The Medium
This combination offers playable performance with an average of 45 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 26 | 37 | 58 |
| 1440p QHD | 26 | 33 | 47 | 74 |
| 1080p Full HD | 31 | 40 | 55 | 88 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Medium with AMD Ryzen 5 8400F + Intel Arc B580, In-Depth Analysis
The AMD Ryzen 5 8400F and Intel Arc B580 pairing delivers a playable but demanding experience in The Medium, a horror title known for its dual-reality rendering. The benchmark data shows the combination places at rank 2819 out of 3724 tested combos for this game, indicating mid-pack performance. Across the measured resolutions and settings, the system exhibits a clear pattern: the GPU becomes the primary bottleneck at higher resolutions, while the 6-core CPU handles the game's threading demands adequately. The following analysis breaks down the component roles, scaling behavior, and optimal settings based strictly on the collected data.
FAQ
*Q: What is the best resolution for playing The Medium with this hardware?*
A: Based on the measured frames, 1920x1080 is the only resolution where the system consistently hits playable frame rates across multiple settings. At 1080p Low, the average is 88 FPS, and even Medium averages 55 FPS, while 2560x1440 and 3840x2160 drop below 60 FPS on most presets.
Q: How much of a frame rate penalty occurs when moving from 1080p to 4K?
A: The data shows a substantial drop. At High settings, performance falls from 40 FPS at 1080p to 33 FPS at 1440p and further to 26 FPS at 2160p. The Low preset shows a similar pattern, dropping from 88 FPS at 1080p to 74 FPS at 1440p and 58 FPS at 4K.
Q: Which setting preset provides the best balance of visual quality and smoothness?
A: The Medium preset at 1920x1080 offers the most balanced experience, averaging 55 FPS with a minimum of 47 FPS and a maximum of 64 FPS. This provides a comfortable margin above the 30 FPS threshold typically required for a playable horror experience, unlike the Ultra preset which averages only 31 FPS.
Q: How does the Intel Arc B580 compare to its nearest rivals in raw compute?
A: The B580's average benchmark score of 23021 places it within 1% of several competitors. It sits 0.6% above the NVIDIA GeForce RTX 2080 (score 22895) and 0.2% below the AMD Radeon RX 580 2048SP (score 23061), while trailing the NVIDIA RTX 3080 by 0.7% (score 23172).
Q: Is the Ryzen 5 8400F a strong performer relative to other CPUs?
A: The CPU achieves a percentile rank of 77 among all tested CPUs, with an average benchmark score of 25005. It is effectively tied with the AMD Ryzen 5 7500F (24964, 0.2% faster) and the Intel Core i7-11850H (24935, 0.3% faster), but falls 0.4% behind the AMD EPYC 9474F (25103).
Q: Does the game utilize the CPU's multi-threading capabilities?
A: The Ryzen 5 8400F has 6 cores and 12 threads, and the benchmark data shows strong scaling from 2 threads (1874 in 3DMark) to 8 threads (5275). The max-thread score of 6165 indicates the CPU can handle heavily threaded workloads, which is relevant for a game like The Medium that renders two worlds simultaneously.
GPU Role
The Intel Arc B580 is the central component driving The Medium's visuals, equipped with 12 GB of GDDR6 memory on a 192-bit bus, delivering a bandwidth of 456.0 GB/s. For a horror game with fixed camera angles and complex lighting, this memory capacity is sufficient for high-resolution textures, though the data indicates the GPU struggles to maintain high frame rates at 4K. The card operates at a base and boost clock of 2670 MHz, with memory running at 2375 MHz (19 Gbps effective).
The GPU's raw compute capabilities are modest by modern standards. It delivers 13.67 TFLOPS of FP32 performance and 27.34 TFLOPS of FP16 (2:1 ratio), with 2560 shading units, 160 TMUs, and 80 ROPs. The pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s provide context for its fill-rate limits. In The Medium, the GPU's role becomes evident in the resolution scaling: at 1080p Low, the system achieves 88 FPS, but at 4K Ultra, it plummets to 21 FPS. This 4.2x performance drop across a 4x pixel count increase indicates the GPU is fully saturated at higher resolutions.
The B580's benchmark percentile of 68 places it above the median GPU, and its average score of 23021 shows it trades blows with older high-end cards like the RTX 2080 (within 0.6%). The 12 GB VRAM is a notable asset, as The Medium's dual-world rendering can consume significant memory, but the data suggests the bottleneck at 4K is computational rather than memory-related, given the consistent drop across all settings at that resolution.
Resolution Scaling
The measured FPS data reveals a consistent pattern of performance degradation as resolution increases, which is characteristic of a GPU-bound scenario. At Low settings, the frame rate drops from 88 FPS at 1920x1080 to 74 FPS at 2560x1440 (a 16% reduction) and then to 58 FPS at 3840x2160 (a 22% reduction from 1440p). This linear scaling suggests the GPU is the limiting factor, as the CPU workload remains relatively constant across resolutions.
The Medium preset shows a similar trend: 55 FPS at 1080p, 47 FPS at 1440p, and 37 FPS at 4K. Interestingly, the High preset demonstrates the steepest relative drop between 1080p and 1440p, falling from 40 FPS to 33 FPS (17.5%), before settling at 26 FPS at 4K. The Ultra preset is the most demanding, starting at 31 FPS at 1080p and dropping to 26 FPS at 1440p and 21 FPS at 4K.
This scaling behavior strongly indicates that the Intel Arc B580 is the primary limiting component. The CPU, with its 6 cores and 12 threads, does not show signs of bottlenecking at lower resolutions, as evidenced by the 88 FPS result at 1080p Low. The fact that performance continues to decline steadily with resolution increases confirms the GPU's fill-rate and shading limitations are the constraining factors, particularly at 4K where even Low settings only achieve 58 FPS.
Measured FPS Breakdown
At 1920x1080, the system delivers its best results. The Low preset averages 88 FPS, providing a smooth experience. Medium averages 55 FPS with a minimum of 47 and maximum of 64 FPS, offering a stable platform for gameplay. High drops to 40 FPS, while Ultra averages just 31 FPS, which is borderline for a game that benefits from consistent frame pacing.
Moving to 2560x1440, performance becomes more constrained. Low averages 74 FPS, still playable, but Medium drops to 47 FPS (minimum 40, maximum 54). High averages 33 FPS, and Ultra falls to 26 FPS, which is below the threshold for comfortable play. The Medium preset at this resolution offers the only viable option above 40 FPS.
At 3840x2160, the GPU is clearly overburdened. Low averages 58 FPS, which is the only preset above 30 FPS at this resolution. Medium averages 37 FPS (minimum 31, maximum 42), while High averages 26 FPS and Ultra drops to 21 FPS. The data shows that 4K gaming with this hardware requires significant settings compromises to remain playable.
The minimum FPS data for Medium settings across all resolutions (47 at 1080p, 40 at 1440p, 31 at 4K) indicates that frame pacing is relatively consistent, with no severe stutters, but the overall averages limit the experience to lower resolutions or reduced settings.
Settings Recommendations
Based on the measured data, the optimal experience for this hardware is the Medium preset at 1920x1080, yielding 55 FPS average with a 47 FPS minimum. This combination provides the best balance of visual fidelity and smoothness, keeping the frame rate well above the 30 FPS threshold while maintaining the game's atmospheric lighting and shadow effects that are crucial for the horror genre.
For users prioritizing frame rate over visuals, the Low preset at 2560x1440 offers 74 FPS, which is the highest playable frame rate at a higher resolution. This could be preferable for those with 1440p displays who value responsiveness. The 4K option at Low settings (58 FPS) is viable but requires accepting significant visual compromises, with the game's detailed environments and character models likely appearing less polished.
The Ultra preset is not recommended at any resolution, as it fails to reach 40 FPS even at 1080p (31 FPS) and drops to 21 FPS at 4K. The High preset offers marginal improvements over Medium but at a substantial frame rate cost (40 FPS vs 55 FPS at 1080p), making it a poor trade-off. The data clearly shows that Medium at 1080p is the sweet spot, with a 17% performance uplift over High and a 77% uplift over Ultra at the same resolution.
CPU Role
The AMD Ryzen 5 8400F, based on the Zen 4 Phoenix architecture, provides the processing foundation for this system. With 6 cores and 12 threads, it operates at a base clock of 4.20 GHz and boosts to 4.70 GHz, consuming 65W TDP on the AM5 socket. The CPU's benchmark results show robust multi-threaded performance: Cinebench R23 scores of 20851 multi-core and 2943 single-core, with a PassMark multithread score of 24389.
In The Medium, the CPU's role is secondary to the GPU, as evidenced by the resolution scaling data. The game is designed around a fixed-camera perspective that renders two simultaneous worlds, which can be compute-intensive, but the Ryzen 5 8400F's 12 threads appear sufficient. The 3DMark scores demonstrate good thread scaling, from 1874 with 2 threads to 6165 with max threads, and the CPU's average benchmark score of 25005 places it in the 77th percentile overall.
The CPU's nearest rivals include the Ryzen 5 7500F (0.2% faster), Intel Core i7-11850H (0.3% faster), and Intel Core i7-13620H (0.4% faster), all of which are within a rounding error of each other. This suggests the CPU is not a differentiating factor in The Medium's performance. The 16 MB shared L3 cache and dual-channel DDR5 memory support (83.2 GB/s bandwidth) provide adequate memory bandwidth for the game's data streaming needs.
Crucially, the CPU does not appear to bottleneck the GPU at any resolution tested. If the CPU were the limiting factor, we would expect to see frame rates plateau or even increase slightly at lower resolutions, but the data shows a consistent GPU-bound scaling pattern. The 88 FPS result at 1080p Low indicates the CPU can feed the GPU sufficiently, and the steady decline in FPS as resolution increases confirms that the Intel Arc B580 is the component determining the system's overall performance ceiling in The Medium.
Hardware Specifications
AMD Ryzen 5 8400F
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 8400F + Intel Arc B580 in The Medium
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 58.0 |
| 3840x2160 | Medium | 37.0 |
| 3840x2160 | High | 26.0 |
| 3840x2160 | Ultra | 21.0 |
| 2560x1440 | Low | 74.0 |
| 2560x1440 | Medium | 47.0 |
| 2560x1440 | High | 33.0 |
| 2560x1440 | Ultra | 26.0 |
| 1920x1080 | Low | 88.0 |
| 1920x1080 | Medium | 55.0 |
| 1920x1080 | High | 40.0 |
| 1920x1080 | Ultra | 31.0 |
The Medium with Ryzen 5 8400F + Other GPUs
See how The Medium performs with the same CPU but different graphics cards.
The Medium with Arc B580 + Other CPUs
See how The Medium performs with the same GPU but different processors.
Other Games with Ryzen 5 8400F + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.