Thief
This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 17 | 23 | 33 |
| 1440p QHD | 28 | 29 | 41 | 52 |
| 1080p Full HD | 39 | 41 | 55 | 73 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 9 5900X + NVIDIA GeForce GTX 1650, In-Depth Analysis
The AMD Ryzen 9 5900X paired with the NVIDIA GeForce GTX 1650 produces a severely constrained gaming experience in Thief, landing near the bottom of the database with a combo rank of 1606 out of 1642 tested combinations. The data indicates that while the CPU is exceptionally powerful, the GPU’s 4 GB VRAM and modest compute resources bottleneck performance at every resolution, making this configuration viable only for 1080p Low settings.
FAQ
Q: What is the best playable settings preset for this combo?
A: The only preset that achieves a consistently smooth frame rate is 1080p Low, which delivers an average of 72.5 FPS. All other settings at 1080p fall below 55 FPS, and higher resolutions drop further.
Q: How does the GTX 1650 compare to its closest rivals in raw GPU benchmarks?
A: The GTX 1650 has an average benchmark score of 8713, placing it 0.4% behind the NVIDIA GeForce RTX 3050 A Mobile and 0.5% ahead of the NVIDIA Quadro P2200. The AMD Radeon 550X is 0.4% faster, while the AMD Radeon Pro WX 5100 leads by 0.5%.
Q: What is the CPU’s relative standing among all tested processors?
A: The Ryzen 9 5900X ranks in the 90th percentile of all CPUs, with an average benchmark score of 39453. It sits within 1% of its nearest rivals, including the AMD EPYC 4245P and Intel Core i7-13700.
Q: Is there a measurable FPS difference between High and Ultra settings at 1440p?
A: Yes. At 2560x1440, the High preset averages 29 FPS, while Ultra averages 27.8 FPS. This represents a 1.2 FPS drop, indicating that Ultra provides no meaningful visual benefit for the performance cost at this resolution.
*Q: Does the GPU support modern graphics APIs needed for Thief?*
A: Yes, the GTX 1650 supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, which are fully compatible with the game’s requirements. However, API support does not compensate for the GPU’s limited memory bandwidth.
Q: What is the frame rate at 4K with the lowest settings?
A: At 3840x2160 with Low settings, the average FPS is 32.6. This is the only 4K preset that exceeds 30 FPS, but it remains below the 60 FPS threshold for smooth gameplay.
GPU Role
The NVIDIA GeForce GTX 1650 is the primary limiting factor in this configuration. Its memory configuration of 4 GB GDDR5 on a 128-bit bus yields a bandwidth of 128.1 GB/s, which is insufficient for high-resolution textures in Thief. The GPU’s base clock of 1485 MHz and boost clock of 1665 MHz, combined with 896 shading units, produce a peak FP32 throughput of 2.984 TFLOPS. This compute capacity is simply too low for the game’s demands at higher presets.
The benchmark data confirms this bottleneck: at 1920x1080, the difference between Low (72.5 FPS) and High (40.5 FPS) is a 32 FPS drop, showing that the GPU struggles as settings increase. The GPU’s 43rd percentile ranking among all tested GPUs, with an average score of 8713, places it in the lower half of the performance distribution. Its nearest rival, the NVIDIA Quadro P2200, is only 0.5% slower, indicating that the GTX 1650 is operating at the edge of its expected performance envelope. The 4 GB VRAM capacity is particularly problematic, as Thief at Ultra settings likely exceeds this limit, causing the severe FPS collapse observed at 4K Ultra (16.9 FPS).
How This Combo Ranks
The combo rank of 1606 out of 1642 tested combinations places this system in the bottom 2% of all configurations in the database. This is a remarkably poor result, driven almost entirely by the GPU’s limitations rather than the CPU’s capabilities. The Ryzen 9 5900X is a top-tier processor, ranking in the 90th percentile of all CPUs, but it cannot overcome the GTX 1650’s constraints.
The data shows a clear pattern: at every resolution, the Low preset delivers roughly double the frame rate of the Ultra preset. For example, at 1080p, Low averages 72.5 FPS versus 38.5 FPS for Ultra. This 34 FPS gap highlights that the GPU is the sole performance ceiling. The CPU’s nearest rivals, such as the AMD EPYC 4245P (0.2% faster) and Intel Core i7-13700F (0.9% slower), would likely produce identical FPS numbers with this GPU, as the bottleneck is not processor-bound. The rank of 1606 reflects the reality that this GPU pairing is fundamentally mismatched with a high-end CPU for gaming purposes.
Settings Recommendations
For a playable experience, the only viable choice is 1920x1080 with the Low preset, which achieves an average of 72.5 FPS. This is the sole configuration that reaches near-60 FPS or higher. The Medium preset at 1080p drops to 54.5 FPS, which is borderline but may be acceptable for some users. However, the data strongly suggests avoiding High and Ultra settings at any resolution.
At 1440p, even Low only averages 51.9 FPS, making it a marginal choice. The High preset at 1440p (29 FPS) and Ultra (27.8 FPS) are effectively unplayable, with frame rates below 30. At 4K, all presets are below 33 FPS, with Ultra at 16.9 FPS and High at 17.4 FPS. The measured results indicate that the optimal experience is 1080p Low, which provides a smooth frame rate while avoiding the severe stuttering implied by sub-30 FPS averages. There is no scenario where Ultra settings are recommended, as the performance penalty (34 FPS drop from Low at 1080p) is disproportionate to any visual gains.
Measured FPS Breakdown
At 1920x1080, the measured averages are: Low at 72.5 FPS, Medium at 54.5 FPS, High at 40.5 FPS, and Ultra at 38.5 FPS. The progression from Low to Medium is a 24.7% reduction, while Medium to High is a 25.7% reduction, and High to Ultra is a 4.9% reduction. The small gap between High and Ultra suggests the settings are approaching the GPU’s memory limit.
At 2560x1440, the averages are: Low at 51.9 FPS, Medium at 41.3 FPS, High at 29 FPS, and Ultra at 27.8 FPS. The drop from Low to Medium is a 20.4% reduction, and Medium to High is a 29.8% reduction. The 1440p High and Ultra presets both fall below 30 FPS, making them unsuitable for consistent gameplay.
At 3840x2160, the averages are: Low at 32.6 FPS, Medium at 23.4 FPS, High at 17.4 FPS, and Ultra at 16.9 FPS. The 4K results show a dramatic collapse, with even Low failing to reach 33 FPS. The Ultra preset at 4K is 76.7% slower than the 1080p Low preset, confirming that this resolution is beyond the GPU’s capabilities.
CPU Role
The AMD Ryzen 9 5900X is a 12-core, 24-thread processor based on the Zen 3 architecture, with a base clock of 3.70 GHz and a boost clock of 4.80 GHz. It features 64 MB of L3 cache and supports dual-channel DDR4 memory with a bandwidth of 51.2 GB/s. In synthetic benchmarks, the CPU excels: it scores 33150 in Cinebench R23 multi-core and 4680 in single-core, with a Geekbench multi-core score of 11877.
However, these strengths are irrelevant to the Thief results because the GPU is the bottleneck. The CPU’s 90th percentile ranking, with an average benchmark score of 39453, places it among the fastest processors available. Its nearest rival, the AMD Ryzen 7 PRO 8845HS, is only 0.7% slower. The data shows no evidence of CPU limiting: the FPS scales consistently with resolution and settings, which is a hallmark of GPU-bound performance. Even a significantly weaker CPU would produce nearly identical frame rates with this GPU, as the GTX 1650 cannot feed data fast enough to utilize the 5900X’s 24 threads.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals a GPU-bound system. At Low settings, the average FPS drops from 72.5 at 1080p to 51.9 at 1440p (a 28.4% reduction) and then to 32.6 at 4K (a 37.1% reduction from 1440p). This scaling is consistent with a GPU that is limited by pixel fill rate and memory bandwidth, rather than a CPU that would show steeper drops at lower resolutions.
The Medium settings follow a similar pattern: 54.5 FPS at 1080p, 41.3 FPS at 1440p (24.2% drop), and 23.4 FPS at 4K (43.3% drop). The High preset shows 40.5 FPS at 1080p, 29 FPS at 1440p (28.4% drop), and 17.4 FPS at 4K (40% drop). The consistent ~28% reduction from 1080p to 1440p across all presets indicates the GPU is handling the increased pixel count linearly, but the larger drops to 4K suggest VRAM capacity is also being exceeded.
The Ryzen 9 5900X has ample headroom to handle any resolution scaling, as its 12 cores and high boost clock are more than sufficient for Thief’s engine. The data indicates that the limiting component is unequivocally the GPU, as the FPS degradation is directly proportional to the pixel count increase, with no evidence of CPU stalls or threading bottlenecks. Users seeking higher resolutions would need a GPU with greater memory bandwidth and capacity, as the GTX 1650’s 128.1 GB/s bandwidth and 4 GB VRAM are the definitive constraints.
Hardware Specifications
AMD Ryzen 9 5900X
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5900X + NVIDIA GeForce GTX 1650 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 32.6 |
| 3840x2160 | Medium | 23.4 |
| 3840x2160 | High | 17.4 |
| 3840x2160 | Ultra | 16.9 |
| 2560x1440 | Low | 51.9 |
| 2560x1440 | Medium | 41.3 |
| 2560x1440 | High | 29.0 |
| 2560x1440 | Ultra | 27.8 |
| 1920x1080 | Low | 72.5 |
| 1920x1080 | Medium | 54.5 |
| 1920x1080 | High | 40.5 |
| 1920x1080 | Ultra | 38.5 |
Thief with Ryzen 9 5900X + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with GTX 1650 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with Ryzen 9 5900X + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.