Downfall

Downfall

AVERAGE FPS
110
good

This combination provides smooth gameplay with an average of 110 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 63 76 93
1440p QHD 63 101 123 150
1080p Full HD 88 141 172 210

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 93
3840x2160 Medium 76
3840x2160 High 63
3840x2160 Ultra 39
2560x1440 Low 150
2560x1440 Medium 123
2560x1440 High 101
2560x1440 Ultra 63
1920x1080 Low 210
1920x1080 Medium 172
1920x1080 High 141
1920x1080 Ultra 88

Downfall with Intel Core Ultra 5 125H + AMD Radeon 8060S, In-Depth Analysis

# How This Combo Ranks

The Intel Core Ultra 5 125H paired with the AMD Radeon 8060S lands at rank 1667 out of 2928 tested combinations in Downfall. That places this combo in the 43rd percentile overall — a mid-pack result that suggests the pairing is capable but not exceptional for this horror title. The data shows a meaningful gap from the top tier, yet the combo still delivers playable frame rates across most settings and resolutions.

Benchmark results indicate this pairing sits closer to the median than to the extremes. With a CPU that ranks in the 79th percentile against all processors and a GPU in the 87th percentile against all graphics cards, one might expect a higher overall combo placement. The discrepancy between individual component percentiles and the combo rank highlights how Downfall's engine responds to the specific balance of this mobile platform. The CPU's nearest rivals — the AMD Ryzen 7 5800 at a 0.1% lower average score, the Intel Core i5-12600K at 0.3% lower, and the AMD Ryzen 7 5700X also at 0.3% lower — all post nearly identical aggregate benchmark numbers. The AMD Ryzen 3 PRO 5355G trails by only 0.5%. This tight cluster around 27,500 average benchmark points means the CPU is competitive with established desktop parts from prior generations.

The GPU tells a similar story. The Radeon 8060S sits within 0.1% of the AMD Radeon RX 6750 GRE 12 GB, trails the NVIDIA GeForce RTX 5080 by just 0.6%, and leads the AMD Radeon Pro W5700X by 1.7% and the NVIDIA GeForce RTX 4080 by 2.8%. These deltas are remarkably small, placing the 8060S in a performance envelope that rivals both last-generation and current-generation discrete graphics solutions. The 87th percentile GPU ranking reinforces that this integrated part punches well above its mobile positioning.

# GPU Role

The AMD Radeon 8060S operates with a base clock of 1295 MHz and a boost clock of 2900 MHz, built on the RDNA 3.5 architecture with a 4 nm process from TSMC. The chip, codenamed Strix Halo, belongs to the Navi Mobile (RX 8000M) generation. Its memory configuration is entirely system-shared, meaning the GPU draws from the same pool as the CPU rather than carrying dedicated VRAM. This shared memory approach makes bandwidth system-dependent, which becomes a critical factor at higher resolutions where memory pressure intensifies.

The GPU's compute resources include 2560 shading units, 160 texture mapping units, and 64 render output units. It also features 40 ray tracing cores, which is notable for a horror game that may leverage lighting effects for atmosphere. The pixel rate reaches 185.6 GPixel/s while the texture rate hits 464.0 GTexel/s, and the FP32 throughput sits at 14.85 TFLOPS with FP16 matching at a 1:1 ratio. These specifications translate into real-world results in Downfall: at 4K High settings the combo averages 63 FPS, while at 1080p Low it reaches 210 FPS. The GPU's 87th percentile ranking against all graphics cards, combined with an average benchmark score of 55757, confirms this is a strong integrated solution.

The 3DMark Steel Nomad DX12 score of 2162 and Geekbench OpenCL score of 84626 provide additional context. The Vulkan score of 80483 suggests the GPU handles modern APIs well, which likely benefits Downfall's rendering pipeline. The 55 W TDP for the GPU, paired with the slot width designation of IGP, indicates this is an integrated graphics processor rather than a discrete card — yet its performance rivals discrete options like the RX 6750 GRE 12 GB and RTX 4080 in aggregate benchmarks. The system-shared memory, however, means that VRAM capacity is not a fixed specification; it fluctuates based on how much system RAM is allocated to graphics tasks. This could explain the frame rate patterns observed across different settings levels.

# FAQ

Q: How does this combo rank among all tested combinations in Downfall?

A: The combo ranks 1667 out of 2928 tested combinations, placing it in the 43rd percentile overall.

Q: What is the frame rate difference between Low and Ultra settings at 1080p?

A: At 1920x1080, Low settings produce an average of 210 FPS while Ultra settings drop to 88 FPS — a difference of 122 FPS.

Q: How does the CPU compare to its nearest rivals in benchmark scores?

A: The Intel Core Ultra 5 125H has an average benchmark score of 27507, sitting within 0.5% of the AMD Ryzen 3 PRO 5355G, AMD Ryzen 7 5800, Intel Core i5-12600K, and AMD Ryzen 7 5700X.

Q: What are the GPU's clock speeds?

A: The AMD Radeon 8060S has a base clock of 1295 MHz and a boost clock of 2900 MHz.

Q: Does the GPU have dedicated VRAM?

A: No, the memory size, type, and bus width are all listed as "System Shared," with bandwidth described as "System Dependent."

Q: What is the best average FPS recorded across all tested configurations?

A: The highest average FPS is 210, achieved at 1920x1080 resolution with Low settings.

# Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest performance. Low settings yield an average of 210 FPS, Medium settings produce 172 FPS with a minimum of 146 and maximum of 198, High settings reach 141 FPS, and Ultra settings drop to 88 FPS. The progression from Low to Ultra shows a steady decline, with each step up in quality costing a significant number of frames. The gap between Low and Medium is 38 FPS, between Medium and High is 31 FPS, and between High and Ultra is 53 FPS — the largest single-step drop occurs when moving from High to Ultra.

At 2560x1440, the same pattern holds but with lower absolute numbers. Low settings average 150 FPS, Medium settings hit 123 FPS with a range of 104 to 141, High settings produce 101 FPS, and Ultra settings fall to 63 FPS. The delta between Low and Medium is 27 FPS, Medium to High is 22 FPS, and High to Ultra is 38 FPS. Again, the Ultra setting imposes the heaviest penalty relative to the previous tier.

At 3840x2160, performance becomes more demanding. Low settings still manage 93 FPS, Medium settings average 76 FPS with a minimum of 65 and maximum of 88, High settings drop to 63 FPS, and Ultra settings fall to 39 FPS. The differences here are 17 FPS between Low and Medium, 13 FPS between Medium and High, and 24 FPS between High and Ultra. Notably, the 4K Medium configuration shows the only complete min/max data across all resolutions, with a 23 FPS spread between minimum and maximum.

# Resolution Scaling

Moving from 1080p to 1440p and then to 4K reveals how the limiting component shifts as pixel count increases. At Low settings, the frame rate drops from 210 FPS at 1080p to 150 FPS at 1440p — a 28.6% reduction — and then to 93 FPS at 4K, which is a 38% drop from 1440p and 55.7% from 1080p. This steep decline suggests the GPU becomes increasingly constrained as resolution rises, even at the lowest quality preset.

At Medium settings, the pattern continues: 172 FPS at 1080p, 123 FPS at 1440p (a 28.5% drop), and 76 FPS at 4K (a 38.2% drop from 1440p). High settings show 141 FPS at 1080p, 101 FPS at 1440p (a 28.4% drop), and 63 FPS at 4K (a 37.6% drop). Ultra settings follow suit with 88 FPS at 1080p, 63 FPS at 1440p (a 28.4% drop), and 39 FPS at 4K (a 38.1% drop). The consistency of these percentage drops across all settings — hovering around 28% from 1080p to 1440p and 38% from 1440p to 4K — indicates a GPU-bound scenario at higher resolutions. The CPU's role diminishes as resolution increases, with the Radeon 8060S's system-shared memory and bandwidth limitations becoming the primary constraint.

The fact that even Low settings at 4K only reach 93 FPS, while Low at 1080p hits 210 FPS, underscores this GPU-bound reality. The shared memory architecture likely contributes to this scaling behavior, as the GPU competes with the CPU for memory bandwidth when rendering at higher pixel counts.

# CPU Role

The Intel Core Ultra 5 125H features 14 cores and 18 threads, with a base clock of 3.60 GHz and a boost clock of 4.50 GHz. Built on the Meteor Lake architecture with a 7 nm process, this mobile processor has a 28 W TDP and uses the Intel BGA 2049 socket. Its cache hierarchy includes 112 KB of L1 per core, 2 MB of L2 per core, and 18 MB of shared L3 cache. Memory support extends to DDR5 depending on the motherboard, with dual-channel configuration providing 89.6 GB/s of bandwidth.

In synthetic benchmarks, the CPU posts a Cinebench R23 multi-core score of 12804.5 and a single-core score of 1647.5. The PassMark multi-thread score reaches 21100 with a single-thread score of 3399. The average benchmark score of 27507 places it in the 79th percentile against all CPUs. Its nearest rivals — the AMD Ryzen 7 5800, Intel Core i5-12600K, AMD Ryzen 7 5700X, and AMD Ryzen 3 PRO 5355G — all sit within 0.5% of its average score, indicating the 125H competes effectively with established desktop processors despite its mobile designation.

The CPU's role in Downfall becomes most apparent at lower resolutions. At 1080p Low settings, the combo reaches 210 FPS, suggesting the CPU can feed the GPU sufficiently at this level. The 18 threads provide ample parallelism for game logic and physics, while the 4.50 GHz boost clock ensures responsive single-threaded performance. The data shows that at 1080p, the CPU is less likely to be the bottleneck — the consistent 28% frame rate drop from 1080p to 1440p across all settings implies the GPU takes over as the primary constraint as resolution climbs. The CPU's 79th percentile ranking and tight clustering with rival desktop parts reinforce that processor performance is not the limiting factor in this pairing.

# Settings Recommendations

For the best balance of visual quality and playable frame rates, Medium settings at 1440p emerge as the strongest choice. The 123 FPS average with a minimum of 104 FPS provides smooth gameplay while maintaining a resolution that takes advantage of modern displays. The 104 FPS minimum ensures the frame rate rarely dips below the refresh rate of most 1440p monitors, and the 141 FPS maximum offers headroom for scenes with less visual complexity.

At 1080p, High settings at 141 FPS present a compelling option for players who prioritize visual fidelity without sacrificing speed. The 53 FPS drop from High to Ultra at this resolution indicates that Ultra's additional effects cost more than they deliver in perceptible quality. Medium at 1080p, at 172 FPS, is ideal for competitive play or high refresh rate displays, though the visual upgrade to High may be worth the 31 FPS trade-off.

For 4K gaming, Medium settings at 76 FPS with a 65 FPS minimum represent the optimal configuration. High settings at 63 FPS are also viable, but the 13 FPS difference between Medium and High at this resolution makes Medium the safer choice for maintaining consistent frame pacing. Low settings at 4K produce 93 FPS but sacrifice too much visual quality for a horror game where atmosphere matters. Ultra at any resolution is difficult to recommend: 39 FPS at 4K and 88 FPS at 1080p both fall short of the smoothness achieved at lower presets, and the data suggests the visual gains do not justify the performance cost.

Hardware Specifications

Intel Core Ultra 5 125H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4500 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon 8060S

VRAM System Shared System Shared
Base Clock —
Boost Clock 2900 MHz MHz
TDP 55 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 125H + AMD Radeon 8060S in Downfall

Resolution Settings Avg FPS
3840x2160 Low 93.0
3840x2160 Medium 76.0
3840x2160 High 63.0
3840x2160 Ultra 39.0
2560x1440 Low 150.0
2560x1440 Medium 123.0
2560x1440 High 101.0
2560x1440 Ultra 63.0
1920x1080 Low 210.0
1920x1080 Medium 172.0
1920x1080 High 141.0
1920x1080 Ultra 88.0

Downfall with iUltra 5 125H + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Other Games with iUltra 5 125H + 8060S

Explore FPS benchmarks for other games using this same hardware combination.