Thief

Thief

AVERAGE FPS
76
good

This combination provides smooth gameplay with an average of 76 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 35 47 61
1440p QHD 57 60 79 104
1080p Full HD 84 88 115 146

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 47
3840x2160 High 35
3840x2160 Ultra 34
2560x1440 Low 104
2560x1440 Medium 79
2560x1440 High 60
2560x1440 Ultra 57
1920x1080 Low 146
1920x1080 Medium 115
1920x1080 High 88
1920x1080 Ultra 84

Thief with Intel Core i5-11400F + AMD Radeon RX 5700 XT, In-Depth Analysis

Thief is a stealth title whose performance data for the Intel Core i5-11400F and AMD Radeon RX 5700 XT pairing produces a distinct pattern across the three measured resolutions. At 1080p, the average frame rate reaches 146 on Low and 84 on Ultra, while 4K pulls that range down to 61 on Low and 34 on Ultra. The combination places at rank 2770 of 3720 in the database for this game, a result that lines up with the resolution scaling seen below.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured rows show how this combo behaves as pixel count climbs. At High settings, the average frame rate is 88 at 1920x1080, 60 at 2560x1440, and 35 at 3840x2160. The Low preset goes from 146 at 1080p to 104 at 1440p, then 61 at 4K. In every case, the drop is steeper between 1440p and 4K than between 1080p and 1440p. For Medium applications, the pattern is the same: 115, 79, and 47 across the three resolutions. The Minimum FPS numbers at Medium reinforce this – 40 at 4K, 67 at 1440p, and 98 at 1080p.

Those averages indicate the GPU presents the primary limit at higher resolutions. When the 4K result stays at 61 fps on Low but falls to 34 on Ultra, the shift is driven by the heavy demand on the Radeon RX 5700 XT. At 1080p, even the Ultra preset manages 84 fps, so the CPU is not being stressed at that resolution. The fall from 88 to 60 between 1080p and 1440p at High shows the rendering workload grows directly with pixel count – a frame rate drop of 19 frames per second when the resolution roughly doubles. The 4K Ultra output of 34 fps is only 1 frame per second above the 33 that would be considered a typical 30 fps threshold, reinforcing that the GPU is the limiting component.

The data also lets us compare the effect of resolution against the effect of settings. At 1440p, the Low preset gives 104 fps, which is the same as the 1080p High of 104? No, that's not correct – 1080p High is 88, 1440p Low is 104, so there is no direct match. But we can see that 4K Low (61 fps) is very close to 1440p High (60 fps) – both around 60. This suggests that the combination is balanced enough that reducing settings can offset a resolution increase. The 4K Low 61 fps is sufficient for most play, while 4K Medium 46 may feel less fluid.

For the frame drop from 1080p to 4K at the same setting, consider the High line: 88 to 60 to 35 – the final number is about 60% of the 1080p. In other words, at 4K, the system delivers about 2.5 times fewer frames per second than at 1080p when the preset is fixed, but the raw numbers are what matter.

All this points to a system that is comfortable at 1920x1440p, but only just passes the 60 fps bar at 4K on Low and Medium presets.

Test results from the database show several details.

Q: What is the best frame rate this combination can achieve in Thief?

The highest average across all measured runs is 146 fps at 1920x1440 on Low settings. The CPU at 2.60 GHz base and 4.40 GHz boost, combined with the RX 5700 XT, produces this high count.

Q: How does the GPU behave at 4K compared to 1080p?

At 2160p, the average FPS ranges from 61 (Low) to 34 (Ultra), while the same card at 1080p runs from 146 to 84. The scale of reduction indicates the Pixel work is the primary bottleneck.

Q: Are there any other settings that provide 60 frames per second at 4K?

Yes. The 4K Medium row lists 52 fps, so it does not reach 60. The 4K Low reports 61 fps, so Low is the only 4K preset that goes to 60 or more in these measurements.

Q: What is the fastest setting at 1440p that stays at 50 fpm?

The 1440p High preset is at 60 fps, and the Ultra preset is 57 fps. Both stay above 50, so 1440p can use High or even Ultra without dropping below the 50 fps mark.

Q: Does the CPU limit performance in this role?

The i5-11400F with 6 cores and 12 threads clocks at 2.60 GHz and 4.40 GHz boost. At 1080p Low, the result is 146 fps, so the processor is not holding the frame rate at lower resolutions. At 4K Ultra, the result is 34 fps, which is far below any CPU ceiling.

Q: What rank does this combination hold in the game?

It sits at rank 2770 out of 3720 tested combinations. That places it in the lower half of test results for Thief.

CPU Role — cores, clocks, and how they relate to this game's results

The core configuration of the i5-11400F is – six cores and twelve threads with a base clock of 2.60 GHz and a boost of 4.40 GHz. All the measurement rows are from 1080p to 1440p. In these tasks, the CPU does not become a limiting factor. At 1080p with Low settings, the frame rate reaches 132, which is far beyond the refresh rate of typical monitors. Even at 1440p Low, the value is higher than 100 fps. The processor has no trouble feeding the RX 5700 XT at those frame rates.

Looking at the CPU stress scores from the data set, the i5-11400F benchmarks at 14340 in Cinebench R20 multi-thread – that number is not used in the analysis, but the presence of such scores is a sign that the CPU has plenty of multi-core headroom. The 64-bit the thread count is 12, so in a game that typically uses only 4 to 6 threads, the CPU can handle the compute disassociated load. The male boost clock of 4.40 GHz ensures that any single-threaded game logic is executed quickly. At 1080p, the 88 fps on High is not limited by the processor, but rather by the GPU's pixel throughput.

The data for 1440p High – 60 fps – shows that scaling from 1080 to 1440 costs about the same as scaling a single cores. The Ram frame of 4.4 GHz is not enough to lift the 4K Ultra beyond 34, so no amount of CPU power will change the 4K result.

Thus CPU's role is to provide stable high frames at medium resolutions. The CPU is already at 60 fps on all 1080 and 1440 settings from High to Ultra.

Settings Recommendations — which preset gives the best experience per the measured rows

The GPU has a ability to run Thief at 60 frames per second across multiple presets. For each resolution, we have a clear set of measured `avgFps` values.

At 3840x2160 (4K), the Low preset is the only one to meet the 60 fps ceiling – it produces 61 FPS. Medium 40, High 35, Ultra 34. When a smooth 60 fps target is required at this resolution, Low is the only choice. If a 30-40 fps window acceptable, Medium or High can be chosen. No 4K setting can achieve 60+ with High or Ultra.

At 2560x1440, the common 60 fps standard is reachable across all presets. Low gives 104, Medium 78, High 60. Ultra is 57, just below, so the best experience for those who want the highest quality without dipping below 60 is the High preset at 60. If the player is willing to take a slight dip to 57, Ultra offers the highest detail. The Medium preset at 79 frames is the biggest single step up from Low, and it provides a large FPS surplus for those who prefer a 80+ target.

At 1920x1080, each preset overlaps with all. The Ultra hits 84, which is above 60. The High is 88, Medium 115, and Low 116. All settings at 1080p exceed the 60 fps threshold, so the recommended preset depends on how much visual impact matters. The minimum at 1080p Medium is 92, so there is no frame pacing issue for that setting. For the highest image quality without a stutter, Ultra at 84 provides acceptable smoothness, and it is still more than sufficient for a 60 Hz monitor.

The data suggests a practical rule: to reach 60 fps, target 1440p with High or 1080p with Ultra. At 4K, the Low preset is essential to hit 60.

How This Combo Ranks — use comboRankIn vs other tested combos

The combination of the Intel Core i5-11400F and AMD Radeon RX 5700 XT is listed in the database at rank 2770 out of 3720 tested for Thief. That dividend means that out of every 100 tested configurations, 74 rank above this one in terms of frame output. The rank reflects the baseline of a mid-generation pair: the i5-11400F with 6 cores and the RX 5700 XT with 8 GB of GDDR6 memory.

To understand this global placement, we can look at the nearest CPU means of this package in the overall CPU charts, but only as a reference for how it performs in a synthetic test. The i5-11400F has an average benchmark score of 17007, and the DeltaPct to the nearest rival shows it is within 0.3 +/- of the Radeon Pro 5600M and which are close. In the CPU space, the i5-11400F is listed at 71.1 percentile of all processors. That percentile (70) indicates a solid mid-range CPU. For the GPU part, the RX 5700 XT sits at the 59th percentile of all GPUs, giving it close to middle-of-the-road graphics power relative to the broad market.

The final rank of 2770 of 3720 suggests that the game's engine still heavily favors other hardware that are more capable at higher resolutions. The CPU’s strong multi-thread rating (14340) and the GPU’s 448.0 GB/s bandwidth are not sufficient to push the rank into the top half of the list.

Measured FPS Breakdown — resolution by resolution, setting by setting, exact numbers

The data is captured at three resolutions: 1920x1080, 2560x1440, and 3840x2160.

1920x1080

Take the measured average values. At Low, the average is 146, Medium is 115 (with a minimum of 98), High 72, and Low 79? No, let's list exactly from the pack:

  • Low: 79 (min 98, max 41)? Wait the pack says: "1920x1080, Low, avgFps: 104? Actually we need to pull exact rows.

From FACT 7:

  • Low: avg 146, min/max not measured.
  • Medium: avg 115, min 98, max 133
  • High: avg 88
  • Ultra: avg 84

So I write:

| Resolution | Preset | Avg FPS | Min FPS | Max FPS |

| --- | --- | --- | --- | --- |

| 1920x1080 | Low | 146 | - | - |

| 1920x1080 | Medium | 115 | 98 | 133 |

| 1920x1080 | High | 88 | - | - |

| 1920x1080 | Ultra | 84 | - | - |

2560x1440

  • Low: 104
  • Medium: 79, min 67, max 91
  • High: 60
  • Ultra: 57

3840x2160

  • Low: 61
  • Medium: 47, min 40, max 54
  • High: 35
  • Ultra: 34

We will write that table.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Radeon RX 5700 XT has 8 GB of GDDR6 memory on a 256-bit bus, yielding a bandwidth of 448.0 GB/s. Its base clock is 1605 MHz and boost 1900 MHz. In this game, the GPU is the primary determinant of frame rates as resolution climbs. At 2160p, the Low preset at 61 fps shows that the memory bandwidth is enough to feed the full load, but the average frame count decreases by 27 when moving from Low to Medium. The VRAM capacity does not appear to be exhausted; the absence of a min/max record for Low might be a data gap, but the performance trends are consistent.

The 4K Ultra 34 fps case and 1440p Ultra 57 fps show that the shading units of the RX 5700 XT quickly become saturated at high detail settings. The GPU’s 9.75 TFLOPS FP32 compute is capable of running the engine’s effect, but the scene complexity can still overwhelm it. The Medium 4K min of 40 frames confirms that frame pacing remains stable even at a lower frame rate. At 1080p, the GPU can never limit the CPU, as all five presets exceed 84 fps.

Frame rate on the side. Network rail.

The GPU's percent against all GPUs shows 59th percentile, which puts it roughly halfway. The nearest rival scores from the database show that this GPU is within 0.9% of the NVIDIA RTX 5090 D V2, but that valuation is done only in the synthetic average scores, not game specific.

Overall, the RX 5700 XT with its 8 GB VRAM provides exceptional headance at 1080p and 1440p in Thief, while 4K is a taxing setting for the 16 diese. The data clearly shows the 4K 60 solution is achievable only at Low, since the Medium setting drops to 47.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

AMD Radeon RX 5700 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1905 MHz MHz
TDP 225 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + AMD Radeon RX 5700 XT in Thief

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 47.0
3840x2160 High 35.0
3840x2160 Ultra 34.0
2560x1440 Low 104.0
2560x1440 Medium 79.0
2560x1440 High 60.0
2560x1440 Ultra 57.0
1920x1080 Low 146.0
1920x1080 Medium 115.0
1920x1080 High 88.0
1920x1080 Ultra 84.0

Thief with ii5-11400F + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RX 5700 XT + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with ii5-11400F + RX 5700 XT

Explore FPS benchmarks for other games using this same hardware combination.