The Technomancer
This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 17 | 22 | 24 |
| 1440p QHD | 25 | 32 | 36 | 48 |
| 1080p Full HD | 37 | 49 | 60 | 76 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 7 5700 + AMD Radeon RX 580, In-Depth Analysis
Resolution Scaling
The Technomancer is not kind to this combination of AMD Ryzen 7 5700 and AMD Radeon RX 580 as resolution climbs. At 1080p with Low settings, the combo produces 76.1 FPS on average, which is the only truly comfortable headroom in the entire dataset. Moving to Medium at 1080p drops the average to 60.4 FPS, and High further reduces it to 49.3 FPS. The Ultra preset at 1080p delivers just 37 FPS — a playable but noticeably less fluid experience.
Stepping up to 1440p reveals the severe cost of higher pixel counts. At 1440p Low, the average falls to 48.3 FPS, a drop of roughly 37% from the 1080p Low result. At 1440p High, the average is 31.8 FPS, which is borderline for action gameplay. The 1440p Ultra result of 25.3 FPS confirms that the RX 580 is being pushed far beyond its comfort zone. At 4K, the situation becomes nearly untenable: 4K Low averages 24.4 FPS, 4K Medium 21.5 FPS, 4K High 16.9 FPS, and 4K Ultra just 13.6 FPS. The scaling pattern is clear — this game at 4K is GPU-bound to an extreme degree, and the RX 580 simply does not have the rendering throughput for it.
The data indicates that the GPU is the primary limiting component at every resolution above 1080p. The FPS drops are steep and consistent as resolution increases, which is characteristic of a graphics-card bottleneck rather than a CPU limitation. At 1080p Low, the system achieves 76.1 FPS, which suggests the CPU can feed the GPU reasonably well at lower loads. But the gap between 1080p Low and 4K Low — a 68% reduction in average FPS — shows that pixel throughput, not geometry or draw calls, is the wall.
GPU Role
The AMD Radeon RX 580 is built on the Polaris 20 chip using GCN 4.0 architecture on a 14 nm process from GlobalFoundries. It has 2304 shading units, 144 texture mapping units, and 32 ROPs. The base clock is 1257 MHz with a boost clock of 1340 MHz. Memory is 8 GB of GDDR5 on a 256-bit bus, delivering 256.0 GB/s of bandwidth. The memory clock runs at 2000 MHz, which translates to 8 Gbps effective. The GPU's pixel rate is 42.88 GPixel/s, and the texture rate is 193.0 GTexel/s. FP32 performance is 6.175 TFLOPS, with FP16 also at 6.175 TFLOPS (1:1).
These specifications explain why the RX 580 struggles so much at 4K. The 256-bit memory bus and 256.0 GB/s bandwidth are respectable for a card of its era, but the 32 ROPs are a significant constraint for high-resolution rasterization. The 8 GB VRAM capacity is not the issue here — the card's compute throughput and fill rate are what limit it. The benchmark results show a passmark G3D score of 8813, which places the GPU at the 53rd percentile of all GPUs. Its nearest rivals in aggregate performance are the NVIDIA GeForce GTX 570 (deltaPct 0), GTX 950 (deltaPct 0.1), and AMD Radeon Pro 455 (deltaPct 1.1). The RX 580 is essentially at parity with those older or lower-tier cards in overall compute, which aligns with its observed 4K performance being sub-25 FPS across all settings.
The GPU's 185 W TDP and dual-slot design with a single 8-pin power connector indicate a mid-range power draw. The suggested PSU is 450 W. The card supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3, which is sufficient for The Technomancer's 2016-era rendering requirements. However, the benchmark data shows that even at 1080p Ultra, the card only manages 37 FPS, which suggests that the game's Ultra preset includes effects that are particularly heavy on the GCN 4.0 architecture.
CPU Role
The AMD Ryzen 7 5700 is a Zen 3 (Cezanne) desktop processor on the AM4 socket, built on TSMC's 7 nm process. It has 8 cores and 16 threads, with a base clock of 3.70 GHz and a boost clock of 4.60 GHz. The L3 cache is 16 MB, with 512 KB L2 per core and 64 KB L1 per core. The TDP is 65 W. Memory support is DDR4 dual-channel with 51.2 GB/s bandwidth, and ECC memory is supported. The CPU uses PCIe Gen 3 with 20 lanes.
In synthetic benchmarks, the Ryzen 7 5700 performs well for its class. Cinebench R23 multi-core score is 20655, single-core is 2916. PassMark multi-thread score is 24303, single-thread is 3296. The 3DMark 16-thread score is 6628, and single-thread is 901. The CPU's average benchmark score is 27220, placing it at the 84th percentile of all CPUs. Its nearest rivals are the Intel Core i9-9900K (deltaPct 0.7), Intel Core i7-12700H (deltaPct 0.8), Intel Core i7-1370P (deltaPct 0.8), and AMD Ryzen AI 5 340 (deltaPct 1.2). The Ryzen 7 5700 is only 0.7% ahead of the i9-9900K in aggregate score, which is effectively a tie.
For The Technomancer, the CPU appears to be more than sufficient. The measured FPS at 1080p Low (76.1 FPS) is the highest in the dataset, and the drop to 4K Low (24.4 FPS) is entirely attributable to GPU limits. The CPU's 16 threads and high boost clock should handle the game's AI, physics, and draw-call processing without becoming a bottleneck. The fact that the FPS scales down almost uniformly with resolution — rather than plateauing — indicates that the CPU is not the limiting component at any tested setting. Even at 1080p Ultra (37 FPS), the CPU is likely idle-waiting for the GPU to finish frames.
The launch MSRP for the CPU is $179, but that is the only pricing information available. The CPU's 65 W TDP is low for an 8-core part, which means thermal headroom is ample for sustained boost clocks. The 4.60 GHz boost clock is competitive with the i9-9900K's turbo behavior, and the Cinebench R23 multi-core score of 20655 confirms that the CPU can sustain high all-core loads without thermal throttling in a typical build.
How This Combo Ranks
In the database of tested combos for The Technomancer, this pairing of Ryzen 7 5700 and RX 580 ranks 1555 out of 1656 combos. That places it in the bottom 6% of all tested configurations, which is a poor showing for a system that can deliver 76.1 FPS at 1080p Low. The ranking is heavily skewed by the GPU's limitations at higher resolutions and settings. The combo's rank reflects its average performance across all tested resolutions and presets, and the 4K results (13.6 to 24.4 FPS) drag the overall score down significantly.
The rank is low not because the system is fundamentally weak at 1080p, but because the benchmark database includes many combos with far more powerful GPUs that achieve playable frame rates at 4K. The RX 580's 53rd percentile GPU ranking and its nearest rivals being older cards like the GTX 570 and GTX 950 indicate that this is a lower-mid-range GPU in the current database context. The CPU, by contrast, ranks at the 84th percentile, which means the combo's poor ranking is almost entirely due to the GPU.
For a builder targeting 1080p gaming, this combo would be reasonable — it delivers 60+ FPS at 1080p Medium. But the database ranking is based on all resolutions, and the 4K results are so low that they dominate the aggregate. If the goal is 1440p or 4K, this combo is not competitive, as the 1440p High result of 31.8 FPS is below the 60 FPS threshold that most players consider smooth.
Measured FPS Breakdown
At 1920x1080:
- Low: 76.1 FPS average
- Medium: 60.4 FPS average
- High: 49.3 FPS average
- Ultra: 37 FPS average
At 2560x1440:
- Low: 48.3 FPS average
- Medium: 35.5 FPS average
- High: 31.8 FPS average
- Ultra: 25.3 FPS average
At 3840x2160:
- Low: 24.4 FPS average
- Medium: 21.5 FPS average
- High: 16.9 FPS average
- Ultra: 13.6 FPS average
The pattern shows that the gap between Low and Ultra widens as resolution increases. At 1080p, the difference between Low and Ultra is 39.1 FPS (76.1 vs 37). At 1440p, the gap is 23 FPS (48.3 vs 25.3). At 4K, the gap narrows to 10.8 FPS (24.4 vs 13.6). This narrowing at 4K suggests that the GPU is so saturated at that resolution that even reducing settings to Low cannot recover enough throughput to make a significant difference. The 4K Low result of 24.4 FPS is barely above the 4K Ultra result of 13.6 FPS, which indicates that the game's settings have diminishing returns when the GPU is already at its absolute limit.
The 1080p Medium result of 60.4 FPS is the sweet spot for this combo — it provides 60+ FPS with better visual fidelity than Low. The 1080p High result of 49.3 FPS is still playable but not ideal for fast-paced action. The 1440p Low result of 48.3 FPS is the highest at that resolution, but it still falls short of 60 FPS.
FAQ
Q: Can this combo run The Technomancer at 60 FPS?
A: Yes, but only at 1080p with Low (76.1 FPS) or Medium (60.4 FPS) settings. At 1080p High, the average drops to 49.3 FPS, and at 1440p, no preset reaches 60 FPS — the best is 1440p Low at 48.3 FPS.
Q: Is the GPU or CPU the bottleneck in this game?
A: The GPU is the primary bottleneck at all resolutions above 1080p. The CPU's performance is sufficient — it ranks at the 84th percentile of all CPUs — while the GPU ranks at the 53rd percentile. The FPS drops sharply with resolution, which is characteristic of GPU-bound rendering.
Q: What is the best preset to play at 1080p with this combo?
A: Medium is the best balance, delivering 60.4 FPS average. Low gives more headroom at 76.1 FPS, but Medium provides better visuals while staying above 60 FPS. High drops to 49.3 FPS, which is below the ideal threshold.
Q: Is 4K playable with this setup?
A: No. The best 4K result is 24.4 FPS at Low settings, and Ultra drops to 13.6 FPS. These are not playable frame rates for an Action RPG, which requires responsive combat.
Q: How does the RX 580 compare to its nearest GPU rivals in this context?
A: The RX 580's average benchmark score is within 1.1% of the GTX 570, GTX 950, and Radeon Pro 455. This means the GPU is roughly equivalent to those older cards in raw compute, which explains its limited ability to handle high-resolution gaming.
Q: Does the Ryzen 7 5700 hold back the RX 580 in this game?
A: No. The CPU's 8 cores and 16 threads with a 4.60 GHz boost clock are more than adequate. The FPS scaling from 1080p Low (76.1) to 4K Low (24.4) is consistent with a GPU limit, not a CPU limit.
Hardware Specifications
AMD Ryzen 7 5700
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700 + AMD Radeon RX 580 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 24.4 |
| 3840x2160 | Medium | 21.5 |
| 3840x2160 | High | 16.9 |
| 3840x2160 | Ultra | 13.6 |
| 2560x1440 | Low | 48.3 |
| 2560x1440 | Medium | 35.5 |
| 2560x1440 | High | 31.8 |
| 2560x1440 | Ultra | 25.3 |
| 1920x1080 | Low | 76.1 |
| 1920x1080 | Medium | 60.4 |
| 1920x1080 | High | 49.3 |
| 1920x1080 | Ultra | 37.0 |
The Technomancer with Ryzen 7 5700 + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RX 580 + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 7 5700 + RX 580
Explore FPS benchmarks for other games using this same hardware combination.