The Medium
This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 21 | 26 | 44 |
| 1440p QHD | 17 | 23 | 36 | 54 |
| 1080p Full HD | 21 | 27 | 38 | 65 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Medium with Intel Core i5-14600KF + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
The Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 3050 4 GB presents a striking study in component imbalance within The Medium. The data shows a processor with substantial compute resources paired with a graphics card that, while modern, is constrained by its memory capacity and bus width. The benchmark results across resolutions and settings reveal a system where the GPU is consistently the primary bottleneck, forcing the powerful CPU to remain largely underutilized in this specific title.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-14600KF is a 14-core, 20-thread processor based on the Raptor Lake architecture, built on Intel's 10 nm process. It operates with a base clock of 3.50 GHz and a boost clock of 5.30 GHz, and its 24 MB of shared L3 cache provides ample room for game logic and asset streaming. In synthetic benchmarks, this CPU demonstrates clear strength, scoring 32,889 in Cinebench R23 multi-core and 4,643 in single-core tests. Its average benchmark score of 49,367 places it in the 93rd percentile of all CPUs, indicating top-tier processing capability.
When comparing this chip to its nearest rivals, the data shows a virtual tie at the top. The i5-14600KF is a mere 0.4% ahead of the Intel Core i5-14600K in average score, and 0.6% ahead of the AMD Ryzen 9 5950X. It also edges out the AMD EPYC 4345P by 0.5% and the Intel Xeon Gold 5318H by 1.4%. This level of performance suggests that the CPU has more than enough headroom to process the complex rendering tasks and AI-driven camera mechanics that The Medium is known for. However, the measured frame rates tell a different story. The low FPS figures at higher settings are not indicative of a CPU limitation; rather, they point directly to the GPU being unable to feed frames fast enough to utilize the i5-14600KF's capabilities. In this configuration, the processor's role is to wait, not to work.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3050 4 GB is an Ampere-architecture GPU built on Samsung's 8 nm process. It features 2,048 shading units, 16 RT cores, and 64 tensor cores, with a base clock of 1545 MHz and a boost clock of 1740 MHz. The critical specification here is the memory subsystem: 4 GB of GDDR6 on a 128-bit bus, providing a bandwidth of 192.0 GB/s. This configuration is the primary suspect for the performance bottlenecks observed in the game's measured FPS.
The data indicates that the RTX 3050's 4 GB VRAM capacity is severely challenged by The Medium's high-resolution textures and pre-rendered backgrounds, which are hallmarks of the game's fixed-camera style. While the GPU sits in the 50th percentile of all GPUs, its performance in this title is heavily dependent on settings and resolution, showing a dramatic drop when memory requirements exceed capacity. The chip's 7.127 TFLOPS of FP32 compute power is adequate, but the memory interface appears to be the limiting factor. At 1080p Low, the card can achieve 64.8 FPS, but any increase in graphical fidelity causes a disproportionate performance penalty, suggesting that the GPU is thrashing as it attempts to manage assets within its limited frame buffer.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data across resolutions provides a clear picture of the system's scaling behavior. At 1080p with Low settings, the average frame rate is 64.8 FPS. Moving up to 1440p Low, the FPS drops to 53.7, a 17% decrease. At 4K Low, the average falls to 43.8 FPS, which is a further 18% drop from 1440p. This scaling pattern is relatively linear, which is typical for a GPU-bound scenario where the workload increases with pixel count.
However, the scaling becomes more erratic and severe at higher settings. For instance, at High settings, the transition from 1080p (27.3 FPS) to 1440p (22.9 FPS) is a 16% drop, but the move to 4K (20.8 FPS) is only a 9% drop. This suggests that at High settings, the game is already hitting a hard VRAM or memory bandwidth wall at 1080p, and additional resolution doesn't proportionally increase the workload because the system is already saturated. The fact that 4K High (20.8 FPS) is actually faster than 1440p Ultra (17.2 FPS) underscores this point, indicating that the bottleneck is not purely pixel-fill rate but memory-related. The data strongly implies that the limiting component is the GPU's memory architecture, not the CPU or the raw compute capability of the graphics card.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The benchmark data provides a complete matrix of average FPS for the i5-14600KF and RTX 3050 4 GB combination. At 1920x1080, the results are as follows: Low settings yield an average of 64.8 FPS, Medium settings produce 38 FPS, High settings manage 27.3 FPS, and Ultra settings drop to 21.2 FPS. This sequence shows a steep decline from Low to Medium (a 41% drop), but a more gradual decline from Medium to High and High to Ultra.
At 2560x1440, the pattern is similar but lower. Low settings achieve 53.7 FPS, Medium settings deliver 35.6 FPS, High settings reach 22.9 FPS, and Ultra settings bottom out at 17.2 FPS. The difference between 1080p and 1440p at Low settings is 11.1 FPS, but at Ultra settings, the difference is only 4 FPS, further confirming that the GPU is overwhelmed at higher detail levels regardless of resolution.
At 3840x2160, the results are marginal. Low settings produce 43.8 FPS, Medium settings drop to 25.8 FPS, High settings fall to 20.8 FPS, and Ultra settings yield a nearly unplayable 13.3 FPS. The data shows that 4K is only viable on Low settings, and even then, the frame rate is below the 60 FPS target. The gap between the Low and Ultra settings at 4K is a 30.5 FPS swing, which highlights how sensitive this GPU is to setting changes when memory is constrained.
How This Combo Ranks — use comboRankInGame vs other tested combos
Within the database of tested combinations for The Medium, this specific pairing of the Intel Core i5-14600KF and the NVIDIA GeForce RTX 3050 4 GB holds a rank of 1549 out of 1689 total combos. This places it in the bottom 8% of all tested systems, which is a surprisingly low position given the CPU's high percentile ranking. The data suggests that the GPU is dragging down the overall performance potential of the system significantly.
This ranking indicates that while the i5-14600KF is a top-tier processor, its performance is irrelevant when paired with a GPU that cannot keep up. The combo rank reflects the actual in-game experience, which is dominated by the graphics card's limitations. In fact, the data implies that a user would see nearly identical frame rates with a much weaker CPU, as the RTX 3050 4 GB is the clear bottleneck in every measured scenario. The rank is a sobering reminder that a system's gaming performance is only as strong as its weakest link, and in this case, the link is the GPU's 4 GB memory capacity.
FAQ
Q: What is the highest average FPS achieved by this combo in The Medium?
A: The highest average FPS is 64.8, achieved at 1920x1080 resolution with Low settings.
Q: Is the Intel Core i5-14600KF a bottleneck for the RTX 3050 in this game?
A: No, the data indicates the opposite. The CPU is not the bottleneck; the GPU's limited memory and bandwidth cause the low frame rates at higher settings.
Q: How does this combo rank compared to other tested systems?
A: This combo ranks 1549 out of 1689 tested combinations, placing it in the lower tier of performance for The Medium.
Q: What is the frame rate difference between Low and Ultra settings at 4K?
A: At 4K, Low settings achieve 43.8 FPS, while Ultra settings drop to 13.3 FPS, a difference of 30.5 FPS.
Q: Does increasing resolution from 1440p to 4K have a consistent impact on FPS?
A: The impact is not consistent. At Low settings, the drop is about 10 FPS, but at Ultra settings, the drop is only 3.9 FPS, showing that the GPU is already saturated at lower resolutions.
Q: Is the RTX 3050's 4 GB VRAM sufficient for high settings?
A: Based on the data, it is not. High settings at 1080p only yield 27.3 FPS, and Ultra settings at 1440p yield just 17.2 FPS, indicating severe memory constraints.
Settings Recommendations
The measured FPS data provides a clear directive for the best experience with this hardware. The only configuration that approaches a playable frame rate is 1920x1080 with Low settings, which delivers 64.8 FPS. This is the only preset that exceeds the 60 FPS threshold, making it the definitive choice for smooth gameplay. While 1440p Low also achieves a respectable 53.7 FPS, the drop below 60 FPS may be noticeable to users with high-refresh-rate monitors.
Given the severe performance penalties at higher settings, it is recommended to avoid Medium, High, and Ultra presets entirely. Even at 1080p, Medium settings drop to 38 FPS, which is a 41% reduction from Low and introduces significant stutter potential in a horror game where smooth camera panning is critical. High and Ultra settings are not viable at any resolution, as they fall below 30 FPS in all cases except for 1080p High, which manages 27.3 FPS. The data suggests that users should prioritize frame rate over visual fidelity, as the 4 GB VRAM limitation makes high-detail settings a losing proposition. For a balanced experience, the only sane recommendation is 1080p Low, with 1440p Low as a secondary option for users who prefer higher resolution over a locked 60 FPS.
Hardware Specifications
Intel Core i5-14600KF
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 3050 4 GB in The Medium
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 43.8 |
| 3840x2160 | Medium | 25.8 |
| 3840x2160 | High | 20.8 |
| 3840x2160 | Ultra | 13.3 |
| 2560x1440 | Low | 53.7 |
| 2560x1440 | Medium | 35.6 |
| 2560x1440 | High | 22.9 |
| 2560x1440 | Ultra | 17.2 |
| 1920x1080 | Low | 64.8 |
| 1920x1080 | Medium | 38.0 |
| 1920x1080 | High | 27.3 |
| 1920x1080 | Ultra | 21.2 |
The Medium with RTX 3050 4 GB + Other CPUs
See how The Medium performs with the same GPU but different processors.
Other Games with ii5-14600KF + RTX 3050 4 GB
Explore FPS benchmarks for other games using this same hardware combination.