Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
71
good

This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 41 47 66
1440p QHD 47 63 72 102
1080p Full HD 64 86 98 139

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 66
3840x2160 Medium 47
3840x2160 High 41
3840x2160 Ultra 31
2560x1440 Low 102
2560x1440 Medium 72
2560x1440 High 63
2560x1440 Ultra 47
1920x1080 Low 139
1920x1080 Medium 98
1920x1080 High 86
1920x1080 Ultra 64

Lockdown Protocol with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5050 Mobile, In-Depth Analysis

# Lockdown Protocol with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5050 Mobile

The Intel Core Ultra 7 155H and NVIDIA GeForce RTX 5050 Mobile combination delivers a playable but constrained experience in Lockdown Protocol, a 2024 FPS title. Benchmark data places this combo at rank 2976 out of 3714 tested configurations, putting it in the lower half of the database. The measured frame rates across resolutions and settings reveal a system that can handle 1080p esports-style play but struggles to maintain fluid motion at higher resolutions or maximum quality presets.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 155H is a 16-core, 22-thread mobile processor based on Meteor Lake architecture, built on Intel's 7 nm process. It features a base clock of 3.80 GHz and a boost clock of 4.80 GHz, with a 28 W TDP that classifies it as a power-efficient mobile part. The CPU's cache hierarchy includes 112 KB of L1 per core, 2 MB of L2 per core, and a shared 24 MB L3 cache. Memory support is DDR5 over a dual-channel bus, delivering 89.6 GB/s of bandwidth.

For a fast-paced FPS like Lockdown Protocol, the single-thread performance is often the deciding factor, and the Ultra 7 155H posts a Cinebench R23 single-core score of 1743. This places the chip in the 83rd percentile of all CPUs, meaning it outperforms roughly 83% of processors in the database. The multi-core score of 15028 in Cinebench R23 indicates strong parallel throughput, which helps with game logic, physics, and background tasks during intense firefights.

When compared to its nearest rivals, the Ultra 7 155H sits in a tight cluster. The Intel Core i5-14600T averages 32707, essentially identical to the Ultra 7's 32697 (0% delta). The AMD Ryzen AI 7 PRO 360 trails by just 0.1%, while the AMD Ryzen 5 7400F is 0.2% ahead, and the AMD Ryzen 7 PRO 6850H leads by 0.4%. This grouping suggests that the CPU is not the bottleneck in most scenarios; the differences between these chips are within noise margins.

In Lockdown Protocol, the CPU's role becomes more pronounced at lower resolutions and settings where the GPU has headroom. At 1080p Low, the system achieves 139 FPS average, which suggests the CPU can feed frames well above typical 60 Hz displays. The 22 threads and 16 cores provide ample parallel capacity for the game's AI-driven enemy waves and procedural map generation, which are common in extraction-style FPS titles. The data indicates that at 1080p, the CPU is capable of sustaining high frame rates, but the GPU quickly becomes the limiting factor as resolution or quality increases.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5050 Mobile is built on the Blackwell 2.0 architecture with the GB207 chip, fabricated on TSMC's 5 nm process. It packs 2560 shading units, 80 texture mapping units, and 32 raster output units, along with 20 ray tracing cores and 80 tensor cores. The GPU operates at a base clock of 1020 MHz and boosts to 1500 MHz, with memory running at 1500 MHz (24 Gbps effective). The 8 GB of GDDR7 memory on a 128-bit bus provides 384.0 GB/s of bandwidth.

With 16,900 million transistors on a 149 mm² die, the RTX 5050 Mobile achieves a transistor density of 113.4M per mm². The FP32 throughput is rated at 7.680 TFLOPS, with FP16 at the same level (1:1 ratio). The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, making it fully compatible with modern FPS titles. The 50 W TDP classifies it as a mainstream mobile GPU, and the PCIe 5.0 x16 interface ensures ample bandwidth to the CPU.

In benchmark averages, the RTX 5050 Mobile scores 43268, placing it in the 83rd percentile of all GPUs. Its nearest rivals are intriguing: the NVIDIA Quadro M6000 24 GB scores 43262 (0% delta), the Quadro M6000 scores 43301 (-0.1%), the RTX 4070 SUPER scores 43223 (0.1%), and even the RTX 4090 Mobile scores 43667 (-0.9%). This clustering is unusual — the mobile 5050 performs within 1% of these much larger desktop and mobile GPUs in aggregate benchmarks, though real-world gaming performance in Lockdown Protocol tells a different story.

The GPU's 8 GB VRAM is sufficient for 1080p and 1440p gaming, but the data shows it becomes a constraint at 4K Ultra where average FPS drops to 31. The memory bandwidth of 384.0 GB/s is modest by modern standards, and at 4K with high-quality textures, the frame rate falls below playable thresholds. The ray tracing cores are present but their performance impact in this title is not separately measured; the overall FPS numbers suggest that Lockdown Protocol's rendering load scales heavily with resolution and preset quality.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Intel Core Ultra 7 155H and NVIDIA GeForce RTX 5050 Mobile ranks 2976 out of 3714 tested combos in Lockdown Protocol. This places the system in the bottom 20% of all configurations in the database, which is a sobering statistic for a modern CPU and GPU pair. The percentile ranking of both components individually is 83, but their combined performance in this game falls far short of that mark.

This discrepancy suggests that either the game is heavily optimized for specific hardware, or the mobile form factor introduces thermal and power constraints that limit sustained performance. The RTX 5050 Mobile's nearest GPU rival, the RTX 4090 Mobile (which scores 43667 vs 43268), is only 0.9% ahead in aggregate benchmarks, yet in Lockdown Protocol the performance gap could be much larger — the data does not provide direct head-to-head game comparisons.

The combo rank implies that many older or less powerful desktop components outperform this mobile pairing in Lockdown Protocol. For context, the CPU's nearest rivals are all within 0.4% of its average score, and the GPU's rivals are within 1%, yet the combo rank of 2976 suggests the system struggles against configurations that might individually score lower but pair better for this specific title. This could be due to the mobile GPU's power envelope limiting boost clocks during extended gaming sessions, or the CPU's 28 W TDP causing thermal throttling in thin-and-light chassis.

The data indicates that this combo is better suited for general productivity and esports titles at lower settings than for demanding modern FPS games at high quality. The rank of 2976 out of 3714 means that roughly 80% of tested combos deliver better performance in Lockdown Protocol, which is critical context for anyone considering this hardware pairing for competitive play.

FAQ

Q: Can this system run Lockdown Protocol at 60 FPS on a 1080p monitor?

A: Yes, at 1080p with Low, Medium, or High settings, the average FPS ranges from 139 to 86, all above 60. At Ultra, the average drops to 64, which is still above 60 but with less headroom for dips.

Q: What is the best resolution for this combo if I want a smooth experience above 100 FPS?

A: Only 1080p Low achieves above 100 FPS, with an average of 139. At 1080p Medium, the average is 98, which is close but slightly below the 100 FPS threshold. No 1440p or 4K resolution reaches 100 FPS at any setting.

Q: How does the RTX 5050 Mobile compare to the RTX 4090 Mobile in aggregate benchmarks?

A: The RTX 5050 Mobile scores 43268, while the RTX 4090 Mobile scores 43667, a difference of 0.9%. This small gap in synthetic benchmarks does not necessarily translate to similar gaming performance, as the combo rank suggests.

Q: Is 8 GB of VRAM enough for 4K gaming in Lockdown Protocol?

A: At 4K, the highest playable setting is Low with 66 FPS average. Medium drops to 47 FPS, High to 41, and Ultra to 31. The 8 GB VRAM is likely sufficient for Low and Medium, but the GPU's compute power becomes the limiting factor at higher presets.

Q: What is the CPU's single-thread performance compared to its multi-thread performance?

A: The Cinebench R23 single-core score is 1743, while the multi-core score is 15028. This 8.6x ratio indicates strong scaling across the 16 cores, which benefits games that leverage multiple threads for AI and physics.

Q: Does this system support ray tracing in Lockdown Protocol?

A: The RTX 5050 Mobile has 20 ray tracing cores and supports DirectX 12 Ultimate, so ray tracing is technically supported. However, the measured FPS data does not include ray tracing-specific tests, so its performance impact in this game is not quantified.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear pattern of resolution scaling that identifies the GPU as the primary bottleneck. At High settings, the average FPS drops from 86 at 1080p to 63 at 1440p (a 26.7% reduction) and further to 41 at 4K (a 52.3% reduction from 1440p, or 52.3% from 1080p). This steep decline indicates that the rendering load scales dramatically with pixel count, which is a classic GPU-bound scenario.

At Low settings, the scaling is even more pronounced: 139 FPS at 1080p, 102 at 1440p (26.6% drop), and 66 at 4K (35.3% drop from 1440p). The absolute FPS at 4K Low (66) suggests that the GPU is still the limiting factor, as the CPU should be capable of feeding higher frame rates based on its 1080p Low performance of 139 FPS.

Medium settings show a similar pattern: 98 FPS at 1080p, 72 at 1440p, and 47 at 4K. The min FPS at Medium provides additional insight — at 1080p the minimum is 84, at 1440p it's 61, and at 4K it's 40. These minimums are all above the 30 FPS threshold for playability but below the 60 FPS target for smooth competitive play.

Ultra settings demonstrate the most dramatic scaling: 64 FPS at 1080p, 47 at 1440p, and 31 at 4K. The 4K Ultra average of 31 FPS is barely playable, and the drop from 1080p to 4K represents a 51.6% reduction. This scaling pattern strongly indicates that the RTX 5050 Mobile's compute and memory bandwidth constraints dominate at higher resolutions, while the CPU's performance headroom remains untapped.

The data suggests that at 1080p, the system is relatively balanced between CPU and GPU, with both components contributing to the 139 FPS Low result. As resolution increases, the GPU's workload grows quadratically while the CPU's workload remains relatively constant, causing the GPU to become the sole bottleneck. The 384.0 GB/s memory bandwidth and 7.680 TFLOPS FP32 throughput are simply insufficient for 4K Ultra in this title, regardless of the CPU's capabilities.

Settings Recommendations — which preset gives the best experience per the measured rows

For the best balance of visual quality and frame rate, Medium settings at 1080p provide the most compelling experience. The average FPS of 98 with a minimum of 84 ensures smooth gameplay with minimal stuttering, while the visual upgrade over Low is significant. The 84 FPS minimum is well above the 60 FPS threshold for competitive play, and the 113 FPS maximum shows that the system has headroom for less demanding scenes.

If competitive performance is the priority, 1080p Low delivers 139 FPS average, which is ideal for high-refresh-rate displays. The Low preset sacrifices visual fidelity but maximizes frame rate, and the data shows no minimum FPS recorded for this setting, suggesting stable performance. This is the recommended choice for players who prioritize reaction time over graphical detail.

At 1440p, Medium settings offer 72 FPS average with a 61 FPS minimum. This is the only 1440p setting that maintains an average above 70 FPS, making it the best option for players with 1440p monitors who want a smooth experience. The 61 FPS minimum is close to the 60 FPS threshold, so occasional dips may be noticeable, but the overall experience is acceptable.

For 4K gaming, Low settings at 66 FPS average are the only viable option for smooth play. Medium drops to 47 FPS, which is playable but not ideal, and High and Ultra fall below 41 FPS. The data indicates that 4K is not this system's strong suit, and players with 4K displays should either accept Low settings or consider lowering the resolution to 1440p.

Ultra settings are not recommended at any resolution. Even at 1080p, the 64 FPS average with no recorded minimum suggests potential frame drops below 60. At 1440p and 4K, Ultra produces 47 and 31 FPS respectively, which are below the threshold for smooth gameplay. The visual gains from Ultra over High are marginal, but the performance cost is substantial.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

1080p (1920x1080):

  • Low: 139 FPS average
  • Medium: 98 FPS average, 84 FPS minimum, 113 FPS maximum
  • High: 86 FPS average
  • Ultra: 64 FPS average

At 1080p, the system demonstrates its peak performance. The jump from Low to Medium costs 41 FPS (29.5% reduction), while Medium to High costs 12 FPS (12.2% reduction), and High to Ultra costs 22 FPS (25.6% reduction). The Medium preset's recorded minimum of 84 FPS and maximum of 113 FPS indicate a stable frame time distribution, while the other settings lack recorded minimums and maximums, suggesting the data collection focused on averages for those presets.

1440p (2560x1440):

  • Low: 102 FPS average
  • Medium: 72 FPS average, 61 FPS minimum, 83 FPS maximum
  • High: 63 FPS average
  • Ultra: 47 FPS average

At 1440p, the performance drops are consistent with the increased pixel count. Low to Medium costs 30 FPS (29.4% reduction), Medium to High costs 9 FPS (12.5% reduction), and High to Ultra costs 16 FPS (25.4% reduction). The Medium preset's minimum of 61 FPS is concerning for competitive play, as it approaches the 60 FPS threshold. The maximum of 83 FPS shows that the system can push higher in less demanding scenes, but the average of 72 suggests sustained load is lower.

4K (3840x2160):

  • Low: 66 FPS average
  • Medium: 47 FPS average, 40 FPS minimum, 54 FPS maximum
  • High: 41 FPS average
  • Ultra: 31 FPS average

At 4K, the system's limitations become apparent. Low to Medium costs 19 FPS (28.8% reduction), Medium to High costs 6 FPS (12.8% reduction), and High to Ultra costs 10 FPS (24.4% reduction). The Medium preset's minimum of 40 FPS and maximum of 54 FPS show a narrow range, indicating that the GPU is consistently saturated. The Ultra average of 31 FPS is just above the 30 FPS playability threshold, but the lack of recorded minimums for Low, High, and Ultra suggests that frame pacing may be inconsistent.

The data across all resolutions shows a consistent pattern: the RTX 5050 Mobile's performance scales predictably with resolution and settings, with the GPU being the clear limiting factor at 1440p and above. The CPU's 1080p Low performance of 139 FPS demonstrates that it can handle high frame rates, but the GPU cannot sustain them at higher resolutions. This system is best suited for 1080p gaming with Medium or High settings, or 1440p with Medium settings if visual quality is prioritized over frame rate.

Hardware Specifications

Intel Core Ultra 7 155H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5050 Mobile

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 1500 MHz MHz
TDP 50 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5050 Mobile in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 66.0
3840x2160 Medium 47.0
3840x2160 High 41.0
3840x2160 Ultra 31.0
2560x1440 Low 102.0
2560x1440 Medium 72.0
2560x1440 High 63.0
2560x1440 Ultra 47.0
1920x1080 Low 139.0
1920x1080 Medium 98.0
1920x1080 High 86.0
1920x1080 Ultra 64.0

Lockdown Protocol with iUltra 7 155H + Other GPUs

See how Lockdown Protocol performs with the same CPU but different graphics cards.

Other Games with iUltra 7 155H + RTX 5050 Mobile

Explore FPS benchmarks for other games using this same hardware combination.