The Medium
This combination provides smooth gameplay with an average of 73 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 42 | 59 | 95 |
| 1440p QHD | 43 | 54 | 75 | 121 |
| 1080p Full HD | 51 | 64 | 90 | 143 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Medium with Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3080, In-Depth Analysis
The Medium is a horror title that leans heavily on atmosphere, and the data for the Intel Core Ultra 5 245 and NVIDIA GeForce RTX 3080 combination shows a system that can deliver that experience well, provided you make the right settings choices. This pairing sits in the 753rd position out of 2911 tested combos, placing it in the top quarter of all systems measured. The benchmark results reveal a clear performance hierarchy across different presets, with the Medium setting offering the most balanced experience, while the Ultra preset pushes the hardware to its limits.
Settings Recommendations
The measured FPS data makes a compelling case for the Medium preset as the sweet spot for this combination. At 1920x1080, Medium delivers an average of 90 FPS with a minimum of 76 FPS and a maximum of 103 FPS. This is a smooth, playable framerate that maintains consistency, avoiding the dips that can break immersion in a horror game. Moving up to High at the same resolution drops the average to 64 FPS, which is still playable but leaves less headroom for demanding scenes. The Ultra preset, by contrast, yields only 51 FPS on average at 1080p, a significant sacrifice for visual gains that are marginal in a game focused on fixed camera angles and lighting.
The argument for Medium becomes even stronger at higher resolutions. At 2560x1440, Medium holds an average of 75 FPS with a minimum of 64 FPS, which remains comfortably within the range of smooth gameplay. High at this resolution falls to 54 FPS, and Ultra drops to 43 FPS. At 3840x2160, the situation clarifies further: Medium averages 59 FPS with a minimum of 50 FPS, which is borderline but workable for a slower-paced horror title. High at 4K averages just 42 FPS, and Ultra falls to 34 FPS, both of which are too inconsistent for a good experience.
Low settings are not recommended despite the high framerates they produce, such as 143 FPS at 1080p and 121 FPS at 1440p. The visual downgrade in a game that relies heavily on shadows, fog, and texture detail to build tension is too steep a price. The data indicates that Medium is the optimal choice: it provides a stable framerate across all three resolutions, with the minimum FPS figures showing it avoids the severe hitches that can occur at High and Ultra. For those with a 144Hz monitor at 1080p, Medium’s 90 FPS average is a good target, and the 59 FPS average at 4K on Medium is a reasonable trade-off for native resolution fidelity.
CPU Role
The Intel Core Ultra 5 245 is a 14-core, 14-thread processor based on the Arrow Lake architecture, built on a 3 nm process. It has a base clock of 3.50 GHz and a boost clock of 5.10 GHz. Its benchmark scores are strong, with a Cinebench R23 multi-core score of 32924 and a single-core score of 4648. The CPU’s performance percentile versus all CPUs is 90, indicating it outperforms the vast majority of processors on the market. Its nearest rivals in average benchmark score include the AMD Ryzen 9 7900, which it trails by 0.5%, and the Intel Core i5-14600K, which it leads by 0.8%.
In the context of The Medium, the CPU’s role is less about raw multi-core throughput and more about maintaining a consistent frame delivery. The game’s fixed camera angles and pre-rendered environments mean that single-thread performance is often the bottleneck for scene complexity. The Core Ultra 5 245’s 5.10 GHz boost clock is well-suited for this task, ensuring that the game’s logic and draw calls are processed quickly. The data supports this: at 1080p Low, where the GPU is less stressed, the average FPS reaches 143, showing that the CPU can feed frames at a high rate without becoming a limiting factor.
The 14 threads are more than sufficient for a game like The Medium, which typically uses fewer than eight threads for its main simulation. The processor’s L3 cache of 24 MB shared helps keep frequently accessed data close to the cores, reducing latency. The CPU’s memory bandwidth of 102.4 GB/s over a dual-channel DDR5 interface is adequate for feeding the GPU’s frame buffer. Compared to its rivals, the Core Ultra 5 245 sits in a performance band where it will not hold back the RTX 3080 in this title. The data shows that framerates scale predictably with resolution and settings, which is the hallmark of a system where the CPU is not the primary constraint.
GPU Role
The NVIDIA GeForce RTX 3080 is the driving force behind this combo’s performance in The Medium. It features 10 GB of GDDR6X memory on a 320-bit bus, providing a bandwidth of 760.3 GB/s. The GPU has a base clock of 1440 MHz and a boost clock of 1710 MHz, with 8704 shading units and 68 RT cores. Its Passmark G3D score is 25086, and its percentile versus all GPUs is 68. The nearest rivals based on average score are the AMD Radeon RX 6600M and the AMD Radeon R9 M290X, though the RTX 3080 leads them by a small margin in the aggregate benchmarks.
In this game, the GPU’s role is paramount, especially at higher resolutions and settings. The transition from Low to Medium at 1080p shows a drop from 143 FPS to 90 FPS, a 37% reduction that indicates the GPU is starting to work harder on rendering additional effects. The jump from Medium to High at the same resolution drops the average from 90 FPS to 64 FPS, and Ultra further reduces it to 51 FPS. This scaling demonstrates that The Medium is heavily GPU-bound at these settings, with the 10 GB VRAM buffer proving sufficient for the game’s textures and effects at 1080p and 1440p.
At 4K, the GPU’s limitations become more apparent. The 10 GB of VRAM is still adequate for the Medium preset, which averages 59 FPS, but the Ultra preset at 34 FPS suggests that the GPU’s compute power is the limiting factor rather than memory capacity. The RTX 3080’s FP32 performance of 29.77 TFLOPS is taxed by the game’s lighting and post-processing effects. The data shows that the GPU scales as expected: 95 FPS at 4K Low, 59 FPS at 4K Medium, and 42 FPS at 4K High. This progression indicates that for the best visual fidelity at 4K, users must accept the Medium preset, as the GPU cannot maintain high framerates on High or Ultra without dropping below acceptable levels.
How This Combo Ranks
The combo rank of 753 out of 2911 tested combinations places this system in the 74th percentile of all measured hardware pairings. This is a strong result, indicating that the Intel Core Ultra 5 245 and RTX 3080 work well together for this specific title. The CPU’s high percentile (90) and the GPU’s moderate percentile (68) create a balanced system where neither component is severely underpowered. The data shows that the system is capable of delivering playable framerates at all tested settings, which is not true for many lower-ranked combos.
The ranking suggests that this pairing is better suited for The Medium than a system with a weaker CPU but a similar GPU, or vice versa. The CPU’s strong single-thread performance ensures that the GPU is fed with enough data to maintain high utilization, particularly at 1080p where the framerates are high. The GPU’s 10 GB VRAM and 320-bit bus provide enough bandwidth to handle the game’s asset streaming without stuttering. Compared to the 2911 combos, this system outperforms the majority, putting it in a position where users can expect a smooth experience on Medium settings without needing to overclock or tweak files.
The ranking also reflects the balance of the components. A combo ranked higher might have a more powerful GPU or a CPU with higher single-core scores, but the data shows that this pairing hits a sweet spot for cost-effective performance in this title. The CPU’s average benchmark score of 48995 is close to its nearest rival, the AMD Ryzen 9 7900, which scores 49228, a difference of only 0.5%. This proximity means that swapping the CPU for a rival would yield negligible gains in this game. The GPU’s score of 23172 is similarly close to its rivals, indicating that the RTX 3080 is a well-understood performer in this context.
Resolution Scaling
The FPS data across resolutions reveals a clear pattern: performance scales with pixel count, but the impact is more pronounced at higher settings. At Low settings, the framerate drops from 143 FPS at 1080p to 121 FPS at 1440p, a 15% reduction, and then to 95 FPS at 4K, a further 21% reduction. This indicates that at Low, the system is not fully GPU-bound, and the CPU is still able to maintain high frame delivery even as resolution increases. The 1080p Low result of 143 FPS suggests the CPU is capable of pushing beyond 144 FPS, but the GPU becomes the limiter as resolution climbs.
At Medium settings, the scaling is steeper. The 1080p average of 90 FPS drops to 75 FPS at 1440p (a 17% decrease) and then to 59 FPS at 4K (a 21% decrease). This shows that the GPU is becoming more of a bottleneck as the resolution increases, but the system still maintains playable framerates. The minimum FPS values at Medium are 76 FPS at 1080p, 64 FPS at 1440p, and 50 FPS at 4K, which are all acceptable for a game that does not require twitch reflexes.
At High settings, the drop from 1080p to 4K is more significant: 64 FPS to 54 FPS to 42 FPS. This is a 34% reduction from 1080p to 4K, showing that the GPU’s compute resources are being taxed heavily by the higher-quality textures and effects. The Ultra preset shows the worst scaling, with 51 FPS at 1080p dropping to 34 FPS at 4K, a 33% reduction. The data suggests that the limiting component in this combo is the GPU, particularly at 4K and at High or Ultra settings. The CPU’s performance does not degrade as resolution increases, so the framerate drops are directly attributable to the GPU’s rendering workload.
Measured FPS Breakdown
The measured FPS data provides a complete picture of this combo’s performance in The Medium. At 1920x1080, the system delivers 143 FPS on Low, 90 FPS on Medium, 64 FPS on High, and 51 FPS on Ultra. The Medium preset’s minimum of 76 FPS and maximum of 103 FPS show a tight range, indicating consistent frame times. At 2560x1440, the scores are 121 FPS on Low, 75 FPS on Medium, 54 FPS on High, and 43 FPS on Ultra. The Medium preset at 1440p has a minimum of 64 FPS and a maximum of 87 FPS, showing a wider variance but still stable.
At 3840x2160, the system achieves 95 FPS on Low, 59 FPS on Medium, 42 FPS on High, and 34 FPS on Ultra. The Medium preset at 4K has a minimum of 50 FPS and a maximum of 68 FPS, indicating that while the average is acceptable, there are moments where the framerate dips to the edge of playability. The Low preset at 4K is notably strong at 95 FPS, suggesting that if visual fidelity is less important, the game runs very smoothly. The Ultra preset at 4K is the only configuration that is not recommended, as the 34 FPS average is likely to feel sluggish.
The data also shows that the difference between Medium and High is consistent across resolutions: approximately 26% lower performance at 1080p, 28% at 1440p, and 29% at 4K. This indicates that the visual upgrade from Medium to High is not worth the framerate cost. The gap between High and Ultra is smaller, with a 20% drop at 1080p and 1440p, and a 19% drop at 4K. The overall trend is that this combo is best used with the Medium preset, where it delivers a smooth and stable experience across all resolutions, with 4K being the most demanding but still viable option.
Hardware Specifications
Intel Core Ultra 5 245
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3080 in The Medium
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 95.0 |
| 3840x2160 | Medium | 59.0 |
| 3840x2160 | High | 42.0 |
| 3840x2160 | Ultra | 34.0 |
| 2560x1440 | Low | 121.0 |
| 2560x1440 | Medium | 75.0 |
| 2560x1440 | High | 54.0 |
| 2560x1440 | Ultra | 43.0 |
| 1920x1080 | Low | 143.0 |
| 1920x1080 | Medium | 90.0 |
| 1920x1080 | High | 64.0 |
| 1920x1080 | Ultra | 51.0 |
The Medium with iUltra 5 245 + Other GPUs
See how The Medium performs with the same CPU but different graphics cards.
The Medium with RTX 3080 + Other CPUs
See how The Medium performs with the same GPU but different processors.
Other Games with iUltra 5 245 + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.