The Technomancer
This combination offers playable performance with an average of 34 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 19 | 18 | 23 |
| 1440p QHD | 22 | 31 | 34 | 47 |
| 1080p Full HD | 35 | 45 | 53 | 71 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with Intel Core i7-12700K + NVIDIA GeForce GTX 1650, In-Depth Analysis
The Technomancer presents a demanding workload for this pairing of Intel Core i7-12700K and NVIDIA GeForce GTX 1650. The benchmark data shows a system that is heavily constrained by the graphics card at higher resolutions, yet the combination remains viable for playable frame rates only at 1080p with adjusted settings. The overall ranking of 1583 out of 1656 tested combinations places this setup in the bottom 5% of all tested hardware pairings for this title, indicating that while the CPU is exceptionally capable, the GPU is the definitive bottleneck in almost every scenario.
Resolution Scaling
The data reveals a severe and predictable performance collapse as resolution increases, confirming that the GTX 1650 is the primary limiting component. Moving from 1920x1080 to 2560x1440 at High settings drops the average frame rate from 44.6 FPS to 30.7 FPS, a reduction of roughly 31%. The scaling continues to deteriorate at 4K, where the same High preset yields only 18.7 FPS. This pattern is consistent across all quality presets, with the gap between 1080p and 4K widening as settings increase.
At Low settings, the resolution scaling is slightly less punishing but still severe: 70.7 FPS at 1080p falls to 47.1 FPS at 1440p and then to 23.1 FPS at 4K. The fact that even the lowest settings cannot maintain playable frame rates at 4K (below 30 FPS) underscores that the GPU's 4 GB memory and 128.1 GB/s bandwidth are simply insufficient for the pixel throughput required at that resolution. The most telling indicator is the Ultra preset, which drops from 34.5 FPS at 1080p to 11.3 FPS at 4K — a 67% loss. This demonstrates that the game's ultra settings place an exponential load on the graphics pipeline, and the GTX 1650's 2.984 TFLOPS of FP32 compute is overwhelmed.
The frame rate deltas between 1080p and 1440p are relatively consistent across presets (ranging from 31% to 35% loss), but the jump from 1440p to 4K is disproportionately larger, especially at Medium settings where the loss is 48% (34.0 to 17.7 FPS). This non-linear scaling suggests that memory bandwidth becomes the critical constraint at 4K, as the 128-bit bus and 4 GB frame buffer struggle to feed the renderer. The conclusion is unambiguous: this combo is a 1080p solution, and pushing to higher resolutions yields diminishing returns that quickly become unplayable.
Settings Recommendations
The optimal experience for this hardware configuration is found at 1920x1080 with Low settings, which delivers an average of 70.7 FPS. This is the only preset and resolution combination that exceeds the 60 FPS threshold, providing a smooth and responsive experience. The Medium preset at 1080p achieves 53.4 FPS, which is acceptable for slower-paced Action RPG gameplay but misses the smoothness target. High settings at 1080p drop to 44.6 FPS, which is playable but with noticeable frame pacing issues during combat.
For players prioritizing visual fidelity over frame rate, Medium at 1440p (34.0 FPS) is the highest quality setting that remains technically playable, though it requires tolerance for sub-40 FPS gameplay. The data strongly advises against Ultra settings at any resolution, as even at 1080p the 34.5 FPS average is borderline, and at 1440p (22.4 FPS) and 4K (11.3 FPS) it becomes a slideshow. The jump from Low to Medium at 1080p costs 17.3 FPS (70.7 to 53.4), while the jump from Medium to High costs another 8.8 FPS. Given that the visual difference between Low and Medium is typically more noticeable than Medium to High, the Medium preset at 1080p represents the best balance of image quality and performance for this GPU, sacrificing 24% of the Low preset's frame rate for improved textures and effects.
At 1440p, Low settings (47.1 FPS) are the only viable option for near-playable performance, but the 1080p Medium experience is superior in both frame rate and visual quality. The recommendation is clear: stick to 1080p and choose Medium if you want a compromise, or Low if you demand smoothness. Ultra settings should be avoided entirely, as the 11.3 FPS at 4K and 22.4 FPS at 1440p prove the GPU lacks the raw throughput for this preset.
GPU Role
The NVIDIA GeForce GTX 1650 is the decisive factor in this combination's performance ceiling. With 4 GB of GDDR5 memory on a 128-bit bus delivering 128.1 GB/s bandwidth, the card is fundamentally limited for a 2016 Action RPG that scales aggressively with resolution. The GPU's base clock of 1485 MHz and boost clock of 1665 MHz are modest, and the 896 shading units operating at those clocks produce 2.984 TFLOPS of FP32 compute. The benchmark data shows that this compute capacity is sufficient for 1080p Low (70.7 FPS) but collapses under higher loads.
The GPU's percentile ranking of 43 (meaning it outperforms only 43% of all GPUs) aligns with its nearest rival scores: the NVIDIA GeForce RTX 3050 A Mobile scores 0.4% higher, while the AMD Radeon 550X is also 0.4% ahead. The Quadro P2200 and Radeon Pro WX 5100 are within 0.5% of the GTX 1650's average score of 8713. This puts the GTX 1650 in a tightly contested mid-low tier, and its DirectX 12 benchmark score of 35 (out of a possible scale where DirectX 9 scores 124) indicates the card's architectural age is a liability for modern API workloads.
The 4 GB memory capacity is the most critical limitation. The Technomancer's texture streaming at 4K likely exceeds this buffer, causing the dramatic frame rate drops observed between 1440p and 4K. The card's 75 W TDP and lack of power connectors suggest it was designed for low-power systems, not high-resolution gaming. The memory clock of 2001 MHz (8 Gbps effective) is standard for GDDR5, but the 128-bit bus width halves the bandwidth compared to wider-memory cards, making it inadequate for 4K texture loads.
How This Combo Ranks
This combination ranks 1583 out of 1656 tested combos for The Technomancer, placing it in the 96th percentile of worst-performing systems. This is a remarkably low ranking that reflects the GPU's severe inadequacy for this title's demands. The CPU is not the limiting factor here; the Intel Core i7-12700K ranks in the 89th percentile of all CPUs with an average benchmark score of 35684, and its nearest rivals (AMD Ryzen 7 PRO 5845 at -0.3%, Intel Core i7-13700T at +0.6%) are statistical equals. The pairing of a top-tier CPU with an entry-level GPU creates a massive bottleneck, wasting the CPU's potential.
The combo's rank of 1583 means only 73 other tested combinations performed worse in this game. This is notable because the i7-12700K is capable of far higher frame rates in other titles, but The Technomancer's engine appears to be particularly sensitive to GPU memory bandwidth and fill rate. The data indicates that even the GPU's nearest rivals (which all score within 0.5% of its average benchmark) would likely produce similar results, confirming that the GTX 1650's performance tier is the primary determinant of this ranking.
CPU Role
The Intel Core i7-12700K is a 12-core, 20-thread processor based on Alder Lake architecture, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. Its 25 MB of shared L3 cache and 1.25 MB per-core L2 cache provide substantial data locality for game engines. In synthetic benchmarks, the CPU achieves a Cinebench R23 multi-core score of 29241 and a single-core score of 4128, demonstrating exceptional throughput. However, these scores are irrelevant to The Technomancer's performance with this GPU, as the frame rates are entirely GPU-bound.
The CPU's role in this combination is to avoid being a bottleneck, and it succeeds admirably. At 1080p Low, the 70.7 FPS result is likely near the engine's CPU-limited ceiling, but at all other settings, the GPU is the sole constraint. The i7-12700K's 3DMark 16-thread score of 9276 and max-thread score of 9979 indicate it can feed the GTX 1650 far more frames than the GPU can render. The CPU's single-thread performance (3DMark single-thread score of 1043, Geekbench single-core 2561) ensures that even the game's main thread logic executes rapidly, but this advantage is masked by the GPU's 2.984 TFLOPS compute ceiling.
The data suggests that pairing this CPU with a significantly stronger GPU would yield dramatically higher frame rates, as the CPU's 89th percentile ranking versus the GPU's 43rd percentile creates a massive performance gap. The CPU's 12 cores and 20 threads are wasted on this title, as The Technomancer's Action RPG gameplay likely uses only a few threads, and the GPU cannot keep up with even a fraction of the CPU's output.
Measured FPS Breakdown
At 1920x1080, the measured frame rates are as follows: Low settings produce an average of 70.7 FPS, which is the only result above 60 FPS in the entire dataset. Medium settings yield 53.4 FPS, High settings produce 44.6 FPS, and Ultra settings drop to 34.5 FPS. The progression from Low to Ultra at 1080p shows a steep decline of 36.2 FPS (51%), indicating that each settings tier has a significant impact on the GTX 1650's workload.
At 2560x1440, the results are: Low settings average 47.1 FPS, Medium settings average 34.0 FPS, High settings average 30.7 FPS, and Ultra settings average 22.4 FPS. The gap between Low and Ultra at 1440p is 24.7 FPS (52% loss), similar to the 1080p scaling. Notably, the 1440p Low result (47.1 FPS) is close to the 1080p High result (44.6 FPS), suggesting that resolution has a similar impact to one settings tier increase.
At 3840x2160, the results are: Low settings average 23.1 FPS, Medium settings average 17.7 FPS, High settings average 18.7 FPS, and Ultra settings average 11.3 FPS. The Medium result is the lowest of the non-Ultra presets, which is unusual and may indicate a specific texture quality setting that disproportionately affects memory usage at 4K. The 4K Low result (23.1 FPS) is barely playable, while all other 4K presets are below 19 FPS, making them effectively unplayable for any interactive experience.
FAQ
Q: What is the best resolution and settings combination for this hardware?
A: The data shows that 1920x1080 with Low settings achieves 70.7 FPS, which is the only configuration exceeding 60 FPS. For a balance of quality and performance, 1080p Medium at 53.4 FPS is the recommended alternative.
Q: Can this system run The Technomancer at 4K?
A: Yes, but only at Low settings with an average of 23.1 FPS, which is below the playable threshold. All other 4K presets (Medium 17.7, High 18.7, Ultra 11.3) deliver sub-20 FPS performance.
Q: How does the GTX 1650 compare to its nearest rivals?
A: The GTX 1650's average benchmark score of 8713 is within 0.5% of the NVIDIA GeForce RTX 3050 A Mobile (8746), AMD Radeon 550X (8749), NVIDIA Quadro P2200 (8671), and AMD Radeon Pro WX 5100 (8761). Performance is statistically identical across these cards.
Q: Is the Core i7-12700K bottlenecking the GTX 1650?
A: No. The CPU ranks in the 89th percentile while the GPU ranks in the 43rd percentile. The frame rates are entirely GPU-bound, as evidenced by the severe resolution scaling that occurs regardless of CPU capability.
Q: What is the combo's overall ranking for this game?
A: This pairing ranks 1583 out of 1656 tested combinations, placing it in the bottom 5% of all systems tested for The Technomancer.
Q: Does the Ultra preset offer any playable frame rates?
A: The only Ultra result above 30 FPS is at 1080p with 34.5 FPS. At 1440p Ultra drops to 22.4 FPS, and at 4K Ultra falls to 11.3 FPS, making it unusable at higher resolutions.
Hardware Specifications
Intel Core i7-12700K
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700K + NVIDIA GeForce GTX 1650 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 23.1 |
| 3840x2160 | High | 18.7 |
| 3840x2160 | Medium | 17.7 |
| 3840x2160 | Ultra | 11.3 |
| 2560x1440 | Low | 47.1 |
| 2560x1440 | Medium | 34.0 |
| 2560x1440 | High | 30.7 |
| 2560x1440 | Ultra | 22.4 |
| 1920x1080 | Low | 70.7 |
| 1920x1080 | Medium | 53.4 |
| 1920x1080 | High | 44.6 |
| 1920x1080 | Ultra | 34.5 |
The Technomancer with ii7-12700K + Other GPUs
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The Technomancer with GTX 1650 + Other CPUs
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