The Medium
This combination provides smooth gameplay with an average of 110 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 65 | 92 | 144 |
| 1440p QHD | 67 | 84 | 116 | 179 |
| 1080p Full HD | 80 | 101 | 136 | 207 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Medium with Intel Core Ultra X9 388H + NVIDIA GeForce RTX 5050, In-Depth Analysis
The Medium presents a substantial workload for the Intel Core Ultra X9 388H and NVIDIA GeForce RTX 5050 combination. The measured frame rates indicate a system that is consistently constrained by the graphics processor, particularly at higher resolutions and quality settings. This analysis breaks down the performance data to understand where the bottlenecks lie and what settings provide the most viable experience for this specific hardware pairing.
Resolution Scaling
The performance drop from 1080p to 4K is steep and revealing. At 1080p with Low settings, the combo achieves an average of 80 FPS. Moving to 1440p Low, the average falls to 67 FPS, a reduction of 13 frames. At 4K Low, the average plummets to 53 FPS, a further drop of 14 frames. This scaling pattern shows that even at the lowest quality preset, the GPU is the primary limiting factor, as the frame rate does not scale linearly with the pixel count, indicating that the RTX 5050 is rapidly running out of throughput.
The trend becomes more pronounced at higher settings. At Medium, the average FPS goes from 50 at 1080p, to 42 at 1440p, and finally to 33 at 4K. The transition from 1080p to 1440p is a 16% decrease, while the jump from 1440p to 4K is a 21% decrease. This suggests that as the resolution increases, the pixel fill rate and memory bandwidth demands of the game overwhelm the GPU, making the CPU’s role less relevant to the final frame rate.
The data shows that the most dramatic collapse occurs at the Ultra preset. The system manages 28 FPS at 1080p, which is already below the threshold for smooth gameplay. At 1440p, it drops to 24 FPS, and at 4K, it falls to 19 FPS. The scaling here is less about a percentage drop and more about a consistent inability to maintain playable performance. The RTX 5050’s 8 GB of VRAM and 128-bit memory bus are clearly insufficient for the demands of The Medium at these high settings and resolutions.
Overall, the resolution scaling indicates a classic GPU-bound scenario. The CPU, with its high boost clock and 16 cores, is likely not the constraining factor at any resolution. The measured FPS deltas between resolutions are primarily a function of the GPU's rendering capabilities. For users targeting 4K, the data suggests that only the Low preset offers a frame rate near what might be considered playable, while 1440p and 1080p offer more headroom but still require careful settings management.
GPU Role
The NVIDIA GeForce RTX 5050 is the central figure in this performance analysis, and the benchmark results consistently point to it as the bottleneck. The GPU’s specifications, including a base clock of 2317 MHz and a boost clock of 2572 MHz, are rendered moot when the game's demands exceed its capabilities. With 8 GB of GDDR6 memory on a 128-bit bus, the effective bandwidth of 320.0 GB/s is a clear limitation for The Medium, a game known for its detailed environments and high-resolution textures.
The GPU’s benchmark scores provide context for its performance class. It achieves a Passmark G3D score of 17326, placing it in the 66th percentile of all GPUs. This is a mid-range positioning, and the measured FPS in this game aligns with that assessment. The nearest rivals, such as the AMD Radeon RX 5600 XT with a deltaPct of 1.6, show that the RTX 5050 is competitive with previous-generation mid-range desktop parts, but it is not a high-end performer.
The role of the GPU is most evident in the scaling between settings. At 1080p, moving from Low to Medium reduces the average FPS from 80 to 50, a 37.5% drop. The jump to High further reduces it to 36 FPS, and Ultra to 28 FPS. This steep penalty for each quality tier indicates that the GPU's shading units, texture mapping units, and render output units are all saturated. The 2560 shading units and 80 TMUs are simply not enough to handle the increased geometric and texture complexity of the higher presets.
The 4K results are particularly telling. The average FPS of 24 at High and 19 at Ultra are not just slightly below playable; they are firmly in the field of a slideshow. This is a direct consequence of the GPU's limited memory bandwidth and fill rate. The 8 GB VRAM capacity is also a concern at this resolution, as the game is likely exceeding it and causing texture paging, which further degrades performance. The data suggests that the RTX 5050 is best suited for 1080p gaming in The Medium, with some potential for 1440p at the lowest settings.
CPU Role
The Intel Core Ultra X9 388H presents a stark contrast to the GPU in terms of its performance headroom. With 16 cores and 16 threads, a base clock of 2.10 GHz, and a boost clock of 5.10 GHz, this processor is a high-end mobile part. Its Cinebench R23 multi-core score of 18911 and single-core score of 2200.5 place it in the 88th percentile of all CPUs, indicating that it has far more processing power than the GPU can utilize in this workload.
The CPU’s nearest rivals, such as the AMD Ryzen 5 7500X3D with a deltaPct of -0.2 and the Intel Core i9-13950HX with a deltaPct of 0.3, show that it is a top-tier performer. However, these benchmark scores do not translate into higher frame rates in The Medium because the game's performance is not CPU-limited. The measured FPS data shows a clear pattern where the GPU is the limiting factor, regardless of the resolution or settings.
The CPU's role is to feed the GPU with draw calls, physics calculations, and game logic. In this scenario, the strong single-thread performance of 2200.5 in Cinebench R23 and a Passmark single-thread score of 4280 ensure that it is not holding the system back. Even at 1080p Low, where the GPU is less stressed, the average FPS of 80 is likely still below the CPU's maximum potential frame output for this game. The CPU is effectively idling, waiting for the GPU to complete its rendering tasks.
This is a classic example of a balanced system where the GPU is the bottleneck. The data shows that the CPU has significant headroom, meaning that if a more powerful GPU were paired with it, the frame rates would likely increase substantially. However, with the RTX 5050, the CPU's performance is largely irrelevant to the final experience. Users should not expect CPU overclocking or core allocation tweaks to yield any meaningful FPS improvements in this game.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this hardware combination depend heavily on the user's target resolution and performance preferences. For a smooth experience, the data points to 1080p as the most viable resolution. At 1080p with Medium settings, the system produces an average of 50 FPS with a minimum of 42 FPS and a maximum of 57 FPS. This is the best balance of visual quality and playability, as the frame rate is consistently above the 40 FPS threshold.
The Low preset at 1080p offers a higher average of 80 FPS, which is ideal for competitive or fast-paced scenarios, but it comes with a significant visual quality reduction. The High preset at 1080p yields an average of 36 FPS, which is borderline playable but may feel stuttery during intense scenes. The Ultra preset at 1080p is not recommended, as the 28 FPS average is too low for a smooth experience.
At 1440p, the options are more limited. The Low preset is the only one that provides a playable frame rate, with an average of 67 FPS. The Medium preset at 1440p yields 42 FPS, which is playable but may have occasional drops. The High and Ultra presets at 1440p are not recommended, with averages of 30 and 24 FPS, respectively.
For 4K, the data is clear: only the Low preset can be considered, and even then, the 53 FPS average is the only viable option. The Medium preset at 4K produces 33 FPS, which is too low. All other settings at 4K are effectively unplayable. The best experience per the measured rows is therefore 1080p Medium, which offers a playable frame rate with a reasonable level of visual detail. Users with a 1440p monitor should prioritize the Low preset to maintain playability.
How This Combo Ranks
The Intel Core Ultra X9 388H and NVIDIA GeForce RTX 5050 combination is ranked 2309 out of 2911 tested combos in The Medium. This places it in the bottom 21% of all combinations in the database. This ranking is a direct reflection of the GPU's limitations, despite the CPU's high performance. The data shows that the combo is not well-suited for this game, particularly at higher resolutions and settings.
This rank of 2309 is a strong indicator that while the CPU is a top-tier part, the GPU is holding the entire system back. The comboRankInGame is determined by the measured FPS across all settings and resolutions, and the RTX 5050's struggles at 4K and with higher presets drag the overall score down. The system is clearly capable of more, but the GPU's performance envelope is the limiting factor.
In comparison to other combos, this pairing is likely to be outperformed by systems with less powerful CPUs but significantly more powerful GPUs. The data suggests that for a game like The Medium, the GPU is the single most important component. A user with this CPU would be better served by pairing it with a higher-end GPU to achieve a better rank. The current rank of 2309 reflects a mismatch in capabilities, where the CPU's potential is not being realized due to the GPU's constraints.
FAQ
*Q: What is the best resolution for this combo in The Medium?*
A: Based on the measured FPS data, 1920x1080 is the best resolution. At this resolution, the Medium preset achieves an average of 50 FPS, which is the most balanced experience. Higher resolutions result in significantly lower frame rates.
*Q: Can this system handle 4K gaming in The Medium?*
A: The data shows that 4K is only playable at the Low preset, with an average of 53 FPS. The Medium preset at 4K drops to 33 FPS, and High and Ultra are below 25 FPS. Therefore, 4K gaming is not a viable option for this game with these settings.
Q: Is the CPU or GPU the bottleneck in this configuration?
A: The benchmark results clearly indicate the GPU is the bottleneck. The RTX 5050's frame rates drop significantly as resolution and settings increase, while the CPU's high benchmark scores suggest it has ample headroom and is not limiting performance.
Q: What is the highest quality setting that provides a playable frame rate at 1080p?
A: The Medium preset is the highest quality setting that provides a consistently playable experience at 1080p, with an average of 50 FPS and a minimum of 42 FPS. The High preset drops to 36 FPS, which is below a comfortable threshold.
Q: How does the RTX 5050 compare to its nearest rivals in this game?
A: The GPU's nearest rival, the AMD Radeon RX 5600 XT, has a deltaPct of 1.6, meaning it is slightly faster on average. The RTX 5050's performance is in line with these mid-range parts, but it is not sufficient for the highest settings in this game.
Q: What does the combo's rank of 2309 out of 2911 indicate?
A: This rank indicates that the combo performs in the bottom 21% of all tested combinations for The Medium. It suggests that while the CPU is powerful, the GPU's performance limitations significantly hinder the overall gaming experience in this title.
Measured FPS Breakdown
The following table details the exact measured average frame rates for each resolution and settings preset combination.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|:--------- |:------- |:------ |:------ |:------ |
| 3840x2160 | High | 24 | - | - |
| 3840x2160 | Low | 53 | - | - |
| 3840x2160 | Medium | 33 | 28 | 38 |
| 3840x2160 | Ultra | 19 | - | - |
| 2560x1440 | High | 30 | - | - |
| 2560x1440 | Low | 67 | - | - |
| 2560x1440 | Medium | 42 | 36 | 48 |
| 2560x1440 | Ultra | 24 | - | - |
| 1920x1080 | High | 36 | - | - |
| 1920x1080 | Low | 80 | - | - |
| 1920x1080 | Medium | 50 | 42 | 57 |
| 1920x1080 | Ultra | 28 | - | - |
The data shows a clear and consistent degradation in performance as both resolution and settings increase. The system’s playable envelope is limited to 1080p Medium, with 1440p Low being the only other viable option. The 4K results are uniformly poor, confirming the GPU's limitations.
Hardware Specifications
Intel Core Ultra X9 388H
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra X9 388H + NVIDIA GeForce RTX 5050 in The Medium
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 52.0 |
| 3840x2160 | High | 65.0 |
| 3840x2160 | Medium | 92.0 |
| 3840x2160 | Low | 144.0 |
| 2560x1440 | Ultra | 67.0 |
| 2560x1440 | High | 84.0 |
| 2560x1440 | Medium | 116.0 |
| 2560x1440 | Low | 179.0 |
| 1920x1080 | Ultra | 80.0 |
| 1920x1080 | High | 101.0 |
| 1920x1080 | Medium | 136.0 |
| 1920x1080 | Low | 207.0 |
The Medium with iUltra X9 388H + Other GPUs
See how The Medium performs with the same CPU but different graphics cards.
The Medium with RTX 5050 + Other CPUs
See how The Medium performs with the same GPU but different processors.
Other Games with iUltra X9 388H + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.