The Technomancer

The Technomancer

AVERAGE FPS
172
excellent

This combination delivers exceptional performance with an average of 172 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 66 85 99 129
1440p QHD 120 154 180 235
1080p Full HD 184 236 276 304

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 129
3840x2160 Medium 99
3840x2160 High 85
3840x2160 Ultra 66
2560x1440 Low 235
2560x1440 Medium 180
2560x1440 High 154
2560x1440 Ultra 120
1920x1080 Low 304
1920x1080 Medium 276
1920x1080 High 236
1920x1080 Ultra 184

The Technomancer with AMD Ryzen 9 7900X + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

The AMD Ryzen 9 7900X paired with the NVIDIA GeForce RTX 5090 D delivers a commanding performance profile in The Technomancer, a 2016 Action RPG. The benchmark data reveals a system that obliterates frame rate targets at lower resolutions but begins to show its limits as pixel count climbs, painting a clear picture of where each component’s workload lies. This analysis breaks down the measured FPS across resolutions and settings, interprets the CPU and GPU roles based on their specifications, and provides actionable recommendations from the data.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data tells a story of classic resolution scaling. At 1920x1080 with Low settings, the combo achieves 304 FPS. Moving to 2560x1440 Low drops that to 235 FPS, a 22.7% reduction. At 3840x2160 Low, the average falls further to 129 FPS, representing a 57.6% drop from the 1080p baseline. This steep decline indicates that even at Low settings, the GPU is becoming the primary bottleneck as resolution increases, simply because there are more pixels to fill.

The pattern holds across all settings presets. For High settings, the progression is 236 FPS (1080p) → 154 FPS (1440p) → 85 FPS (4K). The 4K High score is only 36% of the 1080p High score, a substantial penalty. Medium settings show a similar trajectory: 276 FPS at 1080p, 180 FPS at 1440p, and 99 FPS at 4K. Ultra settings, the most demanding, start at 184 FPS at 1080p, fall to 120 FPS at 1440p, and bottom out at 66 FPS at 4K.

The scaling between 1080p and 1440p is relatively mild across presets — for High, it’s a 34.7% drop; for Ultra, it’s 34.8%. However, the jump from 1440p to 4K is more punishing. The High preset loses 44.8% of its frame rate going from 154 FPS to 85 FPS, and Ultra loses 45% from 120 FPS to 66 FPS. This non-linear degradation is a hallmark of a GPU-bound scenario at higher resolutions, where the sheer pixel throughput requirement outpaces the shading and memory bandwidth available.

The data suggests that at 1080p, the CPU plays a significant role in keeping frame rates high, but the GPU still has ample headroom. At 4K, the GPU’s raw compute and memory bandwidth become the limiting factors, as the frame rate drops do not scale linearly with pixel count but rather reflect the increased workload on the RTX 5090 D’s 32 GB of GDDR7 memory and 104.8 TFLOPS FP32 compute. The 1.79 TB/s memory bandwidth is a crucial asset here, yet it’s still not enough to maintain 1440p-level frame rates at 4K, indicating a hard compute ceiling for this title’s engine.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 9 7900X is a 12-core, 24-thread processor from the 7000 series, built on the Zen 4 architecture (codenamed Raphael) using a 5 nm process. Its base clock is 4.70 GHz with a boost clock of 5.60 GHz, and it features 64 MB of shared L3 cache. These specifications are relevant when interpreting the game’s performance, particularly at lower resolutions where the CPU’s ability to feed the GPU becomes critical.

At 1080p Low, the combo reaches 304 FPS, which is an exceptionally high number. This suggests the CPU is not holding back the GPU at this resolution. The single-thread performance, as indicated by the 3dmark_single_thread score of 1093 and the cinebench_r15_singlecore score of 323, is robust enough to handle the game’s logic and draw calls efficiently. The high boost clock of 5.60 GHz is likely a key factor in achieving these frame rates, as The Technomancer is not a title known for extensive multi-threading.

However, when we look at the 1080p Ultra setting, the frame rate drops to 184 FPS. This is a 39.5% decrease from Low, which is a larger relative drop than what we see at 1440p (49% drop from Low to Ultra) or 4K (48.8% drop). The data implies that at 1080p, the CPU is still quite involved, and the increased graphical load at Ultra settings forces more work onto the CPU for draw call submission, even if the GPU is the primary renderer. The multi-thread scores, such as the 3dmark_max_threads score of 12536 and the cinebench_r23_multicore score of 29300, show the CPU has ample parallel capacity, but the game may not be leveraging it fully, so the single-thread performance remains the differentiator.

The CPU’s 83.2 GB/s dual-channel DDR5 memory bandwidth and PCIe Gen 5 interface ensure that data transfer to the GPU is not a bottleneck. The processor’s 91st percentile ranking versus all CPUs indicates it is a top-tier performer. Compared to its nearest rivals, the AMD EPYC 7313P (deltaPct 0.2) and Intel Xeon 634 (deltaPct 0.6), the 7900X is effectively on par. In this game, the data suggests the CPU is a capable partner, enabling high frame rates at 1080p and 1440p, but it is not the limiting factor at 4K, where the GPU’s workload dominates.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5090 D is the powerhouse here, featuring 32 GB of GDDR7 memory on a 512-bit bus, yielding 1.79 TB/s of bandwidth. Its base clock is 2017 MHz with a boost of 2407 MHz, and it has 21,760 shading units, 680 TMUs, and 176 ROPs. The GPU’s 92nd percentile ranking versus all GPUs confirms its high-end status, though its nearest rivals are notably AMD Radeon RX 6650M XT (deltaPct 1.1) and RX 6850M XT (deltaPct -1.6), which are mobile parts, indicating the desktop RTX 5090 D is in a class of its own for this metric.

In The Technomancer, the GPU’s massive VRAM pool is likely overkill for a 2016 title, but the memory bandwidth is what drives the 4K performance. At 4K Ultra, the combo averages 66 FPS. This is a playable number, but it’s the lowest in the dataset. The drop from 4K High (85 FPS) to 4K Ultra (66 FPS) is a 22.4% decrease, showing that the Ultra preset’s additional effects (shadows, textures, post-processing) heavily tax the GPU’s compute units.

At 1080p, the GPU is less stressed, but it still manages 184 FPS on Ultra, which is a strong showing. The 304 FPS at 1080p Low demonstrates that the GPU can easily handle lower settings, but the frame rate ceiling is likely constrained by the CPU or the game engine’s frame pacing. The GPU’s 104.8 TFLOPS FP32 compute is more than sufficient for this game, but the data shows that the scaling from Low to Ultra at each resolution is not uniform. At 1080p, the drop from Low to Ultra is 39.5%, while at 1440p it is 48.9%, and at 4K it is 48.8%. This suggests that as resolution increases, the GPU’s pixel fill rate and shader throughput become the primary cost, rather than the CPU.

The RTX 5090 D’s 1.79 TB/s memory bandwidth is critical for 4K performance. The fact that 4K Medium (99 FPS) is significantly faster than 4K High (85 FPS) indicates that memory bandwidth is not the sole limiter, but rather the combination of shading units and texture units. The GPU’s 1,636.8 GTexel/s texture rate is a major asset for this game’s texture-heavy environments. The data implies that the GPU is the limiting factor at 4K, but it is not so overloaded that it cannot maintain solid frame rates, even on Ultra.

FAQ

Q: What is the highest average frame rate measured for this combo?

A: The highest average FPS is 304, achieved at 1920x1080 with Low settings.

Q: How does the 4K Ultra performance compare to 1080p Ultra?

A: The average FPS at 4K Ultra is 66, while at 1080p Ultra it is 184. This represents a 64.1% reduction in frame rate when moving from 1080p to 4K on the Ultra preset.

Q: Is there a measurable difference between Medium and High settings at 1440p?

A: Yes. At 2560x1440, Medium settings produce an average of 180 FPS, while High settings produce 154 FPS. The Medium preset also has a recorded min FPS of 153 and max FPS of 207, whereas the High preset only has an average.

Q: What is the GPU’s average benchmark score, and how does it rank?

A: The RTX 5090 D has an average benchmark score of 77712 and ranks in the 92nd percentile versus all GPUs.

Q: Does the CPU show a significant single-thread advantage over its rivals?

A: The CPU’s nearest rivals, the AMD EPYC 7313P and Intel Xeon 634, have average benchmark scores within 0.6% of the 7900X. The 7900X’s single-thread 3dmark score is 1093.

Q: What is the frame rate range for the Medium preset at 4K?

A: At 3840x2160 with Medium settings, the average FPS is 99, with a minimum of 84 and a maximum of 114.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The following data represents the exact measured average FPS for each resolution and settings combination. Where available, min and max FPS are also listed.

1920x1080:

  • Low: 304 FPS average.
  • Medium: 276 FPS average, 235 min, 317 max.
  • High: 236 FPS average.
  • Ultra: 184 FPS average.

2560x1440:

  • Low: 235 FPS average.
  • Medium: 180 FPS average, 153 min, 207 max.
  • High: 154 FPS average.
  • Ultra: 120 FPS average.

3840x2160:

  • Low: 129 FPS average.
  • Medium: 99 FPS average, 84 min, 114 max.
  • High: 85 FPS average.
  • Ultra: 66 FPS average.

The data shows a consistent hierarchy: Low > Medium > High > Ultra at every resolution. The gaps between settings are not uniform, though. At 1080p, the difference between Low and Medium is 28 FPS, but between Medium and High it is 40 FPS, and between High and Ultra it is 52 FPS. This widening gap suggests that higher settings introduce progressively more demanding effects. At 4K, the gap between Low and Medium is 30 FPS, Medium to High is 14 FPS, and High to Ultra is 19 FPS. The smaller gaps at 4K indicate the GPU is approaching its performance ceiling, where each setting increase has a less pronounced absolute effect on frame rate, though the relative cost remains.

Settings Recommendations — which preset gives the best experience per the measured rows

For a 60 FPS target, the data shows that all settings at all resolutions are viable, with the sole exception of 4K Ultra, which averages 66 FPS but does not have a recorded min FPS. For a 144 Hz or higher refresh rate display, the choices are more constrained. At 1080p, even Ultra averages 184 FPS, which exceeds 144 Hz. At 1440p, High averages 154 FPS, which is above 144 Hz, while Ultra averages 120 FPS, which is below. At 4K, no preset reaches 144 FPS; the highest is Low at 129 FPS.

For the best balance of visual fidelity and performance, the Medium preset at 1440p is a strong candidate. It averages 180 FPS, which is well above 144 Hz, and has a min FPS of 153, ensuring consistent frame times. This is a superior choice to High at 1440p, which averages 154 FPS but lacks min/max data, implying potential instability. At 4K, Medium is the recommended preset for a smooth experience, as it averages 99 FPS with a min of 84, which is above typical 60 Hz refresh rates and provides headroom for VRR displays. The High preset at 4K averages 85 FPS, which is lower and does not have min/max data, making Medium the safer choice based on the measured variance.

For users prioritizing maximum visual quality, Ultra at 1440p is viable at 120 FPS average, but the lack of min/max data suggests a potential risk of drops below 100 FPS. At 4K, Ultra’s 66 FPS average is playable on a 60 Hz monitor, but it is the only preset that dips below 70 FPS, indicating it may be too demanding for consistent high-refresh-rate play. The data suggests that Medium is the sweet spot for this combo, offering a significant frame rate advantage over High and Ultra while still providing a substantial visual upgrade over Low.

How This Combo Ranks — use comboRankInGame vs other tested combos

The AMD Ryzen 9 7900X and NVIDIA GeForce RTX 5090 D combo ranks 20th out of 2825 tested combinations in The Technomancer. This places it in the top 0.7% of all tested systems, which is an exceptional result. The high ranking is attributable to the balanced performance of both components, where the CPU’s strong single-threaded capabilities complement the GPU’s massive compute and memory bandwidth.

This ranking is particularly notable given the game’s 2016 release date. The fact that a modern, high-end combo sits near the top of the list suggests that The Technomancer is not heavily optimized for multi-core processors, but it still scales well with raw GPU power. The 20th position implies there are 19 other combos that perform better, likely featuring even more powerful GPUs or CPUs with higher single-thread clock speeds, but the data does not specify their configurations.

The rank of 20 out of 2825 also highlights that the RTX 5090 D’s performance, while top-tier, is not the absolute best in this title. The GPU’s 92nd percentile ranking versus all GPUs, combined with the CPU’s 91st percentile, suggests a synergistic pairing. The deltaPct values for the GPU’s nearest rivals (RX 6650M XT at 1.1% and RX 6850M XT at -1.6%) indicate that the RTX 5090 D is closely matched with certain mobile GPUs in synthetic benchmarks, but in this game, the desktop card’s 32 GB VRAM and 1.79 TB/s bandwidth likely provide a tangible advantage at higher resolutions, securing its high combo rank. The data confirms this is a top-tier pairing for The Technomancer, delivering excellent frame rates across all tested resolutions and settings.

Hardware Specifications

AMD Ryzen 9 7900X

Cores / Threads 12 / 24
Base Clock 4700 MHz
Boost Clock 5600 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 7900X + NVIDIA GeForce RTX 5090 D in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 129.0
3840x2160 Medium 99.0
3840x2160 High 85.0
3840x2160 Ultra 66.0
2560x1440 Low 235.0
2560x1440 Medium 180.0
2560x1440 High 154.0
2560x1440 Ultra 120.0
1920x1080 Low 304.0
1920x1080 Medium 276.0
1920x1080 High 236.0
1920x1080 Ultra 184.0

The Technomancer with Ryzen 9 7900X + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

The Technomancer with RTX 5090 D + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with Ryzen 9 7900X + RTX 5090 D

Explore FPS benchmarks for other games using this same hardware combination.