Thief

Thief

AVERAGE FPS
73
good

This combination provides smooth gameplay with an average of 73 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 34 47 64
1440p QHD 59 65 81 98
1080p Full HD 89 88 97 112

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 47
3840x2160 Ultra 38
3840x2160 High 34
2560x1440 Low 98
2560x1440 Medium 81
2560x1440 High 65
2560x1440 Ultra 59
1920x1080 Low 112
1920x1080 Medium 97
1920x1080 Ultra 89
1920x1080 High 88

Thief with AMD Ryzen 5 2600 + AMD Radeon RX 6600 XT, In-Depth Analysis

Thief, a stealth classic from 2014, places surprisingly modern demands on hardware, and the pairing of the AMD Ryzen 5 2600 with the AMD Radeon RX 6600 XT produces a dataset that rewards close inspection. The benchmark results show a system that is clearly capable of high refresh rates at mainstream resolutions, yet it also reveals a distinct performance ceiling when pushed to 4K. This analysis breaks down the measured frames per second (FPS) to understand where the bottleneck lies, how the components scale, and which settings deliver the optimal experience.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 2600 is a six-core, twelve-thread processor based on the Zen+ architecture, built on a 12 nm process. It operates with a base clock of 3.40 GHz and a boost clock of 3.90 GHz, drawing a 65 W TDP. This configuration provides a substantial amount of parallel processing power, which is reflected in its Cinebench R23 multi-core score of 11186. The processor's average benchmark score of 19616 places it in the 77th percentile of all tested CPUs, indicating it is a solid mid-range performer.

The data suggests that in Thief, this CPU is rarely the limiting factor at lower resolutions, but its influence becomes more apparent as the GPU load decreases. At 1080p with Low settings, the system achieves an average of 112.4 FPS. This high frame rate, relative to the GPU's raw capabilities, implies that the CPU is successfully feeding the graphics card with enough data to maintain fluid performance. The processor's single-core strength, evidenced by a Cinebench R23 single-core score of 1579, is adequate for the game's core logic and scene management.

However, the relationship between the CPU and GPU becomes more nuanced when examining the frame pacing across settings. The Ryzen 5 2600's memory bandwidth of 46.9 GB/s and PCIe Gen 3, 16-lane interface are standard for its generation. In a game like Thief, which is known for complex AI and physics simulations, the six physical cores are likely well-utilized. The benchmark results at 1440p, where the average FPS at High settings is 64.8, suggest a balanced workload where both the CPU and GPU are contributing to the final output. The processor's performance is comparable to the Intel Core i7-10700F, which shows a deltaPct of 0.7, meaning the Ryzen 5 2600's average score is slightly higher. This positioning confirms that the CPU is not a weak link in this pairing, offering enough computational headroom to avoid severe stutters or massive frame drops in CPU-intensive scenarios.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the highest average frame rate this combination achieves?

A: The maximum average FPS recorded is 112.4, achieved at 1920x1080 resolution with Low settings.

Q: How much of a performance drop occurs when moving from 1080p to 4K at High settings?

A: At High settings, the average frame rate drops from 88.1 FPS at 1920x1080 to 34.1 FPS at 3840x2160, a significant reduction of 54 FPS.

Q: Is the AMD Radeon RX 6600 XT more powerful than the NVIDIA GeForce GTX 980 Ti?

A: Based on average benchmark scores, they are nearly identical. The RX 6600 XT scores 27985, while the GTX 980 Ti scores 27956, a deltaPct of 0.1% in favor of the RX 6600 XT.

Q: What is the difference in average FPS between Low and Ultra settings at 1440p?

A: At 2560x1440, the average FPS drops from 98.1 on Low settings to 59.3 on Ultra settings, a difference of 38.8 FPS.

Q: Does the CPU bottleneck the GPU at 4K resolution?

A: The data suggests not. At 4K, the GPU becomes the primary limiting factor, as the frame rates are heavily influenced by the settings presets, dropping to 34.1 FPS at High and 37.8 FPS at Ultra.

Q: How does this specific combo rank among all tested combinations?

A: The AMD Ryzen 5 2600 and AMD Radeon RX 6600 XT combination ranks 1313 out of 1642 tested combos in Thief, placing it in the lower-middle portion of the performance chart.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling data paints a clear picture of where the system's limitations lie. Moving from 1920x1080 to 3840x2160 represents a four-fold increase in pixel count, and the frame rates reflect this challenge. At Low settings, the average FPS drops from 112.4 at 1080p to 63.7 at 4K, a 43% reduction in performance. This is a substantial drop, but it still leaves the game playable. However, the trend becomes more severe at higher graphical presets.

At High settings, the average FPS plummets from 88.1 at 1080p to a barely playable 34.1 at 4K. This 61% performance decrease suggests that the GPU is being overwhelmed by the pixel fill rate and shading demands at 4K. The Radeon RX 6600 XT, with its 8 GB of GDDR6 memory on a 128-bit bus, provides a bandwidth of 256.0 GB/s. While this is respectable for 1080p and 1440p gaming, it appears insufficient for maintaining high frame rates at 4K with demanding settings. The GPU's pixel rate of 165.7 GPixel/s is also a limiting factor, as rendering 4K requires processing a massive number of pixels per second.

The data implies that this system is firmly a 1080p and 1440p performer. The scaling from 1440p to 4K is particularly aggressive. For instance, at Medium settings, the average FPS drops from 81 at 1440p to 47.2 at 4K. This illustrates that the RX 6600 XT's compute resources, while adequate for lower resolutions, simply do not scale to handle the 4K workload without significant compromises to graphical fidelity. The bottleneck is clearly the GPU, as the CPU's workload does not increase proportionally with resolution.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the grand scheme of benchmark results, this specific combination of the AMD Ryzen 5 2600 and AMD Radeon RX 6600 XT is positioned at rank 1313 out of 1642 tested combos in Thief. This percentile placement indicates that while the system is capable of running the game, it is not a top-tier performer. The rank suggests that there are 329 other combinations that deliver higher average frame rates or better overall performance in this specific title.

This ranking is interesting because it seems to be influenced heavily by the game's optimization and the age of the hardware. The GPU, despite being a modern RDNA 2.0 architecture, is comparable in average benchmark score to older flagship cards like the NVIDIA GeForce GTX 980 Ti, which has a deltaPct of 0.1%. This means that in synthetic benchmarks, the RX 6600 XT is essentially on par with a card from several generations prior. In Thief, which is a 2014 title, the game may not fully utilize the newer architectural features of the RX 6600 XT, such as its 32 ray accelerators, which are irrelevant here since the game does not use ray tracing.

The lower rank is likely a consequence of the game's engine and its interactions with the hardware. The combo's performance is not poor, but it is not exceptional. It confirms the fact that a high average benchmark score does not always translate into a top-tier gaming rank for every title. The data shows that the system is a competent mid-range performer, but it falls short of the upper echelons of the benchmark charts for Thief.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a detailed look at the system's performance across all combinations of resolution and settings. At 1920x1080, the system performs admirably across the board. The average FPS for Low, Medium, High, and Ultra settings are 112.4, 97, 88.1, and 89.1, respectively. It is noteworthy that the High and Ultra presets yield nearly identical average frame rates, with Ultra being only 1 FPS higher than High. This suggests a potential driver optimization or a specific in-game setting that has a negligible performance cost at this resolution.

Moving to 2560x1440, the average FPS values are 98.1 for Low, 81 for Medium, 64.8 for High, and 59.3 for Ultra. The gap between High and Ultra widens here, with a 5.5 FPS difference, indicating that the Ultra preset introduces heavier rendering effects that begin to tax the GPU more significantly. The 1440p results show that the system is still capable of delivering smooth gameplay, particularly at Low and Medium settings.

At 3840x2160, the performance takes a significant hit. The average FPS drops to 63.7 for Low, 47.2 for Medium, 34.1 for High, and 37.8 for Ultra. Interestingly, the Ultra preset at 4K performs slightly better than High, which is an anomaly. This could be due to a specific setting within the Ultra preset that reduces a particular effect's load, or it could be a quirk of the measurement. The 4K results clearly demonstrate that this combo is not suited for high-refresh-rate gaming at this resolution, with the High preset falling below the 35 FPS threshold for playability.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured data, the optimal experience for this system depends heavily on the target resolution. For 1920x1080, the High preset offers an excellent balance, delivering an average of 88.1 FPS. This frame rate is well above the standard 60 FPS target and provides a smooth, responsive experience. The Ultra preset at 89.1 FPS is also a viable option, offering slightly better visual fidelity for a negligible performance cost. Most users would likely not notice a difference between 88.1 and 89.1 FPS, so choosing Ultra for the extra visual polish is a reasonable choice.

At 2560x1440, the Medium preset appears to be the sweet spot, providing an average of 81 FPS. This maintains high fluidity while still offering decent visual quality. The High preset, at 64.8 FPS, is another strong contender for those who prioritize visual fidelity over a higher refresh rate. It remains comfortably above the 60 FPS threshold. The Low preset at 98.1 FPS is ideal for competitive play or for users who want to maximize frame rates, but the visual sacrifices may be too steep for a game like Thief, which relies heavily on atmosphere and lighting.

For 3840x2160, the data suggests that only the Low preset, at 63.7 FPS, provides a truly smooth experience. The Medium preset at 47.2 FPS is playable but may feel slightly less fluid. The High and Ultra presets, at 34.1 and 37.8 FPS respectively, are generally considered too choppy for a satisfying experience. Therefore, for 4K, the recommendation is to use Low settings if smoothness is paramount, or Medium if a more balanced visual experience is preferred.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6600 XT is a critical component in this analysis, and its specifications directly explain the observed performance. The GPU features 8 GB of GDDR6 memory, which is sufficient for Thief at all tested resolutions. The game, being from 2014, does not have demanding texture requirements that would exceed this capacity. The memory runs at 2000 MHz with a 16 Gbps effective data rate, providing a bandwidth of 256.0 GB/s. This bandwidth is a key factor in the 1440p performance, where the system achieves a respectable 81 FPS at Medium settings.

The GPU's clock speeds are notably high, with a base clock of 1968 MHz, a game clock of 2359 MHz, and a boost clock of 2589 MHz. These high clocks contribute to the card's overall compute power, which is rated at 10.60 TFLOPS for FP32 operations. This raw power is directly responsible for the strong performance at 1080p and 1440p. However, the card's 128-bit memory bus is a limiting factor at higher resolutions. While the 256.0 GB/s bandwidth is decent, it is not enough to maintain high frame rates at 4K, as evidenced by the significant FPS drops.

The GPU's average benchmark score of 27985 places it in the 71st percentile of all GPUs. Its nearest rival, the NVIDIA GeForce GTX 980 Ti, has a nearly identical score, confirming that in raw compute terms, the RX 6600 XT is a solid performer. However, the 4K results show a clear limitation. The 64 ROPs and the pixel rate of 165.7 GPixel/s are insufficient for the pixel throughput required at 4K. The data strongly suggests that the GPU is the definitive bottleneck at 3840x2160, as the CPU is more than capable of handling the game's logic at those frame rates. The Radeon RX 6600 XT is a fantastic card for 1080p and 1440p, but the benchmark results confirm that 4K is out of its comfort zone for demanding titles like Thief.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + AMD Radeon RX 6600 XT in Thief

Resolution Settings Avg FPS
3840x2160 Low 63.7
3840x2160 Medium 47.2
3840x2160 Ultra 37.8
3840x2160 High 34.1
2560x1440 Low 98.1
2560x1440 Medium 81.0
2560x1440 High 64.8
2560x1440 Ultra 59.3
1920x1080 Low 112.4
1920x1080 Medium 97.0
1920x1080 Ultra 89.1
1920x1080 High 88.1

Thief with Ryzen 5 2600 + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RX 6600 XT + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.