Downfall

Downfall

AVERAGE FPS
134
excellent

This combination delivers exceptional performance with an average of 134 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 48 76 93 114
1440p QHD 77 123 150 183
1080p Full HD 108 172 210 257

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 114
3840x2160 Medium 93
3840x2160 High 76
3840x2160 Ultra 48
2560x1440 Low 183
2560x1440 Medium 150
2560x1440 High 123
2560x1440 Ultra 77
1920x1080 Low 257
1920x1080 Medium 210
1920x1080 High 172
1920x1080 Ultra 108

Downfall with Intel Core Ultra 5 135H + AMD Radeon RX 7900M, In-Depth Analysis

# Downfall with Intel Core Ultra 5 135H + AMD Radeon RX 7900M

The combination of the Intel Core Ultra 5 135H and AMD Radeon RX 7900M produces a highly capable gaming platform for Downfall, a 2016 horror title that remains demanding at high settings. The measured frame rates across resolutions tell a clear story: this system delivers playable performance even at 4K Ultra, though the scaling patterns reveal where the bottleneck shifts between CPU and GPU. The combo ranks 1219th out of 2928 tested combinations, placing it in the upper half of all systems tested for this game.

Resolution Scaling

The frame rate progression from 1080p to 4K reveals how Downfall's rendering load responds to pixel count. At High settings, the system delivers 172 FPS at 1920x1080, dropping to 123 FPS at 2560x1440, and further to 76 FPS at 3840x2160. This represents a 29% reduction from 1080p to 1440p, and a 56% reduction from 1080p to 4K. The scaling is not perfectly linear — the 1440p to 4K drop is 38%, which is steeper than the 1080p to 1440p drop, suggesting that the GPU begins to feel the strain more heavily as resolution climbs.

At Low settings, the pattern shifts dramatically. The 1080p result of 257 FPS drops to 183 FPS at 1440p (a 29% reduction) and then to 114 FPS at 4K (a 38% reduction from 1440p). The fact that 4K Low still produces 114 FPS — nearly the same as 4K High's 76 FPS at only 50% more performance — indicates that the GPU has substantial headroom when visual effects are minimized. The 4K Low result is 1.5x the 4K High result, which suggests that Downfall's higher settings introduce effects that disproportionately impact the GPU at high pixel counts.

Medium settings show a similar pattern: 210 FPS at 1080p, 150 FPS at 1440p, and 93 FPS at 4K. The 4K Medium result of 93 FPS is notably higher than 4K High's 76 FPS, a 22% improvement that comes from disabling some of the more expensive visual features. Ultra settings, however, produce the steepest decline: 108 FPS at 1080p, 77 FPS at 1440p, and only 48 FPS at 4K. The 1080p to 4K drop of 56% for Ultra mirrors the High settings drop, but the absolute numbers are much lower, indicating that Ultra's additional effects tax the GPU heavily even at lower resolutions.

The measured minimum FPS values are only available for Medium settings: 178 FPS at 1080p, 127 FPS at 1440p, and 79 FPS at 4K. These minimums are consistently 15-17% below the average FPS, suggesting that Downfall has occasional frame hitches regardless of resolution. The 4K Medium minimum of 79 FPS is still above 60, which means the game remains fluid even during demanding scenes. The maximum FPS values for Medium (241 at 1080p, 172 at 1440p, 107 at 4K) show that the system can burst well above average when the scene is less complex, but the sustained average is what matters for gameplay.

CPU Role

The Intel Core Ultra 5 135H features 14 cores and 18 threads, with a base clock of 3.60 GHz and a boost clock of 4.60 GHz. This Meteor Lake architecture processor has a 28 W TDP and includes an L3 cache of 18 MB shared across the cores. In synthetic benchmarks, the CPU achieves a Cinebench R23 multi-core score of 11875.5 and a single-core score of 1700, placing it at the 81st percentile among all CPUs tested.

The CPU's nearest rivals in average benchmark score include the AMD Ryzen 7 5800X (deltaPct -0.1), Intel Xeon Phi 7210 (deltaPct -0.5), AMD Ryzen 5 5600XT (deltaPct 0.5), and Intel Core i5-13500HX (deltaPct -0.6). These deltas are all within 1% of the 135H's average score of 29093, indicating that the CPU sits in a competitive performance band. For Downfall specifically, the single-core performance is likely more influential than multi-core, as horror games often rely on a few primary threads for game logic and physics.

The 135H's single-thread PassMark score of 3521 and Cinebench R23 single-core score of 1700 suggest that individual core performance is adequate for Downfall's demands. The boost clock of 4.60 GHz provides the headroom needed for the CPU to handle the game's simulation tasks without becoming the primary bottleneck at lower resolutions. At 1080p with Low settings, the system reaches 257 FPS, which is close to the practical ceiling for many displays, and this high frame rate is only achievable if the CPU can feed the GPU quickly enough.

The data suggests that the CPU is not the limiting factor at 1080p High, where the system produces 172 FPS — a strong result that indicates the 135H can keep up with the RX 7900M's output at this resolution. However, the 56% drop from 1080p to 4K at High settings (172 to 76 FPS) hints that the GPU becomes the dominant constraint as resolution increases, because the CPU's workload does not scale with pixel count in the same way. The CPU's 18 MB L3 cache and 14-core configuration provide ample parallel processing capability, but Downfall's engine likely does not utilize all 18 threads effectively, making the boost clock and single-core performance more relevant.

GPU Role

The AMD Radeon RX 7900M is a mobile flagship based on the Navi 31 chip with RDNA 3.0 architecture, fabricated on a 5 nm process at TSMC. It features 4608 shading units, 288 TMUs, and 192 ROPs, with 72 ray tracing cores. The GPU operates at a base clock of 1825 MHz and a boost clock of 2090 MHz, with 16 GB of GDDR6 memory on a 256-bit bus providing 576.0 GB/s of bandwidth.

In synthetic benchmarks, the RX 7900M achieves a 3DMark Steel Nomad DX12 score of 4201, a Geekbench OpenCL score of 129499, and a Geekbench Vulkan score of 158760. Its average benchmark score of 97487 places it at the 94th percentile among all GPUs, which is a strong position. The nearest rivals include the AMD Radeon Pro VII (deltaPct 0.4), NVIDIA Quadro RTX 6000 (deltaPct -4.3), AMD Radeon Instinct MI60 (deltaPct 5.4), and NVIDIA RTX A4500 (deltaPct 6.3). The RX 7900M sits between these professional-grade cards, with the Quadro RTX 6000 being 4.3% faster on average and the RTX A4500 being 6.3% slower.

For Downfall, the GPU's 16 GB of VRAM is more than sufficient for even 4K Ultra textures, and the 576.0 GB/s memory bandwidth ensures that texture streaming does not become a bottleneck. The 4K Ultra result of 48 FPS is the lowest measured value, which indicates that the GPU's compute and rasterization capabilities are pushed to their limits by the game's Ultra preset at this resolution. The performance gap between Ultra and High at 4K (48 vs 76 FPS, a 37% difference) shows that Ultra introduces effects that are particularly expensive on the RDNA 3.0 architecture.

The GPU's FP32 throughput of 38.52 TFLOPS and pixel rate of 401.3 GPixel/s provide the raw power needed for Downfall's rendering. The 4K High result of 76 FPS is respectable for a mobile GPU, and the 4K Medium result of 93 FPS demonstrates that the card can handle higher resolutions when settings are moderated. The 5 nm process node allows the GPU to maintain high clock speeds while keeping power consumption at 180 W, which is the stated TDP for this mobile part.

How This Combo Ranks

The combination of the Intel Core Ultra 5 135H and AMD Radeon RX 7900M ranks 1219th out of 2928 tested combinations for Downfall, placing it in the 58th percentile of all systems tested. This rank reflects the overall performance across all resolutions and settings, and the position suggests that while this combo is above average, it does not crack the top tier of systems for this game.

The combo rank of 1219 is interesting when compared to the individual component percentiles. The CPU sits at the 81st percentile among all CPUs, while the GPU sits at the 94th percentile among all GPUs. The combination's rank of 1219 out of 2928 (58th percentile) is lower than either component's individual percentile, which indicates that the pairing does not translate its component strengths into top-tier game performance. This could be due to the game's engine not fully utilizing the CPU's multi-core capabilities, or it could reflect that other combos with slightly weaker components but better memory configurations outperform this setup.

The measured frame rates across all settings and resolutions show that the system is capable of high performance, but the combo rank suggests that many other systems achieve higher average frame rates. For context, the RX 7900M's nearest GPU rival, the NVIDIA Quadro RTX 6000, has an average benchmark score 4.3% higher, which likely translates to better Downfall performance in some scenarios. The CPU's nearest rival, the AMD Ryzen 7 5800X, is essentially matched in performance (deltaPct -0.1), so the combo's rank is more influenced by the GPU's position relative to other graphics cards in the database.

The data shows that this combo achieves 4K Ultra at 48 FPS, which is below the 60 FPS threshold that many players consider ideal. However, at 1440p Ultra, the system delivers 77 FPS, and at 1080p Ultra, it reaches 108 FPS. These results indicate that the combo is best suited for 1440p or 1080p gaming at high settings, with 4K reserved for Medium settings where 93 FPS is achievable.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and frame rate preference. At 1920x1080, the High preset delivers 172 FPS, which is well above the 60 FPS threshold and provides a smooth experience for fast-moving horror gameplay. The Ultra preset at 1080p drops to 108 FPS, which is still playable but represents a 37% performance penalty for visual improvements that may not be noticeable during intense gameplay sequences.

At 2560x1440, the High preset produces 123 FPS, which is excellent for a 1440p display and leaves headroom for frame rate fluctuations. The Medium preset at 1440p delivers 150 FPS, which is even higher, but the visual quality difference between Medium and High is worth considering. The Ultra preset at 1440p achieves 77 FPS, which is just above the 60 FPS threshold but provides the best visual fidelity available at this resolution.

For 3840x2160, the Medium preset is the clear recommendation, as it delivers 93 FPS with a minimum of 79 FPS, ensuring a consistent experience. The High preset at 4K drops to 76 FPS, which is still playable but offers less margin for demanding scenes. The Ultra preset at 4K produces only 48 FPS, which falls below the 60 FPS threshold and may result in a less fluid experience, especially during action-heavy sequences or when multiple enemies appear on screen.

The Low preset at 4K achieves 114 FPS, but the visual compromise is significant, as Low settings disable many of the game's atmospheric effects that contribute to the horror experience. The data suggests that Medium at 4K provides the best balance between visual quality and performance, while High at 1440p is the sweet spot for players who prioritize visual fidelity without sacrificing frame rate. For competitive play or frame rate monitoring, the Low preset at 1080p delivers 257 FPS, which is only useful for players with high refresh rate displays.

FAQ

Q: Can this combo run Downfall at 4K with playable frame rates?

A: Yes, at 4K Medium settings the system achieves 93 FPS average with a minimum of 79 FPS. At 4K High, it delivers 76 FPS, while 4K Ultra drops to 48 FPS, which is below the 60 FPS threshold.

Q: What is the best resolution for this combo in Downfall?

A: The data shows 2560x1440 at High settings produces 123 FPS, which balances visual quality and performance well. At 1920x1080, High settings reach 172 FPS, but 1440p offers more detail without sacrificing playability.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core Ultra 5 135H has an average benchmark score of 29093, which is 0.1% lower than the AMD Ryzen 7 5800X and 0.6% lower than the Intel Core i5-13500HX. It is 0.5% higher than the AMD Ryzen 5 5600XT.

Q: Is the GPU's 16 GB VRAM sufficient for Downfall?

A: The 16 GB GDDR6 memory with 576.0 GB/s bandwidth is more than adequate for this game. The highest measured setting, 4K Ultra, shows performance limitations from compute power rather than memory capacity.

Q: What is the frame rate difference between Low and Ultra settings at 1080p?

A: At 1920x1080, Low settings produce 257 FPS while Ultra settings produce 108 FPS, a difference of 149 FPS or 58% lower performance for Ultra. The Medium preset at 210 FPS is a middle ground.

Q: How does this combo rank among all tested systems for Downfall?

A: The combo ranks 1219th out of 2928 tested combinations, placing it in the upper half of systems. The GPU's 94th percentile ranking and CPU's 81st percentile ranking do not fully translate to the game-specific rank.

Measured FPS Breakdown

The following table shows the exact measured average FPS for each resolution and settings combination. Minimum and maximum FPS values are only provided for Medium settings.

At 3840x2160, the Ultra preset delivers 48 FPS average, High delivers 76 FPS, Medium delivers 93 FPS with a minimum of 79 and maximum of 107, and Low delivers 114 FPS. The progression from Ultra to Low shows a 138% increase in frame rate, from 48 to 114 FPS.

At 2560x1440, the Ultra preset delivers 77 FPS average, High delivers 123 FPS, Medium delivers 150 FPS with a minimum of 127 and maximum of 172, and Low delivers 183 FPS. The Ultra to Low increase is 138%, matching the 4K pattern.

At 1920x1080, the Ultra preset delivers 108 FPS average, High delivers 172 FPS, Medium delivers 210 FPS with a minimum of 178 and maximum of 241, and Low delivers 257 FPS. The Ultra to Low increase is 138%, consistent across all resolutions.

The Medium settings are the only preset with full min/max data. At 1080p, the minimum of 178 FPS represents an 84% ratio to the average of 210 FPS. At 1440p, the minimum of 127 FPS is an 85% ratio to the 150 FPS average. At 4K, the minimum of 79 FPS is an 85% ratio to the 93 FPS average. This consistency suggests that Downfall's frame time variance is stable across resolutions.

The Low preset at 1080p produces the highest measured frame rate at 257 FPS, which is 2.38x higher than the 4K Ultra result of 48 FPS. The system's performance envelope spans from 48 FPS at the most demanding settings to 257 FPS at the least demanding, giving players a wide range of options depending on their display capabilities and visual preferences.

Hardware Specifications

Intel Core Ultra 5 135H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon RX 7900M

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2090 MHz MHz
TDP 180 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 135H + AMD Radeon RX 7900M in Downfall

Resolution Settings Avg FPS
3840x2160 Low 114.0
3840x2160 Medium 93.0
3840x2160 High 76.0
3840x2160 Ultra 48.0
2560x1440 Low 183.0
2560x1440 Medium 150.0
2560x1440 High 123.0
2560x1440 Ultra 77.0
1920x1080 Low 257.0
1920x1080 Medium 210.0
1920x1080 High 172.0
1920x1080 Ultra 108.0

Downfall with iUltra 5 135H + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Other Games with iUltra 5 135H + RX 7900M

Explore FPS benchmarks for other games using this same hardware combination.