Don't Starve Together

Don't Starve Together

AVERAGE FPS
89
good

This combination provides smooth gameplay with an average of 89 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 47 53 74
1440p QHD 58 76 87 126
1080p Full HD 84 105 130 187

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 74
3840x2160 Medium 53
3840x2160 High 47
3840x2160 Ultra 38
2560x1440 Low 126
2560x1440 Medium 87
2560x1440 High 76
2560x1440 Ultra 58
1920x1080 Low 187
1920x1080 Medium 130
1920x1080 High 105
1920x1080 Ultra 84

Don't Starve Together with AMD Ryzen 5 8400F + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 5 8400F paired with the Intel Arc B580 presents a compelling mid-range combination for Don't Starve Together, a game that is more CPU-bound than many modern titles. The benchmark data reveals a system that offers high refresh rate potential at 1080p, but which begins to show its limitations as resolution scales upward. The measured frames per second (FPS) across a matrix of resolutions and settings paint a clear picture of where this combo's strengths and bottlenecks lie, providing a definitive guide for users seeking to optimize their experience.

Resolution Scaling

The most striking observation in the data is how dramatically performance drops as resolution increases. At 1080p with Low settings, the combo achieves a measured 186.9 FPS. This is an exceptionally high frame rate that suggests the CPU and GPU are working efficiently, with neither component creating a significant bottleneck at this resolution. However, moving to 1440p at the same Low settings sees the average FPS drop to 125.5, a substantial decrease of roughly 33%. The trend continues sharply to 4K, where the average FPS at Low settings falls to 74.1.

This scaling pattern indicates that the limiting component shifts as resolution climbs. At 1080p, the system is likely more CPU-bound, allowing the Arc B580 to flex its muscles and produce very high frame rates. As the pixel count increases to 1440p and then 4K, the load on the GPU increases exponentially. The data shows a clear transition where the B580's rendering capabilities become the primary constraint. The gap between 1080p and 1440p performance is significant, but the gap between 1440p and 4K is even more pronounced when considering the performance per pixel. At 4K Ultra, the average FPS plummets to 37.5, which is a challenging playability threshold for a game that benefits from smooth, consistent action. The data strongly suggests that this combo is optimized for 1080p gaming, with 1440p being a viable but performance-compromised alternative, and 4K being reserved for lower settings.

GPU Role

The Intel Arc B580, with its 12 GB of GDDR6 memory on a 192-bit bus, provides a bandwidth of 456.0 GB/s. This memory configuration is a key factor in the game's performance, especially at higher resolutions where texture data and frame buffers demand more capacity and bandwidth. The benchmark results show that the GPU's role becomes more prominent at higher resolutions; the 12 GB frame buffer is likely sufficient for Don't Starve Together at 1080p and 1440p, but the sheer rendering load at 4K, regardless of settings, overwhelms the card's compute capabilities.

The B580's clocks are notable for their consistency, with a base and boost clock of 2670 MHz. This stable clock speed helps maintain predictable performance, but it cannot overcome the fundamental workload increase at 4K. The GPU's raw compute power, measured at 13.67 TFLOPS FP32, is clearly suited for high-refresh 1080p gaming. The data supports this: at 1080p Medium, the combo hits 129.8 FPS, and at High, it maintains 104.5 FPS. However, at 4K, even the highest-performing setting, Low, only reaches 74.1 FPS. This indicates that while the memory subsystem is ample, the GPU's processing throughput is the decisive factor in limiting 4K performance. The game at 4K Ultra, with an average of 37.5 FPS, is likely GPU-bound, as the card's shading units and ROPs are saturated by the high pixel count.

Settings Recommendations

The measured FPS data provides a clear hierarchy for settings optimization. For players targeting the highest possible frame rates, the Low preset at 1080p is the clear winner, delivering a measured 186.9 FPS. This is ideal for competitive or high-refresh-rate monitors. However, the visual quality trade-off is significant. A more balanced experience at 1080p is achieved with the High preset, which still maintains a very respectable 104.5 FPS. This is a 44% performance reduction compared to Low but offers a substantially better visual experience.

At 1440p, the situation is more nuanced. The Low preset delivers 125.5 FPS, which is excellent for smooth gameplay. The High preset, at 75.8 FPS, is also playable and offers a good balance between fidelity and performance. The Ultra preset at 1440p drops to 58.1 FPS, which might be acceptable for some but is not ideal for a game that requires quick reactions. For 4K, the data suggests that the High and Ultra presets are not viable for a smooth experience, with averages of 46.8 and 37.5 FPS, respectively. The Medium preset at 4K, at 52.8 FPS, is also marginal. The most sensible recommendation for 4K is the Low preset, which achieves 74.1 FPS, providing a playable frame rate at the cost of visual fidelity. The data indicates that the "best experience" depends on the user's resolution and refresh rate, but the High preset at 1080p offers the most compelling combination of visual quality and performance for most users.

How This Combo Ranks

In the grand scheme of tested hardware combinations, the AMD Ryzen 5 8400F and Intel Arc B580 combo ranks 1312 out of 1667 combos for Don't Starve Together. This puts it in the 79th percentile, meaning it outperforms a significant majority of other system configurations tested. However, the ranking is not at the very top, which is expected given the mid-range positioning of both the CPU and GPU. The CPU's average benchmark score places it in the 82nd percentile of all CPUs, showing that it is a strong performer relative to the entire market.

The GPU's ranking is slightly lower, in the 66th percentile of all GPUs. This discrepancy suggests that while the CPU is a strong component, the GPU might be the more limiting factor in this specific pairing. The combo's rank of 1312 reflects a balanced but not elite system. It is not a top-tier setup for this game, but it is a robust and capable one that will handle the game's demands well at mainstream resolutions. The data implies that users with this combo are getting a performance level that is better than most, but there is headroom for improvement if a more powerful GPU were paired with the 8400F.

CPU Role

The AMD Ryzen 5 8400F is a 6-core, 12-thread processor based on the Zen 4 architecture, with a base clock of 4.20 GHz and a boost clock of 4.70 GHz. This configuration is well-suited for Don't Starve Together, which can utilize multiple threads for game logic and simulation. The CPU's strong single-thread performance, evidenced by a 3DMark single-thread score of 951, is crucial for the game's core loop. The high boost clock of 4.70 GHz ensures that the game's main thread has the responsive performance it needs.

The CPU's role in this pairing is most evident at lower resolutions. At 1080p Low, the frame rate of 186.9 FPS is a strong indicator that the CPU is capable of feeding the GPU with enough data to maintain very high frame rates. If the CPU were a bottleneck, we would see the frame rates plateau regardless of the GPU's capabilities. The data shows that the GPU is able to scale its performance with different settings at 1080p (from 186.9 FPS at Low to 83.5 FPS at Ultra), which suggests the CPU is not the primary limiting factor at this resolution. However, as resolution increases, the GPU takes over as the bottleneck, and the CPU's high single-thread and multi-thread performance ensures it does not hinder the GPU's workload at 1440p and 4K. The 8400F's 16 MB of shared L3 cache and dual-channel DDR5 memory support are also adequate for this game, preventing memory bandwidth from becoming a significant issue.

Measured FPS Breakdown

The full dataset of measured FPS provides a detailed look at the combo's performance envelope. At 1920x1080, performance is robust across all settings: Low yields 186.9 FPS, Medium 129.8 FPS, High 104.5 FPS, and Ultra 83.5 FPS. This shows a clear scaling pattern where each tier of settings incurs a performance cost, but even the highest preset remains above the 60 FPS threshold for smooth play.

Moving to 2560x1440, the frame rates drop considerably. Low produces 125.5 FPS, Medium 86.8 FPS, High 75.8 FPS, and Ultra 58.1 FPS. At this resolution, the Ultra preset dips below the 60 FPS mark, indicating a performance compromise for maximum visual quality. The drop from 1080p to 1440p is more significant than the drop from 1440p to 4K in terms of absolute FPS, but the relative cost of Ultra settings becomes more pronounced.

At 3840x2160, the GPU is clearly under heavy load. Low delivers 74.1 FPS, Medium 52.8 FPS, High 46.8 FPS, and Ultra 37.5 FPS. These numbers show that 4K gaming with this combo is only viable on the Low preset. The difference between Medium and High at 4K is a modest 6 FPS, while the gap between High and Ultra is just under 10 FPS. The data shows that the performance curve flattens at 4K because the GPU is utterly saturated, and further increasing settings has a diminishing impact on the already low frame rates.

FAQ

*Q: What is the best resolution to use for this CPU and GPU combo in Don't Starve Together?*

A: The data clearly supports 1920x1080 as the optimal resolution. At 1080p, the combo achieves high frame rates across all settings, with even the Ultra preset maintaining an average of 83.5 FPS.

*Q: Can this combo handle 4K gaming in Don't Starve Together?*

A: It is only playable at 4K with the Low preset, which yields a measured 74.1 FPS. Higher settings at 4K drop below 53 FPS, which is not ideal for a smooth experience.

Q: How does the Ultra preset compare to High at 1440p?

A: At 2560x1440, the High preset achieves 75.8 FPS, while the Ultra preset drops to 58.1 FPS. The Ultra preset is significantly more demanding and falls below the 60 FPS threshold.

Q: Is the CPU or GPU more likely to be the limiting factor?

A: At 1080p, the CPU is likely more involved in reaching very high frame rates, but the GPU becomes the clear bottleneck as resolution increases to 4K, where the B580's rendering load is maximized.

Q: What is the performance difference between Low and High settings at 1080p?

A: The Low preset produces 186.9 FPS, while the High preset produces 104.5 FPS. This represents a performance drop of 82.4 FPS when moving from Low to High, a significant trade-off for better visuals.

Q: Does the combo rank highly among all tested systems?

A: The combo's rank in-game is 1312 out of 1667 tested combos, placing it in the 79th percentile. This indicates it performs better than the majority of systems tested.

Hardware Specifications

AMD Ryzen 5 8400F

Cores / Threads 6 / 12
Base Clock 4200 MHz
Boost Clock 4700 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 8400F + Intel Arc B580 in Don't Starve Together

Resolution Settings Avg FPS
3840x2160 Low 74.1
3840x2160 Medium 52.8
3840x2160 High 46.8
3840x2160 Ultra 37.5
2560x1440 Low 125.5
2560x1440 Medium 86.8
2560x1440 High 75.8
2560x1440 Ultra 58.1
1920x1080 Low 186.9
1920x1080 Medium 129.8
1920x1080 High 104.5
1920x1080 Ultra 83.5

Don't Starve Together with Ryzen 5 8400F + Other GPUs

See how Don't Starve Together performs with the same CPU but different graphics cards.

Don't Starve Together with Arc B580 + Other CPUs

See how Don't Starve Together performs with the same GPU but different processors.

Other Games with Ryzen 5 8400F + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.