Downfall

Downfall

AVERAGE FPS
87
good

This combination provides smooth gameplay with an average of 87 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 50 61 74
1440p QHD 50 80 97 119
1080p Full HD 70 112 136 166

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 74
3840x2160 Medium 61
3840x2160 High 50
3840x2160 Ultra 31
2560x1440 Low 119
2560x1440 Medium 97
2560x1440 High 80
2560x1440 Ultra 50
1920x1080 Low 166
1920x1080 Medium 136
1920x1080 High 112
1920x1080 Ultra 70

Downfall with Intel Core Ultra X9 388H + NVIDIA GeForce RTX 5050, In-Depth Analysis

The Intel Core Ultra X9 388H paired with the NVIDIA GeForce RTX 5050 delivers a playable, though not flawless, experience in Downfall, a 2016 horror title. The benchmark data shows a system that is heavily influenced by resolution and settings, with the GPU typically acting as the primary bottleneck at higher presets. The CPU’s strong multi-threaded and single-threaded scores provide ample headroom, but the RTX 5050’s 8 GB VRAM and mid-range compute capabilities define the performance envelope.

Resolution Scaling

The measured frames per second (FPS) data reveals a clear and consistent scaling pattern across the three tested resolutions. At the High preset, the average FPS drops from 112 at 1920x1080 to 80 at 2560x1440, a reduction of 32 FPS. Moving further to 3840x2160, the average falls to 50 FPS, representing a 30 FPS drop from the 1440p result. This linear degradation indicates that the rendering load is scaling directly with the pixel count, which is expected for a game that is not heavily CPU-bound.

The Low preset shows a similar trend but with higher absolute numbers. The average FPS at 1080p is 166, which falls to 119 at 1440p and 74 at 4K. The percentage drop from 1080p to 4K at Low settings is roughly 55%, while at High settings the drop is approximately 55% as well. This consistency suggests that the bottleneck remains largely on the GPU across these settings, as the relative performance hit from increasing resolution is uniform regardless of the visual complexity.

However, the Ultra preset tells a different story. At 1080p, the average FPS is 70, but this plummets to 50 at 1440p and 31 at 4K. The drop from 1080p to 1440p is 20 FPS, and from 1440p to 4K is 19 FPS. While the absolute numbers are lower, the relative scaling is steeper, indicating that at Ultra settings the GPU is being pushed to its limits, and the additional pixel workload at 4K creates a disproportionately large impact on frame rates. The data suggests that 4K Ultra is only marginally playable, with an average of 31 FPS, while 1080p Ultra remains viable at 70 FPS.

The limiting component at higher resolutions and settings is definitively the GPU. The RTX 5050’s 320.0 GB/s memory bandwidth and 13.17 TFLOPS FP32 compute are the constraining factors, as the CPU’s performance data does not show a corresponding degradation. The 4K Medium result of 61 FPS, compared to the 4K Low result of 74 FPS, shows that even modest visual improvements at 4K carry a significant performance cost.

GPU Role

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with a GB207 chip, fabricated on a 5 nm process at TSMC. Its 8 GB of GDDR6 memory on a 128-bit bus provides 320.0 GB/s of bandwidth. The GPU’s boost clock is listed at 2572 MHz, with a base clock of 2317 MHz. These specifications place it in the mid-range tier, and its benchmark scores reflect this positioning.

The RTX 5050’s average benchmark score is 21035, which places it in the 66th percentile of all GPUs. Its nearest rival, the AMD Radeon RX Vega M GL, scores 21153, a delta of -0.6%, meaning the RTX 5050 is essentially tied with that part. The NVIDIA RTX A4000 Mobile scores 21379, putting the RTX 5050 1.6% behind. Conversely, it is 1.6% ahead of the AMD Radeon RX 5600 XT. These close margins indicate that the RTX 5050 is a solid performer for its class, but not a standout.

In Downfall, the GPU’s role is evident in the FPS scaling. The 8 GB VRAM is sufficient for 1080p and 1440p at most settings, as the game’s texture and geometry demands are met. However, at 4K Ultra, the combination of higher resolution and increased detail likely exceeds the VRAM capacity or the compute capability, resulting in the observed 31 FPS average. The 3DMark Steel Nomad DX12 score of 2502 and the Passmark G3D score of 17326 are indicative of a GPU that can handle modern titles at moderate settings but will struggle with maximum presets at high resolutions.

The data shows that the GPU is the primary driver of performance differences between settings. The transition from Low to Medium at 1080p results in a 30 FPS drop (166 to 136), while the transition from Medium to High results in a 24 FPS drop (136 to 112). The step to Ultra is the most punishing, with a 42 FPS drop (112 to 70). This pattern is consistent at 1440p and 4K, confirming that the GPU’s shading units (2560), TMUs (80), and ROPs (32) are the limiting factors when visual fidelity is increased.

Settings Recommendations

Based on the measured FPS data, the optimal balance between visual quality and performance varies by resolution. At 1920x1080, the High preset provides an average of 112 FPS, which is well above the threshold for smooth gameplay. The Medium preset offers 136 FPS, a 24 FPS improvement, but the visual difference between Medium and High in a horror game like Downfall can be significant for atmosphere. The Ultra preset, at 70 FPS, is still playable but represents a steep cost for marginal gains. For a consistent 60+ FPS experience with good visuals, the High preset is the recommended choice at 1080p.

At 2560x1440, the High preset delivers an average of 80 FPS, which is a solid result. The Medium preset provides 97 FPS, offering a 17 FPS buffer for more demanding scenes. The Low preset at 119 FPS is excessive for most users, sacrificing too much visual detail for a frame rate that exceeds the refresh rate of most monitors. The Ultra preset at 50 FPS is borderline, and the data suggests that High is the sweet spot, providing a comfortable margin above 60 FPS while maintaining a higher level of detail.

At 3840x2160, the options are more constrained. The High preset averages 50 FPS, which is below the 60 FPS target for many players. The Medium preset at 61 FPS is the only setting that achieves a playable average above 60 FPS. The Low preset at 74 FPS is technically the fastest, but it compromises the horror experience. The Ultra preset at 31 FPS is not recommended for active gameplay. Therefore, the Medium preset is the most reasonable choice for 4K, offering a playable frame rate with reduced but acceptable visual quality.

The measured minimum and maximum FPS data for the Medium preset show frame time consistency. At 1080p Medium, the range is 116 to 157 FPS, and at 1440p Medium, it is 83 to 112 FPS. The 4K Medium range is 51 to 70 FPS. These ranges indicate that the game does not experience severe stuttering, but the lower bounds at 4K are close to the average, suggesting potential dips into the 40s during intense scenes.

How This Combo Ranks

The combination of the Intel Core Ultra X9 388H and the NVIDIA GeForce RTX 5050 is ranked 2977 out of 3716 tested combos in Downfall. This places the system in the bottom 20th percentile of all configurations, indicating that it is a lower-mid-range performer when compared to the broader database of tested hardware.

The ranking reflects the GPU’s limitations more than the CPU’s capabilities. The RTX 5050’s 66th percentile ranking among all GPUs is dragged down by the fact that many other tested combos feature higher-tier graphics cards. The CPU, however, is a strong performer. The Core Ultra X9 388H is in the 88th percentile of all CPUs, with an average benchmark score of 44466. Its nearest rivals include the AMD Ryzen 5 7500X3D, which scores 44573 (a 0.2% difference), and the Intel Core i9-13950HX, which scores 44342 (a 0.3% difference). This CPU is clearly not the bottleneck.

The combo’s rank of 2977 suggests that for Downfall, the system is capable of running the game, but it will not excel at high resolutions or maximum settings. The data shows that the system is best suited for 1080p or 1440p gaming at Medium to High settings. The low rank is a direct consequence of the GPU’s mid-range compute and memory bandwidth, which limits the overall system’s ability to compete with combos featuring higher-end GPUs.

CPU Role

The Intel Core Ultra X9 388H is a 16-core, 16-thread processor from the Core Ultra Series 3, based on the Panther Lake architecture and built on a 3 nm process at Intel. Its base clock is 2.10 GHz, with a boost clock of 5.10 GHz. The CPU has a 25 W TDP and supports LPDDR5X memory on a dual-channel bus, providing 153.6 GB/s of bandwidth. Its cache configuration includes 192 KB of L1 per core, 3 MB of L2 per core, and 18 MB of shared L3 cache.

In synthetic benchmarks, the CPU shows strong performance. Its Cinebench R23 multi-core score is 18911, and its single-core score is 2200.5. In Passmark tests, it scores 36811 in multithread and 4280 in single-thread. These scores place it in the 88th percentile of all CPUs, indicating that it is a high-performance mobile processor.

In Downfall, the CPU’s role is less critical than the GPU’s. The game is a 2016 horror title, which is not typically known for heavy CPU workloads. The data shows that the CPU’s high single-thread performance (4280 in Passmark) is sufficient to feed the GPU at all tested resolutions and settings. The bottleneck is consistently on the GPU, as evidenced by the FPS scaling patterns. The CPU’s 16 cores and 16 threads provide ample multi-threading capability, but Downfall likely does not utilize all of them effectively.

The CPU’s performance relative to its rivals reinforces its strength. The AMD Ryzen 5 7500X3D has an average score of 44573, which is only 0.2% higher than the Core Ultra X9 388H’s 44466. The Intel Core i5-13600 scores 44240, a 0.5% difference. These margins are negligible, indicating that the Core Ultra X9 388H is a top-tier CPU that will not limit gaming performance in most scenarios. The data confirms that for this combo, the CPU is a non-factor in the measured FPS results.

FAQ

Q: What is the average FPS at 1080p with High settings?

A: The average FPS at 1920x1080 with High settings is 112.

Q: Is 4K gaming viable with this combo?

A: At 3840x2160 with Medium settings, the average FPS is 61, which is playable. However, at Ultra settings, the average drops to 31 FPS, which is not recommended.

Q: How does the RTX 5050 compare to its nearest rival?

A: The RTX 5050 has an average benchmark score of 21035, which is 0.6% lower than the AMD Radeon RX Vega M GL’s score of 21153.

Q: What is the CPU’s percentile ranking among all processors?

A: The Intel Core Ultra X9 388H is in the 88th percentile of all CPUs, with an average benchmark score of 44466.

Q: What is the minimum FPS recorded at 1440p Medium?

A: The minimum FPS at 2560x1440 with Medium settings is 83, with a maximum of 112.

*Q: What is the combo’s overall rank in Downfall?*

A: The combo is ranked 2977 out of 3716 tested combinations.

Measured FPS Breakdown

The following data is taken directly from the measured FPS results for the Intel Core Ultra X9 388H and NVIDIA GeForce RTX 5050 combination.

At 1920x1080, the performance across settings is as follows:

  • Low: Average FPS of 166.
  • Medium: Average FPS of 136, with a minimum of 116 and a maximum of 157.
  • High: Average FPS of 112.
  • Ultra: Average FPS of 70.

At 2560x1440, the results are:

  • Low: Average FPS of 119.
  • Medium: Average FPS of 97, with a minimum of 83 and a maximum of 112.
  • High: Average FPS of 80.
  • Ultra: Average FPS of 50.

At 3840x2160, the performance is:

  • Low: Average FPS of 74.
  • Medium: Average FPS of 61, with a minimum of 51 and a maximum of 70.
  • High: Average FPS of 50.
  • Ultra: Average FPS of 31.

These numbers illustrate a system that provides a solid 1080p experience, a good 1440p experience at Medium to High settings, and a constrained 4K experience limited to Medium settings for a playable frame rate. The GPU’s 8 GB VRAM and 320.0 GB/s bandwidth are the defining factors, while the CPU’s high performance ensures it is not a limiting factor in any scenario.

Hardware Specifications

Intel Core Ultra X9 388H

Cores / Threads 16 / 16
Base Clock 2100 MHz
Boost Clock 5100 MHz
TDP 25W
Socket Intel BGA 2540
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra X9 388H + NVIDIA GeForce RTX 5050 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 74.0
3840x2160 Medium 61.0
3840x2160 High 50.0
3840x2160 Ultra 31.0
2560x1440 Low 119.0
2560x1440 Medium 97.0
2560x1440 High 80.0
2560x1440 Ultra 50.0
1920x1080 Low 166.0
1920x1080 Medium 136.0
1920x1080 High 112.0
1920x1080 Ultra 70.0

Downfall with RTX 5050 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with iUltra X9 388H + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.