Thief

Thief

AVERAGE FPS
153
excellent

This combination delivers exceptional performance with an average of 153 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 87 92 120 153
1440p QHD 147 150 166 183
1080p Full HD 167 170 188 208

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 153
3840x2160 Medium 120
3840x2160 High 92
3840x2160 Ultra 87
2560x1440 Low 183
2560x1440 Medium 166
2560x1440 High 150
2560x1440 Ultra 147
1920x1080 Low 208
1920x1080 Medium 188
1920x1080 High 170
1920x1080 Ultra 167

Thief with AMD Ryzen 9 7900X + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

Thief, a 2014 stealth title, is far from a modern showcase, but the benchmark results with an AMD Ryzen 9 7900X and NVIDIA GeForce RTX 5090 D reveal a fascinating study in high-end hardware behavior on a legacy engine. The combination lands at rank 81 out of 3720 tested combos in this game, placing it in the top tier. The data indicates that the game is heavily CPU-bound at lower resolutions, while the GPU's immense power is only fully utilized at 4K Ultra settings. This is a case where the sheer speed of the RTX 5090 D meets a game from a time when 1080p was the standard, leading to some unusual scaling behavior that every builder should understand before tuning.

Settings Recommendations

For players using this specific hardware pairing, the measured frames per second data provides a clear hierarchy of what to expect from each preset. At 4K, the jump from High to Ultra is a sacrifice of 5 FPS (92 down to 87), which is a negligible performance hit for a marginal visual quality increase. However, the difference between Low and High at 4K is much larger, with the average frame rate dropping from 153 to 92. This is a 61 FPS gap, meaning the Low preset is fundamentally a different experience.

When looking at the overall experience, the Medium preset stands out as an exceptional middle ground. At 4K, Medium delivers an average of 120 FPS with a minimum of 102 and a maximum of 138. This is a framerate that ensures a fluid experience on high-refresh-rate displays. More importantly, the 18 FPS jump from Medium to High (120 to 92) is a significant reduction in performance for what is often a subtle visual difference in a game like Thief, which relies more on lighting and shadow contrast than raw texture detail. Therefore, the data strongly supports that the High preset is the sweet spot. It offers a substantial visual upgrade over Medium while maintaining a 4K average of 92 FPS, which is well within the range of high-refresh gaming. The Ultra preset, which costs 5 FPS over High, is only justifiable for those who absolutely demand the highest level of visual fidelity and can tolerate the slight dip. The Low preset is unnecessary with this hardware, as even the most demanding preset yields an average of 87 FPS, which is perfectly playable. The measured data shows that at 1440p, the story is slightly different. The High preset achieves 150 FPS, with Medium at 166, but the Ultra preset at 147 FPS is only 3 FPS behind High. This suggests that at 1440p, the GPU is not the bottleneck, and the choice between High and Ultra becomes more about visual preference than performance necessity.

GPU Role

The NVIDIA GeForce RTX 5090 D is a colossal GPU, and the benchmark results in Thief show that the game is not demanding enough to fully stress its capabilities at lower resolutions. The GPU's memory is 32 GB of GDDR7 on a 512-bit bus, providing a bandwidth of 1.79 TB/s. This is an astronomical amount of memory and bandwidth that is irrelevant for a game of Thief's era. The 2017 MHz base clock and 2407 MHz boost clock are the core speeds that dictate its raw processing power. The data shows that the GPU's performance is only truly taxed at 4K resolution, where it becomes the primary limiting factor in the frame rate.

At 1080p, the RTX 5090 D is held back by the CPU. The frame rates, which range from 208 FPS at Low to 167 FPS at Ultra, are not limited by the GPU's ability to render frames but by the game's engine and the CPU's ability to feed the GPU with draw calls. This is a classic scenario of a GPU being underutilized in a CPU-bound game. The significant difference between the Low and Ultra presets at 1080p is only 41 FPS (208 vs 167), which shows that the engine's overhead, not the GPU's raw power, is the limiting factor. The GPU's high memory bandwidth and 104.8 TFLOPS of FP32 performance are not the bottleneck. The fact that the RTX 5090 D is the 92nd percentile GPU of all GPUs, with its nearest rivals being the AMD Radeon RX 685M XT and the NVIDIA Tesla P100, shows that it is a performance leader, but its in-game lead is mostly confined to 4K where the frame data shows it can stretch its legs.

Resolution Scaling

The FPS data from 1080p to 4K reveals a clear picture of where the bottleneck lies with this hardware combination. At High settings, the average FPS drops from 170 at 1080p to 150 at 1440p, and then to 92 at 4K. This is a substantial drop of 78 FPS from the lowest to the highest resolution. The scaling from 1440p to 4K is particularly steep, as the GPU is forced to render over twice as many pixels, which highlights the GPU's role in high-resolution performance. The data shows that the game is not heavily GPU-bound at 1080p, since the FPS difference between Low and Ultra is only 41 FPS. This is in stark contrast to the 1440p and 4K results, where the difference between presets is more pronounced, indicating a shift to a GPU-bound scenario.

At 1440p, the scaling from Low to Ultra is a 36 FPS drop (183 to 147). At 4K, the same settings comparison shows a 66 FPS drop (153 to 87). This pattern confirms that as resolution increases, the GPU becomes more of a limiting factor. The RTX 5090 D is a state-of-the-art GPU, but it is still affected by the resolution scaling. The 4K Ultra average of 87 FPS is the only scenario in the data where the GPU's performance is taxed to a level where it is the clear bottleneck. The game's engine seems to be the main constraint at lower resolutions, as the CPU is not able to keep up with the GPU's frame production. The 4K results are the only ones that show a significant GPU-bound scenario in this game.

Measured FPS Breakdown

The measured data for this hardware combination provides a complete view of the game's performance. At 1920x1080, the average FPS ranges from 208 at Low settings to 167 at Ultra. The Medium preset offers a middle ground with an average of 188 FPS, a minimum of 160, and a maximum of 216. The High preset is close to Medium, with an average of 170 FPS. These numbers show that at 1080p, the game is heavily CPU-bound, and the GPU is not the primary constraint. The FPS numbers are high, but they are not as high as the GPU's raw power suggests, indicating a CPU bottleneck.

Moving to 2560x1440, the average FPS ranges from 183 at Low to 147 at Ultra. The Medium preset has an average of 166 FPS, with a minimum of 141 and a maximum of 190. The High preset achieves an average of 150 FPS. The 1440p data shows less of a CPU bottleneck, but the GPU is still not fully saturated. The FPS drop from 1080p to 1440p at High settings is 20 FPS (170 to 150), which is a moderate drop. The GPU's performance at 1440p is sufficient for high-refresh gaming, with all presets except Ultra exceeding 100 FPS.

At 3840x2160, the average FPS is 153 at Low, 120 at Medium, 92 at High, and 87 at Ultra. The Medium preset has a minimum of 102 and a maximum of 138. This is the only resolution where the GPU is the primary bottleneck. The Low preset at 4K still achieves an average of 153 FPS, which is higher than the High preset at 1440p. The 4K resolution shows a more substantial impact from the graphics quality settings, with a 66 FPS difference between Low and Ultra. The data indicates that the 4K Ultra setting is the most demanding scenario for this hardware, but it still delivers an average of 87 FPS, which is a very strong result for such a high resolution.

FAQ

Q: What is the best settings preset for Thief with the AMD Ryzen 9 7900X and RTX 5090 D?

A: The High preset is recommended. At 4K, it delivers 92 FPS, which is only a 5 FPS difference from Ultra. The more demanding Ultra preset offers 87 FPS, and the Medium preset is 120 FPS. The High preset provides a balance of visual quality and performance.

Q: Is the game CPU-bound or GPU-bound with this hardware?

A: At 1080p and 1440p, the game is heavily CPU-bound, as the FPS is not limited by the GPU. At 4K, the GPU becomes the limiting factor, especially at higher settings. The 4K Ultra preset is the only scenario where the GPU's performance is a significant constraint.

Q: How does the RTX 5090 D perform in Thief?

A: The GPU is very powerful, but the game is not demanding enough to use its full potential at lower resolutions. The GPU's 32 GB of VRAM and high bandwidth are not a factor. Its performance is only fully utilized at 4K, where it can achieve 87 FPS on the Ultra preset.

Q: What is the FPS difference between Low and Ultra at 1080p?

A: At 1080p, the difference is 41 FPS. The Low preset achieves an average of 208 FPS, while the Ultra preset achieves 167 FPS. This shows that the game is not heavily GPU-limited at this resolution.

Q: What is the FPS difference between 1080p and 4K at High settings?

A: At High settings, the average FPS drops from 170 at 1080p to 92 at 4K. This is a 78 FPS drop. The 4K resolution is significantly more demanding, and the GPU's performance is the main factor in this drop.

Q: Is the CPU a bottleneck in Thief?

A: Yes, especially at 1080p. The Ryzen 9 7900X has 12 cores and 24 threads, but the game is not well-threaded. The data shows that at 1080p, the game is heavily CPU-bound, as the GPU is not the primary constraint. The game's performance is likely limited by single-core performance.

CPU Role

The AMD Ryzen 9 7900X is a 12-core, 24-thread processor based on the Zen 4 architecture. It has a base clock of 4.70 GHz and a boost clock of 5.60 GHz. This is a top-tier CPU, but the benchmark data in Thief shows that it is the limiting factor at lower resolutions. The game, released in 2014, was designed for a time when multi-core CPUs were not as common. The fact that the game is heavily CPU-bound at 1080p suggests that it is not utilizing the 12 cores effectively, and its performance is tied to its single-threaded performance.

The CPU's benchmark scores are impressive, with a Cinebench R23 multi-core score of 29300 and a single-core score of 2016.5. However, the game's performance at 1080p is not limited by the CPU's raw multi-core power, but rather by its ability to process the game's draw calls. The data shows that the CPU is the bottleneck at 1080p, as the GPU is not fully saturated. The game's performance at 1440p is also partly CPU-bound, but to a lesser extent. The CPU's performance in this game is a key factor in the overall performance, particularly at lower resolutions.

The Ryzen 9 7900X is in the 91st percentile of all CPUs, with its nearest rivals being the AMD EPYC 7313P and the Intel Core i7-14700F. This shows that it is a high-performance CPU, but its performance in Thief is limited by the game's engine. The data shows that the CPU is the primary bottleneck at 1080p and 1440p, and its performance is a major factor in the overall frame rate. The 12 cores and 24 threads are more than enough for modern games, but Thief is not a modern game, and its performance is limited by its single-threaded nature.

Hardware Specifications

AMD Ryzen 9 7900X

Cores / Threads 12 / 24
Base Clock 4700 MHz
Boost Clock 5600 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 7900X + NVIDIA GeForce RTX 5090 D in Thief

Resolution Settings Avg FPS
3840x2160 Low 153.0
3840x2160 Medium 120.0
3840x2160 High 92.0
3840x2160 Ultra 87.0
2560x1440 Low 183.0
2560x1440 Medium 166.0
2560x1440 High 150.0
2560x1440 Ultra 147.0
1920x1080 Low 208.0
1920x1080 Medium 188.0
1920x1080 High 170.0
1920x1080 Ultra 167.0

Thief with Ryzen 9 7900X + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 5090 D + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 9 7900X + RTX 5090 D

Explore FPS benchmarks for other games using this same hardware combination.