Thief

Thief

AVERAGE FPS
39
playable

This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 18 24 31
1440p QHD 29 31 41 53
1080p Full HD 43 45 59 78

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 31
3840x2160 Medium 24
3840x2160 High 18
3840x2160 Ultra 17
2560x1440 Low 53
2560x1440 Medium 41
2560x1440 High 31
2560x1440 Ultra 29
1920x1080 Low 78
1920x1080 Medium 59
1920x1080 High 45
1920x1080 Ultra 43

Thief with AMD Ryzen 7 5800X3D + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 7 5800X3D paired with the Intel Arc B370 delivers a playable experience in Thief only at specific settings and resolutions, with the data clearly indicating that the integrated GPU is the primary performance limiter. The best experience is found at 1080p with Low settings, yielding an average of 78 FPS, while higher settings and resolutions quickly become unplayable.

Settings Recommendations

The benchmark results for this combo in Thief are starkly tiered by settings preset. At 1920x1080, the Low preset produces an average of 78 FPS, which is the only configuration in the entire dataset that crosses the 60 FPS threshold typically considered smooth for stealth gameplay. The Medium preset at the same resolution drops to an average of 59 FPS, with a minimum of 50 FPS and a maximum of 68 FPS, making it a borderline option. The High preset at 1080p yields 45 FPS, and the Ultra preset is only marginally worse at 43 FPS.

The data suggests that the visual quality jump from Low to Medium is not worth the significant performance cost. The 19 FPS difference between Low and Medium at 1080p represents a 24% performance reduction, while the jump from Medium to High costs another 14 FPS. Given that the game is a stealth title where consistent frame pacing matters for smooth camera movement, the Low preset at 1080p is the clear recommendation. The Medium preset could be considered if the user prioritizes visual fidelity over frame rate, as its 50 FPS minimum is still above the 30 FPS playability floor, but the Low preset provides the most headroom and a definitively better experience.

At 2560x1440, the situation becomes more challenging. The Low preset delivers an average of 53 FPS, which is playable but not ideal. The Medium preset at 1440p drops to 41 FPS with a minimum of 35 FPS, which is approaching the lower bound of comfortable play. High and Ultra at 1440p are not recommended, as they produce 31 FPS and 29 FPS respectively. At 3840x2160, no preset is genuinely playable; the Low preset reaches only 31 FPS, and the Medium preset averages 24 FPS with a minimum of 20 FPS.

For the best measured experience, the 1080p Low preset is the only configuration that provides a consistently smooth frame rate. Users seeking higher visual fidelity should consider the 1080p Medium preset, as its minimum of 50 FPS is still within an acceptable range, but they must accept the lower average. The data indicates that this combo is not suited for High or Ultra settings at any resolution, as the frame rates fall below 45 FPS even at 1080p.

GPU Role

The Intel Arc B370 is an integrated graphics processor (IGP) with a 25 W TDP, and its performance profile in Thief reflects its limitations. The GPU has a base clock of 300 MHz and a boost clock of 2400 MHz, with 1280 shading units, 40 texture mapping units, and 20 raster operation pipelines. Its memory configuration is entirely system-shared, meaning it draws from the main system memory rather than dedicated VRAM, with bandwidth that is system dependent.

The GPU's 3DMark Steel Nomad DX12 benchmark score is 1184, placing it in the 5th percentile of all GPUs. Its nearest rivals include the ATI Mobility Radeon HD 5570 (score 1186, 0.2% faster), ATI Radeon HD 5770 (score 1190, 0.5% faster), AMD Radeon HD 7650M (score 1192, 0.7% faster), and AMD FirePro M2000 (score 1168, 1.4% slower). These comparisons show that the Arc B370 is performing at a level comparable to entry-level discrete GPUs from over a decade ago.

The lack of dedicated VRAM is a critical factor. With system-shared memory, the GPU competes with the CPU for memory bandwidth and capacity. In Thief, this manifests as poor performance at higher resolutions and settings. The texture rate of 96.00 GTexel/s and pixel rate of 48.00 GPixel/s are modest figures that translate directly to the low frame rates observed. The GPU is clearly the bottleneck in this combo, as its raw compute capability (6.144 TFLOPS FP32) is insufficient for demanding modern workloads, and Thief's 2014 engine still stresses it heavily at higher presets.

Resolution Scaling

The frame rate scaling from 1080p to 4K in Thief reveals a GPU that is severely bandwidth and fill-rate limited. At the Low preset, the average FPS drops from 78 at 1080p to 53 at 1440p (a 32% reduction) and then to 31 at 4K (a 41% reduction from 1440p, and a 60% reduction from 1080p). This steep decline indicates that the GPU's pixel throughput is saturated early, and each resolution increase imposes a heavy penalty.

At the Medium preset, the scaling is similar but starts from a lower base: 59 FPS at 1080p, 41 FPS at 1440p (a 31% reduction), and 24 FPS at 4K (a 41% reduction from 1440p). The minimum frame rates at Medium also degrade, from 50 at 1080p to 35 at 1440p and 20 at 4K. This pattern confirms that the limiting component is the GPU, as the CPU is capable of feeding it data far faster than it can render.

The High preset shows 45 FPS at 1080p, 31 FPS at 1440p (a 31% reduction), and 18 FPS at 4K (a 42% reduction from 1440p). The Ultra preset follows the same trend with 43 FPS, 29 FPS, and 17 FPS respectively. The consistency of the percentage drops across all settings (roughly 30% from 1080p to 1440p and another 40% from 1440p to 4K) points squarely at the GPU's fixed pixel rate and memory system shared with the CPU. The system-shared memory bandwidth is the primary culprit, as it cannot scale with resolution demands, causing the frame rate to fall off a cliff at 4K.

Measured FPS Breakdown

The complete dataset for this combo in Thief provides a clear picture of its capabilities. At 1920x1080, the Low preset achieves an average of 78 FPS. The Medium preset delivers 59 FPS average with a minimum of 50 FPS and a maximum of 68 FPS. The High preset produces 45 FPS average, and the Ultra preset yields 43 FPS average. No minimum or maximum values are provided for Low, High, or Ultra at this resolution.

Moving to 2560x1440, the Low preset averages 53 FPS. The Medium preset averages 41 FPS with a minimum of 35 FPS and a maximum of 47 FPS. The High preset averages 31 FPS, and the Ultra preset averages 29 FPS. Again, minimum and maximum values are not provided for the Low, High, and Ultra presets at this resolution.

At 3840x2160, the Low preset averages 31 FPS. The Medium preset averages 24 FPS with a minimum of 20 FPS and a maximum of 27 FPS. The High preset averages 18 FPS, and the Ultra preset averages 17 FPS. The trend across all resolutions is consistent: each step up in settings costs roughly 15-20% performance, and each step up in resolution costs roughly 30-40% performance.

The data shows that the sweet spot is 1080p Low, which is the only configuration where the average FPS exceeds 60. The 1080p Medium configuration is the only other option that maintains a minimum above 45 FPS. All other configurations fall below 53 FPS average, with 4K configurations all averaging below 31 FPS.

How This Combo Ranks

In the overall ranking for Thief, this combination of AMD Ryzen 7 5800X3D and Intel Arc B370 ranks 2634 out of 2851 tested combos. This places it in the bottom 8% of all configurations tested for this game, indicating a very poor performance level relative to the broader ecosystem.

The rank of 2634 out of 2851 is consistent with the measured frame rates. A combo that struggles to maintain 60 FPS at 1080p Low in a 2014 title is expected to rank near the bottom of a database that includes modern high-end systems. The ranking reflects the GPU's position in the 5th percentile of all GPUs, which is a stronger predictor of game performance than the CPU's 80th percentile ranking.

The combination's rank in Thief specifically is worse than its component parts might suggest individually. The CPU is a high-end part, but the GPU is entry-level integrated graphics, and the game's engine is clearly sensitive to the GPU's limitations. The data indicates that this combo is not suitable for playing Thief at acceptable frame rates beyond the lowest settings, and its rank confirms that most other tested combos deliver a better experience.

CPU Role

The AMD Ryzen 7 5800X3D is a high-end desktop processor with 8 cores and 16 threads, based on the Zen 3 architecture on a 7 nm process. It has a base clock of 3.40 GHz and a boost clock of 4.50 GHz, with a 96 MB shared L3 cache. Its benchmark scores are strong: it scores 14317 in Cinebench R23 multi-core and 1452 in single-core, and 11765 in Geekbench multi-core with 2017 in single-core. The CPU's percentile ranking is 80th among all CPUs, and its average benchmark score is 27896, with nearest rivals including the AMD Ryzen 7 6800U (score 27887, 0% delta), Intel Core i9-10900K (score 27872, 0.1% faster), AMD Ryzen AI 5 PRO 340 (score 27932, 0.1% slower), and Intel Core i5-12600KF (score 27799, 0.3% faster).

In Thief, the CPU is not the limiting factor. The evidence is clear from the resolution scaling: when the resolution increases, the frame rate drops proportionally, which would not happen if the CPU were the bottleneck. A CPU-bound scenario would show similar frame rates across resolutions, as the CPU would be maxed out regardless of pixel count. Instead, the frame rates drop significantly from 1080p to 1440p to 4K, indicating that the GPU is fully saturated.

The CPU's 16 threads and high single-thread performance are more than adequate for a 2014 game like Thief, which was designed for the hardware of that era. The 96 MB L3 cache is particularly beneficial for gaming, as it reduces memory latency and improves data access patterns. However, this advantage is irrelevant when the GPU cannot keep up. The data shows that the same CPU with a more powerful GPU would likely produce much higher frame rates in this game, but with the Arc B370, the CPU sits mostly idle while the GPU struggles.

The CPU's 3DMark multi-threaded score of 7299 and single-thread score of 884 further confirm its capability. The PassMark multi-thread score of 28309 and single-thread score of 3234 are robust figures. The CPU's memory support for DDR4 with dual-channel configuration and 51.2 GB/s bandwidth is standard for its generation. None of these specifications are a bottleneck in Thief; the GPU's system-shared memory and low pixel throughput are the definitive constraints.

Hardware Specifications

AMD Ryzen 7 5800X3D

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4500 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X3D + Intel Arc B370 in Thief

Resolution Settings Avg FPS
3840x2160 Low 31.0
3840x2160 Medium 24.0
3840x2160 High 18.0
3840x2160 Ultra 17.0
2560x1440 Low 53.0
2560x1440 Medium 41.0
2560x1440 High 31.0
2560x1440 Ultra 29.0
1920x1080 Low 78.0
1920x1080 Medium 59.0
1920x1080 High 45.0
1920x1080 Ultra 43.0

Thief with Ryzen 7 5800X3D + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with Arc B370 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X3D + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.