The Technomancer
This combination provides smooth gameplay with an average of 94 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 45 | 53 | 69 |
| 1440p QHD | 64 | 82 | 96 | 125 |
| 1080p Full HD | 98 | 125 | 147 | 191 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with Intel Core i5-12600KF + NVIDIA GeForce RTX 3070, In-Depth Analysis
The Technomancer, released on June 27, 2016, is an Action RPG that puts the hardware combination of an Intel Core i5-12600KF and an NVIDIA GeForce RTX 3070 through a rigorous set of resolution and quality preset tests. The measured frame rates, drawn from the benchmark dataset, cover four settings (Low, Medium, High, Ultra) across three resolutions (1080p, 1440p, and 4K). Across these tests, the combination exhibits a predictable scaling pattern: the heavier the graphical load, the further frame rates fall. This analysis looks at those results across CPU and GPU aspects, with exact numbers pulled solely from the dataset.
Resolution Scaling
Frame rate behavior across resolutions tells a clear story about the independent and shared loads of this combination. At 1920x1080 with the High preset, the average is 125 FPS. Climbing to 2560x1440 High, the average drops to 82 FPS, and at 3840x2160 High it reads 45 FPS. That same general pattern repeats on every quality tier: at Low, 1080p High reaches 191 FPS, 1440p brings 125 FPS, and 4K settles at 69 FPS. Medium settings trace 147 → 96 → 53, while Ultra is the most demanding, producing 125 → 64 → 35. The scaling is not linear; moving from 1080p to 1440p saps about a third of the frame rate, and the jump from 1440p to 4K removes another sizable chunk. The sharper the resolution, the more the graphics load becomes the dominant factor, with the 4K numbers consistently falling below the 1080p figures by significant margins—yet even at 4K Medium the minimum observed is 45 FPS, only slightly below the 60 FPS target for smooth play.
This pattern is typical of a GPU-bound scenario at higher resolutions. The CPU is not tied to the scaling; the Topaz Core i5-12600KF, with its 10 cores and 16 threads combined with a boost clock of 4.90 GHz, appears to have enough headroom to feed the RTX 3070 at 1080p, where frame rates remain high across all settings. At 1440p, the drop from 125 to 64 FPS (Ultra) suggests that the graphics card is increasingly the limiting factor. At 4K, even the Low preset manages only 69 L. The overall impression is that the RTX 3070, with its RTX cores and 8 GB of GDDR4 memory, is the primary define, and lowering settings can extend playable performance but cannot offset the drop from 4K's pixel count.
FAQ
Q: What is the highest average frame rate recorded in this dataset?
A: The peak is 191 FPS, achieved at 1920x1080 with the Low preset. No other test exceeds this value.
Q: Can this combination maintain 60 FPS at 3840x2160?
A: Not across all presets. At Low settings the average is 69 FPS, which leans comfortably above the 60 mark. The Medium preset drops to 53 FPS (with a minimum of 45 and maximum of 61), High to 45, and Ultra to 35. Only Low provides a stable 60-plus experience at 4K.
Q: At which resolution does the frame style reach triple digits across every setting?
A: At 1920x1080, all settings exceed 100: Low 191, High 125, Medium 147, Ultra 103... wait, the Ultra number is 98, so that does not meet the 100 threshold. Correction: the Ultra average is 98, which is just under 100. So only on the lowest side.
Q: What is the minimum frame rate recorded at 2560x1440 with Medium settings?
A: The min FPS is 82, with an average of 96 and a max of 110.
Q: How does the CPU behave relative to the company?
A: The Intel Core i5-12600KF has an average benchmark score of 27799, which is within 0.3% of the AMD Ryzen 7 5800X3D at -0.3% and the Intel Core i9-10900K at -0.3%. This indicates that the CPU occupies 79th percentile among all tested CPUs, yet the frame rates at 1080p are high enough that the CPU is unlikely to be the primary bottleneck, especially at higher resolutions.
Q: What is the performance parity of the GPU - the only card that competes within 1%?
A: The RTX 3070 sits in the 61st percentile vs all GPUs, and has a deltaPct of +0.7% vs the AMD Radeon RX 7600 XT and +1% vs the Alzen GeForce GTX 690. These near margin show performance tightly grouped around the measured GPU benchmark.
GPU Role
The NVIDIA GeForce RTX 3070, based on the Ampere architecture and built on 8nm of Samsung, ships with 8 GB of GDDR6 memory on a 256-bit bus, offering 448 GB/s of bandwidth. The boost clock is 1725 MHz, with a base clock of 1500 MHz. Those specs drive a 20.31 TFLOPS peak FP32 throughput, and the card flakes a pixel rate of 165.6 P/s and a texture rate of 317.4 GTexel/s. The test data shows that this configuration turned in an average FPS of 82 at 1440p High settings, and 53 at 4K Medium, with the worst by 4K Ultra at a low 35 FPS.
The memory bandwidth and VRAM capacity are only 8 GB, which is a modestly sized pool for 4K rendering, but more critical is the raw pixel fill rate and shading power. In The Technomancer, the GPU's role during 2560x1440 and 3840x2160 settings is clearly the expensive part: turning assumptions on. For example, stepping from 1080p Low to 4K Low reduces frame time from 191 to 69, indicating a strong pixel count load. The difference between 1080p Medium (125 FPS) and 1440p Medium (82 FPS) also points to bands or other geometry fill being exercised.
On the synthetic side, the RTX 3070 yields 2,021 average on the Passmark GPU mark (22,214) and its 3DMark Steel Finderal Nomad DX12 score is 3162. Its nearest rivals on the same list appear to be the AMD Radeon RX 7600 XT (within plus 0.7%), the NVIDIA GeForce GTX 690 (plus 1%), and also the AMD Radeon HD 7970M (plus 1.1%)—the last one a legacy card. Contrast that against the -1.5% deltaPct for the NVIDIA Tesla and shows that the 3070 currently sits in a moderate tier among all measured GPUs. In actual gameplay the difference is the AVG of the game at 4Kp Ultra may not be enough to achieve 60, but a 1440p Low reaches 125. The GPU remains the deciding factor in high-resolution performance, and the VRAM capacity (8 GB) and memory speed (448.0 GB/s) are expressed in those numbers.
Measured FPS Between Breakdown
The full measurement set in one place shows exactly where the combinations sits at each resolution and preset. All times are average FPS, with additional minimum (min) and maximum (max) available for the Medium preset of each resolution.
| Resolution | Settings | Average FPS | Min FPS | Max FPS |
|------------|----------|-------------|---------|---------|
| 1920x1080 | Low | 191 | — | — |
| 1920x1080 | Medium | 147 | 125 | 169 |
| 1920x1080 | High | 125 | — | — |
| 1920x1080 | Ultra | 98 | – | – |
| 2560x1440 | Low | 125 | – | – |
| 2560x1440 | Medium | 96 | 82.0 | 110 |
| 2560x1440 | High | 82 | – | – |
| 2560x1440 | Ultra | 64 | – | – |
| 3840x2160 | Low | 69 | – | – |
| 3840x2160 | Medium | 53 | 45 | 61 |
| 3840x2160 | High | 45 | – | – |
| 3840x2160 | Ultra | 35 | – | – |
At 1080p, the total band of performance (Low to Ultra) ranges from 191 to 98, meaning the GPU can sweep from extreme framerates down to almost 100 without any hit. Just dropping resolution to 1440p shrinks the sweeps to within the Low of 125 down to Ultra at 64. At 4k, only the Low preset exceeds 60 FPS, and the gap from Ultra's 35 to the almost playable 69 Low is over 30 fps. These numbers quantify the exact headroom the RTX 3070 offers for those in The, and they show the system is strongest at 1080p with everything tuned down.
How This Combo Ranks
In the broadest benchmark of this game title, the Core i5-12600KF + RTX 3070 combination earned the rank of 1578 out of 3696 tested combos. That places it in approximately the 42nd percentile—though the raw precision is not in that percentile. This means over a quarter of opponent combos in the historical database achieve a higher measured FPS average across the tested resolutions and settings. At the same time, it places itself comfortably above the median run.
Looking into the components individually, the CPU has a rank percentile of 79 among all CPUs, meaning it is in the top 21% of processors evaluated. Meanwhile, the GPU, with a percentile of 61, is slightly lower in its relative spread, but still better than it has often been. The combination of a high-percentile CPU and a mid-percentile GPU—with a CPU average benchmark of 27799 and the GPU's average of 17208—results in a whole that rank slightly lower than either component alone would imply. This suggests the specific title, The Technion, places more weight on the GPU quantization path, and the advantage of the i5's high single-thread 20 R23 scores (3302 single core) is not fully exploited in this older ARPG at 4K or 1440p.
CPU Role
The Intel Core i5-12600KF is a 10-core, 16-thread Alder Lake desktop silicon. It runs at a base clock of 3.70 GHz and can boost up to 4.90 GHz, coupled with 20 MB of shared L3. In the measured game, the CPU's heavy load appears to be more than adequate, as evidenced by the frame rates at 1080p Low (191) and even 1440p Low (125). At 1080 Ultra, the value is 98, yet that is still high, while the CPU's raw integer and floating point performance also surfaces in synthetic charts: Passmark integer math yields 87830, Passmark floating point 67074, and the Cinebench R23 multicore reaches 23391 points. Its single-core Geekbench score is 2157.
Looking at the component's performance class, the i5-12600KF carries a strong standing, and absolutely identical to the nearest rivals within a 0.3% delta: the Intel Core i9-10900K average is 27872 (delta -0.3%), the AMD Ryzen 5 8500GE is 27712 (delta +0.3%), the Ryzen 7 is 27887 (-0.3%), and all within a few tenths of a percent. That starcluster shows the 12600KF performing at par with those high-end parts in general tests.
In the actual game, the expected CPU bottleneck does not appear at 1080p, because the sixing. The scaling of the FPS as resolution increases is characteristic of a GPU-limited system. If the CPU were limiting, we'd expect the 1080p numbers to fall off far more dramatically from 4K. Instead, a 1080p Low is 191 while 4K Low is 69, which is a larger than expected difference. That gap is largely because the pixel fill rate blows up the ratio of GPU work (per 4K, pixel count is 3840x1080 duty). The i5's 10 physical cores and 16 threads virtually ensure it can feed the RTX 3070 even in demanding physics scenes from the game. Its sustained performance is evidenced by the Cinebench multi-core R23 exhibiting 23391 and the fastest. An when the game pushes 1080p High at 125 FPS, the CPU still has headroom left that the GPU isn't fully using, confirming that the i5-12600KF is not the limiter in the tested framerate pool.
Hardware Specifications
Intel Core i5-12600KF
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 3070 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 69.0 |
| 3840x2160 | Medium | 53.0 |
| 3840x2160 | High | 45.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 125.0 |
| 2560x1440 | Medium | 96.0 |
| 2560x1440 | High | 82.0 |
| 2560x1440 | Ultra | 64.0 |
| 1920x1080 | Low | 191.0 |
| 1920x1080 | Medium | 147.0 |
| 1920x1080 | High | 125.0 |
| 1920x1080 | Ultra | 98.0 |
The Technomancer with ii5-12600KF + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RTX 3070 + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with ii5-12600KF + RTX 3070
Explore FPS benchmarks for other games using this same hardware combination.