The Technomancer
This combination offers playable performance with an average of 49 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 22 | 28 | 39 |
| 1440p QHD | 34 | 40 | 51 | 66 |
| 1080p Full HD | 51 | 67 | 78 | 98 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with Intel Core i5-12400F + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
The Technomancer, a 2016 action RPG, presents a demanding workload for modern hardware. This analysis examines the measured performance of the Intel Core i5-12400F paired with the NVIDIA GeForce RTX 3050 4 GB across various resolutions and settings. The data indicates a configuration that is heavily constrained by its graphics card, particularly at higher resolutions where the 4 GB VRAM capacity becomes a critical bottleneck. The benchmark results offer a clear picture of where this system's capabilities begin and end, guiding users toward optimal settings for a playable experience.
Settings Recommendations
The measured frame rates across all resolutions and presets reveal a consistent hierarchy, with the Low setting providing the only consistently smooth experience at higher resolutions. At 1920x1080, the Low preset achieves an average of 97.5 FPS, which is the highest score recorded for this configuration. This is a significant 45% performance uplift over the High preset at the same resolution, which manages 67.4 FPS. For users with 1080p displays, the Medium preset offers a balanced alternative at 77.9 FPS, still well above playable thresholds, while High at 67.4 FPS remains viable for those prioritizing visual fidelity over headroom.
However, the situation changes drastically when moving to 2560x1440. The Low preset is the only setting that maintains an average above 60 FPS, hitting 66.3 FPS. The Medium preset drops to 51 FPS, and High falls to 40.4 FPS, indicating that the GPU's processing power and memory bandwidth are insufficient for higher quality settings at this resolution. At 3840x2160, no preset achieves a playable frame rate, with the Low setting averaging only 38.9 FPS. The data strongly suggests that for this specific CPU-GPU combo, the Low preset at 1440p or Medium/High at 1080p are the only configurations that provide a smooth gaming experience without significant compromise. Pushing beyond these limits results in a rapid decline in performance that cannot be compensated for by the processor.
GPU Role
The NVIDIA GeForce RTX 3050 4 GB is unequivocally the limiting factor in this system. Its specifications, including a 4 GB GDDR6 memory capacity on a 128-bit bus, provide a bandwidth of 192.0 GB/s. This memory configuration is a primary constraint, as the game's demands at higher resolutions and settings appear to exceed this capacity. The GPU's other characteristics, such as its 2048 shading units and 32 ROPs, contribute to a raw compute capability of 7.127 TFLOPS. The boost clock of 1740 MHz and base clock of 1545 MHz define its operational speed, but these cannot overcome the memory limitations.
The data shows a stark performance cliff that is characteristic of VRAM saturation. At 1080p, the difference between Low (97.5 FPS) and Ultra (50.8 FPS) is 46.7 FPS, a substantial but expected scaling. However, the jump from 1440p to 4K on the High preset results in a frame rate drop from 40.4 FPS to 21.6 FPS, a 47% reduction. This disproportionate drop, coupled with the fact that even the Low preset at 4K only manages 38.9 FPS, points directly to the 4 GB frame buffer being overwhelmed. The GPU's transistor count of 8,700 million on an 8 nm process is irrelevant when the memory subsystem cannot feed the processor. The benchmark results indicate that the RTX 3050 4 GB is a capable 1080p card for this title, but its 4 GB allocation severely handicaps its performance at higher resolutions.
Resolution Scaling
The frame rate scaling from 1920x1080 to 3840x2160 demonstrates a classic GPU-bound scenario, but with an unusually steep penalty at the top end. On the Low preset, performance drops from 97.5 FPS at 1080p to 66.3 FPS at 1440p, a reduction of 32%. Moving from 1440p to 4K, the average falls further to 38.9 FPS, another 41% reduction. This scaling pattern indicates that the GPU's computational throughput is the primary limiter, as the CPU, with its 6 cores and 12 threads, is not the bottleneck in this title.
The High preset shows a similar, albeit less linear, trend. The drop from 1080p (67.4 FPS) to 1440p (40.4 FPS) is a steep 40% loss. The subsequent drop to 4K (21.6 FPS) represents another 47% loss, showing that the cost of each pixel increases disproportionately as resolution scales. This is a clear indication that the GPU is not just compute-bound but is also exhausting its memory resources. The gap between Low and High settings also widens with resolution. At 1080p, Low is 30.1 FPS faster than High. At 1440p, this gap is 25.9 FPS, and at 4K, it narrows to 17.3 FPS. This narrowing suggests that at 4K, both presets are hitting a hard memory or bandwidth wall, making the quality settings less impactful than the resolution itself.
Measured FPS Breakdown
1920x1080: The data shows a full range of playable options at this resolution. The Low preset leads with an average of 97.5 FPS. The Medium preset follows closely at 77.9 FPS, offering a significant visual upgrade for a 20% performance cost. The High preset averages 67.4 FPS, which remains smooth for most players. The Ultra preset is the most demanding, with an average of 50.8 FPS, which may introduce noticeable stutter on displays with high refresh rates.
2560x1440: This resolution begins to expose the GPU's limitations. The Low preset is the only one that maintains a fluid experience, averaging 66.3 FPS. The Medium preset drops to 51 FPS, which is borderline playable but may feel less responsive. The High preset averages 40.4 FPS, and the Ultra preset falls to 34.1 FPS, both of which are below the ideal threshold for a smooth action RPG. The performance gap between Low and Ultra at this resolution is 32.2 FPS, showing the significant cost of higher quality settings.
3840x2160: At 4K, the configuration is simply outmatched. The Low preset is the best-case scenario, averaging 38.9 FPS, which is still not a comfortable playable rate. The Medium preset drops to 27.6 FPS, the High preset to 21.6 FPS, and the Ultra preset to 16.4 FPS. None of these results are suitable for a game requiring precise timing and fluid combat. The data shows that this resolution is not viable for this hardware combination, regardless of settings.
FAQ
Q: What is the best setting for a smooth 60 FPS experience at 1080p?
A: The Medium preset, with an average of 77.9 FPS, provides a significant visual improvement over Low while maintaining a high frame rate. For a strict 60 FPS target, the High preset at 67.4 FPS is also sufficient.
Q: Can this system handle 1440p gaming in The Technomancer?
A: Yes, but only on the Low preset, which achieves an average of 66.3 FPS. Higher presets at 1440p result in average frame rates below 51 FPS, which may not be acceptable for all users.
Q: Is the CPU or GPU the main bottleneck here?
A: The GPU is the clear limiting component. The results show a severe performance drop when moving from 1080p to 1440p and 4K, which is characteristic of GPU and VRAM limitations, not CPU constraints.
Q: How much faster is the Low preset compared to Ultra at 1080p?
A: The Low preset is 91.7% faster than the Ultra preset at 1080p, with averages of 97.5 FPS and 50.8 FPS, respectively.
Q: Why is the 4K performance so poor even on Low settings?
A: The 4 GB VRAM capacity of the RTX 3050 is likely saturated at this resolution. The Low preset averages only 38.9 FPS, while High drops to 21.6 FPS, indicating that the memory bandwidth and capacity are insurmountable barriers at 4K.
Q: What is the frame rate difference between Medium and High at 1440p?
A: The Medium preset averages 51 FPS, while the High preset averages 40.4 FPS. This represents a 10.6 FPS difference, or a 26% performance loss for the increased visual quality.
Hardware Specifications
Intel Core i5-12400F
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 3050 4 GB in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 38.9 |
| 3840x2160 | Medium | 27.6 |
| 3840x2160 | High | 21.6 |
| 3840x2160 | Ultra | 16.4 |
| 2560x1440 | Low | 66.3 |
| 2560x1440 | Medium | 51.0 |
| 2560x1440 | High | 40.4 |
| 2560x1440 | Ultra | 34.1 |
| 1920x1080 | Low | 97.5 |
| 1920x1080 | Medium | 77.9 |
| 1920x1080 | High | 67.4 |
| 1920x1080 | Ultra | 50.8 |
The Technomancer with RTX 3050 4 GB + Other CPUs
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