The Technomancer
This combination provides smooth gameplay with an average of 73 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 35 | 41 | 53 |
| 1440p QHD | 50 | 63 | 74 | 97 |
| 1080p Full HD | 76 | 97 | 114 | 148 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 5 7400F + AMD Radeon RX 6650 XT, In-Depth Analysis
The Technomancer, a 2016 Action RPG, presents an interesting test for the AMD Ryzen 5 7400F and AMD Radeon RX 6650 XT pairing. This combination of a modern Zen 4 CPU with a previous-generation RDNA 2 GPU produces a performance profile that is heavily dictated by resolution and settings. The measured data reveals a system that is capable of smooth 1080p play but becomes increasingly GPU-bound as resolution climbs, with the 4K Ultra preset proving too demanding for this hardware duo.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 7400F is a 6-core, 12-thread processor based on the Zen 4 architecture, code-named Raphael. It operates with a base clock of 3.70 GHz and a boost clock of 4.70 GHz. This modern CPU, built on a 5 nm process by TSMC, provides a strong foundation for gaming. Its performance percentiles place it in the 83rd percentile against all CPUs, indicating a very capable processor. In the combined benchmark average, the Ryzen 5 7400F scores 32750, placing it in a dead heat with rivals like the Intel Core i5-14600T (32707, deltaPct 0.1) and the AMD Ryzen AI 7 PRO 360 (32662, deltaPct 0.3). It is essentially tied with the AMD Ryzen 7 PRO 6850H (32812, deltaPct -0.2), showing that the 7400F offers competitive processing power in its class.
For The Technomancer, the CPU's role is to feed the GPU with draw calls and manage game logic. The single-threaded performance is particularly relevant for older game engines. The Ryzen 5 7400F scores 3072 in Cinebench R23 single-core and 3689 in Passmark single-thread tests, indicating robust per-core performance that should prevent the CPU from being a bottleneck in most scenarios. Multi-threaded performance is also solid, with a Cinebench R23 multi-core score of 21765 and a Passmark multithread score of 25645. These scores suggest the processor can handle the background tasks and any threads the game may utilize without issue.
The benchmark results across different resolutions support this analysis. At 1080p Low, the system produces 148 FPS, which is likely near the CPU's limit for this game. However, as the GPU load increases at higher resolutions, the frame rate drops significantly, indicating that the CPU is not the primary limiting factor. The data shows that the system is well-balanced, but the GPU becomes the bottleneck as visual demands increase. The 65W TDP and 32 MB of shared L3 cache are ample for this title, and the DDR5 memory support with 83.2 GB/s bandwidth ensures the CPU cores are well-fed with data.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 6650 XT is the primary graphics processor in this configuration. Based on the RDNA 2.0 architecture and Navi 23 chip, it features 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 280.3 GB/s. The GPU has a base clock of 2055 MHz, a game clock of 2410 MHz, and a boost clock of 2635 MHz. It is built on a 7 nm process by TSMC. The GPU's overall performance is in the 65th percentile against all GPUs, with an average benchmark score of 19765. Its nearest rivals in the benchmark database are professional workstation cards, with the NVIDIA Quadro K5200 (19602, deltaPct 0.8) and AMD FirePro W7000 (19905, deltaPct -0.7) showing similar average scores. This highlights that the RX 6650 XT is a solid mainstream performer, though not a high-end card.
The GPU's 8 GB of VRAM is a key factor in this game's performance. At 1080p and 1440p, the frame rates suggest the memory capacity is sufficient. However, at 4K, the demands on VRAM and the GPU's compute capabilities increase substantially. The measured FPS at 4K Ultra is a mere 27 FPS, which is a steep drop from the 50 FPS at 1440p Ultra. This demonstrates that the GPU's compute power, rated at 10.79 TFLOPS FP32, is insufficient to handle The Technomancer's maximum settings at 4K. The 64 ROPs and 2048 shading units are simply overwhelmed by the pixel count and shader complexity at that resolution.
The scaling from 1080p to 4K is not linear and shows a clear GPU bottleneck. The 176W TDP and the fact that it uses a PCIe 4.0 x8 interface are standard for this class of card. The performance data shows that the RX 6650 XT is best suited for 1080p and 1440p gaming. At 1080p High, it achieves 97 FPS, which is a very good result. At 1440p High, it still manages a playable 63 FPS. The 4K results, however, are only viable at Low settings, where it hits 53 FPS. This indicates that the GPU is the limiting component in this system for higher resolutions and settings.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a classic pattern of GPU-bound scaling. At 1080p Low, the system achieves 148 FPS. Moving to 1440p Low, the frame rate drops to 97 FPS, which is a 34.5% decrease. At 4K Low, it drops further to 53 FPS, another 45.4% decrease from the 1440p figure. This steep drop-off as resolution increases is a hallmark of a system where the GPU is the limiting factor. The CPU has ample headroom to handle the increased pixel count, but the GPU's rendering capabilities are saturated.
The trend is similar but even more pronounced at higher settings. At High settings, the system goes from 97 FPS at 1080p to 63 FPS at 1440p (a 35.1% drop) and then to 35 FPS at 4K (a 44.4% drop from 1440p). The Ultra preset shows the most dramatic scaling, starting at 76 FPS at 1080p, falling to 50 FPS at 1440p (a 34.2% drop), and collapsing to 27 FPS at 4K (a 46% drop). This pattern indicates that the RX 6650 XT's raw pixel throughput is the primary constraint.
The data also shows the impact of settings at a given resolution. At 4K, the difference between Low and Ultra is 26 FPS (53 vs. 27), which is a substantial 49.1% performance swing. This suggests that the GPU's shader units and memory bandwidth are being heavily taxed by the increased quality settings. The 8 GB VRAM buffer is likely adequate, but the compute load is the issue. In contrast, at 1080p, the difference between Low and Ultra is 72 FPS (148 vs. 76), showing that the GPU has more headroom at this resolution and can handle the extra visual fidelity without completely choking. The scaling analysis confirms that for this game and this hardware combination, the GPU is the decisive component for achieving higher frame rates, while the CPU provides a stable platform.
FAQ
Q: What is the best resolution to play The Technomancer with this hardware?
A: Based on the data, 1080p is the optimal resolution. The system achieves 97 FPS on High settings and 114 FPS on Medium at 1920x1080, providing smooth and responsive gameplay. While 1440p is playable, the frame rates drop to 63 FPS at High settings, which is less ideal for fast-paced action.
Q: Can this system handle 4K gaming in The Technomancer?
A: The data shows that 4K is only viable at Low settings, where it produces an average of 53 FPS. At Medium settings, it drops to 41 FPS, and at High it falls to 35 FPS. The Ultra preset is not playable at 4K, with an average of 27 FPS. The GPU is not powerful enough to maintain high frame rates at this resolution.
Q: How much of a performance difference is there between Low and Ultra settings at 1080p?
A: The difference is substantial. At 1920x1080, the Low preset achieves 148 FPS, while the Ultra preset achieves 76 FPS. This is a 72 FPS difference, representing a 48.6% drop in performance when moving from the lowest to the highest settings.
Q: Is the CPU or GPU the main bottleneck in this system?
A: The data shows that the GPU is the primary bottleneck, especially at higher resolutions. At 1080p Low, the system achieves 148 FPS, which is likely near the CPU's limit. However, the frame rate drops dramatically as resolution increases, indicating the GPU's rendering capabilities become the limiting factor.
Q: What is the average performance of the GPU compared to its nearest rivals?
A: The AMD Radeon RX 6650 XT has an average benchmark score of 19765. Its closest rivals are the NVIDIA Tesla K40m (19885, deltaPct -0.6) and AMD FirePro D300 (19637, deltaPct 0.7), showing that it performs in a similar tier to these professional cards.
Q: What is the CPU's benchmark percentile ranking?
A: The AMD Ryzen 5 7400F is in the 83rd percentile of all CPUs benchmarked. This indicates that it performs better than 83% of all processors, making it a strong performer for gaming workloads.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The following table details the exact average FPS measurements for each resolution and settings preset combination.
| Resolution | Settings | Average FPS | Min FPS | Max FPS |
|------------|----------|-------------|---------|---------|
| 3840x2160 | High | 35 | N/A | N/A |
| 3840x2160 | Low | 53 | N/A | N/A |
| 3840x2160 | Medium | 41 | 35 | 47 |
| 3840x2160 | Ultra | 27 | N/A | N/A |
| 2560x1440 | High | 63 | N/A | N/A |
| 2560x1440 | Low | 97 | N/A | N/A |
| 2560x1440 | Medium | 74 | 63 | 85 |
| 2560x1440 | Ultra | 50 | N/A | N/A |
| 1920x1080 | High | 97 | N/A | N/A |
| 1920x1080 | Low | 148 | N/A | N/A |
| 1920x1080 | Medium | 114 | 97 | 131 |
| 1920x1080 | Ultra | 76 | N/A | N/A |
At 1920x1080, the frame rates are consistently high. The Low preset delivers 148 FPS, which is excellent for competitive play. Medium settings provide 114 FPS with a minimum of 97 FPS, ensuring a smooth experience. High settings still offer a solid 97 FPS, while Ultra drops to 76 FPS. The 1080p results show this is the sweet spot for the RX 6650 XT.
Moving to 2560x1440, the performance drops noticeably. The Low preset achieves 97 FPS, which is still very playable. Medium settings hit 74 FPS (with a minimum of 63 FPS), and High settings reach 63 FPS. The Ultra preset falls to 50 FPS, which is on the edge of playability for some users. This resolution is a compromise between visual fidelity and performance.
At 3840x2160, the system struggles. The Low preset is the only option that provides a playable experience at 53 FPS. Medium settings drop to 41 FPS (with a minimum of 35 FPS), and High settings are at 35 FPS. The Ultra preset is not recommended, as it only achieves 27 FPS. The 4K data clearly shows the GPU is out of its depth at this resolution.
Settings Recommendations — which preset gives the best experience per the measured rows
For the best overall experience, the Medium preset at 1920x1080 is the recommended starting point. It delivers an average of 114 FPS with a minimum of 97 FPS, ensuring that frame pacing remains stable even in demanding scenes. This provides a significant performance buffer over the High preset, which runs at 97 FPS, and is only 34 FPS slower than the Low preset. The visual quality improvement from Low to Medium is substantial, and the frame rate remains high enough to be fully responsive.
If you prioritize maximum visual fidelity and have a high refresh rate 1080p monitor, the High preset at 1920x1080 is a strong choice. The 97 FPS average is still very smooth, and the graphical enhancements over Medium are noticeable. The Ultra preset at 1080p, which runs at 76 FPS, is also viable but offers diminishing returns in visual quality for a 38 FPS performance loss compared to Medium.
For users with a 1440p monitor, the Medium preset is the best balance. It achieves 74 FPS, which is playable, but the Low preset at 97 FPS is a safer choice if you require higher frame rates. The High preset at 63 FPS is acceptable, but the minimum frame rate may dip into uncomfortable territory. The Ultra preset at 50 FPS is not recommended, as it sacrifices too much smoothness.
The data clearly indicates that 4K gaming should be avoided on this system. Even the Low preset at 3840x2160 only manages 53 FPS, which is borderline. The Medium preset at 41 FPS is too slow for an action RPG, and the High and Ultra presets are unplayable. The system is not designed for 4K in this title. The combination of the Ryzen 5 7400F and RX 6650 XT is best utilized at 1080p with Medium or High settings, where it provides a fast, fluid, and visually pleasing experience.
Hardware Specifications
AMD Ryzen 5 7400F
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7400F + AMD Radeon RX 6650 XT in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 53.0 |
| 3840x2160 | Medium | 41.0 |
| 3840x2160 | High | 35.0 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 97.0 |
| 2560x1440 | Medium | 74.0 |
| 2560x1440 | High | 63.0 |
| 2560x1440 | Ultra | 50.0 |
| 1920x1080 | Low | 148.0 |
| 1920x1080 | Medium | 114.0 |
| 1920x1080 | High | 97.0 |
| 1920x1080 | Ultra | 76.0 |
The Technomancer with Ryzen 5 7400F + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RX 6650 XT + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 5 7400F + RX 6650 XT
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