Archeage
This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 28 | 42 | 47 |
| 1440p QHD | 37 | 55 | 75 | 87 |
| 1080p Full HD | 51 | 75 | 115 | 129 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i5-11400F + AMD Radeon RX 5700 XT, In-Depth Analysis
The Intel Core i5-11400F and AMD Radeon RX 5700 XT pairing in Archeage presents a fascinating case study in bottleneck dynamics. The data reveals a system where the GPU is decisively the limiting factor at higher resolutions, but the CPU's architectural strengths become increasingly relevant as resolution drops. This analysis examines the measured FPS across resolutions and settings to understand where this combo excels and where it struggles.
Resolution Scaling
The measured FPS data shows a clear and predictable pattern of performance degradation as resolution increases from 1920x1080 to 3840x2160. At High settings, the average frame rate drops from 75.3 FPS at 1080p to 54.8 FPS at 1440p, a 27.2% reduction. Moving further to 4K at 2160p, the frame rate falls to 27.7 FPS, representing a 50.5% drop from the 1440p figure and a 63.2% decline from 1080p. This steep scaling curve is characteristic of a GPU-bound scenario, where the Radeon RX 5700 XT's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are being saturated by the increasing pixel count.
The pattern intensifies at Ultra settings, where the 4K result of 18.6 FPS is a dramatic 63.3% lower than the 1080p Ultra score of 50.7 FPS. This suggests that Archeage's Ultra preset imposes a significant rendering load that the RX 5700 XT's 2560 shading units struggle to process at 4K resolution. Interestingly, the Low preset shows the most resilience to resolution scaling: 129.1 FPS at 1080p drops to 87.4 FPS at 1440p (32.3% lower) and then to 46.8 FPS at 4K (46.4% lower from 1440p). The smaller percentage drop at 4K Low compared to 4K High suggests that even at Low settings, the GPU is still the primary constraint.
The data implies that the 11400F's six cores and 12 threads are more than capable of feeding the RX 5700 XT at lower resolutions. At 1080p Low, the system achieves 129.1 FPS, which is close to the practical ceiling for many displays. However, the CPU's influence becomes apparent when examining the scaling efficiency: at 1080p, the difference between Low and Ultra is 78.4 FPS (129.1 vs 50.7), a much larger spread than the 21.4 FPS difference seen at 4K (46.8 vs 18.6). This compression of frame rates at higher resolutions reinforces that the GPU is the bottleneck, while the CPU has headroom to spare.
Settings Recommendations
The measured data points to Medium settings as the optimal balance for this combo across most resolutions. At 1080p, Medium delivers 114.6 FPS, which is 39.3 FPS higher than High and only 14.5 FPS lower than Low. This suggests that Medium provides a substantial visual upgrade over Low while maintaining a frame rate that is well above the 60 FPS threshold. At 1440p, Medium's 74.8 FPS is still highly playable, offering a 20 FPS improvement over High's 54.8 FPS. Even at 4K, Medium's 41.9 FPS is 14.2 FPS higher than High, making it the most viable preset for 4K gaming, albeit with compromises.
Ultra settings are difficult to justify for this combination. At 1080p, Ultra's 50.7 FPS is 63.9 FPS lower than Medium, a significant sacrifice for marginal visual gains. At 1440p, Ultra drops to 36.8 FPS, which is below the smoothness threshold for most action-oriented gameplay. The 4K Ultra figure of 18.6 FPS is essentially unplayable. The data strongly suggests that Ultra should be avoided unless the user prioritizes visual fidelity over frame rate and is willing to accept sub-60 FPS performance.
Low settings serve a specific purpose for competitive or high-refresh-rate scenarios. At 1080p Low, the 129.1 FPS result could satisfy a 120 Hz or 144 Hz display. The 1440p Low score of 87.4 FPS is also respectable for fast-paced gameplay. However, the visual downgrade from Medium to Low appears substantial, and the frame rate gain of 14.5 FPS at 1080p may not justify the reduced graphical quality for most users.
FAQ
Q: What is the best resolution for this CPU-GPU combo in Archeage?
A: The data shows 1920x1080 provides the most consistent performance, with all settings except Ultra achieving above 75 FPS. At 1440p, Medium and Low both exceed 74 FPS, making it a viable alternative. 4K is only playable at Low or Medium settings.
Q: How does the Ultra preset compare to High at 1080p?
A: Ultra at 1080p delivers 50.7 FPS, which is 24.6 FPS lower than High's 75.3 FPS. This represents a 32.7% performance penalty for the highest visual quality.
Q: Is the Radeon RX 5700 XT sufficient for 1440p gaming in Archeage?
A: Yes, but with limitations. Medium settings at 1440p produce 74.8 FPS, and High produces 54.8 FPS. Both are playable, but Ultra's 36.8 FPS is below ideal smoothness.
Q: What frame rate can be expected at 4K with this setup?
A: The measured data shows 46.8 FPS at Low, 41.9 FPS at Medium, 27.7 FPS at High, and 18.6 FPS at Ultra for 3840x2160 resolution. Only Low and Medium are remotely playable.
Q: How does the 11400F's single-thread performance affect Archeage?
A: The CPU's 3dmark single-thread score of 868 and Cinebench R23 single-core score of 2029 indicate strong single-thread capability, which is relevant for Archeage's MMO gameplay. The 1080p Low result of 129.1 FPS suggests the CPU can handle high frame rates.
Q: Does this combo rank well among tested configurations?
A: The combo rank in Archeage is 1322 out of 1727 tested combos, placing it in the 23.4th percentile. This indicates that a majority of tested configurations perform better, though the score is still playable at certain settings.
How This Combo Ranks
The combination of the Intel Core i5-11400F and AMD Radeon RX 5700 XT ranks 1322 out of 1727 tested combos in Archeage, placing it in the lower 23.4% of all configurations. This ranking is notably below what the individual component benchmarks might suggest. The CPU's percentileVsAllCpus of 75 and the GPU's percentileVsAllGpus of 68 indicate that each component performs adequately in isolation, yet their combination in this particular game yields a relatively low rank.
This discrepancy points to Archeage's specific optimization characteristics. The game's MMORPG nature, with its release date of 2014, likely means it does not leverage the RX 5700 XT's RDNA 1.0 architecture efficiently. The GPU's benchmark scores, including a passmark_g3d score of 16277, show it is capable in synthetic tests, but the game's engine may not translate that into real-world FPS. Similarly, the 11400F's 3dmark_max_threads score of 5652 and Cinebench R23 multicore score of 14372 demonstrate strong CPU performance that the game may not fully utilize.
The nearest rivals for the CPU, such as the AMD Ryzen 7 5700U with an avgScore of 17189 and deltaPct of 0, and the Intel Core i7-1260P with a deltaPct of -0.2, are all within a narrow performance band. This suggests that the CPU choice is not the primary driver of the low rank. The GPU's nearest rivals, including the NVIDIA RTX A5000 Mobile with a deltaPct of -0.1 and the Intel Arc A350M with a deltaPct of 0.3, also show minimal differences. The ranking issue likely stems from how Archeage interacts with this specific hardware combination rather than any single component deficiency.
GPU Role
The AMD Radeon RX 5700 XT's role in Archeage is defined by its 8 GB of GDDR6 memory, 256-bit memory bus, and 448.0 GB/s bandwidth. The GPU's clocks are specified at 1605 MHz base, 1755 MHz game, and 1905 MHz boost, with memory running at 1750 MHz (14 Gbps effective). These specifications position the card as a mid-range to upper-mid-range option, and the measured FPS data confirms this classification.
At 1080p, the GPU demonstrates its capability by delivering 129.1 FPS at Low settings, which suggests the 8 GB VRAM is sufficient for the game's textures at that resolution. However, the dramatic drop to 50.7 FPS at Ultra settings indicates that the GPU's raw compute power, measured at 9.754 TFLOPS FP32, is strained by the highest quality presets. The 4K Ultra result of 18.6 FPS is particularly telling, as it shows the GPU's 64 ROPs and 160 TMUs cannot handle the pixel and texture throughput required at that resolution.
The GPU's performance relative to its nearest rivals is interesting. The NVIDIA RTX A5000 Mobile has an avgScore of 24763 with a deltaPct of -0.1, making it essentially equivalent in synthetic benchmarks. The Intel Arc A350M with a deltaPct of 0.3 and the NVIDIA GeForce RTX 5060 Mobile with a deltaPct of 0.6 are also within 1% of the RX 5700 XT's avgBenchmarkScore of 24731. Yet in Archeage, the measured FPS suggests these comparisons may not translate directly. The GPU's percentileVsAllGpus of 68 indicates it outperforms 68% of all GPUs, but the game's specific demands may not align with this percentile.
Measured FPS Breakdown
The complete measured FPS data for this combo in Archeage reveals a clear hierarchy across resolutions and settings. At 1920x1080, the results range from a high of 129.1 FPS at Low settings to a low of 50.7 FPS at Ultra. The Medium preset achieves 114.6 FPS, while High delivers 75.3 FPS. This 1080p data shows a spread of 78.4 FPS between the lowest and highest settings, indicating that settings have a profound impact on performance at this resolution.
At 2560x1440, the frame rates compress somewhat. Low settings produce 87.4 FPS, Medium achieves 74.8 FPS, High drops to 54.8 FPS, and Ultra falls to 36.8 FPS. The spread between Low and Ultra is 50.6 FPS, smaller than at 1080p but still substantial. The 1440p results suggest that Medium is the sweet spot, delivering 74.8 FPS which is only 12.6 FPS lower than Low but likely provides significantly better visual quality.
At 3840x2160, the performance drops considerably. Low settings yield 46.8 FPS, Medium produces 41.9 FPS, High achieves 27.7 FPS, and Ultra manages only 18.6 FPS. The spread between Low and Ultra is 28.2 FPS, showing that even at 4K, settings still matter, but the overall performance is marginal. None of the 4K results reach 60 FPS, and only Low and Medium approach playable levels. The 4K data strongly indicates that this combo is not suited for high-resolution gaming without significant compromises.
CPU Role
The Intel Core i5-11400F's contribution to Archeage performance is defined by its six cores, 12 threads, and clock speeds of 2.60 GHz base and 4.40 GHz boost. The CPU's cache configuration includes 80 KB L1 per core, 512 KB L2 per core, and 12 MB shared L3, with a TDP of 65 W. These specifications, combined with a 3dmark single-thread score of 868 and a Cinebench R23 single-core score of 2029, indicate strong single-thread performance that is crucial for MMO games.
The data suggests the 11400F is not the primary bottleneck in this configuration. At 1080p Low, the system achieves 129.1 FPS, which is a high frame rate that requires competent CPU throughput. The 3dmark_16_threads score of 5619 and passmark_multithread score of 16908 show the CPU can handle multi-threaded workloads, but Archeage's engine, given its 2014 release date, likely relies more on single-thread performance. The CPU's percentileVsAllCpus of 75 places it in the top 25% of all CPUs, and its nearest rivals, including the AMD Ryzen 7 5700U with a deltaPct of 0 and the Intel Core i7-1260P with a deltaPct of -0.2, are statistically equivalent.
The CPU's 12 threads are sufficient for Archeage's typical MMORPG workloads, which often involve many concurrent players and NPCs. However, the measured FPS at higher resolutions shows that the GPU becomes the limiting factor. At 4K, the CPU has ample headroom, as evidenced by the fact that the frame rates are more dependent on settings than on resolution scaling. The 11400F's memory bandwidth of 51.2 GB/s and dual-channel DDR4 support provide adequate data transfer for the GPU, and the PCIe Gen 4 interface with 20 lanes ensures no bandwidth bottleneck. The CPU's role is to feed the GPU efficiently, and the data shows it does so effectively up to 1080p and even 1440p Medium.
Hardware Specifications
Intel Core i5-11400F
AMD Radeon RX 5700 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-11400F + AMD Radeon RX 5700 XT in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 46.8 |
| 3840x2160 | Medium | 41.9 |
| 3840x2160 | High | 27.7 |
| 3840x2160 | Ultra | 18.6 |
| 2560x1440 | Low | 87.4 |
| 2560x1440 | Medium | 74.8 |
| 2560x1440 | High | 54.8 |
| 2560x1440 | Ultra | 36.8 |
| 1920x1080 | Low | 129.1 |
| 1920x1080 | Medium | 114.6 |
| 1920x1080 | High | 75.3 |
| 1920x1080 | Ultra | 50.7 |
Archeage with ii5-11400F + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RX 5700 XT + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii5-11400F + RX 5700 XT
Explore FPS benchmarks for other games using this same hardware combination.