Steamworld Build

Steamworld Build

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 35 47 62
1440p QHD 45 67 89 117
1080p Full HD 71 105 141 184

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 47
3840x2160 High 35
3840x2160 Ultra 24
2560x1440 Low 117
2560x1440 Medium 89
2560x1440 High 67
2560x1440 Ultra 45
1920x1080 Low 184
1920x1080 Medium 141
1920x1080 High 105
1920x1080 Ultra 71

Steamworld Build with Intel Core Ultra 7 270K Plus + Intel Arc B580, In-Depth Analysis

# Steamworld Build with Intel Core Ultra 7 270K Plus + Intel Arc B580

The Intel Core Ultra 7 270K Plus paired with the Intel Arc B580 produces a mid-pack combination for Steamworld Build, ranking 2170th out of 2924 tested combos. This places the pairing in the lower-middle portion of the database, suggesting that while the components are individually capable, their combined performance in this city builder leaves room for headroom at higher settings. The measured frame rates across resolutions and presets reveal a system that excels at lower settings but struggles to maintain smooth gameplay at Ultra presets, particularly at 4K resolution.

How This Combo Ranks

The combo rank of 2170 out of 2924 total combinations places this pairing in the 74th percentile of tested systems for Steamworld Build. This ranking indicates that roughly three-quarters of tested hardware combinations deliver better average frame rates in this title. The position is somewhat surprising given the individual component standings — the CPU ranks in the 96th percentile among all processors, while the GPU sits in the 68th percentile among all graphics cards. The gap between component-level rankings and the in-game combo ranking suggests that Steamworld Build's performance ceiling is heavily influenced by the graphics subsystem rather than the processor.

The Intel Arc B580's nearest rivals in the database provide context for its performance tier. The GPU's average benchmark score of 23021 sits within a narrow band of competitors: the AMD Radeon RX 580 2048SP scores 23061 (0.2% ahead), the NVIDIA GeForce RTX 2080 scores 22895 (0.6% behind), and the NVIDIA GeForce RTX 3080 scores 23172 (0.7% ahead). This clustering indicates the Arc B580 performs at a level comparable to older high-end and mid-range cards from previous generations, which explains why the combo does not rank higher in a demanding title like Steamworld Build.

The CPU's nearest rivals show a similarly tight grouping. The Intel Xeon 6520P matches the Ultra 7 270K Plus almost exactly with a 0% delta, while the AMD EPYC 4564P sits 1.5% ahead, the AMD EPYC 9175F 1.9% ahead, and the AMD EPYC 4565P 2.1% ahead. These server-class processors achieving similar average scores underscores that the Ultra 7 270K Plus's 24-core, 24-thread configuration delivers workstation-level compute performance, yet this compute headroom does not translate into top-tier gaming results for Steamworld Build.

FAQ

Q: What is the best resolution for this combo in Steamworld Build?

A: The data shows 1080p delivers the highest frame rates across all settings, with Low averaging 184 FPS, Medium averaging 141 FPS, and High averaging 105 FPS. At 1440p, performance remains playable on Medium at 89 FPS and High at 67 FPS, but 4K only achieves playable frame rates on Low at 62 FPS.

Q: How does the Ultra 7 270K Plus's core configuration affect Steamworld Build?

A: The processor's 24 cores and 24 threads, combined with a boost clock of 5.50 GHz, provide substantial compute throughput. However, the measured frame rates show diminishing returns at higher resolutions, indicating that Steamworld Build's performance is more constrained by the GPU than the CPU once settings increase.

Q: Is the Arc B580's 12 GB of VRAM sufficient for Steamworld Build?

A: The GPU's 12 GB GDDR6 memory with 456.0 GB/s bandwidth appears sufficient for the tested scenarios, as performance scales predictably with resolution changes. The memory configuration does not appear to be a limiting factor in the measured results, with frame rate drops correlating more with resolution and preset changes than memory capacity constraints.

Q: What is the playable threshold for this combo?

A: Based on the measured data, maintaining 60 FPS or higher is possible at 1080p on all settings (Low 184 FPS, Medium 141 FPS, High 105 FPS, Ultra 71 FPS) and at 1440p on Low (117 FPS) and Medium (89 FPS). At 4K, only Low settings achieve above 60 FPS at 62 FPS.

Q: How does the Ultra preset compare to High at each resolution?

A: The Ultra preset consistently delivers substantially lower frame rates than High. At 1080p, Ultra averages 71 FPS versus 105 FPS on High (a 32% reduction). At 1440p, Ultra averages 45 FPS versus 67 FPS on High (a 33% reduction). At 4K, Ultra averages 24 FPS versus 35 FPS on High (a 31% reduction).

Q: Does the combo's ranking improve at lower resolutions?

A: The data does not provide per-resolution rankings, but the frame rate progression suggests the combo becomes more competitive relative to other systems at 1080p, where the CPU's strength can help maintain higher minimum frame rates. At 4K, the GPU becomes the dominant constraint, likely pushing the combo down the rankings.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals a system that is primarily GPU-limited at higher resolutions. Moving from 1080p High (105 FPS) to 1440p High (67 FPS) results in a 36% frame rate drop, while moving from 1440p High to 4K High (35 FPS) produces another 48% drop. The cumulative effect from 1080p to 4K at High settings is a 67% reduction in average frame rate, which aligns with the pixel count increase of approximately 4x from 1080p to 4K — though the frame rate does not scale linearly due to CPU involvement.

At Low settings, the scaling pattern shifts. The 1080p Low average of 184 FPS drops to 117 FPS at 1440p (a 36% reduction) and then to 62 FPS at 4K (a 47% reduction from 1440p). The 4K Low result of 62 FPS is notably higher than the 4K High result of 35 FPS, suggesting that reducing settings alleviates GPU pressure significantly at this resolution. This pattern indicates that at 4K, the GPU is the limiting component, and reducing graphical load directly translates to higher frame rates.

The Medium preset provides the only rows with min and max FPS values, offering additional insight into frame time consistency. At 1080p Medium, the range spans 119 to 162 FPS around the 141 FPS average. At 1440p Medium, the range tightens to 76 to 103 FPS around the 89 FPS average. At 4K Medium, the range narrows further to 40 to 54 FPS around the 47 FPS average. This narrowing range at higher resolutions suggests that as the GPU becomes more saturated, frame times become more consistent — potentially indicating that CPU-side frame pacing is not the bottleneck at 4K.

Measured FPS Breakdown

At 1920x1080, the combo demonstrates strong performance across all presets. Low settings deliver an average of 184 FPS, making this the highest measured frame rate in the entire dataset. Medium settings reduce the average to 141 FPS, with a measured range of 119 to 162 FPS. High settings produce 105 FPS average, while Ultra settings drop to 71 FPS. All 1080p presets exceed the 60 FPS threshold, indicating smooth gameplay across the board at this resolution.

At 2560x1440, performance remains respectable but shows the GPU beginning to strain. Low settings average 117 FPS, which remains well above 60 FPS. Medium settings drop to 89 FPS, with a range of 76 to 103 FPS. High settings produce 67 FPS, still playable but approaching the 60 FPS threshold. Ultra settings fall to 45 FPS, dipping below the smooth-playability threshold and indicating that the Ultra preset is not viable at this resolution.

At 3840x2160, the combo struggles to maintain playable frame rates except on the lowest settings. Low settings average 62 FPS, just barely clearing the 60 FPS mark. Medium settings drop to 47 FPS, with a range of 40 to 54 FPS. High settings average 35 FPS, and Ultra settings average 24 FPS. These results clearly indicate that 4K gaming on Steamworld Build requires either Low settings or a more powerful GPU for this combo.

Settings Recommendations

For users prioritizing consistent frame rates, the data supports 1080p with any preset, as even Ultra maintains 71 FPS average. At 1440p, Medium settings offer the best balance with 89 FPS average and a tight 76 to 103 FPS range, providing smooth gameplay without the visual compromises of Low settings. High at 1440p remains viable at 67 FPS, though users sensitive to frame rate dips may prefer Medium.

At 4K, only Low settings achieve playable performance at 62 FPS. Users who insist on 4K should accept visual quality reductions to maintain smooth gameplay. Medium at 4K delivers 47 FPS, which may be acceptable for a city builder genre where precise timing is less critical than in action titles, but the 40 FPS minimum could result in noticeable stutter during complex scenes.

The Ultra preset is not recommended at any resolution above 1080p. At 1440p it drops to 45 FPS, and at 4K it falls to 24 FPS, both below the smooth-playability threshold. Even at 1080p, the 71 FPS average on Ultra represents a significant reduction from High's 105 FPS, and users should evaluate whether the visual improvements justify the 32% frame rate penalty.

CPU Role

The Intel Core Ultra 7 270K Plus brings substantial compute resources to this pairing, with 24 cores and 24 threads operating at a base clock of 3.70 GHz and a boost clock of 5.50 GHz. The processor's 36 MB of shared L3 cache and 3 MB per-core L2 cache provide ample data locality for city-building simulation workloads, which often involve tracking many entities and their interactions. The CPU's benchmark scores reflect this capability: a Cinebench R23 multicore score of 44253 and a single-core score of 2439, along with a Passmark multithread score of 68574.

In Steamworld Build, the CPU's role appears to be secondary to the GPU. The frame rate scaling patterns show that reducing resolution from 1080p to 4K produces frame rate drops consistent with GPU-bound behavior. At 1080p Low, the 184 FPS result suggests the CPU can feed frames quickly when the GPU is not heavily loaded, but as resolution and settings increase, the GPU becomes the bottleneck. The CPU's 96th percentile ranking among all processors indicates it is not the limiting factor in this combo for this game.

The CPU's nearest rivals — the Intel Xeon 6520P, AMD EPYC 4564P, AMD EPYC 9175F, and AMD EPYC 4565P — are all server-class processors with similar average benchmark scores. This comparison reinforces that the Ultra 7 270K Plus delivers enterprise-level compute performance, yet this does not translate into top-tier gaming results for Steamworld Build, further confirming the GPU-centric nature of this title's performance scaling.

GPU Role

The Intel Arc B580 is the primary determinant of Steamworld Build performance in this combo, particularly at higher resolutions and settings. The GPU's 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, which supports the measured frame rates across all tested configurations. The GPU operates at a boost clock of 2670 MHz and delivers 13.67 TFLOPS of FP32 compute, figures that place it in the 68th percentile among all GPUs in the database.

The GPU's nearest rivals — the AMD Radeon RX 580 2048SP, NVIDIA GeForce RTX 2080, NVIDIA GeForce RTX 3080, and NVIDIA P106-100 — all have average benchmark scores within 1% of the Arc B580's 23021. This tight clustering indicates the Arc B580 performs at a level comparable to established mid-range and older high-end cards. For Steamworld Build, this translates to solid 1080p performance across all settings, good 1440p performance up to High settings, and limited 4K capability restricted to Low settings.

The GPU's 68th percentile ranking among all GPUs, combined with the combo's 74th percentile ranking among tested systems, suggests that the GPU is the limiting factor in most scenarios. The measured frame rates show that at 4K, even Medium settings produce only 47 FPS average, indicating the GPU's rendering capacity is saturated. The 190 W TDP and 450 W suggested PSU requirement indicate the card's power envelope, though the measured performance does not appear to be thermally constrained in the data provided.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + Intel Arc B580 in Steamworld Build

Resolution Settings Avg FPS
3840x2160 Low 62.0
3840x2160 Medium 47.0
3840x2160 High 35.0
3840x2160 Ultra 24.0
2560x1440 Low 117.0
2560x1440 Medium 89.0
2560x1440 High 67.0
2560x1440 Ultra 45.0
1920x1080 Low 184.0
1920x1080 Medium 141.0
1920x1080 High 105.0
1920x1080 Ultra 71.0

Steamworld Build with iUltra 7 270K Plus + Other GPUs

See how Steamworld Build performs with the same CPU but different graphics cards.

Steamworld Build with Arc B580 + Other CPUs

See how Steamworld Build performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + Arc B580

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