The Technomancer
This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 28 | 39 | 47 |
| 1440p QHD | 45 | 56 | 67 | 87 |
| 1080p Full HD | 65 | 84 | 101 | 131 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 2060, In-Depth Analysis
The AMD Ryzen 5 5600X pairs a 6-core, 12-thread Zen 3 architecture with a 3.70 GHz base clock and a 4.60 GHz boost clock. In synthetic benchmarks, the processor’s single-thread performance is strong, scoring 917 in 3dMark single-thread and 2622 in Cinebench R23 single-core, while its multi-threaded capability is demonstrated by an 18,578 score in Cinebench R23 multicore and a 21,858 in Passmark multithread. The CPU’s overall standing is solid, ranking in the 78th percentile against all CPUs with an average benchmark score of 20,680, placing it within a tight competitive cluster: it trails the AMD Ryzen 5 5600GT by 0.3% and the Intel Core i7-10700 by 0.3%, while leading the Intel Xeon 6325P by 0.7%.
For The Technomancer, the measured frame rates show that this CPU is rarely the limiting factor at lower resolutions. At 1080p with Low settings, the system achieves 131.2 FPS, and at 1440p Low it still delivers 87 FPS, indicating the processor has ample headroom to feed the GPU. The scaling from 1080p Low to 1440p Low shows a 33.7% drop in frame rate, which is substantial and points to the GPU becoming more involved as resolution increases. However, the CPU’s 32 MB of L3 cache and dual-channel DDR4 memory bandwidth of 51.2 GB/s provide a capable foundation for maintaining high minimum frame rates in an Action RPG where physics and AI calculations can spike single-thread loads. The 5600X’s 3dmark scores across thread counts (1,793 for 2 threads, 3,363 for 4 threads, 4,811 for 8 threads, and 5,588 for max threads) show efficient scaling, meaning the game can leverage multiple cores without significant bottlenecks, though the game’s age from 2016 suggests it may not fully utilize all 12 threads.
Settings Recommendations
The measured data for this configuration reveals a clear hierarchy in performance across presets. At 1080p, the Ultra preset yields 64.6 FPS, which is playable but not ideal for a smooth experience. The High preset at 1080p delivers 83.9 FPS, representing a 29.9% improvement over Ultra, while Medium provides 100.5 FPS and Low reaches 131.2 FPS. The jump from Ultra to High is substantial, and the further step to Medium adds another 19.8% performance. For most users, the High preset is the sweet spot at 1080p, as it offers a significant FPS gain over Ultra without the visual degradation of Low settings, and it maintains a frame rate well above the 60 FPS threshold.
At 1440p, the pattern shifts. High settings produce 55.7 FPS, while Ultra drops to 45.1 FPS, making Ultra less desirable. Medium at 1440p achieves 67.3 FPS, which is only 20.8% higher than High, but it provides a smoother experience. Low at 1440p jumps to 87 FPS, a 56.2% increase over High. The data indicates that Medium is the most balanced choice at 1440p, offering a comfortable frame rate while retaining more visual fidelity than Low. For 4K, the situation is more constrained: High yields 27.7 FPS, Medium 38.7 FPS, and Low 46.5 FPS, with Ultra at a marginal 24.7 FPS. None of the 4K presets reach 60 FPS, so users must prioritize either visual quality or playability; Low at 4K is the only preset that approaches a playable frame rate, though it remains below 50 FPS.
Resolution Scaling
The frame rate progression from 1080p to 4K illustrates a classic GPU-bound scenario. At High settings, the average FPS drops from 83.9 at 1080p to 55.7 at 1440p and then to 27.7 at 4K. This represents a 33.6% reduction from 1080p to 1440p, and a further 50.3% reduction from 1440p to 4K. The steep decline at 4K indicates that the NVIDIA GeForce RTX 2060, with its 6 GB of GDDR6 memory and 336.0 GB/s bandwidth, becomes the primary constraint. The GPU’s memory bus width of 192-bit and pixel rate of 80.64 GPixel/s are insufficient for the pixel throughput demanded by 4K resolution, especially with higher detail settings.
Comparing Low settings across resolutions shows a similar trend: 131.2 FPS at 1080p, 87 FPS at 1440p, and 46.5 FPS at 4K. The percentage drops are 33.7% (1080p to 1440p) and 46.6% (1440p to 4K), which are less severe than at High settings, suggesting that lowering graphical fidelity reduces the GPU load but does not eliminate the resolution bottleneck. The RTX 2060’s 1,920 shading units and 120 texture mapping units are taxed heavily at 4K, regardless of preset. The data shows that the CPU’s contribution to frame rate is relatively constant across resolutions; the performance delta between presets is more pronounced at 1080p, where the CPU can keep up, and narrows at 4K, where the GPU’s limits dominate. This indicates that for this game and configuration, 1080p and 1440p are the viable resolutions, with 4K requiring significant compromises.
FAQ
Q: What is the best resolution for this CPU and GPU combination in The Technomancer?
A: The measured data shows that 1080p provides the most consistent performance, with High settings achieving 83.9 FPS and Medium reaching 100.5 FPS. At 1440p, High drops to 55.7 FPS, which is still playable, while 4K struggles to maintain 30 FPS even at Medium (38.7 FPS), making 1080p the recommended resolution for a smooth experience.
Q: How does the Ultra preset compare to High in terms of frame rate?
A: At 1080p, Ultra yields 64.6 FPS, which is 23.0% lower than High’s 83.9 FPS. At 1440p, the difference is 19.0% (45.1 FPS versus 55.7 FPS). This indicates that the Ultra preset imposes a significant performance penalty without a proportional visual benefit, making High a more efficient choice.
Q: Is the CPU or GPU the limiting factor at 1440p?
A: The data suggests the GPU is the limiting factor at 1440p. The frame rate drop from 1080p High (83.9 FPS) to 1440p High (55.7 FPS) is 33.6%, which is a larger percentage decline than the CPU’s performance scaling would predict. The RTX 2060’s 6 GB VRAM and 336.0 GB/s bandwidth are the primary constraints at this resolution.
Q: Can this system achieve 60 FPS at 4K?
A: No. The highest 4K average frame rate measured is 46.5 FPS at Low settings. Medium produces 38.7 FPS, High 27.7 FPS, and Ultra 24.7 FPS. None of the 4K presets reach 60 FPS, so users must accept lower frame rates or reduce resolution.
Q: How does the RTX 2060 compare to its nearest rivals in synthetic benchmarks?
A: The RTX 2060’s average benchmark score is 16,074, placing it in the 58th percentile of all GPUs. It is 0.5% faster than the AMD Radeon RX 7600S, but 1.7% slower than both the AMD Radeon Pro 5600M and the AMD Radeon Pro 5700. This close grouping indicates that the 2060 is competitive within its performance tier.
Q: What is the impact of lowering settings from High to Low at 1080p?
A: Lowering from High (83.9 FPS) to Low (131.2 FPS) at 1080p results in a 56.4% frame rate increase. This substantial gain suggests that the GPU is heavily taxed by High settings, and reducing graphical fidelity can unlock significant performance headroom for higher refresh rate monitors.
GPU Role
The NVIDIA GeForce RTX 2060 is built on the Turing architecture with a TU106 chip manufactured on a 12 nm process. It features 1,920 shading units, 120 texture mapping units, and 48 ROPs, with base and boost clocks of 1365 MHz and 1680 MHz respectively. The 6 GB GDDR6 memory runs at an effective speed of 14 Gbps across a 192-bit bus, providing 336.0 GB/s of bandwidth. This configuration yields a FP32 performance of 6.451 TFLOPS and a texture rate of 201.6 GTexel/s, which are moderate figures for a mid-range GPU from its generation.
In The Technomancer, the GPU’s role is decisive at higher resolutions. The frame rate data shows a clear dependency on the GPU’s capabilities: at 1080p, the GPU can maintain high FPS across all presets, with the Low preset hitting 131.2 FPS. However, as resolution increases, the GPU’s pixel fill rate of 80.64 GPixel/s becomes a bottleneck, particularly at 4K where even Low settings only reach 46.5 FPS. The 6 GB VRAM capacity is also a factor; while the game may not exceed this amount at 1080p, higher resolutions and detailed textures could pressure memory usage, though the measured data does not show a sudden drop that would indicate VRAM overflow. The GPU’s DirectX 12 Ultimate support and Vulkan 1.4 compatibility ensure it can handle the game’s API requirements, and its Passmark G3D score of 14,111 places it above the 58th percentile of all GPUs, confirming its mid-range status. The RTX 2060’s performance relative to its rivals—0.5% faster than the RX 7600S but 1.7% slower than the Radeon Pro 5700—shows that it sits in a narrow band, and its measured results in this game reflect that positioning, with the GPU being the primary factor limiting performance at 1440p and 4K.
Hardware Specifications
AMD Ryzen 5 5600X
NVIDIA GeForce RTX 2060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce RTX 2060 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 46.5 |
| 3840x2160 | Medium | 38.7 |
| 3840x2160 | High | 27.7 |
| 3840x2160 | Ultra | 24.7 |
| 2560x1440 | Low | 87.0 |
| 2560x1440 | Medium | 67.3 |
| 2560x1440 | High | 55.7 |
| 2560x1440 | Ultra | 45.1 |
| 1920x1080 | Low | 131.2 |
| 1920x1080 | Medium | 100.5 |
| 1920x1080 | High | 83.9 |
| 1920x1080 | Ultra | 64.6 |
The Technomancer with Ryzen 5 5600X + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RTX 2060 + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 5 5600X + RTX 2060
Explore FPS benchmarks for other games using this same hardware combination.