Thief

Thief

AVERAGE FPS
38
playable

This combination offers playable performance with an average of 38 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 17 23 30
1440p QHD 28 30 39 51
1080p Full HD 41 43 57 75

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 30
3840x2160 Medium 23
3840x2160 Ultra 17
3840x2160 High 17
2560x1440 Low 51
2560x1440 Medium 39
2560x1440 High 30
2560x1440 Ultra 28
1920x1080 Low 75
1920x1080 Medium 57
1920x1080 High 43
1920x1080 Ultra 41

Thief with AMD Ryzen 5 5500X3D + AMD Radeon RX 570, In-Depth Analysis

The benchmark data for Thief with the AMD Ryzen 5 5500X3D and AMD Radeon RX 570 reveals a pairing where the graphics card consistently dictates playable performance. Across the measured presets, the RX 570’s 4 GB GDDR5 memory and GCN 4.0 architecture are the primary factors limiting frame rates, while the six-core Ryzen 5 5500X3D appears to have ample headroom. The results show a clear performance hierarchy tied to resolution, with the gap between settings narrowing as pixel count increases, which points to a GPU-bound scenario at 4K and a more balanced load at 1080p. This analysis interprets those measured frames, the hardware’s specifications, and its standing among other tested combinations.

Resolution Scaling

The measured FPS data shows a steep decline as resolution increases from 1920x1080 to 3840x2160, which is a classic indicator of GPU limitation. At 1080p with Low settings, the combo averages 75 FPS, but this drops to 51 FPS at 1440p and further to 30 FPS at 4K—a 60% reduction from 1080p to 4K. The pattern repeats across all settings: High settings go from 43 FPS at 1080p to 30 FPS at 1440p and 17 FPS at 4K, while Medium falls from 57 FPS to 39 FPS and then 23 FPS. These numbers imply that every added pixel carries a significant cost, and the RX 570’s 224.0 GB/s memory bandwidth and 256-bit bus are being saturated at higher resolutions.

The scaling also reveals how the CPU’s role diminishes at 4K. With the Ryzen 5 5500X3D’s 6 cores and 12 threads, the processor is unlikely to be the bottleneck even at 1080p, but the FPS drop from 75 to 30 at Low settings across resolutions shows that the GPU’s fill rate and shading units (2048) are the limiting factor. At 4K, even the lowest preset yields only 30 FPS, which suggests that the RX 570 cannot feed the display enough frames regardless of CPU performance. The 14 nm Polaris 20 chip, with a boost clock of 1244 MHz, is simply outmatched by the pixel workload at 3840x2160.

Interestingly, the gap between Low and Ultra settings narrows at higher resolutions. At 1080p, Low (75 FPS) is 83% faster than Ultra (41 FPS), but at 4K, Low (30 FPS) is only 76% faster than Ultra (17 FPS). This compression indicates that at 4K, the GPU is so heavily loaded that even reducing settings has diminishing returns—the memory bandwidth and ROP count (32) become the hard ceiling. The data shows that resolution scaling is not linear, and the RX 570’s performance cliff lies between 1440p and 4K, where average FPS across all settings falls below 30, which is a critical threshold for smooth gameplay.

CPU Role

The AMD Ryzen 5 5500X3D brings 6 cores and 12 threads based on the Zen 3 architecture, with a base clock of 3.00 GHz and a boost clock of 4.00 GHz. Its 96 MB of shared L3 cache is a standout feature, but in Thief, the measured results suggest that the CPU is not the primary constraint. The PassMark multi-thread score of 20363 and single-thread score of 2941 indicate strong general-purpose performance, yet the game’s FPS does not scale with CPU capability—it scales with resolution and settings, which are GPU-bound variables.

Comparing to nearest rivals, the Ryzen 5 5500X3D has an average benchmark score of 37018, which is 0.2% ahead of the AMD Ryzen 5 5600F (36945) and 0.2% ahead of the Intel Core Ultra 5 225 (36938), while being 0.2% behind the AMD Ryzen AI 7 PRO 450 (37093) and 0.3% behind the Intel Core i9-12900T (37112). These tiny deltas mean that in CPU-bound scenarios, the 5500X3D would perform nearly identically to those chips, but in Thief, the GPU is the bottleneck, so CPU differences are masked. The 85th percentile ranking among all CPUs further confirms that this processor is well above average, and it is unlikely to hold back the RX 570 in most situations.

The core and clock relationship matters for frame pacing. With a boost clock of 4.00 GHz, the 5500X3D can handle the game’s logic and draw calls without stuttering, but the measured FPS at 1080p Low (75 FPS) is still below what a modern CPU could theoretically push if the GPU were faster. This suggests that even at the lowest settings, the RX 570’s 5.095 TFLOPS of FP32 performance is the limiting factor, not the CPU’s 12 threads. The L3 cache size of 96 MB may help with texture streaming, but the game’s 2014 release date means it likely does not utilize such large caches effectively, making the CPU’s role even more passive in this pairing.

Settings Recommendations

The measured rows provide a clear picture of which preset offers the best experience per the data. At 1920x1080, the Medium preset delivers 57 FPS average with a minimum of 48 FPS and maximum of 65 FPS, which is the sweet spot for playability—it is 33% faster than High (43 FPS) and 39% faster than Ultra (41 FPS), while only 24% slower than Low (75 FPS). The minimum FPS of 48 at Medium indicates that frame dips are manageable, whereas High and Ultra do not report minimums, but their averages are below 45 FPS, which could be inconsistent for action sequences.

At 2560x1440, the Medium preset again offers the best balance, with an average of 39 FPS, a minimum of 33 FPS, and a maximum of 45 FPS. Low settings at 1440p achieve 51 FPS, but that comes with visual compromises that may not be worth the 12 FPS gain over Medium. High settings at 1440p drop to 30 FPS, which is below the smooth threshold, and Ultra falls to 28 FPS, making Medium the only preset that stays above 30 FPS on average. For 4K, no preset achieves a playable average—Low is 30 FPS, Medium is 23 FPS, and High/Ultra both sit at 17 FPS—so the data suggests that 4K is not viable for this combo, and users should stick to 1080p or 1440p.

The recommendation is to use Medium settings at 1080p as the primary target, as it provides the highest average FPS above 60 with a minimum that stays above 45. For users with 1440p displays, Medium is still the best choice, but they must accept a 39 FPS average, which is borderline. Low settings at 1440p (51 FPS) could be an alternative if frame rate is prioritized over visuals, but the jump from Medium to Low is not as impactful as the jump from High to Medium, indicating that Medium is the most efficient preset in terms of FPS per visual quality step.

How This Combo Ranks

In the database of tested combinations, this pairing of the AMD Ryzen 5 5500X3D and AMD Radeon RX 570 ranks 2744 out of 2851 combos for Thief, placing it in the bottom 4% of all tested systems. This low rank is directly attributable to the GPU’s age and specifications—the RX 570 was released in 2017 and is now end-of-life, while the CPU is a 2025 release with a much higher performance ceiling. The combo’s rank reflects that the GPU is the weak link, and the CPU’s potential is largely wasted in this game at higher resolutions.

The rank of 2744 out of 2851 means that the vast majority of other CPU-GPU pairings achieve higher average FPS in Thief. This is not surprising given that the RX 570’s 4 GB VRAM and 150 W TDP place it in a lower performance tier compared to modern GPUs. However, the data shows that the combo is still capable of running the game at 1080p Medium with a 57 FPS average, which is playable, but it cannot compete with systems using mid-range or high-end GPUs. The deltaPct values for the GPU’s nearest rivals show that the RX 570 is very close in benchmark scores to the AMD Radeon RX 6800M (0.4% behind), AMD Radeon R9 M295X (0.7% ahead), AMD Radeon RX 470 (0.8% behind), and NVIDIA Quadro RTX 8000 (1.2% ahead), but those scores do not translate to Thief performance because gaming workloads differ from synthetic benchmarks.

The combo’s rank also highlights the mismatch between the CPU’s 85th percentile standing and the overall system’s bottom-tier rank. If the GPU were upgraded, the Ryzen 5 5500X3D would likely move this combo much higher in the rankings, as the CPU’s PassMark scores (20363 multi-thread) are far above what the RX 570 can utilize. This data implies that the CPU is not the limiting factor, and the rank is a reflection of the GPU’s capabilities rather than the CPU’s.

GPU Role

The AMD Radeon RX 570 is based on the Polaris 20 chip with a 14 nm process from GlobalFoundries, featuring 5,700 million transistors on a 232 mm² die. Its 4 GB of GDDR5 memory on a 256-bit bus provides 224.0 GB/s of bandwidth, which is a critical specification for Thief’s texture-heavy scenes. The GPU’s base clock is 1168 MHz, boosting to 1244 MHz, and it has 2048 shading units, 128 TMUs, and 32 ROPs, producing a pixel rate of 39.81 GPixel/s and a texture rate of 159.2 GTexel/s. These specs explain the measured FPS: at 1080p, the GPU can push 75 FPS on Low, but at 4K, the pixel rate is insufficient, causing the average to drop to 17-30 FPS depending on settings.

The memory bandwidth of 224.0 GB/s is a limiting factor at higher resolutions. At 4K, the GPU must access more texture data per frame, and the 4 GB VRAM capacity can be exceeded, leading to potential stuttering or texture swapping. The measured minimum FPS at 4K Medium is 19 FPS, which is lower than the average of 23 FPS, indicating that frame times are inconsistent due to memory pressure. The GPU’s 32 ROPs are also a bottleneck for fill-rate-heavy scenes, which is why Ultra settings at 1080p (41 FPS) are not much faster than High (43 FPS) or Medium (57 FPS)—the ROPs cannot keep up with the increased shading complexity.

The GPU’s nearest rivals in the database show that it is competitive with other mid-range cards from its era. The RX 570’s average benchmark score of 28766 is 0.4% lower than the RX 6800M (28874), 0.7% higher than the R9 M295X (28580), 0.8% lower than the RX 470 (28996), and 1.2% higher than the Quadro RTX 8000 (28421). These close scores suggest that the RX 570 performs similarly to those GPUs in synthetic tests, but in Thief, the 4 GB VRAM and older architecture limit its effectiveness. The GPU’s 74th percentile ranking among all GPUs is misleading for this game because Thief’s engine may not be optimized for GCN 4.0’s features, such as asynchronous compute or primitive shaders, which could explain why the FPS is lower than the percentile would suggest.

Measured FPS Breakdown

At 1920x1080, the data shows a wide range of performance across settings. Low settings produce an average of 75 FPS, which is the highest measured for this combo. Medium settings yield 57 FPS with a minimum of 48 FPS and maximum of 65 FPS, providing a solid baseline for playability. High settings drop to 43 FPS, and Ultra settings are only slightly lower at 41 FPS. The 34 FPS difference between Low and Ultra at 1080p indicates that the GPU’s shading units and ROPs are the main constraints, as reducing settings from Ultra to Low improves FPS by 83%.

At 2560x1440, the same settings hierarchy holds but with lower absolute values. Low settings average 51 FPS, Medium averages 39 FPS with a minimum of 33 FPS and maximum of 45 FPS, High averages 30 FPS, and Ultra averages 28 FPS. The drop from 1080p to 1440p is substantial: Low falls by 32%, Medium by 32%, High by 30%, and Ultra by 32%. This consistent reduction across settings confirms that the GPU’s memory bandwidth and pixel rate are being scaled down proportionally with resolution. The minimum FPS at 1440p Medium (33 FPS) is close to the average, suggesting that the GPU is consistently loaded rather than experiencing occasional spikes.

At 3840x2160, the results are largely unplayable. Low settings average 30 FPS, Medium averages 23 FPS with a minimum of 19 FPS and maximum of 26 FPS, High averages 17 FPS, and Ultra also averages 17 FPS. The difference between High and Ultra at 4K is negligible, which implies that the GPU has hit a hard limit—likely the 4 GB VRAM or the 32 ROPs. The jump from 1440p to 4K reduces FPS by 41% at Low (51 to 30 FPS), 41% at Medium (39 to 23 FPS), 43% at High (30 to 17 FPS), and 39% at Ultra (28 to 17 FPS). This scaling shows that the RX 570 cannot handle 4K with this CPU, and users should avoid that resolution entirely.

FAQ

Q: What is the average FPS at 1080p with Medium settings for this combo?

A: The measured average FPS at 1920x1080 with Medium settings is 57 FPS, with a minimum of 48 FPS and a maximum of 65 FPS.

*Q: How does this combo compare to other tested systems in Thief?*

A: It ranks 2744 out of 2851 tested combos, placing it in the bottom 4% of all systems for this game.

Q: Is the CPU or GPU the limiting factor at 1440p?

A: The data shows that at 2560x1440, the GPU is the limiting factor, as FPS drops across all settings (e.g., Low at 51 FPS, Ultra at 28 FPS) while the CPU’s performance remains sufficient.

Q: What is the highest playable setting at 4K?

A: No setting achieves a playable average at 3840x2160—Low is 30 FPS, Medium is 23 FPS, and High/Ultra are both 17 FPS—so 4K is not recommended for this combo.

Q: How does the RX 570’s benchmark score compare to its nearest rivals?

A: The RX 570’s average benchmark score is 28766, which is 0.4% behind the RX 6800M, 0.7% ahead of the R9 M295X, 0.8% behind the RX 470, and 1.2% ahead of the Quadro RTX 8000.

Q: What is the FPS difference between Low and Ultra at 1080p?

A: At 1920x1080, Low averages 75 FPS while Ultra averages 41 FPS, a difference of 34 FPS, meaning Low is 83% faster than Ultra.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + AMD Radeon RX 570 in Thief

Resolution Settings Avg FPS
3840x2160 Low 30.0
3840x2160 Medium 23.0
3840x2160 Ultra 17.0
3840x2160 High 17.0
2560x1440 Low 51.0
2560x1440 Medium 39.0
2560x1440 High 30.0
2560x1440 Ultra 28.0
1920x1080 Low 75.0
1920x1080 Medium 57.0
1920x1080 High 43.0
1920x1080 Ultra 41.0

Thief with Ryzen 5 5500X3D + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RX 570 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + RX 570

Explore FPS benchmarks for other games using this same hardware combination.