Thief
This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 21 | 22 | 28 |
| 1440p QHD | 28 | 31 | 37 | 51 |
| 1080p Full HD | 44 | 41 | 56 | 73 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 5 7600X + AMD Radeon RX 570, In-Depth Analysis
The data for Thief with the AMD Ryzen 5 7600X and AMD Radeon RX 570 shows a pairing where the graphics card is the primary constraint at higher resolutions, while the CPU’s strong single-thread performance becomes more relevant at lower settings. This analysis breaks down the measured frame rates, the role of the GPU’s specifications, and how this specific combination ranks against all other tested hardware pairings.
Resolution Scaling
The measured FPS reveals a steep performance cliff as resolution increases, which is a classic indicator of GPU-bound workloads. At 1080p with Low settings, the combo achieves 72.7 FPS. Moving to 1440p at the same Low preset drops the average to 51 FPS, a reduction of 21.7 FPS. The transition to 4K at Low settings further reduces the average to 27.7 FPS, showing that even the lowest graphical load overwhelms the RX 570’s capabilities at that pixel count.
The trend is consistent across all settings presets. At High settings, the average frame rate falls from 40.6 FPS at 1080p to 31.3 FPS at 1440p, and finally to 20.5 FPS at 4K. The gap between 1080p and 1440p is roughly 9 FPS, while the gap between 1440p and 4K is about 11 FPS. This suggests that the GPU’s fill rate and memory bandwidth—measured at 224.0 GB/s—are saturated long before the CPU’s processing power becomes relevant.
The scaling pattern indicates that the Ryzen 5 7600X is not the limiting factor in this game. The CPU’s benchmarks, including a single-thread score of 3406 in Cinebench R23 and a 3DMark single-thread score of 1060, are far higher than what Thief’s engine likely requires. Instead, the RX 570’s 4 GB of GDDR5 memory and its 5.095 TFLOPS of FP32 compute are the bottlenecks. At 1080p, the system can push playable frame rates on Medium and High, but the 4K results—all below 28 FPS—confirm that this resolution is not viable for this hardware.
GPU Role
The AMD Radeon RX 570 operates with a base clock of 1168 MHz and a boost clock of 1244 MHz. These clock speeds, combined with 2048 shading units and 32 ROPs, produce a pixel rate of 39.81 GPixel/s and a texture rate of 159.2 GTexel/s. For a game like Thief, which features detailed interior environments and dynamic lighting, these figures determine how quickly the GPU can process scene geometry and effects.
The VRAM configuration is critical. The GPU has 4 GB of GDDR5 memory on a 256-bit bus, yielding a bandwidth of 224.0 GB/s. In the measured results, the jump from Medium to Ultra at 1440p is stark: 37.4 FPS to 28.4 FPS. This 9 FPS drop suggests that higher preset levels increase memory pressure and shader complexity, pushing the GPU closer to its limits. At 4K, the Ultra preset bottoms out at 16.9 FPS, while Low manages 27.7 FPS—a difference of 10.8 FPS, showing how much headroom the lower preset provides.
The GPU’s architecture, GCN 4.0 on a 14 nm process, is older than the CPU’s Zen 4 design. The RX 570’s percentile ranking against all GPUs is 74, and its average benchmark score of 30158 places it near the NVIDIA GeForce RTX 5060 and AMD Radeon RX 7700 XT in synthetic tests, though those are far newer parts. In practice, Thief’s measured data shows the RX 570 as a capable 1080p card but one that struggles beyond that resolution, regardless of the CPU’s readiness.
Settings Recommendations
Based on the measured rows, the optimal experience is found at 1080p with Medium settings, which delivers 55.6 FPS. This balance offers a smoother frame rate than High (40.6 FPS) while maintaining a higher visual quality than Low (72.7 FPS). The 17.1 FPS difference between Medium and High at 1080p is significant, suggesting that the High preset adds visual effects that tax the GPU disproportionately.
For users willing to accept lower fidelity, 1080p Low at 72.7 FPS provides the highest headroom for competitive play or recording. However, the jump from Low to Medium only costs 17.1 FPS, which is a reasonable trade for improved textures and shadows. At 1440p, the data shows that only Low (51 FPS) approaches playability; Medium drops to 37.4 FPS, which may feel stuttery in action sequences. The 4K resolution is not recommended, as even Low fails to reach 30 FPS.
The Ultra preset is the least efficient choice. At 1080p, it delivers 43.7 FPS, which is only 3.1 FPS higher than High but requires a significant increase in GPU load, as evidenced by the 4K Ultra result of 16.9 FPS. The data suggests that High is the ceiling for a stable experience, while Medium is the sweet spot for frame rate consistency.
Measured FPS Breakdown
At 1920x1080, the average frame rates are as follows: Low settings produce 72.7 FPS, Medium produces 55.6 FPS, High produces 40.6 FPS, and Ultra produces 43.7 FPS. Notably, the Ultra preset outperforms High by 3.1 FPS, which is an anomaly in the scaling pattern. This could indicate that the Ultra preset offloads certain computations differently, but the data does not specify the cause.
At 2560x1440, the results are: Low at 51 FPS, Medium at 37.4 FPS, High at 31.3 FPS, and Ultra at 28.4 FPS. The scaling here is more predictable, with each preset step costing between 2.9 and 6.1 FPS. The drop from Medium to High is 6.1 FPS, which is the largest single-step decline at this resolution.
At 3840x2160, the averages are: Low at 27.7 FPS, Medium at 21.8 FPS, High at 20.5 FPS, and Ultra at 16.9 FPS. The difference between Low and Medium is 5.9 FPS, while the difference between High and Ultra is 3.6 FPS. None of these results are playable for a stealth game requiring precise timing, reinforcing the conclusion that 4K is out of reach.
Across all resolutions, the gap between Low and Ultra grows from 29 FPS at 1080p to 10.8 FPS at 4K. This shrinking delta indicates that at higher resolutions, the GPU is so saturated that preset changes have diminishing returns on frame rate.
How This Combo Ranks
The combination of the Ryzen 5 7600X and RX 570 ranks 1603 out of 1642 tested combos in Thief. This places it in the bottom 2.4% of all hardware pairings, which is a poor result for a system featuring a high-end 2022 CPU. The CPU alone has a percentile ranking of 83 against all processors, and its nearest rivals include the AMD Ryzen 7 PRO 6850U and AMD Ryzen 7 5700X, both with nearly identical average benchmark scores.
The GPU’s percentile ranking of 74 is more modest, but its nearest rivals are the NVIDIA GeForce RTX 5060 and AMD Radeon RX 7700 XT, which are much newer and more powerful cards. The RX 570’s position in the ranking is dragged down by its age and 4 GB memory limit. The data shows that while the CPU is capable of feeding the GPU at 1080p, the combo’s overall rank suffers because the GPU cannot maintain high frame rates at higher resolutions.
The rank of 1603 indicates that most other tested combinations, even those with weaker CPUs, achieve better results in Thief because they pair them with more capable graphics cards. This suggests that for this specific game, the GPU is the sole determinant of performance, and the Ryzen 5 7600X’s processing power is largely wasted beyond 1080p.
FAQ
Q: What is the highest average FPS achieved by this combo in Thief?
A: The highest measured average is 72.7 FPS, achieved at 1920x1080 resolution with Low settings.
Q: How does the combo perform at 4K with Ultra settings?
A: At 3840x2160 with Ultra settings, the average frame rate is 16.9 FPS, which is not playable.
Q: Is the CPU or GPU the bottleneck at 1080p Medium?
A: The data shows the GPU is the bottleneck. The CPU’s single-thread score of 3406 in Cinebench R23 is strong, while the GPU’s 4 GB VRAM and 224.0 GB/s bandwidth limit performance to 55.6 FPS at that preset.
Q: What is the difference in FPS between High and Ultra at 1440p?
A: At 2560x1440, High settings produce 31.3 FPS, while Ultra produces 28.4 FPS, a difference of 2.9 FPS.
Q: How does this combo’s rank in Thief compare to its CPU’s percentile?
A: The combo ranks 1603 out of 1642, which is poor, but the CPU alone has a percentile of 83, showing the GPU drags down the overall result.
Q: What is the recommended resolution for this hardware based on the data?
A: The only resolution where all presets except Ultra exceed 40 FPS is 1920x1080, making it the viable choice. At 1440p, only Low settings reach 51 FPS.
Hardware Specifications
AMD Ryzen 5 7600X
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600X + AMD Radeon RX 570 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 27.7 |
| 3840x2160 | Medium | 21.8 |
| 3840x2160 | High | 20.5 |
| 3840x2160 | Ultra | 16.9 |
| 2560x1440 | Low | 51.0 |
| 2560x1440 | Medium | 37.4 |
| 2560x1440 | High | 31.3 |
| 2560x1440 | Ultra | 28.4 |
| 1920x1080 | Low | 72.7 |
| 1920x1080 | Medium | 55.6 |
| 1920x1080 | Ultra | 43.7 |
| 1920x1080 | High | 40.6 |
Thief with Ryzen 5 7600X + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RX 570 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with Ryzen 5 7600X + RX 570
Explore FPS benchmarks for other games using this same hardware combination.