The Long Drive

The Long Drive

AVERAGE FPS
39
playable

This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 16 26 31
1440p QHD 20 29 46 56
1080p Full HD 31 44 71 86

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 31
3840x2160 Medium 26
3840x2160 High 16
3840x2160 Ultra 11
2560x1440 Low 56
2560x1440 Medium 46
2560x1440 High 29
2560x1440 Ultra 20
1920x1080 Low 86
1920x1080 Medium 71
1920x1080 High 44
1920x1080 Ultra 31

The Long Drive with AMD Ryzen 7 5700G + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 7 5700G paired with the Intel Arc B370 ranks 2700 out of 2934 tested combos in The Long Drive, placing it in the bottom 8% of all system configurations. This is a low-ranking combo, and the benchmark data confirms that the integrated-class GPU is the primary constraint, while the eight-core CPU provides ample headroom. The measured frame rates show a system that can deliver playable performance only at 1080p with reduced settings, and it falls below 30 FPS at 4K in every tested preset. The data indicates a mismatch: a capable 5000-series processor paired with a graphics solution that sits at the 5th percentile among all GPUs.

How This Combo Ranks

The combo’s position at 2700 out of 2934 combinations is a decisive verdict. Over 92% of all tested CPU-GPU pairings outperform this setup in The Long Drive, which is a driving simulation where consistent frame pacing matters for control. The rank reflects the GPU’s severe bottleneck. The Intel Arc B370, with a 3DMark Steel Nomad DX12 score of 1184, sits at the 5th percentile of all GPUs. Its nearest rivals are the ATI Mobility Radeon HD 5570 (score 1186, delta -0.2%), the ATI Radeon HD 5770 (score 1190, delta -0.5%), the AMD Radeon HD 7650M (score 1192, delta -0.7%), and the AMD FirePro M2000 (score 1168, delta 1.4%). The Arc B370 is essentially in the same performance class as these legacy and mobile parts, which explains why the combo ranks so low.

In contrast, the CPU alone is a strong performer. The Ryzen 7 5700G has an average benchmark score of 27051, placing it at the 79th percentile of all CPUs. Its nearest rivals are the Intel Core i9-9900K (score 27097, delta -0.2%), the AMD Ryzen AI 7 445 (score 26936, delta 0.4%), the Intel Core i5-14400T (score 27166, delta -0.4%), and the Intel Core i7-1370P (score 26900, delta 0.6%). This means the CPU performs within 0.6% of those alternatives, yet the combo rank is dragged down entirely by the GPU. The data strongly suggests that swapping the Arc B370 for a more capable discrete GPU would boost the combo dramatically, while the CPU would not be the limiting factor. The rank is a direct consequence of the GPU’s 5th percentile standing, not the CPU’s 79th percentile.

CPU Role

The Ryzen 7 5700G provides eight cores and sixteen threads, based on the Zen 3 architecture (Cezanne codename) on a 7 nm TSMC process. Its base clock is 3.80 GHz, and it boosts to 4.60 GHz. The cache configuration includes 64 KB of L1 per core, 512 KB of L2 per core, and 16 MB of shared L3. This is a desktop-class processor with a 65 W TDP, designed for Socket AM4 with DDR4 dual-channel memory support and a memory bandwidth of 51.2 GB/s. The CPU’s integrated Radeon Vega 8 graphics is present, but in this combo, the discrete Arc B370 handles rendering, so the CPU’s compute resources are dedicated to game logic and physics.

Benchmark results show the CPU’s strengths. In Cinebench R23, it scores 12830.5 in multicore and 1494 in single-core. Geekbench reports 9950 multicore and 1894 single-core. The 3DMark multi-threaded tests show scaling from 1758 (2 threads) to 6627 (max threads), with 8-thread score at 5648. PassMark multithread score is 24419, with single-thread at 3283. In The Long Drive, this CPU has more than enough processing power. The game’s driving simulation likely involves physics calculations for vehicle dynamics and environment interactions, but the frame rates are far too low to be CPU-limited. At 1080p Low, the combo achieves 86 FPS, which is the highest measured value. If the CPU were the bottleneck, we would expect similar FPS across resolutions, but instead, FPS drops dramatically as resolution increases, which points to GPU limitation. The CPU’s 16 threads and high boost clock ensure that even at 4K Ultra (11 FPS), the processor is not the cause; the GPU simply cannot keep up. The data shows the CPU is a high-end part that would pair well with a much stronger GPU, but in this configuration, it is underutilized.

GPU Role

The Intel Arc B370 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture (Panther Lake chip) on a 3 nm Intel process. Its base clock is 300 MHz, with a boost clock of 2400 MHz. It has 1280 shading units, 40 texture mapping units, and 20 raster operation units, plus 10 ray tracing cores. The pixel rate is 48.00 GPixel/s, texture rate is 96.00 GTexel/s, and FP32 performance is 6.144 TFLOPS. Memory is system shared, with bandwidth listed as system dependent, meaning it relies on the CPU’s DDR4 memory bandwidth of 51.2 GB/s. The TDP is 25 W, and it has no power connectors, confirming its integrated-class nature.

The GPU’s benchmark presence is minimal: a single 3DMark Steel Nomad DX12 score of 1184. This result places it at the 5th percentile, and its nearest rivals are all older or lower-end parts. For The Long Drive, this GPU is the decisive factor in the combo’s poor performance. At 1080p Low, it manages 86 FPS, but even this is not smooth enough for a driving game where reaction times matter. At 1080p Medium, it drops to 71 FPS, with a minimum of 60 and maximum of 81. At 1080p High, it falls to 44 FPS, and at Ultra, it collapses to 31 FPS. The GPU’s 20 ROPs and 40 TMUs are grossly insufficient for higher resolutions. At 1440p, the numbers halve or worse: Low 56 FPS, Medium 46 FPS, High 29 FPS, Ultra 20 FPS. At 4K, the GPU is overwhelmed: Low 31 FPS, Medium 26 FPS, High 16 FPS, Ultra 11 FPS. The 6.144 TFLOPS of FP32 performance is theoretically capable, but the system-shared memory and low fill rates limit real-world gaming. The ray tracing cores are present but irrelevant at these frame rates. The GPU’s 5th percentile ranking is consistent with its measured FPS, and it is clearly the bottleneck in every scenario except possibly 1080p Low, where the CPU still has headroom.

Measured FPS Breakdown

The measured FPS data provides a complete picture across three resolutions and four settings presets. Starting at 1920x1080, the combo delivers its best results. At Low settings, the average FPS is 86, which is the highest of any configuration tested. At Medium, the average drops to 71 FPS, with a minimum of 60 and maximum of 81, indicating playable but not perfectly stable performance. At High, the average falls to 44 FPS, which is borderline for a driving sim. At Ultra, the average is 31 FPS, which is below the 60 FPS target most players expect. The step from Low to Medium is a 15 FPS drop (86 to 71), while Medium to High is a 27 FPS drop (71 to 44), showing that High settings impose a heavy cost on this GPU.

Moving to 2560x1440, the performance degrades significantly. Low settings produce an average of 56 FPS, which is a 30 FPS drop from 1080p Low. Medium averages 46 FPS, with a minimum of 40 and maximum of 53, which is just at the edge of playability. High averages 29 FPS, which is not smooth enough for a driving game. Ultra averages 20 FPS, which is nearly unplayable. At this resolution, even Low settings cannot maintain a solid 60 FPS, and the GPU’s limitations become obvious. The delta between 1080p and 1440p at Low is 30 FPS (86 to 56), which is a 34.9% reduction. This is a steep penalty for a resolution increase of about 1.78 times the pixel count.

At 3840x2160, the combo is effectively unusable for gameplay. Low settings average 31 FPS, which is a 25 FPS drop from 1440p Low. Medium averages 26 FPS, with a minimum of 22 and maximum of 30. High averages 16 FPS, and Ultra averages 11 FPS. The minimum FPS at 4K Medium is 22, which means the frame time is over 45 milliseconds, causing visible stutter. The data shows a clear pattern: the GPU cannot handle 4K at any setting, and even Low settings at 4K (31 FPS) are worse than Ultra at 1080p (31 FPS), which is an interesting coincidence but highlights the resolution scaling penalty. The measured FPS values are all from actual testing, and they consistently show that 1080p Low is the only configuration that approaches a smooth experience, while 4K is entirely out of reach.

Resolution Scaling

The resolution scaling behavior is the clearest evidence of GPU limitation. From 1080p Low (86 FPS) to 1440p Low (56 FPS), the FPS drops by 30, a 34.9% decrease. From 1440p Low to 4K Low (31 FPS), the FPS drops by another 25, a 44.6% decrease. The total drop from 1080p Low to 4K Low is 55 FPS, or 64%. This is a massive penalty that far exceeds what a CPU-bound system would show. If the CPU were the limiting factor, the FPS would stay relatively flat across resolutions because the CPU workload does not change with resolution. Instead, the FPS scales inversely with pixel count, which is the signature of a GPU bottleneck.

At Medium settings, the pattern is similar: 1080p Medium (71 FPS) to 1440p Medium (46 FPS) is a 25 FPS drop (35.2%), and 1440p Medium to 4K Medium (26 FPS) is a 20 FPS drop (43.5%). At High settings, 1080p High (44 FPS) to 1440p High (29 FPS) is a 15 FPS drop (34.1%), and 1440p High to 4K High (16 FPS) is a 13 FPS drop (44.8%). At Ultra, 1080p Ultra (31 FPS) to 1440p Ultra (20 FPS) is an 11 FPS drop (35.5%), and 1440p Ultra to 4K Ultra (11 FPS) is a 9 FPS drop (45%). The consistency of these percentage drops—roughly 34-35% from 1080p to 1440p and 43-45% from 1440p to 4K—across all settings is striking. It indicates that the GPU’s fill rate and memory bandwidth are the limiting factors, and the CPU is not contributing to the frame rate decline.

The limiting component is unambiguously the Intel Arc B370. The CPU’s performance in synthetic benchmarks (e.g., 12830.5 in Cinebench R23 multicore) is far above what a game like The Long Drive requires, and the CPU’s 79th percentile ranking confirms it is a strong part. The GPU’s 5th percentile ranking and its system-shared memory (with bandwidth dependent on the CPU’s DDR4) mean that as resolution increases, the GPU must process more pixels with the same limited resources. The data shows that even at 1080p Low, the GPU is near its limit, and any increase in resolution or settings leads to disproportionate FPS losses. If the CPU were the bottleneck, we would see less than a 10% FPS drop from 1080p to 4K, but the measured drops are over 60%. This is definitive proof that the GPU is the limiting component.

FAQ

Q: What is the overall rank of this combo in The Long Drive?

A: The combo ranks 2700 out of 2934 tested combinations, placing it in the bottom 8% of all configurations.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 7 5700G has an average benchmark score of 27051, which is 0.2% lower than the Intel Core i9-9900K (27097), 0.4% higher than the AMD Ryzen AI 7 445 (26936), 0.4% lower than the Intel Core i5-14400T (27166), and 0.6% higher than the Intel Core i7-1370P (26900).

Q: How does the GPU compare to its nearest rivals?

A: The Intel Arc B370 has a 3DMark Steel Nomad score of 1184, which is 0.2% lower than the ATI Mobility Radeon HD 5570 (1186), 0.5% lower than the ATI Radeon HD 5770 (1190), 0.7% lower than the AMD Radeon HD 7650M (1192), and 1.4% higher than the AMD FirePro M2000 (1168).

Q: What is the best FPS this combo achieves in The Long Drive?

A: The highest measured FPS is 86, achieved at 1920x1080 with Low settings. The second best is 71 FPS at 1080p Medium, which has a minimum of 60 FPS.

Q: Is this combo playable at 4K resolution?

A: No. At 4K, the highest average FPS is 31 at Low settings, but Medium drops to 26 FPS, High to 16 FPS, and Ultra to 11 FPS. All 4K results are below 60 FPS and most are below 30 FPS.

Q: Which component limits the performance in this combo?

A: The GPU is the limiting component. The FPS drops by over 60% from 1080p Low (86 FPS) to 4K Low (31 FPS), while the CPU’s strong benchmark scores (79th percentile) indicate it has ample headroom. The GPU’s 5th percentile ranking and system-shared memory make it the bottleneck at all resolutions above 1080p Low.

Hardware Specifications

AMD Ryzen 7 5700G

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700G + Intel Arc B370 in The Long Drive

Resolution Settings Avg FPS
3840x2160 Low 31.0
3840x2160 Medium 26.0
3840x2160 High 16.0
3840x2160 Ultra 11.0
2560x1440 Low 56.0
2560x1440 Medium 46.0
2560x1440 High 29.0
2560x1440 Ultra 20.0
1920x1080 Low 86.0
1920x1080 Medium 71.0
1920x1080 High 44.0
1920x1080 Ultra 31.0

The Long Drive with Ryzen 7 5700G + Other GPUs

See how The Long Drive performs with the same CPU but different graphics cards.

The Long Drive with Arc B370 + Other CPUs

See how The Long Drive performs with the same GPU but different processors.

Other Games with Ryzen 7 5700G + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.