The Medium

The Medium

AVERAGE FPS
48
playable

This combination offers playable performance with an average of 48 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 28 39 62
1440p QHD 28 35 49 79
1080p Full HD 33 42 59 94

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 39
3840x2160 High 28
3840x2160 Ultra 22
2560x1440 Low 79
2560x1440 Medium 49
2560x1440 High 35
2560x1440 Ultra 28
1920x1080 Low 94
1920x1080 Medium 59
1920x1080 High 42
1920x1080 Ultra 33

The Medium with Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5060 Mobile, In-Depth Analysis

The Medium presents a demanding workload for the Intel Core Ultra 9 185H and NVIDIA GeForce RTX 5060 Mobile combination. The measured data indicates this pairing is firmly positioned for 1080p and 1440p gaming, with 4K proving too strenuous for smooth performance at higher settings. The RTX 5060 Mobile acts as the primary bottleneck, with its 8 GB VRAM and raw compute limits dictating the experience across all tested resolutions. This combo ranks in the 34th percentile of all tested configurations, placing it below the median and highlighting that while it is capable, it is not a top-tier performer for this specific title.

Resolution Scaling

The performance drop from 1080p to 4K is severe and clearly illustrates where the system’s limitations lie. At Low settings, the average frame rate falls from 94 FPS at 1920x1080 to 62 FPS at 3840x2160, a 34% reduction. This scaling is substantial, but the story becomes more telling at higher visual presets. Moving from 1080p High (42 FPS) to 4K High (28 FPS) represents a 33% loss, and the drop from 1080p Ultra (33 FPS) to 4K Ultra (22 FPS) is a 33% decline as well. This consistent percentage loss across settings points directly to the GPU as the limiting factor; the frame rate is being constrained by the rendering workload, not the CPU.

The scaling pattern suggests that the RTX 5060 Mobile’s 128-bit memory bus and 8 GB VRAM are insufficient for the higher pixel counts. At 4K Ultra, the system manages only 22 FPS, which is unplayable. The jump from 4K Medium (39 FPS) to 4K High (28 FPS) shows that even a single step in quality has a massive cost. The data indicates that the game’s fixed camera angles and pre-rendered elements still require significant pixel throughput, and the 5060 Mobile simply does not have the fill rate or bandwidth to maintain playable framerates at 4K. The 384.0 GB/s of memory bandwidth becomes a choke point, as the higher resolutions demand more data to be pushed through the same 128-bit interface.

Interestingly, the scaling from 1080p to 1440p is less punishing but still significant. At Medium settings, the frame rate drops from 59 FPS at 1080p to 49 FPS at 1440p, a 17% reduction. This is a more manageable step, suggesting that 1440p is the realistic ceiling for this combo with adjusted settings. However, the jump from 1440p Medium (49 FPS) to 4K Medium (39 FPS) is another 20% loss, reinforcing that 4K is out of reach. The frame time data for Medium settings shows a tight range: 50-67 FPS at 1080p, 42-57 FPS at 1440p, and 33-45 FPS at 4K. This consistency in the min/max spread suggests stable performance without major hitches, but the averages are simply too low for 4K.

GPU Role

The NVIDIA GeForce RTX 5060 Mobile is the clear performance ceiling for this system in The Medium. Its 8 GB of GDDR7 memory is a critical factor. The benchmark results show that at 4K Ultra, the game likely exceeds this memory capacity, leading to the 22 FPS average. Even at 4K High, the 28 FPS result suggests the GPU is thrashing, as the framebuffer requirements of the game’s detailed environments strain the memory capacity. The 128-bit bus width and 384.0 GB/s bandwidth are modest figures, which directly correlate with the steep performance penalties seen when resolution increases.

The GPU’s compute capabilities are also a limiting factor. With 3328 shading units and a boost clock of 1455 MHz, the RTX 5060 Mobile delivers 9.684 TFLOPS of FP32 performance. This is a moderate amount of compute for a modern game, and The Medium’s use of volumetric lighting and high-resolution textures appears to be particularly taxing. The benchmark scores for the GPU reflect this mid-range positioning: its PassMark G3D score of 18852 places it in the 67th percentile of all GPUs. This percentile ranking is lower than the CPU’s, confirming that the graphics card is the weaker link in this pairing.

The GPU’s nearest rivals in the database include the AMD Radeon RX 7700 XT, which scores 0.5% higher, and the NVIDIA GeForce RTX 4060 Mobile, which scores 1.3% higher. This places the 5060 Mobile in a tight competitive band, but its performance in The Medium is ultimately defined by its memory subsystem. The 26 RT cores and 104 tensor cores are present, but the game’s fixed camera angles do not seem to leverage ray tracing heavily, and the standard rasterization performance is what drives the FPS numbers. The data shows that at 1440p High, the card produces 35 FPS, which is playable but not smooth, indicating that the GPU is working near its limits.

CPU Role

The Intel Core Ultra 9 185H is not the bottleneck in this configuration. With 16 cores and 22 threads, the CPU provides ample parallelism for the game’s logic and streaming systems. Its base clock of 3.90 GHz and boost clock of 5.10 GHz ensure high single-thread performance, which is crucial for game engine physics and AI. The CPU’s own benchmark data supports this: its PassMark single-thread score of 3697 and multi-thread score of 29376 are robust figures. The Cinebench R23 multi-core score of 17984.5 further demonstrates that the CPU can handle heavy background workloads without interfering with frame rendering.

The CPU’s 24 MB of shared L3 cache and dual-channel memory support with 89.6 GB/s of bandwidth are sufficient to feed the GPU’s demands. The fact that frame rates drop almost linearly with increased resolution and settings, rather than showing stuttering or inconsistency, is evidence that the CPU is delivering frames to the GPU without delay. The measured FPS data shows no signs of CPU-related frame drops; the min FPS values at Medium settings (50 FPS at 1080p, 42 FPS at 1440p, and 33 FPS at 4K) are stable and proportional to the averages. If the CPU were the limiting factor, we would expect to see less variation between resolution scales, but the data shows a clear GPU-bound scenario.

The Core Ultra 9 185H ranks in the 85th percentile of all CPUs, with an average benchmark score of 35670. Its nearest rival, the AMD Ryzen AI 7 PRO 350, scores nearly identically with a delta of -0.1%. This places the CPU in a strong position, well above the GPU’s relative standing. The 45 W TDP for the CPU is typical for mobile parts, and the fact that it is paired with a 45 W GPU suggests a balanced power envelope, though the game’s performance is still capped by the graphics solution. In essence, the CPU has headroom to spare, and the data suggests that upgrading the GPU would yield significant performance gains in The Medium.

Measured FPS Breakdown

At 1920x1080, the combo delivers playable results across most settings. Low settings achieve 94 FPS, which is excellent for high-refresh-rate displays. Medium settings produce 59 FPS with a minimum of 50 and a maximum of 67, offering a stable experience. High settings drop to 42 FPS, which is still playable but not ideal for fast-paced action. Ultra settings yield 33 FPS, which is borderline for a horror game that relies on atmosphere rather than twitch reflexes.

Moving to 2560x1440, the performance becomes more demanding. Low settings still provide 79 FPS, which is smooth. Medium settings average 49 FPS, with a range of 42 to 57 FPS, making it a viable choice for a balanced visual/performance trade-off. High settings fall to 35 FPS, which is noticeably less fluid. Ultra settings bring the average down to 28 FPS, which is below the threshold for comfortable play.

At 3840x2160, the system struggles. Low settings are the only playable option, delivering 62 FPS. Medium settings average 39 FPS, which is choppy. High settings drop to 28 FPS, and Ultra settings bottom out at 22 FPS. The data clearly shows that 4K is not a realistic target for this hardware in The Medium, even at the lowest quality preset. The gap between Low and Medium at 4K is 23 FPS, indicating that the jump in visual fidelity is too costly for the GPU to handle.

How This Combo Ranks

The Intel Core Ultra 9 185H and NVIDIA GeForce RTX 5060 Mobile combination ranks 2476 out of 3724 tested combos for The Medium. This places it in the 33.5th percentile of all configurations, meaning roughly two-thirds of tested systems perform better. This is a below-average ranking, which is consistent with the GPU’s 67th percentile standing; the pairing is hindered by the graphics card’s mid-range status.

The combo’s rank suggests that while it can run the game, it is not a recommended setup for high-fidelity or high-resolution play. The CPU’s strong 85th percentile ranking is offset by the GPU’s weaker position, resulting in a system that is unbalanced for this specific game. The nearest rival GPUs, such as the RTX 4060 Mobile, perform slightly better on average, which would likely push this combo down further in the rankings. The data indicates that for users seeking a top-tier experience in The Medium, this combination is not the answer, but it is a serviceable mid-range option for 1080p gaming.

FAQ

Q: Is this combination capable of running The Medium at 4K?

A: At 4K, the system only achieves playable frame rates at Low settings (62 FPS). At Medium settings, the average drops to 39 FPS, and at Ultra settings, it falls to 22 FPS, which is not playable.

Q: What is the best resolution and settings for this combo?

A: The data suggests 1920x1080 at Medium settings offers a balanced experience with 59 FPS and a minimum of 50 FPS. For higher fidelity, 1080p High yields 42 FPS, while 2560x1440 Low provides 79 FPS.

Q: How does the CPU compare to the GPU in terms of bottleneck?

A: The CPU is not the limiting factor. It ranks in the 85th percentile of all CPUs, while the GPU ranks in the 67th percentile. The frame rates scale with resolution and settings, indicating a GPU-bound workload.

Q: What are the minimum frame rates at Medium settings?

A: At 1080p Medium, the minimum is 50 FPS. At 1440p Medium, the minimum is 42 FPS. At 4K Medium, the minimum is 33 FPS.

Q: How does the RTX 5060 Mobile compare to its nearest rival, the RTX 4060 Mobile?

A: The RTX 5060 Mobile has an average benchmark score of 22435, which is 1.3% lower than the RTX 4060 Mobile’s score of 22729. This indicates the 4060 Mobile is slightly faster on average.

Q: Is the 8 GB VRAM sufficient for this game?

A: At 1080p and 1440p, the 8 GB of GDDR7 memory appears sufficient, as frame rates are stable. However, at 4K Ultra settings, the average FPS drops to 22, which is likely due to the VRAM capacity being exceeded, causing performance to plummet.

Hardware Specifications

Intel Core Ultra 9 185H

Cores / Threads 16 / 22
Base Clock 3900 MHz
Boost Clock 5100 MHz
TDP 45W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5060 Mobile

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 1455 MHz MHz
TDP 45 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5060 Mobile in The Medium

Resolution Settings Avg FPS
3840x2160 Low 62.0
3840x2160 Medium 39.0
3840x2160 High 28.0
3840x2160 Ultra 22.0
2560x1440 Low 79.0
2560x1440 Medium 49.0
2560x1440 High 35.0
2560x1440 Ultra 28.0
1920x1080 Low 94.0
1920x1080 Medium 59.0
1920x1080 High 42.0
1920x1080 Ultra 33.0

The Medium with iUltra 9 185H + Other GPUs

See how The Medium performs with the same CPU but different graphics cards.

The Medium with RTX 5060 Mobile + Other CPUs

See how The Medium performs with the same GPU but different processors.

Other Games with iUltra 9 185H + RTX 5060 Mobile

Explore FPS benchmarks for other games using this same hardware combination.