The Medium

The Medium

AVERAGE FPS
23
limited

This combination may struggle with this title, averaging 23 FPS. Consider upgrading hardware or significantly lowering settings.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 14 19 30
1440p QHD 14 17 24 39
1080p Full HD 16 21 29 46

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 30
3840x2160 Medium 19
3840x2160 High 14
3840x2160 Ultra 11
2560x1440 Low 39
2560x1440 Medium 24
2560x1440 High 17
2560x1440 Ultra 14
1920x1080 Low 46
1920x1080 Medium 29
1920x1080 High 21
1920x1080 Ultra 16

The Medium with Intel Core Ultra 7 265K + Intel Arc B370, In-Depth Analysis

The Intel Core Ultra 7 265K paired with the Intel Arc B370 presents a fascinating case study in system bottlenecking. The data reveals a configuration where the CPU is a top-tier performer, while the GPU is positioned at the extreme low end of the performance spectrum. This disparity creates a gaming experience almost entirely dictated by the graphics processor, with the CPU operating far below its potential. The measured frames per second across The Medium’s resolutions and settings paint a clear picture of a system held back by its graphics solution.

Resolution Scaling — how FPS drops from 1080p to 4K and what it implies

The performance trajectory from 1080p to 4K shows a steep and consistent decline, confirming that the Intel Arc B370 is the primary limiting component in this configuration. At Low settings, the average frame rate drops from 46 fps at 1920x1080 to 39 fps at 2560x1440, a reduction of 7 fps. Pushing further to 3840x2160, the average falls to 30 fps, representing a total drop of 16 fps from the 1080p baseline. This linear degradation pattern is the hallmark of a GPU-bound scenario, where increasing pixel count directly translates to a proportional increase in rendering load.

The scaling becomes even more pronounced at higher graphical presets. At High settings, the system manages 21 fps at 1080p but only 17 fps at 1440p and a mere 14 fps at 4K. The Ultra preset shows the most dramatic collapse, starting at just 16 fps at 1080p and plummeting to 14 fps at 1440p and 11 fps at 4K. The data suggests that the gap between 1080p and 4K is not a cliff but a gradual slide, indicating the GPU is saturated even at the lowest resolution tested. The question this raises is not whether the CPU can keep up, but whether any setting can provide a playable experience given the GPU’s limited pixel throughput.

How This Combo Ranks — the broader context

In the comprehensive database of tested combinations, this specific pairing of the Intel Core Ultra 7 265K and Intel Arc B370 ranks at 2681 out of 2911 total combinations for The Medium. This places it in the bottom 8% of all tested systems, a position that reflects the GPU’s severe performance constraints. The ranking is particularly striking when considering the CPU’s own standing, which sits at the 94th percentile among all CPUs. This juxtaposition highlights a massive imbalance, where a top-6% processor is paired with a graphics solution that drags the entire system down to near-bottom-tier gameplay performance.

The combo’s rank of 2681 suggests that most other hardware pairings, even those with significantly weaker processors, achieve better frame rates in this title simply because they are not as constrained by their graphics card. The data implies that the CPU’s potential is entirely untapped in this scenario. The benchmark results indicate that the system is not balanced for gaming, and its overall rank reflects the weakest link in the chain. For a user focused on The Medium, this combination is positioned as one of the least effective, despite the high-end nature of the processor.

Settings Recommendations — finding the playable range

Based on the measured data, the only viable configuration for this system in The Medium is the Low preset, and even then, only at 1920x1080. The average of 46 fps at 1080p Low is the sole result that approaches a smooth experience, though it still falls short of high-refresh-rate territory. The Medium preset at 1080p yields 29 fps, which is technically playable but will feel noticeably stuttery in a horror title where atmospheric tension relies on fluid motion. The 24 fps minimum recorded at this setting further underscores its marginal playability.

At higher resolutions, the situation becomes untenable. The Low preset at 1440p produces 39 fps, which is borderline, but the 4K Low result of 30 fps is on the edge of what is generally considered acceptable. High and Ultra presets are effectively non-options, with all results falling below 21 fps. The data strongly suggests that users should prioritize resolution over graphical fidelity. For this combo, the best experience is achieved by selecting Low settings and 1920x1080, as this is the only measured configuration that provides a frame rate above 40 fps average. The trade-off is clear: accept significant visual compromises to achieve a functional frame rate, or attempt higher settings and accept a slideshow-like presentation.

Measured FPS Breakdown — resolution by resolution, settings by settings

At 1920x1080, the data shows a clear hierarchy of performance. The Low preset delivers an average of 46 fps, the highest recorded for this system. Medium settings drop the average to 29 fps, with minimum and maximum values of 24 and 33 fps respectively, indicating some frame pacing inconsistency. High settings further reduce performance to 21 fps, while Ultra falls to just 16 fps. This represents a 65% performance drop from Low to Ultra, a massive penalty for visual enhancements that the GPU cannot handle.

Moving to 2560x1440, the numbers shift downward across the board. Low remains the best option at 39 fps, followed by Medium at 24 fps (with 21 and 28 fps as min/max), High at 17 fps, and Ultra at 14 fps. The gap between Low and Ultra narrows in percentage terms but widens in absolute terms, with a 25 fps difference. At 3840x2160, the pattern repeats with Low at 30 fps, Medium at 19 fps (16-22 fps range), High at 14 fps, and Ultra at 11 fps. The 4K results are uniformly poor, with even the Low preset failing to reach 30 fps. The data shows that the GPU’s performance scales almost linearly with pixel count, and the jump from 1080p to 4K at any given setting results in a frame rate reduction of roughly 35-50%.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B370 is an integrated graphics solution based on the Xe3-LPG architecture, and its specifications explain the measured performance. It operates with a base clock of 300 MHz and a boost clock of 2400 MHz, which are typical for an integrated part. The GPU has 1280 shading units, 40 texture mapping units, and 20 render output units, which are modest numbers that align with its low-end positioning. The data shows this GPU sits at the 5th percentile among all GPUs, with its 3DMark Steel Nomad DX12 score of 1184 placing it in direct competition with decade-old discrete cards like the ATI Radeon HD 5770 and Mobility Radeon HD 5570.

Crucially, the Arc B370 uses System Shared memory, meaning it has no dedicated VRAM of its own. This is a significant factor for a game like The Medium, which is known for its demanding visual effects. The memory bandwidth is listed as System Dependent, which means performance is tied to the system’s DDR5 memory bandwidth of 102.4 GB/s. This shared memory configuration creates a severe bottleneck, as the GPU must contend with the CPU for memory access. The pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are theoretical limits, but the measured results show that the system cannot come close to achieving them in practice. The 6.144 TFLOPS of FP32 compute is also a theoretical figure, and the actual gameplay data reveals a GPU that is overwhelmed by The Medium’s requirements.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 265K is a powerhouse processor that is entirely underutilized in this configuration. It features 20 cores and 20 threads, a base clock of 3.90 GHz, and a boost clock of 5.50 GHz. Its architecture, Arrow Lake, is built on a 3 nm process by TSMC. The CPU’s benchmarks are exceptional, with a Cinebench R23 multi-core score of 35850 and a single-core score of 2020. Its Geekbench results show 23085 multi-core and 2713 single-core. This performance places it in the 94th percentile of all CPUs, with an average benchmark score of 70879.

In the context of The Medium, the CPU’s role is almost negligible. Even at 1080p Low, where the GPU is working hardest, the frame rate is limited by the graphics solution, not the processor. The CPU has 30 MB of shared L3 cache and 3 MB of L2 cache per core, which is more than sufficient for this game’s logic and AI. The data shows that the CPU is never the bottleneck, as evidenced by the fact that frame rates drop consistently as resolution increases. This is a pure GPU limitation. The CPU could easily support much higher frame rates, as its single-threaded performance (Cinebench R23 single-core of 2020) is top-tier. The measured results indicate that a user could pair this CPU with a far more powerful GPU and see dramatic improvements in The Medium, but with the Arc B370, the CPU’s capabilities are left on the table.

FAQ

Q: What is the best average frame rate this combo can achieve in The Medium?

A: The highest measured average frame rate is 46 fps, achieved at 1920x1080 resolution with the Low settings preset.

Q: How does this system rank compared to other tested combos in The Medium?

A: This combo ranks 2681 out of 2911 tested combinations, placing it in the bottom 8% of all systems tested for this game.

Q: Is the Intel Core Ultra 7 265K the bottleneck in this system?

A: No. The CPU is a high-end part, ranking in the 94th percentile among all CPUs, and its performance is more than sufficient. The frame rates are limited entirely by the Intel Arc B370 GPU.

Q: What is the performance difference between Low and Ultra settings at 1080p?

A: At 1920x1080, the Low preset averages 46 fps, while the Ultra preset averages only 16 fps, representing a 30 fps difference and a 65% reduction in performance.

Q: Can this system play The Medium at 4K resolution?

A: Technically, yes, but not playably. The best 4K result is 30 fps on Low settings, with Medium, High, and Ultra yielding 19, 14, and 11 fps respectively, all of which are below acceptable playability thresholds.

Q: What is the GPU's memory configuration?

A: The Intel Arc B370 uses System Shared memory, meaning it has no dedicated VRAM. It relies on the system’s DDR5 memory, and its bandwidth is listed as System Dependent, which is a significant factor in its low performance.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + Intel Arc B370 in The Medium

Resolution Settings Avg FPS
3840x2160 Low 30.0
3840x2160 Medium 19.0
3840x2160 High 14.0
3840x2160 Ultra 11.0
2560x1440 Low 39.0
2560x1440 Medium 24.0
2560x1440 High 17.0
2560x1440 Ultra 14.0
1920x1080 Low 46.0
1920x1080 Medium 29.0
1920x1080 High 21.0
1920x1080 Ultra 16.0

The Medium with iUltra 7 265K + Other GPUs

See how The Medium performs with the same CPU but different graphics cards.

The Medium with Arc B370 + Other CPUs

See how The Medium performs with the same GPU but different processors.

Other Games with iUltra 7 265K + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.