The Technomancer

The Technomancer

AVERAGE FPS
99
good

This combination provides smooth gameplay with an average of 99 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 47 55 72
1440p QHD 67 86 101 131
1080p Full HD 103 132 154 201

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 72
3840x2160 Medium 55
3840x2160 High 47
3840x2160 Ultra 37
2560x1440 Low 131
2560x1440 Medium 101
2560x1440 High 86
2560x1440 Ultra 67
1920x1080 Low 201
1920x1080 Medium 154
1920x1080 High 132
1920x1080 Ultra 103

The Technomancer with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

The AMD Ryzen 5 5500X3D and NVIDIA GeForce RTX 3070 Ti combination delivers a performance profile in The Technomancer that is heavily dictated by resolution and graphics settings. The data shows a clear hierarchy where the CPU provides ample headroom at lower resolutions, while the GPU becomes the limiting factor as graphical load increases. This analysis breaks down the measured FPS across all tested configurations, compares the hardware to its nearest rivals, and offers practical settings guidance based solely on the provided benchmark data.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer. It operates with a base clock of 3.00 GHz and a boost clock of 4.00 GHz, and it carries a 105 W TDP. The processor features a substantial L3 cache of 96 MB (shared), which is a defining characteristic of the X3D line. This cache configuration is designed to improve gaming performance by reducing memory latency, and the benchmark results in The Technomancer suggest it provides sufficient throughput for the game's engine.

In the context of this game, the CPU’s role is most apparent at 1920x1080 resolution, where frame rates are highest. At 1080p with Medium settings, the average FPS reaches 154, and with Low settings, it climbs to 201. These numbers indicate that the CPU is not a bottleneck at this resolution, as the rendering workload is light enough for the processor to feed frames efficiently. The CPU’s single-thread performance, measured at 2941 in Passmark, and its multithread score of 20363, both place it in a strong position for handling game logic and draw calls. The processor's percentile rank against all CPUs is 85, meaning it outperforms the majority of tested processors in general benchmarks.

Comparing the CPU to its nearest rivals, the data shows a tight cluster of performance. The AMD Ryzen 5 5600F has an average score of 36945, which is 0.2% lower than the 5500X3D's average of 37018. The Intel Core Ultra 5 225 also sits 0.2% behind, while the AMD Ryzen AI 7 PRO 450 is 0.2% ahead, and the Intel Core i9-12900T is 0.3% ahead. These deltas are negligible in real-world gaming terms, so the 5500X3D’s advantage in The Technomancer is not derived from raw compute superiority but rather from its specific cache architecture and how the game utilizes it. The fact that the CPU scores so closely to these rivals in synthetic tests, yet the measured FPS in this game is consistently high, suggests the game engine is well-optimized for the CPU's memory subsystem.

When the resolution increases to 2560x1440, the CPU's influence diminishes. At 1440p High, the average FPS drops to 86, and at Ultra, it falls to 67. This decline is more pronounced than what would be expected from CPU limitations alone, indicating that the GPU is starting to take over as the primary bottleneck. The CPU is still capable of delivering high frame rates, as evidenced by the 131 FPS at 1440p Low, but the GPU’s rendering workload becomes the limiting factor as settings are raised. The CPU’s 12 threads and high L3 cache ensure that frame pacing remains consistent, even when the GPU is under heavy load. In summary, the Ryzen 5 5500X3D provides a solid foundation that allows the GPU to perform at its best, especially in lower-resolution scenarios where the game is less demanding on the graphics card.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the average FPS at 1080p with High settings?

A: The measured average FPS at 1920x1080 with High settings is 132. This is a strong result, indicating that the combination of the Ryzen 5 5500X3D and RTX 3070 Ti can handle the game smoothly at this resolution and preset without any major performance issues.

Q: How does the RTX 3070 Ti compare to its nearest rival, the AMD Radeon RX 6800?

A: The RTX 3070 Ti has an average benchmark score of 29945, while the RX 6800 scores 30095. This puts the RX 6800 0.5% ahead of the RTX 3070 Ti in synthetic tests. In real-world gaming, this difference is minimal, and the measured FPS in The Technomancer shows the NVIDIA card performing admirably, especially at higher resolutions.

Q: Is the CPU or GPU more likely to be the bottleneck at 4K resolution?

A: At 3840x2160, the GPU is clearly the limiting component. The average FPS at 4K High is 47, which is significantly lower than the 132 FPS at 1080p High. This sharp drop indicates that the RTX 3070 Ti’s rendering capabilities are saturated at 4K, while the CPU has enough headroom to keep up with the GPU's output.

Q: What is the FPS difference between Low and Ultra settings at 1440p?

A: At 2560x1440, the average FPS at Low settings is 131, while at Ultra settings it drops to 67. This represents a 64 FPS difference, or roughly a 49% reduction in frame rate when moving from the lowest to the highest preset. This shows a significant performance cost for the visual fidelity offered by the Ultra preset.

Q: What is the combo's rank among all tested combinations for this game?

A: The combination of the AMD Ryzen 5 5500X3D and NVIDIA GeForce RTX 3070 Ti ranks 978 out of 2825 tested combos in The Technomancer. This places it in the top 35% of tested systems, indicating that it is a capable pairing for this title.

Q: Does the 5500X3D have a significant performance advantage over the Ryzen 5 5600F?

A: No, the data shows a negligible difference. The 5500X3D has an average benchmark score of 37018, which is only 0.2% higher than the 5600F's score of 36945. This suggests that in synthetic tests, the two processors are nearly identical in performance, and any gaming differences would likely be small.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data across the three resolutions provides a clear picture of how the system scales under increasing rendering load. At 1080p, the system is likely CPU-bound or balanced, with the GPU having ample resources to render frames quickly. At 1920x1080 with High settings, the average FPS is 132. Moving to 2560x1440 at the same settings, the average FPS drops to 86, a 35% reduction. This is a substantial decrease, but it is expected as the pixel count increases by roughly 78%. The frame rate does not drop proportionally to the pixel count, which suggests that the GPU is still efficiently handling the load, though it is becoming more of a factor.

The jump from 1440p to 4K is even more revealing. At 3840x2160 with High settings, the average FPS is 47, which is a 45% drop from the 86 FPS at 1440p. This is a much steeper decline than the resolution increase would suggest, as 4K has 2.25 times the pixels of 1440p. This disproportionate drop is a clear indicator that the GPU is the limiting component at 4K. The RTX 3070 Ti, with its 8 GB of GDDR6X memory and 608.3 GB/s bandwidth, is being pushed to its limits at this resolution. The CPU, on the other hand, is not the bottleneck, as evidenced by the fact that the frame rate drops are consistent across different settings at the same resolution.

Looking at the Low settings data, the trend is similar but with higher absolute numbers. At 1080p Low, the average FPS is 201, dropping to 131 at 1440p Low (a 35% drop), and then to 72 at 4K Low (a 45% drop from 1440p). This consistent pattern across different settings confirms that the scaling behavior is resolution-driven rather than settings-driven. The GPU’s compute throughput, rated at 21.75 TFLOPS for FP32, is sufficient for 1080p and 1440p gaming, but at 4K, the sheer number of pixels being processed becomes too much for the card to maintain high frame rates. The data suggests that for a smooth experience at 4K, users would need to lower settings significantly, as even Low settings only yield 72 FPS, which is playable but not ideal for high-refresh-rate displays.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The dataset provides average FPS for four settings presets (Low, Medium, High, Ultra) across three resolutions. For 1920x1080, the results are as follows: Low settings yield an average of 201 FPS, Medium yields 154 FPS (with a minimum of 131 and maximum of 178), High yields 132 FPS, and Ultra yields 103 FPS. The Medium preset’s min/max data shows some variance, but the average is stable. The progression from Low to Ultra shows a 98 FPS drop, which is a 49% reduction in performance. This indicates that the Ultra preset is quite demanding, but the system still maintains a playable frame rate above 100 FPS.

At 2560x1440, the average FPS values are: Low at 131, Medium at 101 (with a minimum of 86 and maximum of 116), High at 86, and Ultra at 67. The drop from Low to Ultra is 64 FPS, or 49%. The Medium preset’s minimum FPS of 86 suggests that there may be occasional stutters, but overall the experience remains smooth. The High preset at 86 FPS is a solid result for 1440p gaming, while Ultra at 67 FPS is still playable but may not be ideal for fast-paced action sequences.

At 3840x2160, the average FPS values are: Low at 72, Medium at 55 (with a minimum of 47 and maximum of 64), High at 47, and Ultra at 37. The drop from Low to Ultra is 35 FPS, or 49%. The Medium preset’s minimum of 47 FPS indicates that the system can dip below 50 FPS at this resolution, which could be noticeable in gameplay. High at 47 FPS is borderline playable, while Ultra at 37 FPS is quite taxing and may result in a less responsive experience. The data shows a consistent pattern: each settings tier reduces the frame rate by roughly 20-30%, and the absolute numbers at 4K make it clear that this resolution is the most challenging for the RTX 3070 Ti.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3070 Ti is built on the Ampere architecture and features 8 GB of GDDR6X memory on a 256-bit bus, providing a memory bandwidth of 608.3 GB/s. The GPU has a base clock of 1575 MHz and a boost clock of 1770 MHz, with memory clocked at 1188 MHz (19 Gbps effective). These specifications are central to understanding its performance in The Technomancer. The 8 GB VRAM capacity is a key factor at higher resolutions, as 4K textures and effects can quickly consume memory. However, the game is from 2016, and its visual demands are not as high as modern titles, so the 8 GB capacity appears sufficient based on the measured FPS.

The GPU’s compute capabilities, rated at 21.75 TFLOPS for FP32, and its texture rate of 339.8 GTexel/s, determine how quickly it can process pixel and texture data. In The Technomancer, the performance scaling from 1080p to 4K shows that the GPU is the primary bottleneck at higher resolutions. At 1080p, the GPU can easily render frames at over 130 FPS, but at 4K, the average FPS drops below 50 on High settings. This is a direct result of the increased pixel count that the GPU must process, and the 8 GB VRAM’s bandwidth is not sufficient to maintain high frame rates at 4K with high-quality textures.

The GPU’s benchmark performance places it in the 75th percentile of all GPUs, with an average score of 29945. Its nearest rivals include the NVIDIA GeForce RTX 5070 Mobile, which is 0.1% ahead, and the AMD Radeon RX 6800, which is 0.5% ahead. The RTX 2080 Ti is 0.5% behind, and the RX 6700 is 1.6% behind. These small deltas indicate that the RTX 3070 Ti is a well-balanced mid-to-high-end card for its generation. In The Technomancer, its performance at 1080p and 1440p is excellent, but at 4K, users will need to compromise on settings. The GPU’s 96 ROPs and 192 TMUs are sufficient for the game’s geometry and texture workloads, but the sheer volume of pixels at 4K overwhelms the card’s fill rate capabilities.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings preset depends heavily on the target resolution and desired frame rate. For 1920x1080, the High preset at 132 FPS is an excellent choice for users with high-refresh-rate monitors, as it provides a smooth experience without sacrificing too much visual quality. The Ultra preset at 103 FPS is also viable if users prioritize image fidelity, but the 29 FPS drop from High to Ultra may not be worth the visual gains, especially since High already looks good. The Medium preset at 154 FPS is the best option for competitive play, as it offers a significant frame rate boost while still maintaining reasonable visuals.

At 2560x1440, the High preset at 86 FPS is the sweet spot, providing a balance between visual quality and performance. The Ultra preset at 67 FPS is still playable but may show occasional dips in demanding scenes, and the Medium preset at 101 FPS is a good alternative for users who prefer higher frame rates. The data shows that the drop from High to Ultra at 1440p is 19 FPS, which is a 22% reduction. This suggests that High is the recommended preset for a stable experience, as it stays comfortably above 60 FPS. For users with G-Sync or FreeSync monitors, the Medium preset at 101 FPS would be ideal for a very fluid experience.

At 3840x2160, the situation is more challenging. The Low preset at 72 FPS is the only option that provides a consistently smooth experience, and even then, it may not be ideal for all users. The Medium preset at 55 FPS is borderline, and the High preset at 47 FPS will likely result in noticeable stuttering during action sequences. The Ultra preset at 37 FPS is not recommended for gameplay, as it falls below the threshold for comfortable play. Therefore, for 4K, the Low preset is the best choice, as it offers a playable frame rate while still delivering acceptable visuals. Users who prioritize visual quality over frame rate might consider the Medium preset, but they should be prepared for occasional frame drops below 50 FPS.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the AMD Ryzen 5 5500X3D and NVIDIA GeForce RTX 3070 Ti ranks 978 out of 2825 tested combos in The Technomancer. This places it in the 65th percentile of all tested systems, meaning it outperforms the majority of configurations in the database. This rank confirms the balanced nature of the pairing, as neither component is severely bottlenecking the other in this game. The rank also reflects the game's age and its relatively low hardware requirements, allowing this mid-to-high-end setup to perform admirably.

The rank of 978 is notable when considering the CPU's percentile rank of 85 and the GPU's percentile rank of 75. The system's in-game rank is lower than both individual component ranks, which suggests that The Technomancer is not particularly demanding on either component, and the performance is more dependent on overall system balance. The fact that the combo ranks in the top 35% of all tested combos indicates that it is a solid gaming system for this title, capable of delivering high frame rates at 1080p and 1440p, with acceptable performance at 4K on lower settings. This rank also suggests that users with this combo will not need to upgrade their hardware to enjoy the game, as it provides a smooth experience across most settings and resolutions.

Compared to other combos in the database, this pairing’s rank of 978 out of 2825 means there are 1847 combos that perform worse, and 977 that perform better. This places it in the upper-middle tier of systems, which is a strong result for a CPU released in 2025 and a GPU from 2021. The data shows that the combo is well-suited for the game's requirements, and the measured FPS numbers confirm that it can handle the game at high settings with ease. The rank also provides a useful benchmark for users considering this hardware combination for other games, as it demonstrates a good balance of CPU and GPU performance.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 3070 Ti in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 72.0
3840x2160 Medium 55.0
3840x2160 High 47.0
3840x2160 Ultra 37.0
2560x1440 Low 131.0
2560x1440 Medium 101.0
2560x1440 High 86.0
2560x1440 Ultra 67.0
1920x1080 Low 201.0
1920x1080 Medium 154.0
1920x1080 High 132.0
1920x1080 Ultra 103.0

The Technomancer with Ryzen 5 5500X3D + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

The Technomancer with RTX 3070 Ti + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + RTX 3070 Ti

Explore FPS benchmarks for other games using this same hardware combination.