080p, indicating the GPU is starting to become more relevant. The High preset’s 143 FPS is notably lower than Medium’s 184 FPS (28.7% reduction), which is a larger jump than expected—likely due to specific rendering features in the High preset that increase GPU load disproportionately.

At 3840x2160, the GPU becomes the clear bottleneck. Low produces 145 FPS, Medium 110 FPS (94–127 range), High 84 FPS, and Ultra 80 FPS. The spread from Low to Ultra is 65 FPS (44.8%), nearly matching the 1440p spread but at lower absolute values. The 4K Medium result of 110 FPS with a minimum of 94 FPS shows that even mid-tier settings deliver smooth performance, while the 4K High and Ultra results (84 and 80 FPS, respectively) remain comfortably above 60 FPS. The small difference between High and Ultra at 4K (4 FPS, 5% reduction) suggests that the Ultra preset’s additional features are relatively lightweight compared to the jump from Medium to High (26 FPS, 23.6% reduction).

The minimum and maximum FPS data, available only for Medium presets, illustrates the frame-time consistency. At 1080p Medium, the 177–240 range shows a 63 FPS spread, which at an average of 208 FPS represents a reasonable variance. At 1440p Medium, the 156–211 range (55 FPS spread) around an 184 FPS average is similar. At 4K Medium, the 94–127 range (33 FPS spread) around a 110 FPS average shows tighter variance, likely because the GPU is consistently loaded and frame times are more uniform.

CPU Role

The Intel Core Ultra 7 265, with its 20 cores and 20 threads, is a modern high-end desktop processor that pairs well with the RTX 4090 in Thief. The CPU’s 2.40 GHz base clock and 5.30 GHz boost clock provide strong single-threaded performance, which is critical for a 2014 game that likely relies on a few primary threads for game logic and rendering commands. The 30 MB of shared L3 cache and 3 MB per-core L2 cache help reduce memory latency, and the 102.4 GB/s dual-channel DDR5 memory bandwidth ensures the CPU can feed the GPU efficiently.

The CPU’s benchmark scores underscore its capability. In Cinebench R23, the multicore score of 42,216 and single-core score of 5,960 indicate strong performance across both multi-threaded and lightly-threaded workloads. The PassMark single-thread score of 4,689 and multithread score of 49,682 further confirm this. The CPU’s 93rd percentile ranking among all CPUs places it in the upper tier, with nearest rivals including the AMD EPYC 4464P (-0.3% delta), Intel Core Ultra 7 265F (0.3% delta), and AMD EPYC 7343 (0.7% delta)—all within a narrow performance band.

In Thief specifically, the CPU’s role is most evident at 1080p. The fact that 1080p Low (230 FPS) and 1080p Ultra (185 FPS) differ by only 45 FPS suggests the CPU is limiting the maximum frame rate. The 230 FPS ceiling at Low settings is likely near the game engine’s or CPU’s single-threaded limit. At 1440p, the CPU still contributes, but the GPU becomes more involved, as seen in the wider preset spread. At 4K, the CPU’s role diminishes, and the GPU dominates performance.

The Core Ultra 7 265’s 20 threads may not all be utilized by Thief, which was released in 2014 and likely uses fewer threads. However, the high boost clock of 5.30 GHz ensures that the primary threads receive maximum performance. The CPU’s 65 W TDP is modest for a 20-core processor, but this does not impact gaming performance in the measured data. The Arrow Lake architecture’s efficiency allows the CPU to maintain high clocks without thermal throttling, which is beneficial for sustained gaming sessions.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and performance priorities. At 1080p, the High preset at 189 FPS offers the best balance of visual quality and performance, as the Ultra preset only provides a 4 FPS reduction (185 FPS) but likely adds subtle visual enhancements. For players prioritizing maximum frame rates, the Low preset at 230 FPS is available, but the 41 FPS difference between Low and High may not justify the visual downgrade.

At 1440p, the Medium preset at 184 FPS (156–211 range) is the standout choice. It delivers 41 FPS more than High (143 FPS) and only 19 FPS less than Low (203 FPS), making it the sweet spot for visual fidelity and speed. The Ultra preset at 136 FPS is also viable, but the 48 FPS gap between Medium and Ultra suggests diminishing returns. The High preset at 143 FPS is oddly positioned—lower than Medium by a significant margin—which may indicate a specific rendering feature that causes a performance cliff.

At 4K, the Medium preset at 110 FPS (94–127 range) is the recommended choice. It provides a 26 FPS advantage over High (84 FPS) and a 30 FPS advantage over Ultra (80 FPS), while still looking substantially better than Low (145 FPS). The 4K High and Ultra results of 84 and 80 FPS are playable and smooth, but the Medium preset’s 110 FPS average offers more headroom for demanding scenes. The 4K Medium minimum of 94 FPS ensures that even the most intense moments remain well above 60 FPS.

Across all resolutions, the Medium preset consistently delivers the best price-to-performance in terms of FPS per visual quality increment. At 1080p Medium, the 208 FPS average is close to High’s 189 FPS, while at 1440p and 4K, Medium outperforms High by 28.7% and 31% respectively, making it the clear recommendation for most users. The Ultra preset is only worth considering at 1080p, where the 185 FPS average remains high, or for players who prioritize maximum visual quality over frame rate headroom at 1440p or 4K.

How This Combo Ranks

The Intel Core Ultra 7 265 + NVIDIA GeForce RTX 4090 combination ranks 32nd out of 2,851 tested combos in Thief, placing it in the 98.9th percentile of all systems tested. This top-tier ranking is consistent with the hardware’s capabilities: the RTX 4090 is one of the most powerful GPUs available, and the Core Ultra 7 265 is a strong modern CPU with excellent single-threaded performance for gaming.

The combo’s rank of 32 means that 31 other CPU-GPU pairings produced higher average FPS across the measured configurations. Given the RTX 4090’s status as an end-of-life product (with a successor in the GeForce 50 series), the systems ranking above it likely feature even more recent CPUs or possibly overclocked variants. However, the 32nd position out of 2,851 represents a top 1.1% finish, which is an exceptional result for a game released in 2014.

The CPU’s nearest rivals in the overall benchmark database—AMD EPYC 4464P (-0.3% delta), Intel Core Ultra 7 265F (0.3% delta), AMD EPYC 7343 (0.7% delta), and AMD EPYC 9124 (-0.7% delta)—are all within a 1.4% performance band, indicating that the Core Ultra 7 265 is competitively positioned. The GPU’s nearest rivals—Intel Arc Pro A60 (0% delta), AMD Radeon Pro Vega 48 (0.3% delta), AMD Radeon Pro W6600M (-2.5% delta), and AMD Radeon PRO V710 (2.9% delta)—show a wider variance, but the RTX 4090’s 88th percentile ranking among all GPUs confirms its high-end status.

In Thief specifically, the combo’s 32nd rank out of 2,851 means it outperforms 2,819 other combinations, many of which include older or lower-tier hardware. The measured FPS data confirms that this pairing can handle Thief at maximum settings in 4K with 80 FPS, a feat that most systems cannot achieve. The combination of the RTX 4090’s raw rasterization power and the Core Ultra 7 265’s high boost clock creates a system that excels in both CPU-bound (1080p) and GPU-bound (4K) scenarios, making it a versatile choice for this title and likely similar games from the same era.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4090

VRAM 24 GB GDDR6X
Base Clock —
Boost Clock 2520 MHz MHz
TDP 450 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 4090 in Thief

Resolution Settings Avg FPS
3840x2160 Low 145.0
3840x2160 Medium 110.0
3840x2160 High 84.0
3840x2160 Ultra 80.0
2560x1440 Low 203.0
2560x1440 Medium 184.0
2560x1440 High 143.0
2560x1440 Ultra 136.0
1920x1080 Low 230.0
1920x1080 Medium 208.0
1920x1080 High 189.0
1920x1080 Ultra 185.0

Thief with iUltra 7 265 + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 4090 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with iUltra 7 265 + RTX 4090

Explore FPS benchmarks for other games using this same hardware combination.