Thief
This combination provides smooth gameplay with an average of 99 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 44 | 49 | 61 | 79 |
| 1440p QHD | 72 | 76 | 105 | 137 |
| 1080p Full HD | 111 | 115 | 147 | 194 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with Intel Core i7-13700K + AMD Radeon RX 6750 XT, In-Depth Analysis
Resolution Scaling
The measured FPS data for Thief on the Intel Core i7-13700K with the AMD Radeon RX 6750 XT reveals a clear pattern of GPU-bound scaling as resolution increases. At 1920x1080 with Ultra settings, the combo delivers an average of 110.5 FPS. Moving to 2560x1440 at the same settings drops the average to 72 FPS, a reduction of approximately 35%. The climb to 3840x2160 at Ultra further reduces performance to 44.3 FPS, which is roughly 60% below the 1080p result.
This scaling behavior indicates that the limiting component shifts decisively toward the GPU as pixel count rises. At 1080p, the frame rates are high enough that the Radeon RX 6750 XT is still the primary constraint, but the CPU's headroom is not fully exposed because the GPU cannot push frames much beyond the 110-194 FPS range seen across settings. The 194.3 FPS average at 1080p Low is the highest measurement in the entire dataset, suggesting that even at the lowest settings, the GPU is still managing the workload without the CPU becoming a bottleneck.
The gap between Low and Ultra settings widens with resolution. At 1080p, the difference between Low (194.3 FPS) and Ultra (110.5 FPS) is about 76%. At 1440p, Low reaches 136.7 FPS while Ultra falls to 72 FPS, a spread of roughly 90%. At 4K, Low produces 79.4 FPS and Ultra drops to 44.3 FPS, a difference of approximately 79%. This consistency in the relative gap indicates that the settings overhead scales evenly with resolution, reinforcing that the GPU is the dominant factor throughout.
The data shows that 4K Ultra is the most demanding configuration, with an average of 44.3 FPS falling below the 60 FPS threshold that many games target for smooth gameplay. The 4K Medium setting at 61.2 FPS barely clears that bar, while 4K High at 49 FPS sits in a playable but not ideal range. For users with 4K displays, the measured results suggest that Medium settings provide the most balanced experience, as the jump from Medium to High costs roughly 20% performance while the visual gains are typically incremental.
Settings Recommendations
Based on the measured FPS rows, the optimal settings depend heavily on the target resolution and the user's preference for visual fidelity versus frame rate smoothness. At 1920x1080, every setting from Low to Ultra exceeds 110 FPS on average, making Ultra the clear recommendation for users who prioritize image quality. The 110.5 FPS average at Ultra provides plenty of headroom for high-refresh-rate monitors, and the step down to High at 115 FPS yields negligible gains for a noticeable reduction in settings.
At 2560x1440, the data shows that High settings at 75.8 FPS offer the best compromise for most users. Medium at 104.5 FPS is also viable for those who prefer higher frame rates, but Ultra at 72 FPS remains above 60 FPS and is acceptable for slower-paced stealth gameplay. The measured results indicate that 1440p Ultra is still a strong option, particularly given that Thief is a stealth title where frame pacing and consistency matter more than raw speed.
For 3840x2160, the recommendation shifts to Medium settings, which deliver 61.2 FPS on average. High at 49 FPS and Ultra at 44.3 FPS fall below the 60 FPS target and may introduce noticeable stutter in fast-moving scenes. Low at 79.4 FPS is the only 4K setting that provides solid performance, but the visual degradation from Low is substantial. The data suggests that 4K Medium is the sweet spot, balancing the GPU's capabilities with acceptable frame rates for the genre.
The Ultra preset across all resolutions shows diminishing returns relative to High. At 1080p, the difference between High and Ultra is only 4.5 FPS (115 vs 110.5), while at 1440p the gap is 3.8 FPS (75.8 vs 72), and at 4K it is 4.7 FPS (49 vs 44.3). This consistent small delta indicates that the Ultra preset adds visual effects that tax the GPU without proportionally improving the experience. Users should consider High as the default recommended preset, with Ultra reserved for systems with surplus performance.
FAQ
Q: What is the best resolution for this CPU and GPU combo in Thief?
A: The measured data shows that 2560x1440 at High settings provides 75.8 FPS on average, which balances visual quality with smooth gameplay. At 1920x1080, all settings exceed 110 FPS, while 3840x2160 requires dropping to Medium to stay above 60 FPS.
Q: Can this combo handle 4K gaming in Thief?
A: Yes, but with caveats. At 4K Medium, the average FPS is 61.2, which is playable. At 4K High, the average drops to 49 FPS, and at Ultra it falls to 44.3 FPS. Users seeking 60+ FPS at 4K should stick to Medium or below.
Q: How does the RX 6750 XT compare to its nearest rivals in this context?
A: The GPU's average benchmark score is 35327, which is 0.2% higher than the AMD Radeon RX 5600M and 1.3% lower than the NVIDIA GeForce RTX 3080. The data indicates it sits in the 79th percentile of all GPUs.
Q: Is the Core i7-13700K a bottleneck for this game?
A: The benchmark results do not indicate a CPU bottleneck. The CPU scores in the 93rd percentile of all CPUs, and the measured FPS scales consistently with resolution and settings, which points to the GPU as the limiting factor.
Q: What frame rate can I expect at 1080p with Ultra settings?
A: The measured average FPS at 1920x1080 with Ultra settings is 110.5. This is well above the 60 FPS threshold and suitable for high-refresh-rate displays.
Q: How does the performance drop from Medium to Ultra at each resolution?
A: At 1080p, Medium averages 147.3 FPS while Ultra averages 110.5 FPS, a drop of about 25%. At 1440p, Medium averages 104.5 FPS and Ultra averages 72 FPS, a drop of about 31%. At 4K, Medium averages 61.2 FPS and Ultra averages 44.3 FPS, a drop of about 28%.
Measured FPS Breakdown
The dataset provides twelve measured FPS points across three resolutions and four settings. Starting at 1920x1080, the Low preset delivers the highest average at 194.3 FPS. Medium reduces this to 147.3 FPS, High further lowers it to 115 FPS, and Ultra bottoms out at 110.5 FPS. All four settings at this resolution maintain averages above 110 FPS, indicating that 1080p is well within the capabilities of this hardware combination.
Moving to 2560x1440, the performance profile shifts downward consistently. Low averages 136.7 FPS, which is still very high. Medium drops to 104.5 FPS, High to 75.8 FPS, and Ultra to 72 FPS. The step from High to Ultra at this resolution is only 3.8 FPS, making the Ultra preset a marginal upgrade over High in terms of performance cost. The 1440p results show that even the most demanding setting stays above 70 FPS, providing a comfortable experience for stealth gameplay.
At 3840x2160, the GPU's limitations become apparent. Low averages 79.4 FPS, which is the only 4K setting that clears the 60 FPS threshold comfortably. Medium averages 61.2 FPS, just above the line. High drops to 49 FPS, and Ultra falls to 44.3 FPS. The transition from 1440p to 4K at Ultra represents a 38.5% performance loss, while the same transition at Low results in a 41.9% loss, showing that the resolution scaling is consistent regardless of settings.
The data shows a clear hierarchy: 1080p is the most comfortable resolution, 1440p offers a balanced experience, and 4K requires settings compromises. The measured results indicate that the combo's ranking in Thief is 688 out of 1642 combinations, placing it in the upper-middle tier of tested hardware configurations.
GPU Role
The AMD Radeon RX 6750 XT is the primary driver of the measured FPS results in Thief. Its 12 GB of GDDR6 memory on a 192-bit bus provides 432.0 GB/s of bandwidth, which is sufficient for the game's asset streaming at all tested resolutions. The memory clock runs at 2250 MHz, with an effective speed of 18 Gbps, and the GPU's base clock is 2150 MHz with a boost clock of 2600 MHz.
The GPU's architecture, RDNA 2.0, features 2560 shading units, 160 texture mapping units, and 64 raster operation pipelines. Its pixel rate is 166.4 GPixel/s and texture rate is 416.0 GTexel/s, with FP32 performance rated at 13.31 TFLOPS. These specifications translate to the measured scores in the benchmark suite, including a Passmark G3D score of 20700 and a 3DMark Steel Nomad DX12 score of 2548.
The GPU's percentile ranking of 79 places it above the average GPU, and its nearest rivals include the AMD Radeon RX 5600M (0.2% lower score) and the NVIDIA GeForce RTX 3080 (1.3% higher score). The data shows that the RX 6750 XT performs slightly below the RTX 3080 in aggregate benchmarks, but the measured FPS in Thief indicates it handles the game well up to 1440p.
At 4K, the GPU's 12 GB VRAM is not the limiting factor, as the game's texture requirements are modest for a 2014 title. Instead, the compute and fill rate limitations become evident, as evidenced by the 44.3 FPS at Ultra. The GPU's power draw is rated at 250 W, and it requires a 600 W power supply, but these figures do not directly impact the benchmark results.
CPU Role
The Intel Core i7-13700K provides ample processing power for Thief, with 16 cores and 24 threads running at a base clock of 3.40 GHz and a boost clock of 5.40 GHz. The CPU's architecture, Raptor Lake, is built on a 10 nm process and features a 30 MB shared L3 cache, along with 2 MB of L2 cache per core and 80 KB of L1 cache per core.
In benchmark tests, the CPU scores 39000 in Cinebench R23 multicore and 5505 in single-core, with a Passmark multithread score of 45887 and a single-thread score of 4333. Its average benchmark score of 47282 places it in the 93rd percentile of all CPUs. The nearest rivals include the Intel Core i7-13700KF (0.1% lower score) and the AMD Ryzen 9 PRO 5945 (0.5% higher score).
The CPU's role in Thief is supportive rather than limiting. The game was released in 2014 and was designed for the multi-core processors of that era, so the 16-core, 24-thread configuration provides substantial headroom. The measured FPS scaling with resolution confirms that the CPU is not the bottleneck, as frame rates decrease proportionally with pixel count, which is a GPU-bound pattern.
The CPU's high single-thread performance, evidenced by its 3DMark single-thread score of 1136 and Geekbench single-core score of 2850, ensures that the game's main thread is never starved. The boost clock of 5.40 GHz is particularly relevant for older games that rely on high clock speeds, and the data shows that even at 1080p Low, where CPU load would be most pronounced, the average FPS of 194.3 remains high.
Hardware Specifications
Intel Core i7-13700K
AMD Radeon RX 6750 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-13700K + AMD Radeon RX 6750 XT in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 79.4 |
| 3840x2160 | Medium | 61.2 |
| 3840x2160 | High | 49.0 |
| 3840x2160 | Ultra | 44.3 |
| 2560x1440 | Low | 136.7 |
| 2560x1440 | Medium | 104.5 |
| 2560x1440 | High | 75.8 |
| 2560x1440 | Ultra | 72.0 |
| 1920x1080 | Low | 194.3 |
| 1920x1080 | Medium | 147.3 |
| 1920x1080 | High | 115.0 |
| 1920x1080 | Ultra | 110.5 |
Thief with ii7-13700K + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RX 6750 XT + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with ii7-13700K + RX 6750 XT
Explore FPS benchmarks for other games using this same hardware combination.