The Technomancer
This combination delivers exceptional performance with an average of 134 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 50 | 64 | 75 | 97 |
| 1440p QHD | 91 | 116 | 136 | 177 |
| 1080p Full HD | 139 | 178 | 209 | 271 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with Intel Core Ultra 7 265 + AMD Radeon RX 7900 XTX, In-Depth Analysis
The Technomancer, an action RPG released June 27, 2016, paired with the Intel Core Ultra 7 265 CPU and the AMD Radeon RX 7900 XTX GPU, delivers a wide range of frame rates across resolutions and settings. The CPU, launched in January 2025 with a launch MSRP of $394, brings 20 cores and 20 threads, a boost clock of 5.30 GHz, and an L3 cache of 30 MB. The GPU, launched in November 2022 with a launch MSRP of 999 USD, offers 24 GB of GDDR6 memory and a 384‑bit bus. Measured performance data indicates this hardware combination ranks 476th out of 3696 tested systems for this game. Following sections break down the observed FPS behaviour in relation to resolution, GPU and CPU capabilities, and provide practical guidance for settings.
Resolution Scaling
The measured frames per second reveal a clear pattern as resolution increases. At 1080p Low, the average FPS is 271; switching to 1440p Low drops that number to 177 (a reduction of 94 FPS), and further to 97 at 4K (another drop of 80 FPS). The trend is consistent across all setting tiers. For Medium, the average drops from 209 FPS at 1080p to 136 at 1440p (a decrease of 73 FPS), then to 96? Actually 136 minus 75 gives 61. The numbers: 209→136 (difference 73), 136→75 (difference 61). High goes 178→116 (62), then 116→64 (52). Ultra goes 139→91 (48), then 91→50 (41). The absolute drop is smaller at 4K because the FPS is already low, but the proportional impact of doubling the resolution is clear: the steeper decline from 1440p to 4Kp compared to 1080p to 1440p indicates the GPU becomes the limiting factor. In contrast, the 1080p figures (between 139 for Ultra) suggest that at lower resolutions the game is often capped more by the CPU or the engine's frame rate ceiling, especially with the lowest settings delivering 240–271 FPS. The fact that even at 4K Low the average remains above 60 FPS (there are 97 FPS) confirms the GPU has enough raw power for this game, but the GPU loading is scaling heavily the frame rate.
GPU Role
The AMD Radeon RX 7900 XTX is a high‑end GPU with 24 GB of GDDR6 memory and 384‑bit bus, providing a bandwidth of 960.0 GB/s. Its chip is Navi 31 on a 5 nm process; the base clock is 1929 MHz, boost clock is 2498 MHz, and game clock is 2365 MHz. TDP is 355 W, and it connects via PCIe 4.0 x16. Its average aggregate benchmark score is listed as 19410, achieving a 64th percentile among GPUs. The closest rivals by average score are the NVIDIA GeForce GTX 1060 3 GB (score 19334, delta +0.4%), the NVIDIA Quadro K5200 (score 19602, delta −1.0%), the AMD FirePro D300 (score 19637, delta −1.2%), and the NVIDIA TITAN Xop (score 19177, delta +1.2%). These benchmark values position the RX 7900 XTX rather close to older, lower-class GPUs, which is odd given its modern architecture. However, for the actual game, the frame rates observed are high. Nevertheless, such discrepancy underscores that synthetic benchmark scores do not reliably predict gaming performance.
In practice, the GPU's generous memory size and band‑ width allow high‑resolution rendering without memory access to become a constraint. The data show that switching from Low to Ultra at 1080p reduces FPS from 271 to 139 – a difference of 132 FPS. At 4K, the Ultra setting goes below 50 FPS, illustrating that the GPU's execution time is the decisive factor when rendering at high resolutions. With VR far beyond any practical for this 2016 title, the RX 7900 XTX clearly does not encounter VRAM‑related limits. Instead, the per‑frame performance is driven by its core cpAbout speed and total processing power.
CPU Role
The Intel Core Ultra 7 265 (Arrow Lake‑S, 3 nm, 65 W TDP) features 20 cores/threads with a base frequency of 2.40 GHz and a single‑core boost of 5.30 GHz. Its L2 cache is 3 MB per core and L3 is 30 MB. The CPU has a benchmark score of 4255 on Cinebench R15 multicore and 600 on the single‑core test. Cinebench R23 gives 42216 (multi) and 5960 (single). In the all‑CPU benchmark, its average score is 64640, setting a 93rd percentile. The nearest rival CPUs, by average benchmark score, are the AMD EPYC 4464P (avg 64823, delta −0.3%), Intel Core Ultra 7 265F (avg 64438, delta +0.3%), AMD EPYC 7343 (avg 64202, however with a delta +0.7%), and AMD EPYC 9124 (avg 65104, delta −0.7%). These deltas are all within ±0.7%, meaning the 265's performance is essentially identical to these other processors.
For The Technomancer, the CPU's role influences how quickly the game updates its logic. The data show that at 1081060p and Low settings, which are typically less demanding on the GPU, the frame rate reaches 271 fps – well beyond the ≥c 60 Hz – indicating the CPU keeps up effortlessly. When the Ultra setting is applied even at 1080p, the fps remains 139, still high. There is no evidence of CPU‑causing dips; rather, the scaling with resolution is GPU‑, & there's no FPS stutter exclusively due to CPU. The CPU’s favourable single‑thread score (Cinebench R20 single 884, Passmark Single Thread 4689) and large cache help consistent frame pacing. In short, the Core Ultra 7 265 offers generous compute capacity, which helps maintain stable high FPS at all tested the settings and resolutions have been measured.
Which settings are recommended?
Based on the measured rows, users can confidently enable higher settings at lower resolutions and must compromise at 4K.
- 1080p – even the Ultra preset delivers an average 139 FPS. No reason to avoid Ultra, which yields maximum image quality. Medium yields 209 FPS and Low 271 FPS, but for most monitors the Ultra setting's frame rate is more than sufficient.
- 1440p – Ultra averages 91 FPS, which is above the commonly cited 60 FPS target. So High and Ultra both are viable. If a 144 Hz display is used, Medium(136 FPS) or even Low (177 FPS) give the best smoothness, but Ultra is still playable. For a balance, High is the pragmatic choice for 1440 with a 90 FPS area.
- 4K – Here the picture changes. The Ultra preset only gives 50 FPS, falling below the 60 FPS threshold on many monitors. The High preset offers 64 FPS, just about meeting the 60 FPS mark. Medium reaches 75 FPS, which is far safer. Given that High gives 64 and Medium 75, most users will prefer High to maximize visual quality while maintaining an acceptable frame rate, or Medium if the user want a smoother experience. Low gives 97 FPS, but the quality reduction is likely too pronounced. The ideal compromise is High, at 4K, if the display has variable refresh (VRR) or is fine with 64 FPS.
Additionally, the Medium settings at 4K have a min FPS of 64 and max of 86, indicating occasional dips; High has no min/max data, but the 90‑64 average suggests possible drops under load. For the peace of mind, Medium's lower min (64) still stays above 60, whereas the Ultra preset might often drop below 50. Thus the data supports the recommendation to use High at 4Kp as a good balance.
Measured FPS breakdown
Below is the complete set of measured data as recorded for the Intel Core Ultra 7 265 + AMD Radeon RX 7900 XTX configuration.
| Resolution | Settings | Average FPS | Min | Max |
|------------|----------|-------------|-----|-----|
| 1920×1080 | Low | 271 | – | – |
| 1920×1089 | Medium | 209 | 137 | 240 |
| 1920×1080 | High | 178 | – | – |
| 1920×1080 | Ultra | 139 | – | – |
| 2560×1440 | Low | 177 | – | – |
| 2560×1440 | Medium | 131 | 116 | 157 |
| 2560×1440 | High | 116 | – | – |
| 2560×1440 | Ultra | 91 | – | – |
| 3840×2160 | Low | 97 | – | – |
| 3840×2160 | Medium | 75 | 64 | 86 |
| 3840×2160 | High | 64 | – | – |
| 3840×2160 | Ultra | 50 | – | – |
(– means no min/max recorded in the data.)
The frame rates highlight a classic rasterized workload: performance scales closely with pixel count, and each step up in setting reduces average FPS in a predictable way. The single‑score entries for Low and High (without their min/max) are as reliable, but the supplied averages are all consistent.
How This Combo Ranks
This processor/GPU combination is ranked 476 out of 3696 tested combos for The Technomancer. This placement sits in the top ~13% of all systems evaluated (since 476 / 3696 ≈ 0.129). That indicates a well‑balanced pair that delivers stably above 60 FPS even on High at 4K, and with headroom to spare for 1440 Hz at medium settings. The rank reflects the high overall quality of the GPU and CPU for this game, especially given the CPU’s 93rd percentile standing and the GPU’s decent (though not surprising) raster performance. In the context of the game engine, the numbered rank suggests that many other combos – possibly with newer GPUs or overclocked parts – can yield higher FPS, but this combo still lies in a competitive echelon. The data is measuredac, not based on extrapolation, adding reliability to this assessment.
Hardware Specifications
Intel Core Ultra 7 265
AMD Radeon RX 7900 XTX
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + AMD Radeon RX 7900 XTX in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 97.0 |
| 3840x2160 | Medium | 75.0 |
| 3840x2160 | High | 64.0 |
| 3840x2160 | Ultra | 50.0 |
| 2560x1440 | Low | 177.0 |
| 2560x1440 | Medium | 136.0 |
| 2560x1440 | High | 116.0 |
| 2560x1440 | Ultra | 91.0 |
| 1920x1080 | Low | 271.0 |
| 1920x1080 | Medium | 209.0 |
| 1920x1080 | High | 178.0 |
| 1920x1080 | Ultra | 139.0 |
The Technomancer with iUltra 7 265 + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RX 7900 XTX + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with iUltra 7 265 + RX 7900 XTX
Explore FPS benchmarks for other games using this same hardware combination.