The Technomancer

The Technomancer

AVERAGE FPS
94
good

This combination provides smooth gameplay with an average of 94 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 45 53 69
1440p QHD 64 82 96 125
1080p Full HD 98 125 147 191

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 69
3840x2160 Medium 53
3840x2160 High 45
3840x2160 Ultra 35
2560x1440 Low 125
2560x1440 Medium 96
2560x1440 High 82
2560x1440 Ultra 64
1920x1080 Low 191
1920x1080 Medium 147
1920x1080 High 125
1920x1080 Ultra 98

The Technomancer with Intel Core Ultra 5 135H + AMD Radeon RX 7900M, In-Depth Analysis

The AMD Radeon RX 7900M paired with the Intel Core Ultra 5 135H delivers a highly capable 1440p experience in The Technomancer, with 4K requiring settings adjustments to maintain fluid frame rates. The data shows the GPU is the primary performance driver, while the CPU provides ample headroom even at lower resolutions.

FAQ

Q: What is the best resolution to play The Technomancer with this hardware?

A: Based on the measured results, 2560x1440 is the optimal resolution. At High settings, it delivers an average of 82 FPS, which is well above the 60 FPS threshold for smooth gameplay. The 1080p results are higher (125 FPS at High) but the visual fidelity gain at 1440p is substantial.

Q: Can this combo handle 4K gaming in The Technomancer?

A: Yes, but with compromises. At 4K High settings, the average FPS is 45, which is playable but not ideal for fast-paced action. Dropping to Medium raises the average to 53 FPS, while Low settings achieve 69 FPS. Ultra settings at 4K are not recommended, as the average drops to 35 FPS.

Q: How much performance difference is there between Low and Ultra settings?

A: The gap is significant across all resolutions. At 1080p, the difference between Low (191 FPS) and Ultra (98 FPS) is 93 FPS, a 49% reduction. At 1440p, the spread is from 125 FPS (Low) to 64 FPS (Ultra), and at 4K, it ranges from 69 FPS (Low) to 35 FPS (Ultra).

Q: Is the Intel Core Ultra 5 135H a bottleneck for the AMD Radeon RX 7900M?

A: The benchmark data suggests the CPU is not a significant limiting factor. At 1080p Low, the system reaches 191 FPS, indicating the CPU can feed the GPU efficiently at high frame rates. The scaling from 1080p to 4K shows a typical GPU-bound pattern, where the frame rate drops proportionally with resolution.

Q: How does this combo rank compared to all other tested configurations?

A: The combination ranks 1179 out of 2825 tested combos for this game, placing it in the upper half of all systems. This percentile position reflects its strong performance in both CPU and GPU benchmarks, with the GPU sitting in the 94th percentile of all GPUs.

Q: What is the difference between the Medium and High settings at 1440p?

A: At 1440p, Medium settings produce an average of 96 FPS, while High settings produce 82 FPS. The difference is 14 FPS, or roughly 15% performance. Given the relatively small gap, High settings are recommended for better visual quality without a major frame rate penalty.

GPU Role

The AMD Radeon RX 7900M is the dominant component in this pairing for The Technomancer. Its 16 GB of GDDR6 memory on a 256-bit bus provides 576.0 GB/s of bandwidth, which is ample for the game’s textures and assets at all tested resolutions. The GPU’s 4608 shading units and 192 ROPs are key to its rasterization performance, and the data reflects this.

The GPU’s boost clock of 2090 MHz, with a base of 1825 MHz, allows it to maintain high throughput across various loads. With a pixel rate of 401.3 GPixel/s and a texture rate of 601.9 GTexel/s, the card can handle the geometric and texture complexity of The Technomancer’s environments. The FP32 performance of 38.52 TFLOPS provides the raw compute power needed for the game’s effects.

The performance data shows a clear GPU-bound scenario in most configurations. For instance, at 4K High, the average FPS is 45, while at 1080p High, it is 125. This scaling factor of 2.8x from 1080p to 4K is consistent with the GPU being the primary bottleneck, as the workload on the GPU increases quadratically with resolution. The GPU’s 94th percentile ranking among all GPUs, with an average benchmark score of 97487, places it in a high-performance tier.

Comparing it to its nearest rivals from the data, the RX 7900M’s average benchmark score is 0.4% higher than the AMD Radeon Pro VII. It is 4.3% lower than the NVIDIA Quadro RTX 6000 but 5.4% higher than the AMD Radeon Instinct MI60 and 6.3% higher than the NVIDIA RTX A4500. This positioning suggests the RX 7900M is a robust performer, capable of delivering playable frame rates in demanding titles.

The 4K Medium result of 53 FPS, with a minimum of 45 and maximum of 61, shows the GPU can handle 4K when settings are moderated. The 4K Low result of 69 FPS is particularly noteworthy, demonstrating that the GPU has enough headroom to provide a smooth 60+ FPS experience at the highest resolution when visual fidelity is reduced.

CPU Role

The Intel Core Ultra 5 135H, with 14 cores and 18 threads, provides a solid foundation for gaming. Its base clock of 3.60 GHz and boost clock of 4.60 GHz ensure responsiveness in CPU-bound scenarios. The 18 MB of shared L3 cache is sufficient for game logic and draw calls, while the 7 nm Meteor Lake architecture offers good efficiency.

In The Technomancer, the CPU’s role appears secondary to the GPU. The highest frame rate recorded is 191 FPS at 1080p Low, which suggests the CPU can process the game’s simulation and physics at a rate that exceeds the GPU’s output at that setting. This indicates no significant CPU bottleneck at 1080p.

The CPU’s benchmark scores support its capability. In Cinebench R23, it scores 11875.5 in multi-core and 1700 in single-core tests. The single-core performance is particularly relevant for gaming, as many game engines rely on a few primary threads. A score of 1700 indicates strong per-core performance, which is sufficient for The Technomancer’s engine.

The Intel Core Ultra 5 135H sits in the 81st percentile of all CPUs, with an average benchmark score of 29093. Its nearest rival, the AMD Ryzen 7 5800X, has an average score of 29123, which is only 0.1% higher. This close margin shows the two CPUs are virtually identical in overall performance. The Intel Core i5-13500HX is 0.6% higher, while the AMD Ryzen 5 5600XT is 0.5% lower.

The fact that frame rates scale nearly linearly with resolution (from 1080p to 4K) points to the GPU being the limiting factor. If the CPU were the bottleneck, we would expect frame rates to plateau or drop more sharply at high resolutions. Instead, the 1080p High result of 125 FPS and the 4K High result of 45 FPS show a typical GPU-limited behavior. The CPU is delivering frames faster than the GPU can render them at lower resolutions.

Settings Recommendations

Based on the measured data, the optimal balance of visual quality and performance is found at High settings with a 1440p resolution. This configuration yields an average of 82 FPS, which is well within the smooth-play range for an action RPG. The jump from Medium (96 FPS) to High (82 FPS) costs 14 FPS, but the visual improvements are substantial.

For users with 4K displays, Medium settings are recommended. The average of 53 FPS is playable, and the minimum of 45 FPS is acceptable for most gameplay. While not as fluid as 1440p, it provides a much better experience than the 35 FPS average at Ultra. If a 60 FPS target is mandatory at 4K, Low settings are the only option, delivering 69 FPS.

At 1080p, High settings are the clear recommendation. The 125 FPS average is far above what is needed for smooth gameplay, and the visual quality is significantly better than Medium or Low. The Ultra setting at 1080p (98 FPS) is also viable, but the performance difference between High and Ultra is not always visually apparent.

The data shows that Medium settings offer diminishing returns at higher resolutions. At 4K, the difference between Low (69 FPS) and Medium (53 FPS) is 16 FPS, while the difference between Medium and High is 8 FPS. This suggests that the GPU has less headroom to absorb quality increases at 4K, making Medium the sweet spot for that resolution.

For the best overall experience, the data indicates that 1440p High is the most balanced configuration. It provides a high frame rate that minimizes input lag and ensures a responsive feel, while still showcasing the game’s graphical details. The 82 FPS average is more than double the 4K Ultra result, making it a clear winner in terms of playability.

How This Combo Ranks

The combination of the Intel Core Ultra 5 135H and the AMD Radeon RX 7900M ranks 1179 out of 2825 tested combos for The Technomancer. This places the system in the 58th percentile of all tested configurations, meaning it outperforms more than half of the systems in the database.

This ranking is strong, but not top-tier. The GPU’s performance is a key contributor, as it sits in the 94th percentile of all GPUs. However, the CPU’s 81st percentile ranking suggests that other systems with higher-end CPUs could achieve better results in CPU-bound scenarios. The data shows the combo is well-balanced, with neither component severely limiting the other.

The rank indicates that this system is capable of delivering a good gaming experience in The Technomancer, but it is not at the very top of the performance charts. Users with this combo can expect solid 1440p performance and acceptable 4K performance with settings adjustments, as evidenced by the measured frame rates.

The position in the upper half of the database is a positive sign for owners of this hardware. It shows that the combo is a viable choice for modern gaming, providing a consistent experience without major compromises. The rank also reflects the generational efficiency of both the Meteor Lake CPU and the RDNA 3.0 GPU.

Measured FPS Breakdown

The following data represents the measured average FPS for each resolution and settings combination. Minimum and maximum FPS are only available for Medium settings.

3840x2160 (4K):

  • Low: 69 FPS average
  • Medium: 53 FPS average (min 45, max 61)
  • High: 45 FPS average
  • Ultra: 35 FPS average

2560x1440 (1440p):

  • Low: 125 FPS average
  • Medium: 96 FPS average (min 82, max 110)
  • High: 82 FPS average
  • Ultra: 64 FPS average

1920x1080 (1080p):

  • Low: 191 FPS average
  • Medium: 147 FPS average (min 125, max 169)
  • High: 125 FPS average
  • Ultra: 98 FPS average

The data shows a consistent pattern across all resolutions. The frame rate increases as settings are lowered, with the largest jumps occurring between Medium and Low. For instance, at 1080p, the jump from Medium (147 FPS) to Low (191 FPS) is 44 FPS, while the jump from High (125 FPS) to Medium is 22 FPS.

The minimum FPS values for Medium settings are notably lower than the averages, indicating some frame-time spikes. At 4K, the minimum is 45 FPS, which is close to the High settings average. This suggests that Medium settings can occasionally feel less smooth than the average suggests, though the 45 FPS minimum is still playable.

The maximum FPS values show that the system has headroom in some scenes. At 1080p Medium, the maximum of 169 FPS is significantly higher than the average, indicating variability in the game’s workload. This is typical for an action RPG with dynamic scenes.

Resolution Scaling

The performance scaling from 1080p to 4K is a clear indicator of the GPU being the limiting component. For High settings, the average FPS drops from 125 at 1080p to 82 at 1440p, then to 45 at 4K. This represents a 34% drop from 1080p to 1440p and a further 45% drop from 1440p to 4K.

This scaling pattern is consistent with a GPU-bound workload, where the number of pixels rendered is the primary factor. The pixel count increases by 2.25x from 1080p to 1440p, but the frame rate only drops by 34%, which is less than the linear scaling. This suggests the GPU has some additional headroom at 1440p that it is not fully utilizing.

From 1440p to 4K, the pixel count increases by another 2.25x, and the frame rate drops by 45%. This closer-to-linear scaling indicates the GPU is becoming more saturated at 4K, with less spare capacity. The 4K High result of 45 FPS shows the GPU is working near its limits at this resolution.

The Low settings scaling shows a similar pattern. From 1080p (191 FPS) to 1440p (125 FPS), the drop is 35%. From 1440p to 4K (69 FPS), the drop is 45%. This shows that even at Low settings, the GPU is the limiting factor, as the frame rate still decreases with resolution.

The fact that the CPU is not the bottleneck is further supported by the high frame rates at 1080p. At 191 FPS, the CPU is still able to provide data to the GPU without becoming a limiting factor. If the CPU were the bottleneck, we would expect the frame rate to plateau at a lower value, regardless of resolution. Instead, the frame rate scales with resolution, confirming the GPU’s dominance in this pairing.

Hardware Specifications

Intel Core Ultra 5 135H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon RX 7900M

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2090 MHz MHz
TDP 180 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 135H + AMD Radeon RX 7900M in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 69.0
3840x2160 Medium 53.0
3840x2160 High 45.0
3840x2160 Ultra 35.0
2560x1440 Low 125.0
2560x1440 Medium 96.0
2560x1440 High 82.0
2560x1440 Ultra 64.0
1920x1080 Low 191.0
1920x1080 Medium 147.0
1920x1080 High 125.0
1920x1080 Ultra 98.0

The Technomancer with iUltra 5 135H + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

Other Games with iUltra 5 135H + RX 7900M

Explore FPS benchmarks for other games using this same hardware combination.