Thief
This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 38 | 40 | 52 | 69 |
| 1440p QHD | 65 | 68 | 89 | 117 |
| 1080p Full HD | 94 | 99 | 130 | 164 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with Intel Core Ultra 5 125H + AMD Radeon 8060S, In-Depth Analysis
# Thief Performance Analysis: Intel Core Ultra 5 125H + AMD Radeon 8060S
The Intel Core Ultra 5 125H paired with the AMD Radeon 8060S delivers a playable but not overwhelming experience in Thief, a 2014 stealth title that remains demanding at higher resolutions. The measured frame rates across three resolutions and four quality presets reveal a system that scales predictably with resolution changes, though the GPU becomes the primary bottleneck at 4K while the CPU holds its own at lower resolutions. This mobile-focused combination ranks in the 58th percentile of all tested combos for this game, suggesting it sits slightly above the median performer.
Resolution Scaling
The frame rate drop from 1080p to 4K is substantial and consistent across all quality presets. At High settings, the average FPS falls from 99 at 1920x1080 to 68 at 2560x1440, then to 40 at 3840x2160. That represents a 31% reduction moving from 1080p to 1440p, and another 41% drop from 1440p to 4K. The cumulative decline from 1080p to 4K is approximately 60%, which is a steep penalty but not unexpected for a game with Thief's lighting and shadow complexity.
The Low preset tells a similar story with higher absolute numbers. At 1080p Low, the system produces 164 FPS, which falls to 117 at 1440p and 69 at 4K. The percentage drops are 29% and 41% respectively, showing that the scaling pattern remains roughly constant regardless of quality level. This consistency suggests the GPU is the limiting factor across all settings, as CPU-bound scenarios would typically show less severe frame rate degradation at higher resolutions.
Medium settings offer the only complete data with minimum and maximum frame rates recorded. At 1080p Medium, the average is 130 FPS with a minimum of 110 and maximum of 149. Moving to 1440p Medium drops the average to 89 FPS (min 76, max 102), and at 4K Medium the average falls to 52 FPS (min 45, max 60). The minimum frame rates at each resolution stay reasonably close to the averages, indicating relatively stable frame pacing rather than occasional severe hitches.
The Ultra preset produces the lowest frame rates across the board. At 1080p Ultra, the average is 94 FPS, dropping to 65 at 1440p and 38 at 4K. The 4K Ultra result of 38 FPS is the only sub-40 average in the entire measured set, making this configuration the least viable for smooth gameplay. The gap between High and Ultra at 4K is just 2 FPS (40 vs 38), suggesting diminishing returns from the highest preset at this resolution.
CPU Role
The Intel Core Ultra 5 125H features 14 cores and 18 threads, with a base clock of 3.60 GHz and a boost clock of 4.50 GHz. This Meteor Lake architecture chip, built on Intel's 7 nm process, carries an 18 MB shared L3 cache and supports dual-channel DDR5 memory with a bandwidth of 89.6 GB/s. In synthetic benchmarks, the CPU achieves a Cinebench R23 multi-core score of 12804.5 and a single-core score of 1647.5, placing it at the 79th percentile among all tested CPUs.
Thief's CPU demands are moderate for a 2014 title, and the data reflects this. At 1080p Low, the system reaches 164 FPS, which is high enough that the processor is likely not the primary constraint. The 14-core/18-thread configuration provides ample headroom for the game's threading model, which was designed for the quad-core era. The single-core performance, indicated by the 241 Cinebench R15 single-core score and 3399 Passmark single-thread score, is sufficient for the game's main thread workload.
The CPU's nearest rivals include the AMD Ryzen 7 5800 and Intel Core i5-12600K, both with average scores within 0.3% of the Ultra 5 125H. This places the processor in solid company for gaming workloads, though Thief's frame rates suggest the GPU is more consequential for this particular title. The 28 W TDP indicates this is a power-constrained mobile chip, yet the benchmark results show it can sustain enough performance to feed the Radeon 8060S at most settings without becoming a bottleneck.
GPU Role
The AMD Radeon 8060S is an integrated graphics solution based on the RDNA 3.5 architecture, built on TSMC's 4 nm process. It features 2560 shading units, 160 texture mapping units, and 64 raster operation units, along with 40 ray tracing cores. The GPU operates at a base clock of 1295 MHz with a boost clock of 2900 MHz, delivering a pixel rate of 185.6 GPixel/s and a texture rate of 464.0 GTexel/s. Its FP32 performance is rated at 14.85 TFLOPS.
Memory is system shared, meaning the GPU draws from the same DDR5 pool as the CPU, with bandwidth described as system dependent. This shared memory architecture is typical for integrated graphics and explains why the GPU's performance scales so dramatically with resolution changes. At 4K, the memory bandwidth demands increase substantially, and the system shared configuration likely contributes to the steep frame rate drops observed.
The GPU's benchmark scores are strong for an integrated part. It achieves 2162 in 3DMark Steel Nomad DX12, 84626 in Geekbench OpenCL, and 80483 in Geekbench Vulkan. These scores place it at the 87th percentile among all tested GPUs. Its nearest rivals include the AMD Radeon RX 6750 GRE 12 GB (0.1% higher average score) and the NVIDIA GeForce RTX 5080 (0.6% lower average score), which is remarkable company for an integrated solution.
In Thief specifically, the GPU's capabilities are tested most at 4K. The drop from 69 FPS at 4K Low to 40 FPS at 4K High demonstrates how sensitive this integrated GPU is to quality settings at high resolution. The 55 W TDP for the GPU, combined with the CPU's 28 W, suggests the total package operates within a mobile thermal envelope, which may limit sustained performance during extended gaming sessions.
How This Combo Ranks
This specific combination of Intel Core Ultra 5 125H and AMD Radeon 8060S ranks 1651 out of 2851 tested combos in Thief, placing it at roughly the 58th percentile. This is a mid-pack result, meaning the system outperforms a slight majority of tested configurations but trails a significant portion of the field. Given that the GPU alone sits at the 87th percentile and the CPU at the 79th, the combo's lower relative ranking in Thief suggests the game's optimization or specific system bottlenecks prevent the components from achieving their full potential.
The rank reflects that Thief is not particularly favorable to this hardware pairing. While the GPU's synthetic scores rival discrete cards like the RTX 5080 and RX 6750 GRE, the actual in-game frame rates at 4K Ultra (38 FPS) and 4K High (40 FPS) fall short of what those rival GPUs would likely deliver in this title. The system's integrated nature and shared memory architecture appear to be limiting factors that synthetic benchmarks do not fully capture.
At 1080p, the combo performs respectably, with even the Ultra preset achieving 94 FPS. This suggests that for gamers targeting 1080p, the combination is well-suited to Thief. The ranking improves in practical terms at lower resolutions, where the frame rates are competitive with what many discrete GPU configurations would produce. The 1440p results are playable, with High settings at 68 FPS and even Ultra at 65 FPS, indicating the system can handle higher resolutions with quality adjustments.
FAQ
Q: What is the best resolution for playing Thief with this hardware?
A: Based on the measured data, 1080p provides the smoothest experience, with all presets delivering above 94 FPS. At 1440p, High and Ultra settings both stay above 65 FPS, making this resolution viable for most players.
Q: Can this system handle 4K gaming in Thief?
A: The 4K results are marginal. Low settings achieve 69 FPS, Medium averages 52 FPS, but High drops to 40 FPS and Ultra falls to 38 FPS. Only the Low and Medium presets offer consistently playable frame rates at 4K.
Q: How does the Radeon 8060S compare to discrete GPUs in synthetic benchmarks?
A: The GPU's average benchmark score of 55757 places it within 0.6% of the NVIDIA GeForce RTX 5080 and 0.1% of the AMD Radeon RX 6750 GRE 12 GB, though in-game performance may vary from these synthetic results.
Q: Is the CPU or GPU the limiting factor in Thief?
A: The data indicates the GPU is the primary bottleneck, especially at higher resolutions. Frame rates drop substantially from 1080p to 4K regardless of settings, while the CPU's performance at 1080p Low (164 FPS) suggests it is not the main constraint.
Q: What is the difference between High and Ultra settings at each resolution?
A: At 1080p, High yields 99 FPS and Ultra yields 94 FPS, a 5 FPS difference. At 1440p, the gap is 3 FPS (68 vs 65). At 4K, the difference narrows to 2 FPS (40 vs 38), indicating diminishing returns from Ultra at higher resolutions.
Q: How stable are frame times across different settings?
A: The Medium preset data shows consistent minimum frame rates relative to averages. At 1080p, the minimum is 110 FPS against a 130 FPS average; at 1440p, 76 FPS against 89; and at 4K, 45 FPS against 52. This suggests smooth frame pacing without severe stutters.
Settings Recommendations
For 1080p gaming, the Ultra preset delivers 94 FPS on average, which is smooth and visually rich. The marginal 5 FPS gain from dropping to High is not worth the visual sacrifice, so Ultra is the recommended choice at this resolution. Players seeking maximum frame rates can use Low for 164 FPS, but the visual quality loss is substantial for a modest 70 FPS increase over Ultra.
At 1440p, High settings at 68 FPS provide the best balance between visual quality and performance. The Ultra preset achieves 65 FPS, only 3 FPS less, so players with displays that support adaptive sync can comfortably use Ultra. Medium at 89 FPS offers a significant frame rate boost for those prioritizing smoothness, while Low at 117 FPS is overkill for most displays.
For 4K, the recommendations are more constrained. Medium settings at 52 FPS is the highest preset that maintains playable frame rates, with a recorded minimum of 45 FPS. High at 40 FPS and Ultra at 38 FPS both dip below the 40 FPS threshold that many players find acceptable for a stealth game. Low at 69 FPS is the best 4K option for players who prioritize frame rate over visual fidelity, particularly given Thief's atmospheric lighting benefits from higher settings.
The data shows that Medium is the most versatile preset across all resolutions, offering the only complete frame time data and maintaining playable averages at every resolution tested. For a consistent experience across different display configurations, Medium settings provide the safest baseline, with the option to increase quality at 1080p or 1440p where headroom exists.
Hardware Specifications
Intel Core Ultra 5 125H
AMD Radeon 8060S
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 125H + AMD Radeon 8060S in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 69.0 |
| 3840x2160 | Medium | 52.0 |
| 3840x2160 | High | 40.0 |
| 3840x2160 | Ultra | 38.0 |
| 2560x1440 | Low | 117.0 |
| 2560x1440 | Medium | 89.0 |
| 2560x1440 | High | 68.0 |
| 2560x1440 | Ultra | 65.0 |
| 1920x1080 | Low | 164.0 |
| 1920x1080 | Medium | 130.0 |
| 1920x1080 | High | 99.0 |
| 1920x1080 | Ultra | 94.0 |
Thief with iUltra 5 125H + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Other Games with iUltra 5 125H + 8060S
Explore FPS benchmarks for other games using this same hardware combination.