The Technomancer
This combination offers playable performance with an average of 58 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 27 | 32 | 42 |
| 1440p QHD | 39 | 50 | 59 | 76 |
| 1080p Full HD | 60 | 77 | 90 | 117 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 7 5800X + NVIDIA GeForce GTX 1070, In-Depth Analysis
The Technomancer, an Action RPG from 2016, is a demanding title that stresses both CPU and GPU. The data for this AMD Ryzen 7 5800X and NVIDIA GeForce GTX 1070 combination shows a system that is clearly GPU-limited at every setting studied, with the CPU potentially holding back frame rates only at very low resolutions. The measured average frame rates across the three tested resolutions directly reflect this balance: 1080p delivers a comfortable 77 FPS at High settings, while 1440p High drops to 50 FPS and 4K High plummets to 27 FPS. The GPU's percentile rank versus all GPUs is 47, indicating it sits just below the midpoint of the current field, and the combo itself ranks 3057 out of 3696 measured combinations for this game. This report breaks down resolution scaling, CPU and GPU roles, and offers precise settings guidance based on the measured frame rates.
Resolution Scaling
The frame rate declines from 1080p to 4K are substantial and consistent across every quality preset, which is the clearest evidence that the GTX 1070 is the dominant bottleneck. At High quality, the average FPS is 77 at 1080p, falling to 50 at 1440p — a 27% reduction — and then to 27 at 4K, a further 46% drop from the 1440p figure. In absolute terms, halving the resolution from 4K to 1080p nearly triples the frame rate: 27 FPS versus 77 FPS. The same pattern holds for every setting tier, though the absolute scaling is slightly less steep for lower quality levels. At Low preset, the averages are 117, 76, and 42 for 1080p, 1440p, and 4K respectively, showing a 65% decrease from 1080p to 4K. Medium and Ultra follow suit, with Medium giving 90, 59, and 32 FPS across the same chain, and Ultra giving 60, 39, and 21 FPS respectively.
The progressive drop also reveals that the GPU is saturated long before the CPU limit. At 1080p Low, the system reaches 117 FPS, which is a typical CPU-bound threshold; if the CPU were the limiting factor, we would expect the 4K performance to be far higher. The fact that 4K Ultra yields only 21 FPS strongly suggests the GPU's pixel fill rate and compute capacity are exhausted. Furthermore, the 4K scaling follows a nearly linear trend: from 1440p to 4K, the average FPS drops by roughly a factor of two for High (50 → 27), Medium (59 → 32), and Low (76 → 42). That is exactly what one would expect from a GPU-bound workload when pixel count doubles. No casual estimate: the data shows a clear GPU ceiling at all resolutions above 1080p.
CPU Role
The AMD Ryzen 7 5800X is a desktop-class processor with 8 cores and 16 threads, based on the Zen 3 architecture and launched in 2020 as part of the 5000 series. Its base clock is 3.80 GHz and its boost clock is 4.70 GHz, with a 105 W TDP, and it supports PCIe Gen 4 with 20 PCIe lanes. In the broader CPU benchmark suite, the 5800X ranks at the 81st percentile against all CPUs, which puts it in the top fifth of all tested processors. The average benchmark score for the CPU is 29123, and its nearest rivals in the benchmark database are the Intel Core Ultra 5 135H, Intel Xeon Phi 7210, Intel Core i5-13500HX, and AMD Ryzen 5 5600XT, with delta percentages of 0.1, -0.4, -0.5, and 0.6 respectively. This indicates the 5800X is performance-wise within a quarter of a percent of its neighbors, making it a stalwart CPU for gaming and productivity alike.
For The Technomancer specifically, the CPU's headroom appears to be more than sufficient for the game's demands at 1080p and 1440p, but not at 1080p Low where frame rates exceed 100 FPS. The measured 117 FPS at 1080p Low is a solid indication that the CPU is capable of pushing frame rates well beyond 60 FPS when the GPU is not limiting. At 1080p High, the system holds 77 FPS, and over 60 FPS at Ultra. The 5800X's boost clock of 4.70 GHz and its Threadripper-like Zen 3 architecture typically provide strong single-threaded performance, which is often the bottleneck for older games that rely on a few cores. However, the game is not a heavily multi-threaded title; its 2016 release date suggests it uses only moderate thread counts. The measured FPS patterns, where the GPU shows a hard ceiling at 4K and the CPU disables pure frame rates at low settings, indicate that the CPU is not the primary constraint for any playable configuration. The only scenario where the CPU might become the limit is at 1080p Low, where 117 FPS could be partially CPU-limited. Still, the majority of gaming experiences users would prefer will be GPU-bound.
Settings Recommendations
Based solely on the measured FPS, the best settings for a 30 FPS target are straightforward: at 4K, only the Low preset delivers an acceptable average of 42 FPS, while Medium yields 32, High 27, and Ultra 21. For a 30 FPS target, 4K Low is the only playable option. For a 60 FPS target, the data shows that at 1080p Ultra achieves exactly 60 FPS, while High runs at 77 FPS and Medium at 90 FPS. At 1440p, Medium provides 59 FPS, essentially the 60-target, with High at 50 and Ultra at 39. At 4K, even Low cannot reach 60 FPS, as it maxes out at 42 FPS. So for a typical 60 FPS experience, the highest playable setting is Ultra at 1080p, High at 1080p if you prefer guaranteed over 60 FPS, or Medium at 1440p. A 30 FPS cap is viable at 4K Low. The frame times also show only the Medium presets have recorded min/max values, which for 1080p Medium are 76 and 103, a 27 FPS spread: the 1440p Medium min/max is 50 and 67, and for 4K Medium it's 27 to 37, showing that as resolution rises, the frame variance narrows but performance drops.
The data suggests that the most balanced experience for the combination is 1080p High—it provides 77 FPS, well above the 60 threshold, and the high FPS accommodates for any micro-stutters. Alternatively, 1440p Medium at 59 FPS is nearly as good if needed. Ultra settings are not recommended at 1440p (39 FPS) or 4K (21 FPS), and even at 1080p Ultra, the game is exactly 60 FPS, so no headroom. Therefore, the best visual fidelity while maintaining smooth gameplay is 1080p High or 1440p Medium, depending on whether absolute resolution or visual fidelity within a preset is more important.
FAQ
Q: Is the GTX 1070 able to run The Technomancer at 4K?
A: Yes, but only at the Low preset, which averages 42 FPS. At Medium, High, and Ultra, the average drops to 27, 27, and 21 FPS respectively, which are not playable for fast-paced Action RPG.
Q: At what resolution should I target 60 FPS?
A: The only resolutions and settings that hit or exceed 60 FPS are 1080p (77 FPS High, 117 FPS Low, 90 Medium) and 1440p (76 FPS Low, but that's already mentioned; however, the 1440p Medium averages 59 FPS, which is close but not exactly 60). The sweet spots for 60 are 1080p High or 1440p Medium.
Q: Is the CPU a bottleneck for this game?
A: The data does not show CPU bottleneck at any resolution it jumps 77 FPS from 1080p Low to 117 FPS, indicating the CPU can handle more than 117 FPS, well above the GPU's 1080p output. The CPU's high benchmark percentile (81) and its 8-core/16-thread design support these results, but the game appears to be primarily GPU-bound at all settings.
Q: How much VRAM uses?
A: The GTX 1070 has 8 GB of GDDR5 memory. The measured fps at 4K Ultra (21 FPS) indicates the run has plenty of memory, as frame rates are not loss from memory bandwidth but from compute. No VRAM-specific measurements were included in the benchmark, but the 8 GB capacity is sufficient for this game since it was never a concern for older titles.
GPU Role
The GPU is the definitive limiting factor. The NVIDIA GeForce GTX 1070, based on Pascal architecture, has 1920 shading units, 120 TMUs, and 64 ROPs. Its base clock is 1506 MHz and its boost clock is 1683 MHz, which are reasonably high for its generation. It also has a 256-bit memory bus and 8 GB of GDDR5 memory at a bandwidth of 256.3 GB/s, which is ample for 1080p and even mid-resolution workloads. Yet its benchmark scores show its relative age: the Passmark G3D score is 13498, and its percentile versus all GPUs is only 47, meaning about 47% of the recorded GPUs perform better. Its nearest rivals in the benchmark database are the AMD FirePro W5000 (-0.2% delta), NVIDIA Quadro M2000M (-0.5%), NVIDIA Tesla M10 (0.6%) and NVIDIA Tesla C2070 (0.7%), all within a fraction of a point.
The measured FPS confirms that the GPU is the primary constraint, with scores that sit mostly in the 20–50 range at 1440p and 4K. At 1440p Ultra, the 1070 averages 39 FPS, and at 4K Ultra it's 27 FPS. The difference from 1080p Low to 4K Ultra is a drop from 117 to 21, a 33.1% decrease in frame rate. This scaling behavior is typical of a GPU that is solving exactly the workload of The Technomancer, because the game's rendering pressure is heavily pixel-dependent. The GPU's VRAM (8 GB) is sufficient for this title, but the pix rule and shader throughput are the ultimate bottleneck.
Measured FPS Breakdown
The measured FPS values for all tested configurations are listed below.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 3840x2160 | High | 27 | – | – |
| 3840x2160 | Low | 42 | – | – |
| 3840x2160 | Medium | 32 | 27 | 37 |
| 3840x2160 | Ultra | 21 | – | – |
| 2560x1440 | High | 50 | – | – |
| 2560x1440 | Low | 76 | – | – |
| 2560x1440 | Medium | 59 | 50 | 67 |
| 2560x1440 | Ultra | 39 | – | – |
| 1920x1080 | High | 77 | – | – |
| 1920x1080 | Low | 117 | – | – |
| 1920x1080 | Medium | 90 | 76 | 103 |
| 1920x1080 | Ultra | 60 | – | – |
Note that only the Medium preset records minimum and maximum frame rates; all other presets only have averages. The 1080p Medium range from 76 to 103 shows a 27 FPS variance, which is acceptable for smooth play. The 1440p Medium min/max is 50 and 67, a 17 FPS spread, and 4K Medium min/max is 27 and 37 (10 FPS, a high frame ger), indicating more stutter potential when the GPU is heavily loaded. Overall, the breakdown clearly delineates the performance envelope: 1080p delivers fluid experiences across Low/Medium to High and even Ultra is playable, 1440p requires Medium to stay near 60, and 4K is limited to Low preset for a 42-FPS the playable experience. This is a definitive measure of the system's capability with The Technomancer.
Hardware Specifications
AMD Ryzen 7 5800X
NVIDIA GeForce GTX 1070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce GTX 1070 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 42.0 |
| 3840x2160 | Medium | 32.0 |
| 3840x2160 | High | 27.0 |
| 3840x2160 | Ultra | 21.0 |
| 2560x1440 | Low | 76.0 |
| 2560x1440 | Medium | 59.0 |
| 2560x1440 | High | 50.0 |
| 2560x1440 | Ultra | 39.0 |
| 1920x1080 | Low | 117.0 |
| 1920x1080 | Medium | 90.0 |
| 1920x1080 | High | 77.0 |
| 1920x1080 | Ultra | 60.0 |
The Technomancer with GTX 1070 + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X + GTX 1070
Explore FPS benchmarks for other games using this same hardware combination.