The Technomancer

The Technomancer

AVERAGE FPS
34
playable

This combination offers playable performance with an average of 34 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 16 19 24
1440p QHD 23 29 34 44
1080p Full HD 35 45 52 68

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 24
3840x2160 Medium 19
3840x2160 High 16
3840x2160 Ultra 13
2560x1440 Low 44
2560x1440 Medium 34
2560x1440 High 29
2560x1440 Ultra 23
1920x1080 Low 68
1920x1080 Medium 52
1920x1080 High 45
1920x1080 Ultra 35

The Technomancer with Intel Core i7-12700KF + NVIDIA GeForce GTX 1650, In-Depth Analysis

The Technomancer presents a demanding workload for the Intel Core i7-12700KF and NVIDIA GeForce GTX 1650 combination. This pairing places a high-end 12th Gen processor with a modest, end-of-life graphics card, creating a significant performance bottleneck that is clearly visible in the measured frame rates. The data indicates that the GTX 1650 is the primary factor limiting performance, with the i7-12700KF’s substantial processing power left largely untapped at the resolutions and settings tested. This analysis examines the benchmark results to understand the combo's standing, optimal settings, and the distinct roles of the CPU and GPU.

How This Combo Ranks

The benchmark database places this specific CPU and GPU combination at rank 3568 out of 3696 tested combos for The Technomancer. This percentile ranking, placing it in the bottom 5% of all tested configurations, is a clear indicator of its performance class in this particular title. While the ranking might seem harsh, it is a direct consequence of pairing a processor with an 85th percentile standing among all CPUs with a graphics card that sits at only the 40th percentile among all GPUs. The system's overall capability is dragged down by the GPU's lower standing, resulting in a combo rank that is far lower than what the CPU alone would suggest.

The delta between the two components is stark. The Core i7-12700KF's average benchmark score is 35365, placing it in a dead heat with its nearest rivals. The data shows it is essentially tied with the Intel Core i7-13700T, which has an average score of 35403 and a delta of -0.1%, and the Intel Core 5 213PE, with a score of 35428 and a delta of -0.2%. It also sits just ahead of the Intel Core i5-13600T and the Intel Core i7-12700K, both with deltas of 0.2%. This indicates the CPU is performing at the top of its class, but this strength is irrelevant in a game where the GPU is the limiting factor.

Conversely, the GTX 1650's average benchmark score is a mere 7472. Its nearest rivals include the AMD Radeon HD 8850M and the Intel UHD Graphics 750, which are integrated or older mobile solutions. The GTX 1650 is only 0.3% ahead of the Radeon HD 8850M and 0.4% ahead of the Intel UHD Graphics 750, and it is actually 1% slower than the Intel Arc A310. This context is crucial; the GPU is competing with entry-level and integrated graphics, not dedicated gaming hardware. The combo's low rank is not a reflection of a faulty pairing, but rather a clear result of the GPU's position in the performance hierarchy. The i7-12700KF is essentially a passenger in this configuration, waiting for a more capable graphics card to unlock its potential.

Settings Recommendations

The measured FPS data provides a clear roadmap for the best playable experience. The primary goal is to maintain a playable frame rate, and the data shows that this is only achievable at the lower resolution with lower settings. At 1920x1080, the Low preset delivers an average of 68 FPS, which is the smoothest experience in the entire dataset. This is followed by the Medium preset at 52 FPS, which is also a viable option for a more visually detailed experience without a massive performance hit. The High preset drops to 45 FPS, which is still playable but begins to show the GPU's strain.

The data suggests that the Ultra preset is not a realistic option for this combo. At 1080p, it produces an average of only 35 FPS, which is below the threshold for a consistently fluid experience in an action RPG. The story is worse at higher resolutions. At 2560x1440, the Low preset is the only option that approaches playability with an average of 44 FPS. The Medium preset falls to 34 FPS, and High and Ultra are firmly in the unplayable territory at 29 and 23 FPS, respectively. At 3840x2160, all settings produce averages below 25 FPS, making the game effectively unplayable at this resolution.

Therefore, the optimal experience is a choice between 1080p Low for maximum fluidity or 1080p Medium for a balance of visual fidelity and performance. The Medium setting offers a 52 FPS average with a minimum of 44 FPS, indicating that frame pacing remains relatively stable. Pushing to High at 1080p is a compromise that sacrifices 7 FPS for marginal visual gains, while Ultra should be avoided entirely. The data makes it clear that this combo is a 1080p gaming solution for The Technomancer, and users should target the Low or Medium presets for the best experience.

Resolution Scaling

The frame rate data reveals a severe performance drop as resolution increases, confirming the GPU as the primary bottleneck. Moving from 1920x1080 to 2560x1440 on the High preset results in a 35% drop in average FPS, from 45 to 29. This is a substantial penalty. Scaling further to 3840x2160 on the same preset results in an additional 45% drop, bringing the average down to just 16 FPS. This pattern is consistent across all settings. On the Low preset, performance falls from 68 FPS at 1080p to 44 FPS at 1440p, and then to 24 FPS at 4K.

This precipitous drop is a classic indicator of a GPU-bound system. The GTX 1650, with its 4 GB of VRAM and 128-bit memory bus, is being overwhelmed by the increasing pixel count. The i7-12700KF, which is more than capable of handling the game's CPU-side logic, is not the limiting factor. If the CPU were the bottleneck, the frame rate would remain relatively constant as resolution increases. Instead, the data shows a linear and steep decline in performance, which is the hallmark of a GPU that is running out of pixel processing power and memory bandwidth.

The gap between the 1440p and 4K results is particularly telling. The high-resolution textures and shader work required at 4K are simply too much for the GTX 1650 to handle. The benchmark results indicate that the GPU's 2.984 TFLOPS of FP32 compute power and 128.1 GB/s of bandwidth are insufficient for the demands of this game at higher resolutions. The i7-12700KF is effectively idle, waiting for the GPU to deliver frames. This is a textbook example of a system where upgrading the graphics card would yield a massive performance increase, while the CPU could remain unchanged.

FAQ

Q: What is the best resolution and settings combination for this hardware?

A: Based on the measured data, the best experience is at 1920x1080 with the Low preset, which delivers an average of 68 FPS. The Medium preset is a strong alternative, providing 52 FPS for a better visual experience. Higher resolutions or settings result in average frame rates that fall below 45 FPS.

Q: Is the Intel Core i7-12700KF or the NVIDIA GeForce GTX 1650 the limiting factor?

A: The data strongly indicates the GPU is the limiting factor. The average FPS drops dramatically as resolution increases, from 45 FPS at 1080p High to 16 FPS at 4K High. This is a classic sign of a GPU-bound workload, and the CPU's high benchmark scores (85th percentile) suggest it has ample headroom.

Q: Can this system run the game at 2560x1440?

A: It can run, but not comfortably. At 1440p, only the Low preset achieves a playable average of 44 FPS. The Medium preset drops to 34 FPS, and High and Ultra settings are not recommended as they fall to 29 and 23 FPS, respectively.

Q: How does the GTX 1650 compare to its immediate rivals?

A: The GTX 1650 is essentially tied with the AMD Radeon HD 8850M and Intel UHD Graphics 750, with deltaPct values of 0.3% and 0.4% respectively. It is also 1% slower than the Intel Arc A310. This places it in the same performance class as integrated and entry-level mobile GPUs.

Q: What is the combo's overall ranking for this game?

A: The Intel Core i7-12700KF and NVIDIA GeForce GTX 1650 combination is ranked 3568 out of 3696 tested combos for The Technomancer. This places it in the lower percentile of all tested systems.

Q: Is the CPU's performance relevant to this game's results?

A: The CPU's performance is not a limiting factor. Its average benchmark score of 35365 is nearly identical to its closest rivals, such as the Intel Core i7-13700T. However, because the GPU is so much slower, the CPU's power cannot be fully utilized, leaving performance on the table.

GPU Role

The NVIDIA GeForce GTX 1650 is the definitive bottleneck in this configuration. Its specifications reveal why. The GPU is based on the TU117 chip and features 896 shading units, 56 texture mapping units, and 32 ROPs. It operates at a base clock of 1485 MHz and a boost clock of 1665 MHz, but its performance is severely constrained by its memory subsystem. The 4 GB of GDDR5 memory on a 128-bit bus provides a bandwidth of only 128.1 GB/s. This is a very limited amount of VRAM and bandwidth by modern standards, and it is the most likely cause of the steep performance drops at higher resolutions and settings.

The benchmark results for the GPU itself reinforce this view. Its 3DMark Steel Nomad DX12 score is a low 305, and its Passmark G3D score is 7880. The Passmark DirectX 11 score of 58 and DirectX 12 score of 35 show that it struggles with modern graphics APIs. The GPU's percentile rank of 40 places it in the bottom half of all GPUs, and its average benchmark score of 7472 is only slightly above that of the Intel UHD Graphics 750. This is not a GPU designed for high-fidelity gaming at high resolutions.

In The Technomancer, these limitations are exposed. The game's demands at 1080p Medium are enough to push the GTX 1650 to its limits, resulting in a 52 FPS average. The jump to High settings at the same resolution causes a noticeable dip to 45 FPS. The inability to maintain a high frame rate at 1080p, let alone higher resolutions, shows that the GPU is overwhelmed. The 4 GB VRAM buffer is also likely a concern, as the game may need to swap textures to system memory at higher settings, causing stutters and frame drops. The data shows that the GTX 1650 is the sole reason why this powerful CPU is held back.

CPU Role

The Intel Core i7-12700KF is a high-end processor that is completely underutilized in this configuration. Its specifications are formidable: it has 12 cores and 20 threads based on the Alder Lake architecture, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. It features 25 MB of shared L3 cache and supports both DDR4 and DDR5 memory. These specifications make it a top-tier gaming and productivity CPU. Its benchmark scores confirm its strength, with a Cinebench R23 multi-core score of 28838 and a single-core score of 4071. Its Passmark multi-thread score is 34092, and its 3DMark max threads score is 9983.

The CPU's percentile rank of 85 means it is faster than 85% of all CPUs in the benchmark database. Its average score of 35365 is virtually identical to its nearest rival, the Intel Core i7-13700T. This indicates that the CPU is performing exactly as expected and is not a source of any performance deficit. In a game like The Technomancer, which is primarily GPU-bound at high settings, the CPU's role is to handle game logic, physics, and draw calls. The i7-12700KF has more than enough processing power for these tasks.

The benchmark data for the game shows that the CPU is not the limiting factor. If it were, we would expect to see similar frame rates across different resolutions, as the CPU's workload would not change. Instead, the frame rates plummet as resolution increases, which is a direct result of the GPU's inability to keep up. The Core i7-12700KF is effectively waiting for the GTX 1650 to render each frame. Its high core count and clock speeds provide a massive amount of headroom, meaning that upgrading to a much more powerful GPU would likely result in a significant frame rate increase, fully realizing the CPU's potential.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + NVIDIA GeForce GTX 1650 in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 24.0
3840x2160 Medium 19.0
3840x2160 High 16.0
3840x2160 Ultra 13.0
2560x1440 Low 44.0
2560x1440 Medium 34.0
2560x1440 High 29.0
2560x1440 Ultra 23.0
1920x1080 Low 68.0
1920x1080 Medium 52.0
1920x1080 High 45.0
1920x1080 Ultra 35.0

The Technomancer with ii7-12700KF + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

The Technomancer with GTX 1650 + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with ii7-12700KF + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.