Evolve
This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 19 | 24 | 31 |
| 1440p QHD | 23 | 33 | 42 | 54 |
| 1080p Full HD | 34 | 49 | 62 | 80 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with Intel Core Ultra 7 265K + Intel Arc B370, In-Depth Analysis
Evolve, a 2015 FPS title, shows a demanding engine when paired with the Intel Core Ultra 7 265K and Intel Arc B370 combo. The measured data reveals a system that is heavily constrained by the graphics processor, with performance scaling that drops sharply as resolution increases. This analysis walks through the measured FPS rows to interpret what the numbers mean for playability and system balance.
Resolution Scaling
The data shows a clear and steep performance decline as resolution moves from 1920x1080 up to 3840x2160. At the High settings preset, the average frame rate drops from 49 FPS at 1080p to 33 FPS at 1440p, and then to just 19 FPS at 4K. This represents a 61% loss in average FPS from 1080p to 4K, indicating that the rendering load increases dramatically with pixel count.
The pattern is consistent across all settings presets. At Low settings, the average drops from 80 FPS at 1080p to 54 FPS at 1440p, and then to 31 FPS at 4K. Even at Medium, which has full min/max data, the average falls from 62 FPS at 1080p to 42 FPS at 1440p and finally to 24 FPS at 4K. The Ultra preset follows the same trajectory, going from 34 FPS at 1080p to 23 FPS at 1440p and down to 13 FPS at 4K.
This scaling behavior strongly suggests that the limiting component is the GPU. The Intel Arc B370, with its 1280 shading units and 20 ROPs, simply cannot keep up with the pixel throughput demanded by higher resolutions. The frame rate drop from 1080p to 1440p averages roughly 33% across all presets, while the drop from 1440p to 4K averages another 45%, indicating a non-linear relationship where the GPU becomes progressively more saturated.
The resolution scaling also reveals that Evolve is not particularly CPU-bound at lower resolutions. At 1080p Low, the combo achieves 80 FPS, which is the highest measured value in the entire dataset. If the CPU were the primary bottleneck, we would expect to see a plateau at lower resolutions, but instead the frame rate continues to climb as resolution drops, confirming the GPU is the dominant constraint throughout.
GPU Role
The Intel Arc B370 is a mobile-oriented integrated GPU based on the Xe3-LPG architecture, manufactured on Intel's 3 nm process. Its clock speeds are modest, with a base clock of 300 MHz and a boost clock of 2400 MHz, and it relies on system shared memory, which means bandwidth is system dependent rather than dedicated. This configuration explains its low benchmark standing: its 3DMark Steel Nomad DX12 score of 1184 places it in the 5th percentile of all GPUs, with nearest rivals including the ATI Mobility Radeon HD 5570 and ATI Radeon HD 5770, both within 0.5% of its score.
In Evolve, the GPU's limitations are immediately apparent. The highest measured average FPS is 80 at 1080p Low, and even that is only achieved by dropping settings to their minimum. The GPU's pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s provide theoretical ceilings, but the actual performance in this game falls well short of what would be needed for smooth gameplay at higher settings.
The GPU's 10 ray tracing cores and support for DirectX 12 Ultimate are irrelevant for Evolve, which is a 2015 title that predates widespread RT adoption. The 20 ROPs are particularly problematic for high-resolution rendering, as they limit the fill rate necessary for 4K output. The data confirms this: at 4K Ultra, the combo manages only 13 FPS average, which is effectively unplayable.
The low TDP of 25 W and integrated nature of the GPU mean it shares power and thermal resources with the CPU, but the benchmark results speak for themselves. The GPU is the clear bottleneck in this configuration, and the measured FPS at every resolution and setting reflects its modest compute capabilities.
Settings Recommendations
Based on the measured data, the optimal settings for playable frame rates depend heavily on the target resolution. At 1080p, the Low preset delivers 80 FPS average, which is smooth and responsive. The Medium preset offers 62 FPS average with a minimum of 53 FPS and a maximum of 72 FPS, providing a better visual experience while still maintaining playable performance. High drops to 49 FPS, which is borderline, and Ultra falls to 34 FPS, which is below the threshold for fast-paced FPS gameplay.
At 1440p, the recommendations shift downward. Low settings produce 54 FPS average, which is acceptable for most players. Medium yields 42 FPS with a minimum of 35 FPS and maximum of 48 FPS, which is playable but may feel less smooth during intense action. High drops to 33 FPS, and Ultra is not recommended at 23 FPS.
At 4K, the situation is grim. Low settings manage 31 FPS average, which is barely playable. Medium averages 24 FPS with a minimum of 20 FPS, which is stuttery. High averages 19 FPS, and Ultra averages 13 FPS. None of these provide a good experience for a competitive FPS.
The data suggests that the Medium preset at 1080p is the sweet spot for this combo, offering 62 FPS average with a tight min/max range of 53-72 FPS. This provides a balance between visual fidelity and performance, staying above the 60 FPS threshold for most of the time. For players prioritizing frame rate above all else, 1080p Low at 80 FPS is the best choice.
Measured FPS Breakdown
At 1920x1080 resolution, the data shows a clear progression across settings. Low settings deliver the highest average at 80 FPS, followed by Medium at 62 FPS with a minimum of 53 FPS and maximum of 72 FPS. High settings average 49 FPS, and Ultra drops to 34 FPS. The gap between Low and Ultra is 46 FPS, demonstrating that settings have a massive impact on performance at this resolution.
Moving to 2560x1440, the averages decrease across the board. Low settings produce 54 FPS, Medium averages 42 FPS with a range of 35-48 FPS, High averages 33 FPS, and Ultra averages 23 FPS. The relative ordering remains consistent, with Low outperforming Ultra by 31 FPS.
At 3840x2160, performance becomes marginal. Low settings average 31 FPS, Medium averages 24 FPS with a minimum of 20 FPS and maximum of 27 FPS, High averages 19 FPS, and Ultra averages 13 FPS. The spread between Low and Ultra narrows to 18 FPS, indicating that the GPU is so saturated at this resolution that even lowering settings provides diminishing returns.
The Medium preset is the only one with complete min/max data across all three resolutions. At 1080p, it ranges from 53 to 72 FPS; at 1440p, from 35 to 48 FPS; and at 4K, from 20 to 27 FPS. This data reveals that frame pacing is relatively stable, with the minimum staying within about 17% of the average in each case.
How This Combo Ranks
The combo of Intel Core Ultra 7 265K and Intel Arc B370 ranks 2639 out of 2872 tested combinations in Evolve. This places it in the bottom 8% of all tested systems, reflecting the GPU's severe performance limitations in this game. The rank is consistent with the measured FPS data, which shows the combo struggling to maintain playable frame rates at any resolution above 1080p Low.
The CPU itself is a strong performer, ranking in the 94th percentile of all CPUs with an average benchmark score of 70879. Its nearest rivals include the Intel Xeon 6511P, which scores 71051 (0.2% higher), and the Intel Xeon Platinum 8270, which scores 71370 (0.7% higher). The Intel Core i7-14700KF scores 70163 (1% lower), and the AMD Ryzen 7 9700F scores 69996 (1.3% lower). This places the 265K comfortably in high-end desktop territory.
However, the GPU's 5th percentile ranking drags the entire combo down. The Arc B370's 3DMark score of 1184 is nearly identical to the ATI Mobility Radeon HD 5570 at 1186 and the ATI Radeon HD 5770 at 1190, both from a much older era. The low combo rank in Evolve is directly attributable to this GPU bottleneck, as the CPU has more than enough headroom to drive higher frame rates if the GPU could keep up.
CPU Role
The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process by TSMC. It has a base clock of 3.90 GHz and a boost clock of 5.50 GHz, with 30 MB of shared L3 cache and 3 MB of L2 cache per core. Its benchmark scores are strong, including a Cinebench R23 multicore score of 35850 and a single-core score of 2020, along with a Geekbench multicore score of 23085 and single-core score of 2713.
In Evolve, the CPU's role is secondary to the GPU. The measured frame rates at 1080p Low (80 FPS) are the highest in the dataset, but they are still limited by the GPU's capabilities. The CPU's 20 cores and high boost clock provide ample processing power for game logic and physics, but the game's rendering demands are entirely GPU-bound.
The CPU's PassMark multithread score of 58594 and single-thread score of 4928 indicate strong overall performance, but these metrics do not translate to higher frame rates in this game because the GPU cannot deliver frames fast enough. The data shows that even at the lowest settings and resolution, the combo only reaches 80 FPS, which is below what the CPU alone could theoretically support.
The CPU's memory bandwidth of 102.4 GB/s and DDR5 support are relevant for feeding the integrated GPU, which uses system shared memory. However, the system dependent memory bandwidth means that actual performance will vary based on the memory configuration. The CPU's 20 PCIe Gen 5 lanes are unused in this IGP configuration, further confirming that the GPU is the sole bottleneck.
FAQ
Q: What is the best resolution for this combo in Evolve?
A: Based on the measured data, 1920x1080 is the only resolution that delivers consistently playable frame rates. At 1080p, the Low preset averages 80 FPS and Medium averages 62 FPS, while 1440p and 4K both fall below 55 FPS even at Low settings.
Q: How does the GPU compare to its closest rivals?
A: The Intel Arc B370 has a 3DMark Steel Nomad DX12 score of 1184, placing it 0.2% behind the ATI Mobility Radeon HD 5570 (1186) and 0.5% behind the ATI Radeon HD 5770 (1190). It is 1.4% ahead of the AMD FirePro M2000 (1168).
Q: Is the CPU holding back performance in this game?
A: No, the data shows the CPU is not the limiting factor. The Intel Core Ultra 7 265K ranks in the 94th percentile of all CPUs, while the combo ranks 2639 out of 2872 in Evolve. The frame rates scale directly with resolution, indicating the GPU is the bottleneck.
Q: What frame rate can I expect at 1440p Medium?
A: The measured average at 2560x1440 Medium is 42 FPS, with a minimum of 35 FPS and a maximum of 48 FPS. This is playable but may feel less smooth than 1080p performance.
Q: How does the Medium preset compare to Low at 1080p?
A: At 1080p, Low averages 80 FPS while Medium averages 62 FPS with a range of 53-72 FPS. Medium offers better visual quality at the cost of 18 FPS average, but both remain above the 60 FPS threshold.
Q: What is the highest average FPS this combo achieves?
A: The highest measured average is 80 FPS, achieved at 1920x1080 with Low settings. This is the only configuration in the dataset that reaches 80 FPS, with all other settings or resolutions producing lower averages.
Hardware Specifications
Intel Core Ultra 7 265K
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265K + Intel Arc B370 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 31.0 |
| 3840x2160 | Medium | 24.0 |
| 3840x2160 | High | 19.0 |
| 3840x2160 | Ultra | 13.0 |
| 2560x1440 | Low | 54.0 |
| 2560x1440 | Medium | 42.0 |
| 2560x1440 | High | 33.0 |
| 2560x1440 | Ultra | 23.0 |
| 1920x1080 | Low | 80.0 |
| 1920x1080 | Medium | 62.0 |
| 1920x1080 | High | 49.0 |
| 1920x1080 | Ultra | 34.0 |
Evolve with iUltra 7 265K + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with Arc B370 + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with iUltra 7 265K + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.