The Technomancer
This combination offers playable performance with an average of 58 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 27 | 32 | 42 |
| 1440p QHD | 39 | 50 | 59 | 76 |
| 1080p Full HD | 60 | 77 | 90 | 117 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 5 5600X + NVIDIA GeForce GTX 1070, In-Depth Analysis
```markdown
The AMD Ryzen 5 5600X paired with the NVIDIA GeForce GTX 1070 in The Technomancer produces frame rates that clearly reflect the GPU’s mid-range standing, while the CPU’s strong benchmark positions hint that the 6-core/12-thread processor is far from a limiting factor. At 1080p with the Low preset, the average is 117 FPS, making the setup fluid on older high-refresh monitors, but at 4K Ultra the average collapses to 21 FPS, demonstrating that this combination is firmly aimed at 1080p and, with stutters, 1440p play. The data is measured, not simulated, and the pivot across resolutions indicates the GeForce card is the center of constraint.
Resolution Scaling
Frame rate degradation from 1080p to 1440p and then to 4K is steep, a sign that the GTX 1070’s compute power, not the CPU, sets the ceiling. At High preset, average FPS goes from 77 at 1920x1080 to 50 at 2560x1440, then to 27 at 3840x2160. That is a 65% drop from the 1080p figure when hitting 4K – a reduction that tracks with the pixel‑fill and shader effort typical of a Pascal mid‑tier card. Low preset shows the same pattern: 117 at 1080p, 76 at 1440p, 42 at 4K. The fastest 4K row, Low, barely stays fluid at 42 FPS, while the visually richer Ultra row never clears 21 FPS, making 4K essentially unplayable under any preset except Low, and even that sits below the 60 FPS threshold on common displays.
The scaling is almost linear with pixel count: 1080p to 1440p is a 77% increase in pixels, and the High preset average drops by 35% (77→50). 1440p to 4K adds another 128% pixel count, and the average falls another 46% (50→27). This monotonic scaling with resolution is a classic sign that the GPU memory bandwidth and shading units are the bottleneck — over-compressing the CPU’s role in this game engine. The CPU’s own performance in standardised tests (Cinebench R23 multicore 11838 points, single‑core 1541) is far above what a 2016 action RPG could require, so the game’s frame pace is ultimately bounded by the 1070’s raw graphics resources. This resolution curve makes it plain that the GTX 1070 is best served by 1080p, with its narrow 128-bit memory bus? Wait, the GTX 1070 actually has a 256‑bit bus, and the data shows that pixel density outpaces by a factor far greater than the core count. But we must only state what’s in the pack – the GPU bandwidth is 256.3 GB/s, 8 GB GDDR5, 1920 shading units. At 4K, the memory pressure is heavy, and the capacity of 8 GB is sufficient for this title, but the 1070’s 256.3 GB/s bandwidth means dragging large high‑res textures outpaces the available headroom. We cannot infer the exact relation without more data, but the FPS curve strongly suggests a GPU‑bound scenario.
FAQ
Q: What is the fastest setting combination at 1920x1080 in the measured data?
The Low preset reaches an average of 117 FPS. Medium and High follow with 90 and 77 FPS respectively, while Ultra drops to exactly 60 FPS average.
Q: Is the AMD Ryzen 5 5600X a strong enough CPU for this game?
The CPU places in the 75th percentile across all CPUs tested (benchmark pool) and produces a Cinebench R23 multicore score of 11838, with a single‑core score of 1541. It sports 6 cores, 12 threads at a boost of 4.60 GHz. Such a unit is unlikely to become the primary limit for a Pascal GPU like the GTX 1070, whose own benchmark percentile is 47th among GPUs.
Q: How does the combo rank for frame pacing memory-wise for the GPU?
The GTX 1070 has 8 GB of GDDR5 memory and a 256.3 GB/s bandwidth. For The Technomancer, the memory bus at 1440p is still enough for High settings (50 FPS average), but at 4K Ultra the average falls to 21 FPS, showing the 8 GB buffer is insufficient for the geometry and shading required to keep fluidity.
Q: What is the GPU’s standing among all GPUs in the benchmark database?
The GeForce GTX 1070 sits at the 47th percentile among all GPUs, and a PassMark GPU 3D score of 13498. That places it near the boundary of mid‑range performance.
Q: Can you play this game at Image 4K with the highest preset?
Yes, but not playably. The measured average is 21 FPS at 3840x2160 Ultra, and 27 FPS at High. Only the Low preset achieves 42 FPS at 4K, so demanding presets are not recommended at that resolution.
Q: Does the combo reach the typical 60 FPS target at 1440p?
Only with the Low preset – 76 FPS average. Medium gets 59 FPS, High 50, and Ultra 39. So a 60 Hz 1440p monitor is viable only when settings are conservative, whereas the 1080p gives 60 FPS even at Ultra.
CPU Role
The AMD Ryzen 5 5600X, built on the Zen 3 (codename Vermeer) architecture, comes with 6 physical cores and 12 threads, base clock 3.70 GHz, boost 4.60 GHz. It is a TSMC 7 nm chip with a 32 MB L3 cache, paired with DDR4 memory. Its benchmark data shows a Passmark single‑thread score of 3364 and Cinebench R23 single‑core of 1541; multicore reaches 11838. In the ranked list of all tested CPUs, the 5600X places at the 75th percentile, with average benchmark score 21771. This is far above that of the GeForce GTX 1070, which sits at the 47th percentile among GPUs.
Given the game’s action RPG nature and recent release, the CPU’s job is to feed the pipeline, and the measured FPS numbers indicate that at higher resolutions the game is not CPU‑constrained. At 1080p Low the average frame rate reaches 117 FPS, which is not near the 5600X’s saturating 3,500+ Morning? Actually the FPS is 117. The CPU can likely supply more than enough instructions for any of the measured settings, and the drop to 60 FPS at Ultra 1080p vs 21 at 4K Ultra is far beyond any CPU clock difference. The boost clock of 4.60 GHz and the 6 cores give plenty of the per‑core throughput that older action RPGs typically use. The CPU’s nearest rivals according to average score are within ±0.6% (AMD Ryzen 7 4800H +0.1%, Ryzen 5 PRO 6650U -0.5%, Intel Core i7-11700 -0.5%, AMD EPYC 9554P -0.6% — note these percentages are based on their average score components, so there is no dramatic compute gap). This means that if one had a faster GPU in the combo, the CPU would not restrict the frame times for this title.
What does the CPU actually do? It has 32 MB L3 cache, which is beneficial for tracking the mutable world of the game, and its memory bandwidth of 51.2 GB/s is dual channel DDR4. The wide cache hierarchy and 12 threads handle the AI and physics typical of the action RPG. Yet those resources never turn into a giant frame rate boost – the external GPU sets the final number. In the measured 4K High preset, average FPS is 27, and raising the resolution to 3840px narrows the CPU’s role further, while the GPU’s 1920 shading units and 120 TMUs become the governing factor. Therefore the CPU’s placement at the 75th percentile is a note for which processor to pair with faster GPUs – but with the GTX 1070 this system’s limiting element is always the graphics core.
Measured FPS Breakdown
The dataset provides exact average frame rates for three resolutions and four settings. At 3840x2160:
- High: 27 FPS
- Medium: 32 FPS (min 27, max 37)
- Low: 42 FPS
- Ultra: 21 FPS
All are below standard fluid thresholds, and even the strongest preset, Low, misses the 60‑frame baseline by a significant 28 FPS. The Medium profile’s variability is small (27 to 37) indicating the GPU is near its load limit with little headroom.
At 2560x1440:
- Low: 76 FPS
- Medium: 59 FPS (min 50, max 67)
- High: 50 FPS
- Ultra: 39 FPS
This is the practical sweet spot: Low renders with fluid pace (76 FPS), Medium bears 59 average – marginally under 60. High drops to 50, Ultra to 39. The 1440p rows are all higher than the 4K numbers, but only Low passes the 60 FPS mark.
At 1920x1080:
- Low: 117 FPS
- Medium: 90 FPS (min 76, max 103)
- High: 77 FPS
- Ultra: 60 FPS
Thus at the most common resolution, even Ultra hits exactly an average of 60 FPS; Medium 90 FPS; Low 117 FPS – a high refresh readiness. The min‑max range at Medium (76–103) shows the engine varies ~36% in demanding sequences, but average is solid.
The measured data comes from real frame runs, and the lack of min/max for many rows indicates the system used frame time collection that didn’t record extremes – so relying only on the averages is advised for planning. For example, the 1080 Medium average of 90 FPS is trustworthy for overall flow, but the 76 FPS worst‑case suggests momentary dips in heavy combat.
How This Combo Ranks
In the database’s ranking of every tested CPU+GPU combination for The Technomancer, this pairing (Ryzen 5 5600X + GTX 1070) occupies position number 3057 out of 3696 possible. This means it sits 639 positions above the bottom of the list—about 17% from what is a low‐but‑still‑playable baseline. The rank conveys that most other tested combos achieve higher aggregate frame rates across the tested settings. It is in the bottom quartile, reflecting the GeForce 1070’s age (16 nm GP104, ) and performance class. The CPU’s relatively high 75th percentile cannot lift the combo above the elder GPU.
Looking at the CPU’s direct competitors: the Ryzen 7 4800H, Ryzen 5 PRO 6650U, and Intel i2-11700 are all within 0.6% of the 5600X’s average benchmark that means replacing the CPU with, say, the i7-11700 wouldn’t blow the combo’s ranking; the big difference among the tested combos comes from the GPU. The GTX 1070’s nearest rival list includes the AMD FirePro W5000, Quadro M2000M, and Tesla M10/C20-2070 – these are also midrange to compute workstations.; their average GPU scores deviate by less than 0.7% from the 1070. So this system is one of the millions of mid‑range custom builds from the 2016 era, now at the thresholds of being able to meet 1080p at 60 in The Technomancer.
The directive that any claim must rely on the JSON — the actual database contains both the avgBenchmarkScore and the position rank, so the written conclusion: to increase the rank, a user would need a faster GPU, not a newer CPU. The 5600X is more than capable, as established by its own R20 scores and the fact that the rank is not explained by CPU differences. This is a classic low‑performance GPU combined with a high‑performance CPU: this asymmetry drags the overall combo rating.
Settings Recommendations
Measured the FPS data, selecting settings depends on the target display. For a 1920x1080 monitor, the High preset delivers an average of 77 FPS and Ultra a steady 60 FPS; both exceed the 60 Hz standard. Lowering to Medium jumps to 90 FPS, and Low to 117 FPS, but those gains come at the cost of visual quality. Because the base output is already 60 FPS at Ultra, the recommended balance for a standard 60 Hz screen is Ultra – giving identical frame rate, with improved visual, while the GPU still holds above the 60‑FPS line. If the user owns a high refresh 1080p panel (144 Hz), the Low preset at 117 FPS is the only preset that your monitor’s limit can take advantage of; the others <100 FPS cannot fully feed a 144 Hz display, so use Low to avoid tearing.
For 2560x1440, the target of 60 FPS cannot be reached on High (50 FPS) or Ultra (39 FPS). Therefore to achieve 60 FPS a player must use the Low preset, which gives an average of 76 FPS, or the Medium preset with 59 FPS – still around the 60 line. If the user can tolerate a 50‑35 FPS range then High is acceptable, but the data would suggest dropping to Low, for 76 FPS, as it is both smooth and offers 17 FPS more than the Medium preset. Since the quickest run from the data is Low at 4K, the recommendation is to prioritise Low at 4K if 4K reach is needed.
At 3840x216, the frame rates are either unplayable (<30 FPS for Ultra and High) or at playable margins (Medium 32 FPS and Low 42 FPS). Out of these, Low is the strongest, but even it averages below the 45 FPS watershed many players consider the minimum. Thus, for 4K, the practical choice is Low with 42 FPS – but that is a compromise. If 4K is mandatory, the Medium preset gives 32 FPS, which is slidey for combat, so a user should choose Low to keep a semblance of smoothness. Nobody should select Ultra for 4K; it gives the worst measurable output of all presets at any resolution.
In sum the best displayed experience for most cases is:
- 1080p: Medium/High (90 or 77 FPS) to guarantee high fluidity, or Ultra for 60 with higher eye candy.
- 1440p: Low (76) or Medium (59) – Medium gives a hair under 60, so choose based on your tolerance for visual degradation.
- 4K: Low (42) is the only preset that keeps the game above 30 FPS, but still below 60; it is acceptable if no 1440p panel is available.
Since the GPU is already at the 47th percentile and the CPU is the 75th, the bottleneck is unchallenged: achieving higher frames would require a newer graphics card. But for the owner of a GTX 1070, the blend for 1080p Ultra 60 is the ideal spot.
```
Hardware Specifications
AMD Ryzen 5 5600X
NVIDIA GeForce GTX 1070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce GTX 1070 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 42.0 |
| 3840x2160 | Medium | 32.0 |
| 3840x2160 | High | 27.0 |
| 3840x2160 | Ultra | 21.0 |
| 2560x1440 | Low | 76.0 |
| 2560x1440 | Medium | 59.0 |
| 2560x1440 | High | 50.0 |
| 2560x1440 | Ultra | 39.0 |
| 1920x1080 | Low | 117.0 |
| 1920x1080 | Medium | 90.0 |
| 1920x1080 | High | 77.0 |
| 1920x1080 | Ultra | 60.0 |
The Technomancer with GTX 1070 + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 5 5600X + GTX 1070
Explore FPS benchmarks for other games using this same hardware combination.