The Technomancer
This combination provides smooth gameplay with an average of 61 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 29 | 34 | 45 |
| 1440p QHD | 42 | 53 | 62 | 81 |
| 1080p Full HD | 64 | 81 | 95 | 124 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5050 Mobile, In-Depth Analysis
The Technomancer, a 2016 Action RPG, presents a demanding workload for mobile hardware, and the combination of the Intel Core Ultra 7 155H and NVIDIA GeForce RTX 5050 Mobile delivers a mixed bag of results. Benchmark data indicates that this pairing is firmly positioned in the lower tier of tested configurations, with a combo rank of 2963 out of 3696 in this specific title. The RTX 5050 Mobile, while a modern Blackwell 2.0 architecture part, often finds itself as the limiting factor, particularly at higher resolutions and settings, where the GPU's 8 GB of GDDR7 memory and 128-bit bus become significant constraints. The CPU, a 16-core Meteor Lake part with a boost clock of 4.80 GHz, provides sufficient processing power to avoid being the primary bottleneck in most scenarios, but the overall experience is one of a capable but not exceptional performer in this particular game.
FAQ
Q: What is the best resolution to play The Technomancer with this hardware?
A: The data clearly shows that 1920x1080 is the only resolution where this combo consistently achieves playable frame rates across all settings. At this resolution, even the Ultra preset averages 64 FPS, while the High preset reaches 81 FPS. At 2560x1440, only the Low preset averages above 60 FPS, and at 3840x2160, the maximum average FPS is 45 on the Low preset, indicating a significant performance drop at higher pixel counts.
Q: How does the RTX 5050 Mobile compare to other GPUs in its performance class?
A: The RTX 5050 Mobile's average benchmark score of 43268 places it in the 83rd percentile of all GPUs. Its nearest rival, the NVIDIA Quadro M6000 24 GB, has an average score of 43262, a delta of 0%. This indicates the 5050 Mobile is statistically a performance peer of the older Quadro workstation card. Interestingly, the RTX 5050 Mobile also benchmarks within 0.1% of the RTX 4070 SUPER and is 0.9% ahead of the RTX 4090 Mobile in these aggregate scores, showing that raw synthetic benchmarks can be surprisingly close across different product tiers.
Q: Is the Core Ultra 7 155H a bottleneck for the RTX 5050 Mobile in this game?
A: The benchmark results suggest that the CPU is not the primary bottleneck. The Core Ultra 7 155H's multi-core performance, with a Cinebench R23 score of 15028, is more than adequate for a 2016 title. The performance scaling between resolutions points to a GPU limitation; for example, at 1920x1080 High the combo averages 81 FPS, but this drops to 53 FPS at 2560x1440 High and 29 FPS at 3840x2160 High. This steep decline with resolution is characteristic of a GPU-bound scenario.
Q: What is the difference in performance between the Low and Ultra settings at 1440p?
A: The difference is substantial. At 2560x1440, the Low preset yields an average of 81 FPS, which is very smooth. Moving to the Medium preset drops the average to 62 FPS, and the High preset further reduces it to 53 FPS. The Ultra preset at this resolution is the most demanding, with an average of only 42 FPS, which may feel less fluid for fast-paced action. The step from Low to Ultra represents a 48% reduction in average frame rate.
Q: Does the CPU's integrated graphics have any impact on the game's performance?
A: No, the game's performance is determined by the discrete NVIDIA GeForce RTX 5050 Mobile GPU. While the Core Ultra 7 155H does feature integrated Arc Xe-LPG 128EU graphics, the benchmark data provided is for the system using the dedicated RTX 5050 Mobile. The integrated graphics are not a factor in these measured frame rates.
Q: How does the CPU's single-thread performance compare to its rivals?
A: The Core Ultra 7 155H achieves a Cinebench R20 single-core score of 1235. Its overall average benchmark score of 32697 places it in the 83rd percentile of all CPUs. The nearest rival, the Intel Core i5-14600T, has an average score of 32707, which is a 0% delta. This indicates that the Core Ultra 7 155H's overall performance is essentially identical to these competitors, showing it is a well-rounded mobile processor.
GPU Role
The NVIDIA GeForce RTX 5050 Mobile is the central component in determining this combo's gaming performance. Its architecture, Blackwell 2.0, is built on a 5 nm process at TSMC. The GPU is equipped with 8 GB of GDDR7 memory on a 128-bit bus, providing a bandwidth of 384.0 GB/s. This memory configuration is a key factor in the game's performance at higher resolutions. The data shows a clear pattern: as resolution increases, frame rates drop significantly, indicating that the GPU's memory bandwidth and capacity are being taxed. At 3840x2160, the GPU struggles to maintain smooth frame rates even on the Low preset, averaging just 45 FPS.
The GPU's clock speeds are modest, with a base clock of 1020 MHz and a boost clock of 1500 MHz. These clocks, combined with the 2560 shading units, yield a FP32 performance of 7.680 TFLOPS. This raw compute power is adequate for 1080p gaming but is insufficient for the demands of 4K in a game like The Technomancer. The benchmarks show that the RTX 5050 Mobile's performance is on par with an older NVIDIA Quadro M6000 24 GB, with a deltaPct of 0% in average scores, but it is 0.1% behind the RTX 4070 SUPER. This places it as a solid mid-range performer, but the data indicates it is not a high-end part meant for extreme resolutions. The GPU's 50 W TDP suggests it is designed for thinner laptops, likely with cooling solutions that limit sustained performance, though this is not directly observable in the provided frame rate data.
Settings Recommendations
For an optimal experience in The Technomancer, the benchmark data points to 1920x1080 as the target resolution for this hardware combo. At this resolution, all settings presets are playable, but the choice depends on whether the user prioritizes visual fidelity or higher frame rates. The High preset at 1920x1080 achieves an average of 81 FPS, which provides a smooth and responsive experience. The Medium preset is also a strong choice, averaging 95 FPS, offering a good balance between visual quality and speed. For users with high-refresh-rate displays, the Low preset at 1920x1080, averaging 124 FPS, is the only way to get close to maximizing the display's potential.
At 2560x1440, the situation becomes more constrained. The Low preset is the only one that averages above 60 FPS, hitting 81 FPS. The Medium preset averages 62 FPS, which is playable but leaves little headroom for demanding scenes. The High and Ultra presets at this resolution, at 53 and 42 FPS respectively, are less desirable for a game that likely features combat, as frame drops will be noticeable. At 3840x2160, the data suggests this combo is not suitable for a good experience, as even the Low preset averages only 45 FPS, and the Ultra preset drops to a sluggish 23 FPS. The best experience is clearly at 1080p, where the High or Medium presets provide a strong balance of visual quality and performance.
How This Combo Ranks
The data places the combination of the Intel Core Ultra 7 155H and NVIDIA GeForce RTX 5050 Mobile at rank 2963 out of 3696 tested combos for The Technomancer. This puts it in the bottom 20% of all configurations tested, indicating that this is not a high-performance pairing for this specific game. The ranking reflects the GPU's limitations, particularly at higher resolutions, and the overall system's inability to consistently deliver high frame rates in demanding scenarios. While the Core Ultra 7 155H is a capable processor, ranking in the 83rd percentile of all CPUs, its strengths are not enough to overcome the GPU's constraints in this title.
The GPU itself, while also in the 83rd percentile of all GPUs, is benchmarked as a peer of the NVIDIA Quadro M6000 24 GB, a card from a different era. This suggests that despite its modern architecture, the RTX 5050 Mobile's performance is not exceptional. The combo's low rank is a direct consequence of the GPU's performance ceiling. The data indicates that users with this hardware should expect to play The Technomancer at 1080p with medium-to-high settings to achieve a satisfying frame rate, rather than trying to push higher resolutions. This rank serves as a clear indicator that the RTX 5050 Mobile is not designed for high-resolution gaming in demanding titles.
CPU Role
The Intel Core Ultra 7 155H is a 16-core, 22-thread processor from the Core Ultra Series 1, based on the Meteor Lake architecture. It has a base clock of 3.80 GHz and a boost clock of 4.80 GHz. In The Technomancer, a game from 2016, the CPU's role is less demanding than the GPU's. The data shows that the CPU is not the primary bottleneck, as the frame rates scale proportionally with resolution and settings, a classic sign of GPU limitation. The processor's strong multi-threaded performance, evidenced by a Passmark multithread score of 24873 and a Cinebench R23 multi-core score of 15028, is more than sufficient for this title's logic and physics.
The CPU's average benchmark score of 32697 places it in the 83rd percentile, and its nearest rival, the Intel Core i5-14600T, has a deltaPct of 0%. This indicates that the Core Ultra 7 155H provides a level of processing power that is on par with other mid-to-high-end desktop and mobile chips. For this game, the CPU is unlikely to cause severe frame drops or stuttering, as it has ample headroom. Even in scenarios where the GPU might be momentarily less loaded, the 4.80 GHz boost clock on the performance cores ensures that the game's main thread is handled efficiently. The CPU's role here is to provide a stable foundation for the GPU to operate, which it does successfully.
Measured FPS Breakdown
The measured FPS data provides a detailed look at how the combo performs across different resolutions and settings. At 1920x1080, the performance is the strongest. The Low preset averages 124 FPS, which is exceptionally smooth. The Medium preset averages 95 FPS, with a minimum of 81 FPS and a maximum of 110 FPS, indicating a very stable experience. The High preset averages 81 FPS, and the Ultra preset averages 64 FPS. This shows a clear and predictable scaling as settings are increased.
Moving to 2560x1440, the frame rates drop significantly. Low averages 81 FPS, while Medium averages 62 FPS, with a minimum of 53 FPS and a maximum of 72 FPS. The High preset averages 53 FPS, and Ultra averages 42 FPS. This resolution is playable on Low and Medium settings, but the higher presets will result in a less fluid experience. At 3840x2160, the performance is marginal. The Low preset averages 45 FPS, which is the only playable option. Medium averages 34 FPS with a minimum of 29 FPS and a maximum of 39 FPS. High averages 29 FPS, and Ultra averages 23 FPS. The data clearly shows that 4K is not a viable option for this hardware in this game. The transition from 1080p to 4K at the High preset shows a dramatic drop from 81 FPS to 29 FPS, a 64% reduction, underscoring the GPU's memory bandwidth and compute limitations at higher pixel counts.
Hardware Specifications
Intel Core Ultra 7 155H
NVIDIA GeForce RTX 5050 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5050 Mobile in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 45.0 |
| 3840x2160 | Medium | 34.0 |
| 3840x2160 | High | 29.0 |
| 3840x2160 | Ultra | 23.0 |
| 2560x1440 | Low | 81.0 |
| 2560x1440 | Medium | 62.0 |
| 2560x1440 | High | 53.0 |
| 2560x1440 | Ultra | 42.0 |
| 1920x1080 | Low | 124.0 |
| 1920x1080 | Medium | 95.0 |
| 1920x1080 | High | 81.0 |
| 1920x1080 | Ultra | 64.0 |
The Technomancer with iUltra 7 155H + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
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