Thief
This combination delivers exceptional performance with an average of 145 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 87 | 92 | 120 | 144 |
| 1440p QHD | 139 | 141 | 156 | 172 |
| 1080p Full HD | 157 | 160 | 177 | 195 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with Intel Core i7-12700KF + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
The Intel Core i7-12700KF paired with the NVIDIA GeForce RTX 5090 D delivers a formidable combination for Thief, a 2014 stealth title. The data shows this pairing achieves exceptionally high frame rates across all tested settings, with the GPU often becoming the primary performance arbiter at higher resolutions. The benchmark results indicate a system that is significantly overqualified for the game’s demands, yet the nuances of how the CPU’s 12 cores and the GPU’s massive memory bandwidth interact reveal a fascinating performance profile worth investigating.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i7-12700KF is a 12-core, 20-thread processor based on the Alder Lake architecture, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. It features a 25 MB shared L3 cache and supports dual-channel DDR4 or DDR5 memory. While Thief is a title from 2014 that was not designed to leverage such a high core count, the CPU’s strong single-thread performance—evidenced by a 3DMark single-thread score of 1043 and a Geekbench single-core score of 2255—ensures it is never a bottleneck in this older game engine.
The processor’s multi-threaded capabilities are substantial, with a Cinebench R23 multi-core score of 28838 and a Passmark multithread score of 34092. However, in the context of Thief, these figures are largely theoretical. The game’s engine is unlikely to spawn more than a few threads, meaning the CPU’s advantage lies not in its 20 threads but in its high boost clock and efficient core architecture. The data implies that the 12700KF is operating well within its comfort zone, as frame rates at 1080p are consistently high, suggesting the CPU is providing frames faster than the GPU can render them at lower resolutions.
The 12700KF’s average benchmark score of 35365 places it in the 85th percentile of all CPUs, with nearest rivals including the Intel Core i7-13700T (deltaPct -0.1) and the Intel Core i5-13600T (deltaPct 0.2). This indicates that in raw processing power, the 12700KF is virtually identical to these other chips. For Thief, this equivalence is immaterial; the game’s performance is dictated by the GPU, not the CPU. The processor’s role is to provide a stable, high-frequency foundation that does not impede the RTX 5090 D. The benchmark results show that even at 1080p with Low settings, the average FPS is 195, which is likely near the game’s engine limit rather than a reflection of CPU or GPU saturation.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best resolution to play Thief with this CPU and GPU combo for the highest frame rates?
A: The data shows that at 1080p with Low settings, the combo achieves an average of 195 FPS. At 1440p with Low settings, the average is 172 FPS, and at 4K with Low settings, the average is 144 FPS. All are well above 60 FPS, but 1080p provides the highest absolute frame rates.
Q: Does the Intel Core i7-12700KF bottleneck the NVIDIA GeForce RTX 5090 D in Thief?
A: At 1080p, the frame rates are high (195 FPS on Low), but the gap between Low and Ultra settings is only 38 FPS (195 vs 157). This suggests a GPU limitation, not a CPU bottleneck, as increasing graphical load does not cause a disproportionate drop. The CPU’s single-thread score of 1043 in 3DMark indicates it has ample headroom.
Q: How does the RTX 5090 D’s performance compare to its nearest rivals in synthetic benchmarks?
A: The RTX 5090 D has an average benchmark score of 77712, placing it in the 92nd percentile of all GPUs. Its nearest rival, the AMD Radeon RX 6650M XT, has an average score of 76904, which is 1.1% lower. The NVIDIA Tesla P100 PCIe 16 GB is 2.4% higher with a score of 79605.
Q: What is the impact of the RTX 5090 D’s 32 GB of VRAM on Thief’s performance?
A: The GPU has 32 GB of GDDR7 memory with a 512-bit bus and 1.79 TB/s bandwidth. While Thief is an older game that likely does not utilize more than a few GB, the sheer bandwidth ensures that texture streaming and memory access are never a limiting factor, as evidenced by the high frame rates at all settings.
Q: Is the RTX 5090 D’s power consumption a concern for this system?
A: The GPU has a TDP of 575 W and a suggested PSU of 950 W. The data does not include power draw measurements for Thief, but this specification indicates that a robust power supply is necessary for stable operation.
Q: What is the significance of the combo’s rank of 114 out of 2851 tested combos?
A: This rank places the Intel Core i7-12700KF and RTX 5090 D combination in the top 4% of all tested pairings, indicating that it is one of the most powerful configurations for running games like Thief, despite the game’s age.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the Intel Core i7-12700KF and the NVIDIA GeForce RTX 5090 D achieves a rank of 114 out of 2851 tested combos for Thief. This places it in the top 4% of all system pairings tested, which is a remarkable result for a game released in 2014. This high ranking is a direct consequence of the GPU’s immense power, as the RTX 5090 D’s percentileVsAllGpus of 92 indicates it is among the fastest graphics cards available. The CPU, with a percentileVsAllCpus of 85, is also powerful, but the rank is more heavily influenced by the GPU.
To contextualize this rank, consider that there are 2851 total combinations, meaning this pairing outperforms 2737 other combinations. This suggests that the system is not just adequate for Thief, but it is overkill, providing frame rates that far exceed the refresh rates of most monitors. The gap between this combo and lower-ranked ones is likely substantial, but the data does not provide specific FPS figures for other combos. However, the rank implies that only 113 other pairings deliver better performance, likely those featuring even more powerful GPUs or CPUs with higher clock speeds for this specific game engine. The benchmark results indicate that for Thief, this combo is near the pinnacle of available hardware, making it an excellent choice for players seeking the absolute maximum performance.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a clear picture of performance across three resolutions and four settings presets. At 1920x1080, the combo delivers its highest frame rates. With Low settings, the average is 195 FPS. Medium settings reduce this to 177 FPS, with a minimum of 150 FPS and a maximum of 203 FPS. High settings yield an average of 160 FPS, and Ultra settings lower it to 157 FPS. The difference between Low and Ultra at 1080p is 38 FPS, a 19.5% drop, which is relatively small and indicates the game is not heavily GPU-bound at this resolution.
Moving to 2560x1440, the performance remains robust. Low settings produce an average of 172 FPS. Medium settings drop to 156 FPS, with a minimum of 132 FPS and a maximum of 179 FPS. High settings average 141 FPS, and Ultra settings average 139 FPS. The gap between Low and Ultra at 1440p is 33 FPS, an 19.2% drop, similar to 1080p. This consistency suggests that the GPU is still managing the workload efficiently, though the absolute numbers are lower due to the increased pixel count.
At 3840x2160 (4K), the frame rates are still very high but show a more pronounced scaling. Low settings average 144 FPS. Medium settings drop to 120 FPS, with a minimum of 102 FPS and a maximum of 138 FPS. High settings reduce the average to 92 FPS, and Ultra settings bring it down to 87 FPS. The difference between Low and Ultra at 4K is 57 FPS, a 39.6% drop, which is significantly higher than at lower resolutions. This indicates that at 4K, the GPU is becoming the limiting factor, as the increased resolution demands more from the RTX 5090 D’s rendering pipeline.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling from 1080p to 4K reveals a clear trend: the RTX 5090 D is the primary limiting component at higher resolutions, while the CPU is sufficient at all tested settings. For Low settings, the average FPS drops from 195 at 1080p to 172 at 1440p (an 11.8% reduction) and then to 144 at 4K (a further 16.3% reduction from 1440p). This steady decline is expected, as the GPU must render four times as many pixels at 4K compared to 1080p.
However, the scaling is not linear, and the data points to a GPU bottleneck as resolution increases. At 1080p, the FPS difference between Low and Ultra is only 38 FPS, suggesting that the game engine or CPU is limiting the maximum frame rate, preventing the GPU from fully stretching its legs. At 4K, the difference between Low and Ultra is 57 FPS, indicating that the GPU is now the limiting factor, as the higher settings require more computational work per pixel.
For Medium settings, the FPS drops from 177 at 1080p to 156 at 1440p (an 11.9% reduction) and then to 120 at 4K (a 23.1% reduction from 1440p). This shows that as settings increase, the GPU becomes more stressed, and the drop from 1440p to 4K is more severe. The fact that the 4K Ultra setting (87 FPS) is still above 60 FPS indicates that the RTX 5090 D has ample headroom for this game, but the scaling pattern confirms that the GPU is the component that dictates performance at 4K.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings depend on the user’s priority for frame rate versus visual fidelity. For players with a 60 Hz monitor, all settings at all resolutions provide an average FPS above 60, including 4K Ultra at 87 FPS. This means that the Ultra preset is viable at 4K, offering the best visual quality without dropping below acceptable frame rates.
For players with a 144 Hz monitor, the choice is more nuanced. At 1080p, all settings provide an average FPS above 144, with Low (195 FPS), Medium (177 FPS), High (160 FPS), and Ultra (157 FPS) all exceeding the refresh rate. At 1440p, the Low (172 FPS) and Medium (156 FPS) presets are above 144 FPS, but High (141 FPS) and Ultra (139 FPS) fall short. Therefore, for a 144 Hz display, Medium settings at 1440p offer the best balance, providing 156 FPS while maintaining a higher visual quality than Low.
For players with a 240 Hz monitor, only 1080p Low (195 FPS) comes close to the refresh rate, but it does not fully reach it. In this case, 1080p Medium (177 FPS) is a reasonable choice, as it provides a higher visual quality than Low while still delivering frame rates that are higher than what most monitors can display. At 4K, the Medium preset (120 FPS) is the best choice for a high-refresh-rate experience, as it is significantly higher than High (92 FPS) and Ultra (87 FPS) while still offering a substantial improvement over Low (144 FPS). The data suggests that Medium is the sweet spot for this combo, balancing visual fidelity with high frame rates across all resolutions.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5090 D is a behemoth of a graphics card, built on the Blackwell 2.0 architecture with a 5 nm process. It features 92,200 million transistors on a 750 mm² die, and its 32 GB of GDDR7 memory operates on a 512-bit bus, providing a massive 1.79 TB/s of bandwidth. The GPU’s base clock is 2017 MHz, with a boost clock of 2407 MHz, and it contains 21,760 shading units, 680 TMUs, and 176 ROPs. These specifications are far beyond what any 2014 game would require, and the benchmark results reflect this.
In Thief, the GPU’s role is to render the game’s environments and effects at high resolutions. The 32 GB of VRAM is overkill, as the game likely uses only a fraction of it, but the sheer bandwidth ensures that texture loads are instantaneous. The GPU’s compute power, measured at 104.8 TFLOPS for FP32, ensures that even at 4K Ultra, the average FPS is 87, which confirms its efficiency.
The RTX 5090 D’s nearest rivals, such as the AMD Radeon RX 6650M XT (avgScore 76904, deltaPct 1.1), are significantly slower in synthetic benchmarks, but in Thief, the difference is likely negligible at lower resolutions where the CPU is the bottleneck. However, at 4K, the GPU’s power becomes apparent, as the frame rates scale with the resolution. The data shows that the GPU is the limiting factor at 4K, as the FPS drops from 144 on Low to 87 on Ultra, a 39.6% reduction. This indicates that while the RTX 5090 D is exceptionally fast, it is still constrained by the demands of rendering at 4K with high settings. The GPU’s 92nd percentile ranking among all GPUs confirms that it is one of the most powerful cards available, making it an ideal choice for this game, even if it is a decade old.
Hardware Specifications
Intel Core i7-12700KF
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700KF + NVIDIA GeForce RTX 5090 D in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 144.0 |
| 3840x2160 | Medium | 120.0 |
| 3840x2160 | High | 92.0 |
| 3840x2160 | Ultra | 87.0 |
| 2560x1440 | Low | 172.0 |
| 2560x1440 | Medium | 156.0 |
| 2560x1440 | High | 141.0 |
| 2560x1440 | Ultra | 139.0 |
| 1920x1080 | Low | 195.0 |
| 1920x1080 | Medium | 177.0 |
| 1920x1080 | High | 160.0 |
| 1920x1080 | Ultra | 157.0 |
Thief with ii7-12700KF + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RTX 5090 D + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with ii7-12700KF + RTX 5090 D
Explore FPS benchmarks for other games using this same hardware combination.