The Technomancer
This combination provides smooth gameplay with an average of 110 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 52 | 63 | 82 |
| 1440p QHD | 73 | 97 | 111 | 147 |
| 1080p Full HD | 112 | 146 | 172 | 221 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with Intel Core i7-14700KF + NVIDIA GeForce RTX 3080, In-Depth Analysis
The Technomancer pushes hardware in a way that is typical for a 2016-era Action RPG, but the measured data reveals a clear hierarchy in how the Intel Core i7-14700KF and NVIDIA GeForce RTX 3080 handle the load. The results show a system that is heavily GPU-bound at higher resolutions and settings, while the CPU's substantial core count and high clocks ensure it never becomes the bottleneck, even when frame rates climb past 200 FPS.
Resolution Scaling
The FPS drop from 1080p to 4K is steep, confirming that The Technomancer scales primarily with GPU load. At High settings, the average frame rate falls from 146.3 FPS at 1920x1080 to 97 FPS at 2560x1440, a reduction of roughly 34% from the 1080p baseline. Moving to 3840x2160, the average drops further to 51.8 FPS, which is a 65% reduction from the 1080p result. This pattern is consistent across all settings presets, indicating that the game's rendering pipeline is not particularly light on the graphics card.
The scaling behavior is most revealing when looking at the Low preset. At 1080p Low, the system produces 221.3 FPS, which drops to 146.7 FPS at 1440p and 81.6 FPS at 4K. The percentage drop from 1080p to 4K is 63%, which is nearly identical to the 65% drop seen on High. This suggests that even when visual quality is minimized, the resolution is still the dominant factor in determining performance. The RTX 3080's 10 GB of GDDR6X memory and 760.3 GB/s bandwidth are likely being saturated by the higher pixel counts, as the game's textures and geometry demands increase disproportionately with resolution.
At 1440p, the system hits a sweet spot for high refresh rate gaming. The Ultra preset still manages 73.3 FPS, while High and Medium deliver 97 FPS and 111.3 FPS respectively. The jump from 1080p to 1440p is less punishing than the jump from 1440p to 4K, which is typical for a GPU with this level of memory bandwidth. The data indicates that 4K is only viable for the Low preset at 81.6 FPS, while anything above Medium will struggle to maintain 60 FPS.
GPU Role
The NVIDIA GeForce RTX 3080 is clearly the limiting component in this configuration, especially at 4K. With a base clock of 1440 MHz and a boost clock of 1710 MHz, the Ampere architecture GPU provides the compute throughput needed for the game's DirectX 12 workloads. The measured average benchmark score of 35787 positions it in the 80th percentile against all GPUs, which is respectable but not top-tier. Its nearest rivals include the AMD Radeon Pro Duo at 35860 with a deltaPct of -0.2, and the AMD Radeon RX 7900 GRE at 36101 with a deltaPct of -0.9, meaning the RTX 3080 is within 1% of these cards in synthetic benchmarks.
The GPU's memory configuration is critical for this game. With 10 GB of GDDR6X on a 320-bit bus, the bandwidth of 760.3 GB/s is substantial, but the 4K Ultra result of 41.7 FPS suggests the memory capacity or bandwidth is a limiting factor at extreme settings. The gap between High (51.8 FPS) and Ultra (41.7 FPS) at 4K is 10.1 FPS, which is a 19% performance penalty for the highest preset. This is a larger relative drop than the 16% difference seen between High and Ultra at 1440p (97 FPS to 73.3 FPS). The data suggests that Ultra settings at 4K push the memory subsystem past its comfort zone.
The GPU's transistor count of 28,300 million on a 628 mm² die with a 45.1M / mm² density gives it the raw power to handle the game's particle effects and lighting. However, the benchmark results show that the RTX 3080's end-of-life status is not reflected in its ability to run this older title well. The 3DMark Steel Nomad DX12 score of 4407 and the Passmark G3D score of 25086 both indicate a capable card, but the in-game data is what matters most.
Settings Recommendations
For a balanced experience, the Medium preset offers the best return on visual quality versus performance. At 1440p Medium, the system delivers 111.3 FPS, which is well above the 60 FPS threshold and leaves headroom for demanding scenes. At 1080p Medium, the 172 FPS average is more than enough for any high refresh rate monitor. The drop from Medium to High at 1080p is 25.7 FPS (172 to 146.3), which is a 15% performance loss for what is typically a modest visual upgrade in this game. At 4K, Medium drops to 63.1 FPS, which is just above 60 FPS but may dip in heavy combat.
The High preset is the best choice for 1440p gaming if visual fidelity is the priority. The 97 FPS average at 1440p High is still smooth, and the 51.8 FPS at 4K High is borderline playable but not ideal for action sequences. The Ultra preset should be avoided at 4K entirely, as the 41.7 FPS average is below the playable threshold for a game that requires responsive controls. At 1440p Ultra, the 73.3 FPS is acceptable but not ideal, and the 112.2 FPS at 1080p Ultra is the only resolution where Ultra truly shines.
The Low preset is only recommended for competitive play at 1080p, where the 221.3 FPS average provides the lowest input latency possible. At 1440p Low, the 146.7 FPS is still high, but the visual degradation is significant. The data shows that Medium or High at 1440p is the optimal configuration for this hardware combination, balancing the GPU's capabilities with the game's demands.
FAQ
Q: Can this system run The Technomancer at 4K 60 FPS?
A: Only with the Low preset, which achieves 81.6 FPS at 3840x2160. The Medium preset gets 63.1 FPS, which is just above 60 FPS, but High and Ultra are below the threshold at 51.8 and 41.7 FPS respectively.
Q: What is the best resolution for a 144Hz monitor?
A: 1080p is the only resolution that consistently exceeds 144 FPS. The High preset at 1080p gets 146.3 FPS, and Medium gets 172 FPS. At 1440p, only the Low preset exceeds 144 Hz with 146.7 FPS.
Q: How much performance is lost between High and Ultra settings?
A: At 1080p, the drop is 34.1 FPS (from 146.3 to 112.2), a 23% reduction. At 1440p, the drop is 23.7 FPS (from 97 to 73.3), a 24% reduction. At 4K, the drop is 10.1 FPS (from 51.8 to 41.7), a 19% reduction.
Q: Does the 10 GB VRAM cause issues at 4K?
A: The data suggests memory pressure at 4K Ultra, where the average FPS drops to 41.7. The 760.3 GB/s bandwidth is sufficient for lower presets, but the combination of resolution and Ultra settings likely exceeds the memory's comfort zone.
Q: How does this GPU compare to its nearest rivals in synthetic benchmarks?
A: The RTX 3080 has an average benchmark score of 35787, placing it 0.2% behind the AMD Radeon Pro Duo (35860) and 0.9% behind the AMD Radeon RX 7900 GRE (36101). It is 1% ahead of the NVIDIA GeForce RTX 5070 Ti Mobile (35435).
Q: Is the CPU holding back the GPU at 1080p Low?
A: No. The 221.3 FPS at 1080p Low is a result the RTX 3080 can produce with the i7-14700KF's 20 cores and 28 threads providing ample headroom. The CPU's Passmark multithread score of 52425 and single-thread score of 4480 ensure it is not the limiting factor.
CPU Role
The Intel Core i7-14700KF is a 20-core, 28-thread processor based on the Raptor Lake architecture, running at a base clock of 3.40 GHz and a boost clock of 5.60 GHz. This configuration places it in the 96th percentile against all CPUs, with an average benchmark score of 70104. Its nearest rival is the Intel Core i7-14700K with a deltaPct of 0, meaning they are statistically identical, while the AMD Ryzen 9 9950X is 0.4% ahead. The CPU's 33 MB of shared L3 cache and 2 MB per-core L2 cache provide the low-latency access needed for game logic.
In The Technomancer, the CPU's role is to feed the GPU with draw calls and physics calculations. The measured data shows that at 1080p Low, the system reaches 221.3 FPS, which is a strong indicator that the CPU is not a bottleneck. If it were, the frame rate would plateau regardless of settings. Instead, the FPS scales consistently with resolution and settings, which is the signature of a GPU-limited scenario. The CPU's Cinebench R23 multicore score of 44557 and single-core score of 6290 both indicate it can handle the game's threading model.
The high boost clock of 5.60 GHz is particularly relevant for a game like The Technomancer, which may have single-threaded dependencies in its engine. The Passmark single-thread score of 4480 confirms strong per-core performance. However, the data does not show any scenario where the CPU becomes the limiting factor, even at the lowest settings and resolution. The 221.3 FPS at 1080p Low is a clear ceiling for the GPU, not the CPU.
Measured FPS Breakdown
At 1920x1080, the system shows a wide spread across settings. The Low preset leads with 221.3 FPS, followed by Medium at 172 FPS, High at 146.3 FPS, and Ultra at 112.2 FPS. The difference between Low and Ultra is 109.1 FPS, which represents a 49% performance range across the presets. This is the largest absolute spread of any resolution, indicating that at 1080p, the GPU has enough headroom to show clear differentiation between settings.
At 2560x1440, the averages are 146.7 FPS for Low, 111.3 FPS for Medium, 97 FPS for High, and 73.3 FPS for Ultra. The relative ordering is preserved, but the absolute values are lower. The gap between Low and Ultra is 73.4 FPS, a 50% range. The High preset's 97 FPS is notable because it is the first setting at this resolution to drop below 100 FPS, which is a common target for high refresh rate gaming.
At 3840x2160, the numbers compress significantly. Low yields 81.6 FPS, Medium 63.1 FPS, High 51.8 FPS, and Ultra 41.7 FPS. The range between Low and Ultra is 39.9 FPS, a 49% spread that mirrors the lower resolutions in relative terms. However, the absolute values are all below 100 FPS, making 4K a challenge for this GPU. The step from Medium to High at 4K is 11.3 FPS, while the step from High to Ultra is 10.1 FPS, showing a consistent degradation as settings increase.
The combination's rank in game is 511 out of 1656 combos, placing it in the top 31% of tested configurations. This is a strong showing for a last-generation GPU paired with a current-generation CPU. The data confirms that the RTX 3080 is the performance limiter at 4K, while the i7-14700KF provides the computational foundation to push high frame rates at lower resolutions. For builders targeting 1440p, this pairing is well-balanced, with High settings delivering 97 FPS and Medium delivering 111.3 FPS.
Hardware Specifications
Intel Core i7-14700KF
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700KF + NVIDIA GeForce RTX 3080 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 81.6 |
| 3840x2160 | Medium | 63.1 |
| 3840x2160 | High | 51.8 |
| 3840x2160 | Ultra | 41.7 |
| 2560x1440 | Low | 146.7 |
| 2560x1440 | Medium | 111.3 |
| 2560x1440 | High | 97.0 |
| 2560x1440 | Ultra | 73.3 |
| 1920x1080 | Low | 221.3 |
| 1920x1080 | Medium | 172.0 |
| 1920x1080 | High | 146.3 |
| 1920x1080 | Ultra | 112.2 |
The Technomancer with ii7-14700KF + Other GPUs
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The Technomancer with RTX 3080 + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
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