The Medium

The Medium

AVERAGE FPS
70
good

This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 41 57 92
1440p QHD 42 52 73 117
1080p Full HD 49 62 87 139

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 92
3840x2160 Medium 57
3840x2160 High 41
3840x2160 Ultra 33
2560x1440 Low 117
2560x1440 Medium 73
2560x1440 High 52
2560x1440 Ultra 42
1920x1080 Low 139
1920x1080 Medium 87
1920x1080 High 62
1920x1080 Ultra 49

The Medium with Intel Core Ultra 7 265 + AMD Radeon RX 6800 XT, In-Depth Analysis

The AMD Radeon RX 6800 XT paired with the Intel Core Ultra 7 265 delivers a performance profile in The Medium that is heavily dictated by resolution and graphics settings, with the data revealing a clear shift in bottleneck behavior as the workload scales. At 1080p, the system demonstrates strong headroom, but the transition to 4K exposes the limits of the GPU, making this combination a study in balanced versus GPU-bound scenarios depending on the player’s target resolution.

Resolution Scaling

The measured frame rates show a consistent and predictable decline as resolution increases, which is the hallmark of a GPU-limited workload at higher pixel counts. At 1080p with Low settings, the combo achieves 139 FPS, while the same settings at 1440p drop to 117 FPS, a 15.8% reduction. Moving from 1440p to 4K at Low settings yields 92 FPS, a further 21.4% drop from the 1440p result. This scaling pattern indicates that even at the lowest graphical preset, the rendering pipeline becomes progressively more demanding on the GPU as pixel count rises.

The Medium preset tells a similar story but with steeper relative declines. At 1080p Medium, the average FPS is 87, which falls to 73 at 1440p (a 16.1% decrease) and then to 57 at 4K (a 21.9% decrease from 1440p). The High preset follows the same trajectory: 62 FPS at 1080p, 52 at 1440p, and 41 at 4K. The percentage drops between successive resolutions are remarkably consistent across presets, hovering around 16-22%, which strongly suggests that the scaling is purely a function of pixel throughput rather than any setting-specific effect.

The most telling data point comes from the Ultra preset. At 1080p Ultra, the system produces 49 FPS, which is already below the 60 FPS threshold commonly considered smooth. At 1440p Ultra, this falls to 42 FPS, and at 4K Ultra, it bottoms out at 33 FPS. The 4K-to-1080p ratio for Ultra is 0.67 (33/49), which is nearly identical to the ratio for Low settings (92/139 = 0.66). This consistency across presets confirms that the limiting component at 4K is unambiguously the GPU, as the CPU’s ability to feed frames is not being challenged by the increased resolution.

The data suggests that the transition from 1080p to 1440p is relatively manageable, with FPS reductions of roughly 16-19% depending on the preset. However, the leap from 1440p to 4K is more punishing, with reductions of 21-22% across all presets. This non-linear scaling is typical of memory bandwidth and fill-rate constraints on the GPU. The RX 6800 XT’s 512.0 GB/s memory bandwidth and 288.0 GPixel/s pixel rate are fixed resources, and as the pixel count increases by 2.25x from 1440p to 4K, the frame rate drops proportionally more than the 1.78x increase in pixels would suggest, indicating that other GPU resources such as shading units and TMUs are also saturated.

How This Combo Ranks

Within the benchmark database, this specific combination of the Intel Core Ultra 7 265 and AMD Radeon RX 6800 XT holds a combo rank of 846 out of 2911 tested combinations for The Medium. This places the pairing in the top 29% of all tested systems, which is a solid position given the game’s demanding nature. The rank reflects the aggregate performance across all measured resolutions and settings, and it indicates that while this is not an elite-tier setup, it is well above the median for this title.

The CPU’s standalone percentile ranking is 93, meaning it outperforms 93% of all tested CPUs in general benchmarks. However, the combo rank of 846 out of 2911 (roughly the 71st percentile) is lower than the CPU’s individual percentile, which suggests that the GPU is the constraining factor in this pairing for The Medium. If the CPU were the bottleneck, the combo rank would likely be closer to the CPU’s 93rd percentile. Instead, the GPU’s 85th percentile ranking aligns more closely with the combo’s overall position, reinforcing that the RX 6800 XT is the performance limiter in this game.

The CPU’s nearest rivals in general benchmarks include the AMD EPYC 4464P (0.3% slower), the Intel Core Ultra 7 265F (0.3% faster), and the AMD EPYC 7343 (0.7% slower). These deltas are negligible, meaning the specific CPU choice has minimal impact on the combo’s ranking. Similarly, the GPU’s nearest rivals include the NVIDIA RTX A1000 Mobile (1.5% slower), the Intel Arc A550M (2.5% faster), and the AMD Radeon RX Vega 64 (3.0% faster). These small percentage differences suggest that the RX 6800 XT is performance-competitive with its direct peers, but none of these rivals would significantly alter the combo’s rank in The Medium.

GPU Role

The AMD Radeon RX 6800 XT is built on the RDNA 2.0 architecture with a 7 nm process node from TSMC, featuring 26,800 million transistors on a 520 mm² die. The GPU operates at a base clock of 1825 MHz and a boost clock of 2250 MHz, with a game clock of 2015 MHz. These clock speeds are moderate by current standards, but the card’s 4608 shading units and 288 texture mapping units provide substantial raw compute throughput, measured at 20.74 TFLOPS FP32. The 128 ROPs handle pixel output, and the card supports DirectX 12 Ultimate, which is relevant for a title like The Medium that leverages modern rendering features.

The 16 GB of GDDR6 memory on a 256-bit bus provides 512.0 GB/s of bandwidth. This is a critical specification for The Medium at high resolutions. The game’s texture-heavy environments and fixed camera angles require large texture buffers, and the 16 GB capacity ensures that the GPU does not run out of memory at 4K Ultra, which would cause severe stuttering. However, the measured FPS at 4K Ultra (33 FPS) and 4K High (41 FPS) indicates that memory capacity is not the issue; rather, the bandwidth and compute resources are insufficient to maintain higher frame rates at these settings.

The GPU’s benchmark scores reinforce its mid-to-high-end positioning. It scores 24,980 in Passmark G3D, placing it in the 85th percentile of all GPUs. Its 3DMark Steel Nomad DX12 score of 3,689 and Geekbench Vulkan score of 136,875 provide additional reference points. The nearest rival comparisons show the RX 6800 XT is within 3% of the Intel Arc A550M and AMD Radeon RX Vega 64 in average benchmark scores, which is a narrow margin. In The Medium specifically, the GPU’s performance is adequate for 1080p and 1440p gaming at medium-to-high settings, but it falls short of smooth 4K gameplay, particularly on the Ultra preset.

Settings Recommendations

Based on the measured data, the optimal settings for this combination depend heavily on the target resolution and desired frame rate. At 1080p, the Low preset delivers 139 FPS, which is excessive for most displays, and the Medium preset at 87 FPS provides a much better balance of visual quality and smoothness. The High preset at 62 FPS is still playable, but the jump from Medium to High only yields a 25 FPS reduction (from 87 to 62), which is a significant cost for marginal visual gains. The Ultra preset at 49 FPS is below the 60 FPS threshold, making it less desirable unless the player prioritizes image quality over smoothness.

At 1440p, the Medium preset stands out as the best option, delivering 73 FPS with a minimum of 62 FPS and a maximum of 84 FPS. This provides a consistent experience that remains above 60 FPS even in demanding scenes. The High preset at 52 FPS is playable but noticeably less smooth, while the Ultra preset at 42 FPS is borderline. The Low preset at 117 FPS is smooth but sacrifices too much visual fidelity for a horror game that relies on atmospheric detail.

At 4K, the situation becomes more constrained. The Low preset at 92 FPS is the only option that provides a high frame rate, but it significantly reduces the visual quality that makes The Medium immersive. The Medium preset at 57 FPS is the most balanced choice, as it stays within a reasonable range of 60 FPS and offers better textures and lighting than Low. The High preset at 41 FPS and Ultra at 33 FPS are only suitable for players who prioritize visual fidelity over frame rate and are willing to accept a cinematic, sub-60 FPS experience. The measured minimum and maximum for Medium at 4K are 49 and 66 FPS respectively, indicating some variability, but the average of 57 FPS is the most viable target for 4K gaming on this hardware.

FAQ

*Q: What is the best resolution for this combo in The Medium?*

A: The data shows that 1440p with Medium settings provides the best balance, delivering 73 FPS average with a minimum of 62 FPS and a maximum of 84 FPS.

*Q: Can this system handle 4K gaming in The Medium?*

A: Yes, but only at lower settings. At 4K Low, it achieves 92 FPS, and at 4K Medium, it averages 57 FPS. Higher settings at 4K result in sub-45 FPS, which is not ideal for smooth gameplay.

Q: How does the Ultra preset compare to High at 1080p?

A: At 1080p, Ultra averages 49 FPS while High averages 62 FPS. This represents a 13 FPS difference, which is a 21% drop in performance for the Ultra preset’s additional visual effects.

Q: Is the CPU or GPU the bottleneck in this pairing?

A: The benchmark results indicate the GPU is the limiting factor, especially at higher resolutions. The combo rank of 846 out of 2911 is below the CPU’s 93rd percentile ranking, suggesting the RX 6800 XT holds the system back.

Q: What is the frame rate consistency at 1440p Medium?

A: The measured minimum is 62 FPS and the maximum is 84 FPS, with an average of 73 FPS. This shows a relatively tight range, indicating stable performance.

Q: How does the RX 6800 XT compare to its nearest GPU rivals?

A: In average benchmark scores, it is 1.5% faster than the NVIDIA RTX A1000 Mobile, 2.5% slower than the Intel Arc A550M, and 3.0% slower than the AMD Radeon RX Vega 64.

CPU Role

The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, built on a 3 nm process node from TSMC. It features a base clock of 2.40 GHz and a boost clock of 5.30 GHz, with a 65 W TDP. The CPU has a substantial L3 cache of 30 MB shared, with 192 KB of L1 cache and 3 MB of L2 cache per core. This configuration is designed for high multi-threaded throughput, which is reflected in its Cinebench R23 multi-core score of 42,216 and Passmark multithread score of 49,682.

In the context of The Medium, the CPU’s role is primarily to manage game logic, physics, and streaming. The game is not known for being CPU-intensive, and the data confirms this. At 1080p Low, the system achieves 139 FPS, which is likely near the CPU’s frame rate ceiling for this game. However, the CPU’s single-thread performance, as measured by a Cinebench R23 single-core score of 5,960 and Passmark single-thread score of 4,689, is more than sufficient for most gaming workloads. The 20 cores ensure that background tasks do not interfere with game performance, but the game is unlikely to utilize more than a few cores effectively.

The CPU’s nearest rivals in general benchmarks include the AMD EPYC 4464P (0.3% slower) and the Intel Core Ultra 7 265F (0.3% faster), which are essentially identical in performance. The CPU’s 93rd percentile ranking indicates it is a high-end processor, but its impact on The Medium is minimal compared to the GPU. The measured FPS differences between resolutions are consistent with GPU-bound behavior, and the CPU’s strong benchmark scores suggest it is not a limiting factor at any resolution or setting. The CPU’s memory bandwidth of 102.4 GB/s via dual-channel DDR5 is adequate for feeding the GPU’s 512.0 GB/s bandwidth, ensuring no data starvation occurs.

Measured FPS Breakdown

At 1920x1080, the combo delivers a wide range of frame rates depending on settings. Low settings produce 139 FPS average, which is the highest measured result across any configuration. Medium settings yield 87 FPS with a minimum of 74 and a maximum of 100. High settings drop to 62 FPS, and Ultra settings produce 49 FPS. The gap between Low and Medium is 52 FPS, while the gap between Medium and High is 25 FPS, and between High and Ultra is 13 FPS. This diminishing returns pattern indicates that the Ultra preset is disproportionately expensive relative to its visual benefits.

At 2560x1440, the frame rates scale down proportionally. Low settings average 117 FPS, Medium averages 73 FPS with a range of 62 to 84, High averages 52 FPS, and Ultra averages 42 FPS. The transition from 1080p to 1440p results in a 15.8% decrease for Low, a 16.1% decrease for Medium, a 16.1% decrease for High, and a 14.3% decrease for Ultra. These percentages are tightly clustered, confirming that resolution scaling is uniform across presets.

At 3840x2160, the performance drops significantly. Low settings average 92 FPS, Medium averages 57 FPS with a minimum of 49 and maximum of 66, High averages 41 FPS, and Ultra averages 33 FPS. The decrease from 1440p to 4K is 21.4% for Low, 21.9% for Medium, 21.2% for High, and 21.4% for Ultra. This consistency again points to the GPU’s pixel throughput as the limiting factor. The data shows that the Medium preset at 4K is the only configuration above 1440p that maintains an average above 55 FPS, making it the recommended target for 4K displays. The Ultra preset at 4K, with its 33 FPS average, is only suitable for screenshot-quality visuals or slow-paced exploration, not for action sequences.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + AMD Radeon RX 6800 XT in The Medium

Resolution Settings Avg FPS
3840x2160 Low 92.0
3840x2160 Medium 57.0
3840x2160 High 41.0
3840x2160 Ultra 33.0
2560x1440 Low 117.0
2560x1440 Medium 73.0
2560x1440 High 52.0
2560x1440 Ultra 42.0
1920x1080 Low 139.0
1920x1080 Medium 87.0
1920x1080 High 62.0
1920x1080 Ultra 49.0

The Medium with iUltra 7 265 + Other GPUs

See how The Medium performs with the same CPU but different graphics cards.

The Medium with RX 6800 XT + Other CPUs

See how The Medium performs with the same GPU but different processors.

Other Games with iUltra 7 265 + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.