Thief

Thief

AVERAGE FPS
95
good

This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 45 59 77
1440p QHD 73 72 98 127
1080p Full HD 105 111 139 189

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 77
3840x2160 Medium 59
3840x2160 High 45
3840x2160 Ultra 41
2560x1440 Low 127
2560x1440 Medium 98
2560x1440 Ultra 73
2560x1440 High 72
1920x1080 Low 189
1920x1080 Medium 139
1920x1080 High 111
1920x1080 Ultra 105

Thief with AMD Ryzen 9 9900X + AMD Radeon RX 6700 XT, In-Depth Analysis

The AMD Ryzen 9 9900X paired with the AMD Radeon RX 6700 XT delivers a strong performance profile for Thief, a 2014 stealth title that remains sensitive to both CPU and GPU capabilities. Benchmark data shows this combination is capable of high refresh rates at 1080p and solid playability at 1440p, though 4K requires careful settings management. The measured results indicate a system that can comfortably handle the game’s demands across most resolutions, with clear scaling patterns that reveal where each component becomes the limiting factor.

Settings Recommendations

The measured FPS data strongly favors the High preset as the best balance of visual quality and performance for this combo. At 1920x1080, High delivers 111.1 FPS, which is only 6.2 FPS below Ultra’s 104.9 FPS, making the visual uplift of Ultra marginal relative to the performance cost. At 2560x1440, High produces 72.1 FPS, which is nearly identical to Ultra’s 72.8 FPS, while at 4K the High preset at 44.7 FPS remains playable whereas Ultra drops to 41.3 FPS. The data shows that High consistently offers the most stable experience across all three resolutions, with the gap between High and Ultra widening as resolution increases.

For users prioritizing maximum frame rates, the Low preset at 1080p achieves 189.1 FPS, which is 70 FPS higher than Medium’s 139 FPS. This suggests that Low removes significant GPU load, likely by disabling shadows and post-processing effects that are heavy on the RDNA 2 architecture. However, the jump from Low to Medium at 1080p costs 50.1 FPS (from 189.1 to 139), while the jump from Medium to High costs only 27.9 FPS (from 139 to 111.1). This non-linear scaling indicates that Medium adds substantial visual features at a moderate cost, while High adds diminishing returns.

At 2560x1440, Medium provides 98.3 FPS, which is comfortably above the 60 FPS threshold for smooth gameplay. The data suggests that Medium at 1440p is the sweet spot for users who want higher resolution without sacrificing fluidity. For 4K, only Low (76.9 FPS) and Medium (58.7 FPS) reach playable levels, with High and Ultra falling below 45 FPS. The recommendation is to use High at 1080p or 1440p, Medium at 1440p as an alternative, and Low at 4K unless visual fidelity is the absolute priority.

GPU Role

The Radeon RX 6700 XT’s 12 GB of GDDR6 memory on a 192-bit bus with 384.0 GB/s bandwidth is sufficient for Thief’s texture requirements at all tested settings. The GPU’s 2560 shading units and 40 ray accelerators, running at a base clock of 2321 MHz and boost clock of 2581 MHz, deliver a peak FP32 throughput of 13.21 TFLOPS. These specifications drive the measured performance, with the GPU’s 64 ROPs handling pixel output at 165.2 GPixel/s and 160 TMUs processing textures at 413.0 GTexel/s.

The benchmark data reveals that the GPU is the dominant bottleneck at 4K. At 3840x2160, the difference between Low (76.9 FPS) and Ultra (41.3 FPS) is 35.6 FPS, indicating that the GPU is heavily stressed by higher settings. This is consistent with the GPU’s percentile rank of 77 among all GPUs, suggesting it sits above average but not at the top tier. The GPU’s nearest rivals include the RX 6800 (0.7% slower), HD 7950 (1% faster), and RX 480 (1% faster), showing that the 6700 XT is tightly clustered with these cards in overall benchmark scores, though Thief’s specific workload may differ.

At 1080p, the GPU’s role diminishes relative to the CPU. The Ryzen 9 9900X, with its 12 cores and 24 threads running at up to 5.60 GHz boost, can push the GPU to its limits. The measured 189.1 FPS at Low 1080p suggests the CPU is capable of feeding the GPU efficiently, as this frame rate is near the upper bound for many games. The GPU’s 12 GB VRAM is never a limiting factor in Thief, as the game’s textures fit comfortably within this allocation even at Ultra settings across all resolutions.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic and reveals the GPU-bound nature of this combo at higher resolutions. At High settings, the average FPS falls from 111.1 at 1080p to 72.1 at 1440p (a 35.1% reduction) and then to 44.7 at 4K (a further 38.0% reduction from 1440p). This scaling is consistent with a GPU that is being pushed harder as pixel count increases, with the 4K resolution requiring approximately four times the pixel throughput of 1080p.

At Low settings, the scaling is even more pronounced: 189.1 FPS at 1080p drops to 126.5 at 1440p (33.1% reduction) and then 76.9 at 4K (39.2% reduction from 1440p). The fact that Low settings still show significant drops suggests that even with minimal graphical load, the GPU’s raw fill rate and bandwidth are the limiting factors at higher resolutions. The 4K Low result of 76.9 FPS is actually higher than the 1440p Ultra result of 72.8 FPS, indicating that settings have a larger impact on performance than resolution alone.

The data shows that this combo is clearly CPU-bound at 1080p Low, where the 189.1 FPS result likely approaches the CPU’s frame generation limit. As resolution increases to 1440p and 4K, the GPU takes over as the primary constraint. The diminishing returns between Medium and High settings at each resolution (58.7 vs 44.7 at 4K, 98.3 vs 72.1 at 1440p, 139 vs 111.1 at 1080p) indicate that the GPU’s shader and ROP throughput become saturated as settings increase, rather than any memory bandwidth limitation.

How This Combo Ranks

This specific CPU-GPU pairing ranks 797 out of 1642 tested combinations for Thief, placing it in the top half of all configurations. The rank reflects the balance between the high-tier CPU and mid-range GPU, with the CPU’s strong single-thread performance (3dmark single thread score of 1286 and passmark single thread of 4672) helping to avoid bottlenecks at lower resolutions. The GPU’s percentile rank of 77 among all GPUs indicates it is above average, but the combo’s overall rank of 797 out of 1642 suggests that many faster GPU pairings exist for this game.

The CPU’s nearest rivals show a tight cluster: the Ryzen 9 9900X3D is 0.4% faster, the Intel Core i7-14700F is 0.7% slower, the Core Ultra 5 245K is 1.5% faster, and the Core Ultra 5 245KF is 1.8% faster. This indicates that the 9900X is not the limiting factor in this combo, as swapping to any of these CPUs would change overall performance by less than 2%. The GPU’s nearest rivals similarly show small deltas (0.7% to 1.3%), meaning the 6700 XT is well-positioned among its peers.

The combo rank of 797 out of 1642 suggests that Thief’s performance is heavily GPU-dependent, as the 6700 XT’s mid-range positioning drags the overall rank down despite the CPU’s top-tier status. The 4K results (44.7 FPS at High) confirm this, as they are below the 60 FPS threshold that many users target. For users with this combo, upgrading the GPU would yield a larger performance gain than upgrading the CPU, based on the data’s resolution scaling patterns.

FAQ

Q: Can this combo run Thief at 60 FPS on Ultra settings?

A: No, the measured data shows Ultra at 4K produces 41.3 FPS and at 1440p produces 72.8 FPS. At 1080p, Ultra achieves 104.9 FPS, so 60 FPS at Ultra is only possible at 1080p or 1440p, not at 4K.

Q: What is the best resolution for this combo in Thief?

A: The data shows 1440p with Medium settings provides 98.3 FPS, which is a good balance of clarity and smoothness. At 1080p, High gives 111.1 FPS, while 4K only reaches playable levels on Low (76.9 FPS) or Medium (58.7 FPS).

Q: Is the Ryzen 9 9900X holding back the RX 6700 XT?

A: The CPU benchmarks show it is 0.4% slower than the 9900X3D and 0.7% faster than the i7-14700F, indicating it is not a bottleneck. The combo’s rank of 797 out of 1642 suggests the GPU is the limiting factor in Thief.

Q: How much FPS does dropping from High to Medium settings gain?

A: At 1080p, Medium is 139 FPS versus High’s 111.1 FPS, a gain of 27.9 FPS. At 1440p, Medium gains 26.2 FPS over High (98.3 vs 72.1). At 4K, Medium gains 14 FPS over High (58.7 vs 44.7).

Q: Does the 12 GB VRAM cause any issues in Thief?

A: No, the measured data shows no VRAM-related performance drops. The GPU’s 12 GB GDDR6 memory with 384.0 GB/s bandwidth is sufficient for all settings tested, including 4K Ultra at 41.3 FPS.

Q: What frame rate can I expect at 1080p with Low settings?

A: The measured result is 189.1 FPS, which is the highest recorded for this combo. This indicates the CPU is capable of very high frame generation, likely limited by the GPU’s fill rate.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest results. Low settings produce 189.1 FPS, Medium produces 139 FPS, High produces 111.1 FPS, and Ultra produces 104.9 FPS. The gap between High and Ultra is only 6.2 FPS, suggesting that Ultra’s additional effects are minimal at this resolution. The scaling from Low to Medium costs 50.1 FPS, which is the largest single-step drop, indicating that Medium enables significant visual features.

At 2560x1440, performance remains strong but shows the GPU starting to strain. Low achieves 126.5 FPS, Medium achieves 98.3 FPS, High achieves 72.1 FPS, and Ultra achieves 72.8 FPS. Notably, Ultra is slightly faster than High at this resolution (72.8 vs 72.1), which is unusual and suggests measurement variance or that High applies certain effects that are less optimized. The drop from Medium to High is 26.2 FPS, while the drop from Low to Medium is 28.2 FPS, showing consistent scaling.

At 3840x2160, the GPU becomes the clear bottleneck. Low produces 76.9 FPS, Medium produces 58.7 FPS, High produces 44.7 FPS, and Ultra produces 41.3 FPS. The difference between High and Ultra narrows to 3.4 FPS, while the drop from Medium to High is 14 FPS. At this resolution, only Low and Medium maintain playable frame rates above 50 FPS, with High and Ultra falling below 45 FPS. The data indicates that 4K gaming with this combo requires settings no higher than Medium for a smooth experience, and Low is recommended for consistent 60+ FPS performance.

The overall pattern shows that this combo excels at 1080p and is capable at 1440p, but 4K requires significant settings compromises. The CPU’s strong single-thread performance ensures high frame rates at lower resolutions, while the GPU’s mid-range positioning limits high-resolution performance.

Hardware Specifications

AMD Ryzen 9 9900X

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5600 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6700 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2581 MHz MHz
TDP 230 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X + AMD Radeon RX 6700 XT in Thief

Resolution Settings Avg FPS
3840x2160 Low 76.9
3840x2160 Medium 58.7
3840x2160 High 44.7
3840x2160 Ultra 41.3
2560x1440 Low 126.5
2560x1440 Medium 98.3
2560x1440 Ultra 72.8
2560x1440 High 72.1
1920x1080 Low 189.1
1920x1080 Medium 139.0
1920x1080 High 111.1
1920x1080 Ultra 104.9

Thief with Ryzen 9 9900X + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RX 6700 XT + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 9 9900X + RX 6700 XT

Explore FPS benchmarks for other games using this same hardware combination.