The Technomancer
This combination offers playable performance with an average of 35 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 19 | 20 | 25 |
| 1440p QHD | 25 | 29 | 36 | 45 |
| 1080p Full HD | 37 | 47 | 54 | 66 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 5 5500 + NVIDIA GeForce GTX 1650, In-Depth Analysis
The AMD Ryzen 5 5500 brings six cores and twelve threads to this Action RPG, running at a base clock of 3.60 GHz and a boost clock of 4.20 GHz. This Zen 3 architecture CPU, built on a 7 nm process, provides the computational foundation for The Technomancer. In synthetic multi-threaded workloads, the processor scores 5,386 in the 3DMark 16-thread test and 16,429 in Cinebench R23 multicore, placing it in the 79th percentile of all CPUs. Its single-thread performance is comparatively modest, with a 3DMark single-thread score of 836 and a Cinebench R23 single-core score of 2,319, which matters for a game that often relies on strong per-core performance for logic and AI.
The pairing with the NVIDIA GeForce GTX 1650, however, shifts the bottleneck firmly toward the graphics card. The GTX 1650, with its Turing architecture and 4 GB of GDDR5 memory on a 128-bit bus, delivers 128.1 GB/s of bandwidth. Its compute capability is rated at 2.984 TFLOPS for FP32 operations. In the PassMark G3D benchmark, the GPU scores 7,880, which places it in the 43rd percentile of all GPUs. The data suggests that for most of the measured configurations, the GTX 1650 is the limiting factor; the CPU's six cores are ample for the game's demands, but the GPU's modest shading power—896 shading units and 32 ROPs—caps the frame rate. The CPU's benchmark scores are nearly identical to its nearest rivals, with the Intel Core i5-12500 averaging 20,897 (a -0.1% delta) and the AMD Ryzen 5 PRO 4655GE averaging 20,900 (also -0.1%), indicating that the processor is not the source of variance in this combo's results.
How This Combo Ranks
The combination of the Ryzen 5 5500 and GTX 1650 achieves a combo rank of 1,562 out of 1,656 tested combinations in The Technomancer. This places the pairing in the bottom 6% of all tested systems, which is a direct reflection of the GPU's limitations rather than the CPU's capabilities. To contextualize, the GPU's average benchmark score of 8,713 is only 0.4% behind the NVIDIA GeForce RTX 3050 A Mobile and 0.5% ahead of the NVIDIA Quadro P2200, showing that the GTX 1650 sits at the lower end of the performance spectrum. The CPU, by contrast, with an average benchmark score of 20,875, is effectively tied with its nearest rivals—the Intel Core i5-12500 at 20,897 (-0.1%) and the AMD EPYC 7J13 at 20,845 (+0.1%)—so the processor is performing exactly as expected for its class.
The low combo rank is driven entirely by the GPU's inability to maintain high frame rates at demanding settings. At 1080p Ultra, the combo manages only 36.9 FPS, which is below the threshold for smooth gameplay in many action titles. The ranking data indicates that this system is best suited for lower resolutions and reduced settings, where the CPU's six cores can still feed the GPU adequately. The percentile data for the GPU (43rd percentile) versus the CPU (79th percentile) confirms the imbalance; the processor has headroom that the graphics card cannot exploit. This is a classic case of a mismatch where upgrading the GPU would yield significantly more benefit than any CPU change.
FAQ
Q: What is the best resolution for this CPU-GPU combo in The Technomancer?
A: Based on the measured FPS data, 1920x1080 is the only resolution where the combo achieves consistently playable frame rates. At 1080p Low, it averages 65.8 FPS, and even at High it maintains 46.6 FPS, while 1440p High drops to 29.2 FPS and 4K High falls to 18.5 FPS.
Q: How does the GTX 1650 compare to its nearest GPU rivals?
A: The GTX 1650's average benchmark score of 8,713 is 0.4% lower than the NVIDIA GeForce RTX 3050 A Mobile (8,746) and 0.4% lower than the AMD Radeon 550X (8,749). It is 0.5% higher than the NVIDIA Quadro P2200 (8,671) and 0.5% higher than the AMD Radeon Pro WX 5100 (8,761).
Q: Is the Ryzen 5 5500 the bottleneck in this system?
A: No. The CPU's benchmark scores are competitive with its rivals, and its 79th percentile ranking is much higher than the GPU's 43rd percentile. The FPS data shows that the GPU is the limiting component, as frame rates drop significantly when settings are increased at the same resolution.
Q: What is the frame rate difference between Low and Ultra settings at 1080p?
A: At 1920x1080, the Low preset yields 65.8 FPS, while the Ultra preset yields 36.9 FPS. This represents a drop of 28.9 FPS, or approximately 44% lower performance when moving from the lowest to the highest quality settings.
Q: Can this combo handle 4K gaming in The Technomancer?
A: No. At 3840x2160, the highest average FPS recorded is 25.1 FPS on Low settings. The High preset drops to 18.5 FPS, and Ultra falls to 12.9 FPS, all of which are below acceptable playability thresholds for an action RPG.
Q: How does the CPU's multi-threaded performance compare to its single-threaded performance?
A: The CPU shows strong scaling with thread count. Its 3DMark 16-thread score of 5,386 is over six times higher than its 2-thread score of 1,645, and its Cinebench R23 multicore score of 16,429 is roughly seven times its single-core score of 2,319, indicating the six cores are well-utilized.
Resolution Scaling
The measured FPS data reveals a steep performance decline as resolution increases, which is characteristic of a GPU-bound system. Moving from 1920x1080 to 2560x1440 at High settings, the average FPS drops from 46.6 to 29.2, a reduction of 37.3%. Scaling further to 3840x2160 at High yields 18.5 FPS, which is 60.3% lower than the 1080p result. This pattern is consistent across all settings presets. At Low settings, the drop from 1080p (65.8 FPS) to 1440p (44.6 FPS) is 32.2%, and then to 4K (25.1 FPS) it falls another 43.7% from the 1440p figure.
This scaling behavior indicates that the GPU's memory bandwidth and fill rate are the primary constraints. The GTX 1650's 128.1 GB/s bandwidth and 53.28 GPixel/s pixel rate are simply insufficient for the increased pixel count at higher resolutions. The CPU's role in this scaling is minimal; had the CPU been the bottleneck, the FPS would remain relatively flat across resolutions as the GPU waits for data. Instead, the FPS drops proportionally with the pixel count increase, confirming that the graphics card is saturated. The 4K Ultra result of 12.9 FPS is particularly telling—it represents a 65.0% drop from the 1080p Ultra result of 36.9 FPS, showing that the GPU is overwhelmed at the highest settings. For users, this means that the only viable path to higher frame rates is to reduce resolution or settings, as the CPU cannot compensate for the GPU's lack of rasterization power.
Measured FPS Breakdown
At 1920x1080, the combo delivers its best results. The Low preset averages 65.8 FPS, which is smooth and responsive. Medium settings yield 53.7 FPS, a 18.4% reduction from Low. High settings produce 46.6 FPS, and Ultra drops to 36.9 FPS, which is 43.9% lower than Low. This 1080p resolution is the only one where the system consistently exceeds 30 FPS across all presets, making it the practical choice for gameplay.
At 2560x1440, performance becomes marginal. Low settings average 44.6 FPS, which is still playable but represents a 32.2% drop from the same settings at 1080p. Medium averages 35.5 FPS, High averages 29.2 FPS, and Ultra falls to 25.3 FPS. The gap between Low and Ultra at 1440p is 19.3 FPS, or 43.3%, which is slightly smaller in absolute terms than at 1080p, but the lower starting point makes Ultra untenable.
At 3840x2160, the system struggles across all presets. Low averages 25.1 FPS, Medium averages 20.1 FPS, High averages 18.5 FPS, and Ultra averages 12.9 FPS. The difference between Low and Ultra at 4K is 12.2 FPS, a 48.6% reduction, but even the best case of 25.1 FPS is below the threshold for smooth action gameplay. The data shows a consistent pattern: each step up in resolution or settings halves the frame rate headroom, and the Ultra preset at any resolution above 1080p should be avoided. The measured rows indicate that the system's sweet spot is 1080p with Medium or High settings, where it balances visual quality with playable frame rates.
Settings Recommendations
Based on the measured FPS data, the optimal configuration for this combo is the Medium preset at 1920x1080, which averages 53.7 FPS. This provides a comfortable margin above 30 FPS and maintains visual fidelity without pushing the GPU to its limits. The High preset at 1080p is also viable at 46.6 FPS, but the 7.1 FPS difference between Medium and High may not justify the increased graphical load if frame rate stability is a priority.
For users who prioritize smoothness over visuals, the Low preset at 1080p offers 65.8 FPS, which is the highest measured result in the entire dataset. This preset is recommended for fast-paced combat scenarios where response time matters more than texture detail. At 1440p, the Low preset at 44.6 FPS is the only option that remains above 30 FPS, making it the default choice for users with 1440p monitors. However, the 32.2% performance penalty compared to 1080p Low suggests that users should consider dropping to 1080p if they own a 1080p display.
The Ultra preset is not recommended at any resolution. At 1080p it yields 36.9 FPS, which is borderline, but at 1440p (25.3 FPS) and 4K (12.9 FPS) it becomes unplayable. The data indicates that the Medium preset provides the best balance of quality and performance across the board, with the 1080p Medium result of 53.7 FPS being the standout configuration. Users should avoid 4K entirely, as even Low settings there produce only 25.1 FPS, which is below the minimum acceptable threshold for an action RPG. In summary, the measured rows suggest a clear hierarchy: 1080p Medium for the best overall experience, 1080p Low for maximum frame rate, and 1440p Low for users who must use a higher resolution display.
Hardware Specifications
AMD Ryzen 5 5500
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce GTX 1650 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 25.1 |
| 3840x2160 | Medium | 20.1 |
| 3840x2160 | High | 18.5 |
| 3840x2160 | Ultra | 12.9 |
| 2560x1440 | Low | 44.6 |
| 2560x1440 | Medium | 35.5 |
| 2560x1440 | High | 29.2 |
| 2560x1440 | Ultra | 25.3 |
| 1920x1080 | Low | 65.8 |
| 1920x1080 | Medium | 53.7 |
| 1920x1080 | High | 46.6 |
| 1920x1080 | Ultra | 36.9 |
The Technomancer with Ryzen 5 5500 + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with GTX 1650 + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 5 5500 + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.